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19 changed files with 501 additions and 449 deletions

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@ -6,8 +6,11 @@ COPY package*.json ./
RUN npm install
# RUN npm run build
COPY . .
EXPOSE 3000
# CMD ["npm", "run", "start"]
CMD ["npm", "run", "dev"]

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@ -1,4 +1,4 @@
#Moon Miners
# Moon Miners
## Getting Started
@ -26,5 +26,5 @@ DB_DATABASE=
## API Endpoints
Refer to ~test-endpoints.restclient~ for an up-to-date list of endpoints. If you want to use this to
Refer to `test-endpoints.restclient` for an up-to-date list of endpoints. If you want to use this to
actually query the endpoints, it's not too hard to setup with Emacs.

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@ -6,19 +6,19 @@ begin
name text not null,
description text not null,
image text not null,
claimAmount integer not null,
claimAmount float8 not null,
completionTimeInMins integer not null,
basePrice integer not null,
tier_1_price integer not null,
tier_1_claimboost integer not null,
tier_2_price integer not null,
tier_2_claimboost integer not null,
tier_3_price integer not null,
tier_3_claimboost integer not null,
tier_4_price integer not null,
tier_4_claimboost integer not null,
tier_5_price integer not null,
tier_5_claimboost integer not null
basePrice float8 not null,
tier_1_price float8 not null,
tier_1_claimboost float8 not null,
tier_2_price float8 not null,
tier_2_claimboost float8 not null,
tier_3_price float8 not null,
tier_3_claimboost float8 not null,
tier_4_price float8 not null,
tier_4_claimboost float8 not null,
tier_5_price float8 not null,
tier_5_claimboost float8 not null
) on commit drop;
create temporary table if not exists stakingSources(
id integer primary key,
@ -130,6 +130,12 @@ begin
end;
$$ language plpgsql;
-- Needed to load the python3 extension
create or replace trusted language plpython3u;
-- If you don't grant this permission then devs will not be able to update this function
-- It's dangerous though, I guess
update pg_language set lanpltrusted = true where lanname = 'plpython3u';
create or replace function download_sheets()
returns void as $$
import requests

