Typedef struct

This commit is contained in:
Joseph Ferano 2023-10-16 09:23:19 +07:00
parent e214539fe0
commit 7383129a51

8
main.c
View File

@ -12,12 +12,12 @@
int SCREEN_WIDTH = 1024;
int SCREEN_HEIGHT = 768;
struct State {
typedef struct State {
float camX;
float camY;
float px;
float py;
};
} State;
void framebuffer_size_callback(GLFWwindow* window, int width, int height) {
(void)window;
@ -26,7 +26,7 @@ void framebuffer_size_callback(GLFWwindow* window, int width, int height) {
SCREEN_HEIGHT = height;
}
void processInput(GLFWwindow *window, struct State* state) {
void processInput(GLFWwindow *window, State* state) {
if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) {
glfwSetWindowShouldClose(window, true);
}
@ -141,7 +141,7 @@ int main(void) {
// float deltaTime = 0.0f;
// float lastFrame = 0.0f;
struct State state = {0};
State state = {0};
int frameCount = 0;
float elapsed = 0.0f;
float lastFrame;