* Add handleSetUpgrade function and other related stuff
* Fix select drill to upgrade
* Small refactor - apply drill on upgrade
* Refactor types - WIP
* Add handleBuy function, sort storeItems by owned
* Add tiers to storeItems
* Show equipment on moon, add radiobutton to select
* Modify types
* Cleanup some code and comments etc.
* Add claim function to increment user balance and decrement well
* Add API to get data
* Set inventoryItem and activeTier in state
* Update stakingSource whenever inventoryItems are updated
* Disable upgrade button when mining is active
* Add initial implementation of lightbox
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Co-authored-by: Nico Li <nilindenau@gmail.com>