View File

@ -8,6 +8,7 @@ as $$
declare
new_uuid uuid;
res_id integer;
currency_start_amount float8;
begin
if p_user_id is null then
insert into users(name, wallet) values (p_name, p_wallet)
@ -17,7 +18,11 @@ begin
insert into users(id, name, wallet) values (p_user_id, p_name, p_wallet);
end if;
insert into bank_account(user_id, balance) values (new_uuid, 500);
select value into currency_start_amount
from game_constants
where key = 'MoonbucksStartAmount';
insert into bank_account(user_id, balance) values (new_uuid, currency_start_amount);
insert into resource_account (resource_id, user_id, balance)
select resource.id, new_uuid, 50
@ -31,7 +36,7 @@ $$ language plpgsql;
create or replace function get_accounts(user_id uuid)
returns table (
id uuid,
"primaryBalance" integer,
"primaryBalance" float8,
"resourceAccounts" json
)
as $$
@ -61,23 +66,23 @@ create or replace function sell_resources(
)
returns table (
"resourceName" text,
"resourceAmount" integer,
"returnAmount" integer,
"resourceAmount" float8,
"returnAmount" float8,
"saleResult" text
)
as $$
declare
resource jsonb;
resource_name text;
resource_amount integer;
return_amount integer;
resource_amount float8;
return_amount float8;
resource_sell_factor real;
sale_result text;
begin
for resource in select * from jsonb_array_elements(p_resources)
loop
resource_name := resource ->> 'resourceType';
resource_amount := (resource ->> 'resourceAmount')::integer;
resource_amount := (resource ->> 'resourceAmount')::float8;
sale_result := null;
begin
@ -98,9 +103,9 @@ begin
where key = resource_name || 'ToMoonbucks';
update bank_account
set balance = balance + resource_amount * resource_sell_factor
set balance = balance + resource_amount / resource_sell_factor
where user_id = p_user_id
returning resource_amount * resource_sell_factor into return_amount;
returning resource_amount / resource_sell_factor into return_amount;
sale_result := 'Success';
end if;
@ -218,9 +223,9 @@ declare
new_source_id uuid;
res_id integer;
address varchar;
price integer;
min_res integer;
max_res integer;
price float8;
min_res float8;
max_res float8;
begin
select value into price from game_constants where key = 'price';
@ -262,7 +267,7 @@ returns table (
id uuid,
name varchar,
wallet varchar,
balance integer
balance float8
)
as $$
begin
@ -275,7 +280,6 @@ begin
end;
$$ language plpgsql;
create or replace function purchase_item(
p_user_id uuid,
p_store_item_id integer
@ -283,7 +287,7 @@ create or replace function purchase_item(
as $$
declare
new_item_id uuid;
item_price integer;
item_price float8;
begin
select price into item_price from store_item where store_item.id = p_store_item_id;
@ -314,7 +318,7 @@ as $$
declare
upgrade_event_id uuid;
item_insert_id uuid;
upgrade_price integer;
upgrade_price float8;
begin
select upgrade_item.price into upgrade_price
@ -361,7 +365,7 @@ declare
inv_id uuid;
stake_id uuid;
stake_created_at timestamp;
total_stake_amount integer;
total_stake_amount float8;
found_resource_well_id uuid;
begin
@ -392,7 +396,7 @@ begin
raise exception 'Unable to find an inventory item that is owned and not actively staked';
end if;
select claim_amount
select claim_amount + coalesce(claim_boost, 0)
into total_stake_amount
from inventory_item
join store_item on inventory_item.store_item_id = store_item.id
@ -425,7 +429,7 @@ returns table (
"wellId" uuid,
"inventoryItemId" uuid,
"resourceType" varchar,
"stakeAmount" integer,
"stakeAmount" float8,
"stakeTime" timestamp with time zone,
"durationInMins" integer,
unclaimed bool
@ -459,8 +463,8 @@ declare
stake record;
claim_event_id uuid;
stake_end_time timestamp;
resource_supply integer;
final_supply integer;
resource_supply float8;
final_supply float8;
begin
select
staking_event.id,

View File

@ -18,9 +18,9 @@ create table store_item(
id integer primary key,
name text not null,
description text not null,
price integer not null,
price float8 not null,
image_name text not null,
claim_amount integer not null,
claim_amount float8 not null,
completion_time_in_mins integer not null
);
@ -28,7 +28,7 @@ create table upgrade_item(
tier integer not null,
store_item_id integer not null,
price text not null,
claim_boost integer not null,
claim_boost float8 not null,
constraint fk_store_item_upgrade_item foreign key(store_item_id)
references store_item(id) on delete cascade,
primary key (store_item_id, tier)
@ -57,7 +57,7 @@ create table resource_well (
id uuid primary key default gen_random_uuid(),
resource_id integer not null,
source_id uuid not null,
supply integer not null,
supply float8 not null,
constraint fk_sid_resource_well foreign key(source_id)
references staking_source(id) on delete cascade,
constraint fk_rid_resource_well foreign key(resource_id)
@ -91,12 +91,12 @@ create table staking_event (
well_id uuid not null,
inventory_item_id uuid not null,
duration_in_mins integer not null,
stake_amount integer not null,
stake_amount float8 not null,
created_at timestamp with time zone default timezone('utc', now()),
constraint fk_user_staking_event foreign key(user_id)
references users(id) on delete cascade,
constraint fk_wid_staking_event foreign key(well_id)
references resource_well(id),
references resource_well(id) on delete cascade,
constraint fk_iiid_staking_event foreign key(inventory_item_id)
references inventory_item(id) on delete cascade
);
@ -104,7 +104,7 @@ create table staking_event (
create table claim_event (
id uuid primary key default gen_random_uuid(),
staking_event_id uuid not null,
claim_amount integer not null,
claim_amount float8 not null,
created_at timestamp with time zone default timezone('utc', now()),
constraint fk_se_claim_event foreign key(staking_event_id)
references staking_event(id) on delete cascade
@ -113,7 +113,7 @@ create table claim_event (
create table bank_account (
id uuid primary key default gen_random_uuid(),
user_id uuid not null,
balance integer not null default 0 check (balance >= 0),
balance float8 not null default 0 check (balance >= 0),
constraint fk_user_bank_account foreign key(user_id)
references users(id) on delete cascade
);
@ -122,7 +122,7 @@ create table resource_account (
id uuid primary key default gen_random_uuid(),
resource_id integer not null,
user_id uuid not null,
balance integer not null default 0 check (balance >= 0),
balance float8 not null default 0 check (balance >= 0),
constraint fk_user_resource_account foreign key(user_id)
references users(id) on delete cascade,
constraint fk_rid_resource_account foreign key(resource_id)

View File

@ -1,8 +1,9 @@
"use client";
import React, { useEffect, useState } from "react";
import { IResourceAccount, IConversionPair, IGameConfig } from "typings";
import { resourceToFc } from "../../../utils/helpers";
import { resourceToFc, resourceToBg } from "../../../utils/helpers";
import ResourceModal from "./ResourceModal";
import { BiLoaderAlt } from "react-icons/bi";
const ResourceAccount = (props: {
account: IResourceAccount;
@ -13,13 +14,14 @@ const ResourceAccount = (props: {
const [conversionPair, setConversionPair] = useState<
IConversionPair | undefined
>(undefined);
const [conversionRate, setConversionRate] = useState<number>(0.1);
const [conversionRate, setConversionRate] = useState<number>(0);
const [isLoading, setIsLoading] = useState(false);
const handleConversionPair = (amount: number, resourceType: string) => {
const updatedPair = {
resourceType: resourceType,
resourceAmount: amount,
moneyAmount: amount * conversionRate,
moneyAmount: amount / conversionRate,
};
setConversionPair(updatedPair);
};
@ -31,6 +33,22 @@ const ResourceAccount = (props: {
return rate;
};
const handleSellResource = async () => {
if (conversionPair) {
setIsLoading(true);
try {
await props.sellResource([conversionPair]);
} catch (error) {
// Show error here
} finally {
setShowModal(false);
}
conversionPair && props.sellResource([conversionPair]);
setIsLoading(false);
setShowModal(false);
}
};
useEffect(() => {
const rate = getConversionRate(props.account);
setConversionRate(rate);
@ -62,7 +80,12 @@ const ResourceAccount = (props: {
/>
</svg>
</button>
<div className="md:h-auto max-w-md max-h-full overflow-y-auto">
<div className="relative md:h-auto max-w-md max-h-full overflow-y-auto">
{isLoading && (
<div className="absolute bg-white/75 text-white w-full h-full grid justify-center items-center rounded-xl">
<BiLoaderAlt className="animate-spin w-6 h-6" />
</div>
)}
<ResourceModal
resourceAccount={props.account}
conversionPair={conversionPair}
@ -84,7 +107,7 @@ const ResourceAccount = (props: {
</p>
{conversionPair && (
<button
onClick={() => props.sellResource([conversionPair])}
onClick={() => handleSellResource()}
className="bg-green-700 py-2 text-slate-900 rounded-lg font-bold w-28 text-center text-white"
>
Sell Now
@ -96,8 +119,14 @@ const ResourceAccount = (props: {
</div>
</div>
)}
<div className="flex-1 md:mb-0 mb-2 bg-gradient-to-tr from-purple-600 via-blue-600 to-indigo-700 h-auto p-1 rounded-xl">
<div className="relative bg-slate-900 text-white px-8 py-4 rounded-xl">
<div className="flex-1 md:mb-0 mb-2 h-auto p-1 rounded-xl">
<div
className={
"bg-gradient-to-br hover:bg-gradient-to-tr " +
resourceToBg(props.account.resourceType) +
" relative text-white px-8 py-4 rounded-xl"
}
>
<span
className={resourceToFc(props.account.resourceType) + " font-bold"}
>
@ -110,23 +139,30 @@ const ResourceAccount = (props: {
})}{" "}
kg
</h3>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={1.5}
stroke="currentColor"
className="w-6 h-6 absolute right-0 top-0 mt-4 mr-4 hover:cursor-pointer"
onClick={() => {
setShowModal(!showModal);
}}
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M2.25 18.75a60.07 60.07 0 0115.797 2.101c.727.198 1.453-.342 1.453-1.096V18.75M3.75 4.5v.75A.75.75 0 013 6h-.75m0 0v-.375c0-.621.504-1.125 1.125-1.125H20.25M2.25 6v9m18-10.5v.75c0 .414.336.75.75.75h.75m-1.5-1.5h.375c.621 0 1.125.504 1.125 1.125v9.75c0 .621-.504 1.125-1.125 1.125h-.375m1.5-1.5H21a.75.75 0 00-.75.75v.75m0 0H3.75m0 0h-.375a1.125 1.125 0 01-1.125-1.125V15m1.5 1.5v-.75A.75.75 0 003 15h-.75M15 10.5a3 3 0 11-6 0 3 3 0 016 0zm3 0h.008v.008H18V10.5zm-12 0h.008v.008H6V10.5z"
/>
</svg>
<div className="absolute right-0 top-0 mt-4 mr-4 hover:cursor-pointer">
<div
className="flex"
onClick={() => {
setShowModal(!showModal);
}}
>
<span className="mr-2">Sell</span>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={1.5}
stroke="currentColor"
className="w-6 h-6"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M2.25 18.75a60.07 60.07 0 0115.797 2.101c.727.198 1.453-.342 1.453-1.096V18.75M3.75 4.5v.75A.75.75 0 013 6h-.75m0 0v-.375c0-.621.504-1.125 1.125-1.125H20.25M2.25 6v9m18-10.5v.75c0 .414.336.75.75.75h.75m-1.5-1.5h.375c.621 0 1.125.504 1.125 1.125v9.75c0 .621-.504 1.125-1.125 1.125h-.375m1.5-1.5H21a.75.75 0 00-.75.75v.75m0 0H3.75m0 0h-.375a1.125 1.125 0 01-1.125-1.125V15m1.5 1.5v-.75A.75.75 0 003 15h-.75M15 10.5a3 3 0 11-6 0 3 3 0 016 0zm3 0h.008v.008H18V10.5zm-12 0h.008v.008H6V10.5z"
/>
</svg>
</div>
</div>
</div>
</div>
</>

View File

@ -1,11 +1,6 @@
"use client";
import React, { useState, useEffect } from "react";
import {
IBankAccount,
IConversionPair,
IGameConfig,
IResourceAccount,
} from "typings";
import React from "react";
import { IBankAccount, IConversionPair, IGameConfig } from "typings";
import Account from "./Account";
import { BiLoaderAlt } from "react-icons/bi";

View File

@ -2,6 +2,8 @@ import React, { useState, useEffect } from "react";
import { IInventoryItem, IStake, IUpgrade } from "typings";
import CardLayout from "../../Layouts/CardLayout";
import Image from "next/image";
import { BiLoaderAlt } from "react-icons/bi";
const InventoryItem = (props: {
inventoryItem: IInventoryItem;
stakes: IStake[] | null;
@ -19,19 +21,75 @@ const InventoryItem = (props: {
setCurrentUpgrade(currentUpdade);
}, [props.inventoryItem]);
const isInUse = () => {
if (!props.stakes) return false;
return props.stakes.some((stake) => {
stake.inventoryItemId === props.inventoryItem.id;
});
const [isLoading, setIsLoading] = useState(false);
const handleUpgradeInventoryItem = async () => {
setIsLoading(true);
try {
// Create the source
await props.upgradeInventoryItem(
props.inventoryItem.id,
props.inventoryItem.storeItem.id
);
} catch (error) {
// Handle error if needed (e.g., show a notification or log the error)
} finally {
setIsLoading(false);
}
};
const getNextUpgradePrice = () => {
const renderUpgradeButton = () => {
// If no staking source
if (!props.stakes) return "No staking source";
// If item is in use
if (
props.stakes.some((stake) => {
stake.inventoryItemId === props.inventoryItem.id;
})
)
return "In use";
// If item is maxxed
if (currentTierIndex === 4) return "Maxed";
return `$${
props.inventoryItem.storeItem.upgrades[currentTierIndex + 1].price
}`;
// Show price
return (
<>
{isLoading ? (
<button className="bg-green-600 rounded-full p-1">
<BiLoaderAlt className="animate-spin w-6 h-6" />
</button>
) : (
<button
onClick={() => handleUpgradeInventoryItem()}
className="bg-green-600 rounded-full p-1"
>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={2.5}
stroke="currentColor"
className="w-6 h-6"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M12 19.5v-15m0 0l-6.75 6.75M12 4.5l6.75 6.75"
/>
</svg>
</button>
)}
<span className="ml-1">
{`$${
props.inventoryItem.storeItem.upgrades[currentTierIndex + 1].price
}`}
</span>
</>
);
};
return (
<CardLayout>
<div className="md:flex gap-4">
@ -42,59 +100,42 @@ const InventoryItem = (props: {
<p className="text-sm mb-3">
{props.inventoryItem.storeItem.description}
</p>
<p className="font-bold mt-4">Base Yield</p>
<p>{props.inventoryItem.storeItem.claimAmount}</p>
<p className="font-bold mb-1 mt-4">Tier</p>
<div className="flex items-center">
{currentUpgrade &&
props.inventoryItem.storeItem.upgrades.map((upgrade, id) => {
if (upgrade.tier <= currentUpgrade.tier) {
return (
<span key={id} className="bg-green-600 px-4 py-2"></span>
);
} else {
return (
<span key={id} className="bg-slate-200 px-4 py-2"></span>
);
}
})}
<p className="font-bold ml-1">
(+{currentUpgrade && currentUpgrade.claimBoost})
</p>
</div>
<p className="font-bold mb-1 mt-4">Upgrade</p>
<div className="flex items-center">
{isInUse() ? (
<button className="bg-slate-400 text-slate-600 px-4 py-2 rounded-lg font-bold text-center cursor-not-allowed">
In Use
</button>
) : (
<button
onClick={() =>
props.upgradeInventoryItem(
props.inventoryItem.id,
props.inventoryItem.storeItem.id
)
}
className="bg-green-600 rounded-full p-1"
>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={2.5}
stroke="currentColor"
className="w-6 h-6"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M12 19.5v-15m0 0l-6.75 6.75M12 4.5l6.75 6.75"
/>
</svg>
</button>
)}
<span className="ml-1">({getNextUpgradePrice()})</span>
<div className="grid grid-cols-4 gap-4">
<div className="col-span-1">
<p className="font-bold mt-4">Yield</p>
<p>
{props.inventoryItem.storeItem.claimAmount} (+
{currentUpgrade && currentUpgrade.claimBoost})
</p>
</div>
<div className="col-span-3">
<p className="font-bold mb-1 mt-4">Tier</p>
<div className="flex">
<div className="flex items-center mr-2">
{currentUpgrade &&
props.inventoryItem.storeItem.upgrades.map(
(upgrade, id) => {
if (upgrade.tier <= currentUpgrade.tier) {
return (
<span
key={id}
className="bg-green-600 px-2 py-2 border border-black"
></span>
);
} else {
return (
<span
key={id}
className="bg-slate-200 px-2 py-2 border border-black"
></span>
);
}
}
)}
</div>
<div className="flex items-center">{renderUpgradeButton()}</div>
</div>
</div>
</div>
</div>
<div className="relative object-contain w-48 h-48 mt-4 md:mt-0">

View File

@ -23,14 +23,14 @@ const NavbarVertical: React.FC<NavbarProps> = ({
return (
<div className="w-full col-span-5 md:col-span-1">
<nav className="bg-gradient-to-tr from-purple-600 via-blue-600 to-indigo-700 h-auto p-1 rounded-xl">
<ul className="bg-slate-900 p-8 rounded-xl">
<ul className="bg-slate-900 rounded-xl p-2">
{menuItems.map((item) => (
<li
key={item.componentKey}
className={`text-white cursor-pointer mb-1 ${
className={`cursor-pointer mb-1 px-4 ${
item.componentKey === activeItem
? "text-3xl font-bold"
: "text-2xl"
? "text-white bg-gradient-to-tr from-purple-600 via-blue-600 to-indigo-700 text-3xl font-bold rounded-xl py-2 "
: "text-white text-2xl"
}`}
onClick={() => onMenuItemClick(item.componentKey)}
>

View File

@ -23,7 +23,10 @@ const SelectDropdown: React.FC<ISelectDropdownProps> = (props) => {
onChange={handleChange}
className="text-black flex-1 p-2 border border-gray-300 rounded-lg hover:cursor-pointer"
>
<option value="">Select</option>
<option value="" className="font-bold">
Select resource to mine
</option>
<hr />
{props.options.map((option, index) => (
<option key={index} value={option.value}>
{option.label}

View File

@ -6,6 +6,7 @@ import {
} from "../../../utils/helpers";
import SelectDropdown from "../SelectDropdown";
import Image from "next/image";
import { BiLoaderAlt } from "react-icons/bi";
const StakingSource = (props: {
stakingSource: IStakingSource;
@ -25,7 +26,7 @@ const StakingSource = (props: {
null
);
const [selectedWellId, setSelectedWellId] = useState<string | null>(null);
const [showInfo, setShowInfo] = useState(false);
const [isLoading, setIsLoading] = useState(false);
// Check if claimable every second
useEffect(() => {
@ -54,18 +55,33 @@ const StakingSource = (props: {
};
});
const handleStartMining = () => {
const handleStartMining = async () => {
if (selectedInventoryItemId && selectedWellId && selectedStoreItemId) {
props.startStake(
selectedInventoryItemId,
selectedStoreItemId,
selectedWellId
);
setIsLoading(true);
try {
await props.startStake(
selectedInventoryItemId,
selectedStoreItemId,
selectedWellId
);
} catch (error) {
// Handle error if needed (e.g., show a notification or log the error)
} finally {
setIsLoading(false);
}
}
};
const handleClaim = (stakingEventId: number) => {
props.claimStake(stakingEventId);
const handleClaim = async (stakingEventId: number) => {
setIsLoading(true);
try {
await props.claimStake(stakingEventId);
} catch (error) {
// Handle error if needed (e.g., show a notification or log the error)
} finally {
setIsLoading(false);
}
};
const handleSelectChange = (
@ -102,7 +118,7 @@ const StakingSource = (props: {
return (
<button
onClick={() => handleClaim(props.stake.id)}
className="bg-slate-100 text-slate-900 px-4 py-2 rounded-lg font-bold text-center"
className="bg-green-600 text-white px-4 py-2 rounded-lg font-bold text-center"
>
Claim
</button>
@ -119,122 +135,112 @@ const StakingSource = (props: {
};
return (
<div className="flex justify-center items-center">
<div className="relative group">
<Image
src={"/assets/moons/" + props.stakingSource.image}
alt="Moon"
width={props.stakingSource.size}
height={props.stakingSource.size}
onClick={() => setShowInfo(!showInfo)}
className="hover:cursor-pointer"
/>
{showInfo && (
<div className="z-10 fixed inset-0 bg-black bg-opacity-50 flex items-center justify-center">
<div className="w-full h-full md:h-auto max-w-md max-h-full overflow-y-auto">
<div className="relative h-full md:h-auto text-white bg-gradient-to-tr from-purple-600 via-blue-600 to-indigo-700 h-auto md:rounded-xl h-auto p-1">
<div className="h-full md:h-auto bg-slate-900 md:rounded-xl p-4">
<button
onClick={() => {
setShowInfo(!showInfo);
}}
className="text-white absolute -right-0 mr-4"
>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={2}
stroke="currentColor"
className="w-6 h-6"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M6 18L18 6M6 6l12 12"
/>
</svg>
</button>
<h3 className="text-3xl font-bold mb-2">
{props.stakingSource.name}
</h3>
<p className="text-sm">{props.stakingSource.description}</p>
<div className="flex-1">
<p className="font-bold mt-4 mb-2">Active Drills</p>
{activeStakes &&
activeStakes.map((stake, id) => (
<div
key={id}
className="border border-white rounded-xl p-3 mb-2 bg-black/20"
>
<p>
<span className="font-bold">Drill: </span>
{props.inventoryItems &&
getObjectFromArray(
props.inventoryItems,
"id",
stake.inventoryItemId
)?.storeItem.name}
</p>
<p>
<span className="font-bold">Resource: </span>
{stake.resourceType}
</p>
<p className="mb-2">
<span className="font-bold">Yield: </span>
{stake.stakeAmount}
</p>
<RenderButtonOrCountdown stake={stake} />
</div>
))}
</div>
<p className="font-bold mt-4 mb-2">Inactive Drills</p>
{props.inventoryItems &&
props.inventoryItems.map(
(item, id) =>
!isActive(item) && (
<div
key={id}
className="border border-white rounded-xl p-3 mb-2 bg-black/20"
>
<p className="font-bold">{item.storeItem.name}</p>
<p className="mt-2">Select Resource</p>
<div className="flex">
<SelectDropdown
options={props.stakingSource.resourceWells.map(
(well): IOption => ({
value: well.id,
label: well.resourceType,
})
)}
onChange={(value) =>
handleSelectChange(
value,
item.id,
item.storeItem.id
)
}
isActive={selectedInventoryItemId === item.id}
/>
{selectedInventoryItemId === item.id ? (
<button
onClick={handleStartMining}
className="bg-slate-100 text-slate-900 px-4 py-2 rounded-lg font-bold w-28 text-center ml-2"
>
Activate
</button>
) : (
<></>
)}
</div>
</div>
)
)}
</div>
</div>
<div className="flex">
<Image
src={"/assets/moons/" + props.stakingSource.image}
alt="Moon"
width={300}
height={300}
style={{ objectFit: "contain" }}
className="mr-4"
/>
<div className="max-w-md text-white bg-gradient-to-tr from-purple-600 via-blue-600 to-indigo-700 md:rounded-xl p-1">
<div className="relative bg-slate-900 md:rounded-xl h-full">
{isLoading && (
<div className="absolute bg-slate-900 w-full h-full grid justify-center items-center rounded-xl">
<BiLoaderAlt className="animate-spin w-6 h-6" />
</div>
)}
<div className="p-4">
<h3 className="text-3xl font-bold mb-2">
{props.stakingSource.name}{" "}
<span>
(
{props.stakingSource.resourceWells.reduce(
(x, y) => x + y.supply,
0
)}
)
</span>
</h3>
<p className="text-sm">{props.stakingSource.description}</p>
</div>
)}
<div className="p-4">
{activeStakes.length > 0 && (
<>
{activeStakes.map((stake, id) => (
<div
key={id}
className="border border-white rounded-xl p-3 mb-2 bg-black/20"
>
<p className="font-bold text-xl mb-2">
{props.inventoryItems &&
getObjectFromArray(
props.inventoryItems,
"id",
stake.inventoryItemId
)?.storeItem.name}
</p>
<p>
<span className="font-bold">Resource: </span>
{stake.resourceType}
</p>
<p className="mb-2">
<span className="font-bold">Yield: </span>
{stake.stakeAmount}
</p>
<RenderButtonOrCountdown stake={stake} />
</div>
))}
</>
)}
{props.inventoryItems && (
<div className="">
{props.inventoryItems.map(
(item, id) =>
!isActive(item) && (
<div
key={id}
className="border border-white rounded-xl p-3 mb-2 bg-black/20"
>
<p className="font-bold text-xl mb-2">
{item.storeItem.name}
</p>
<div className="flex">
<SelectDropdown
options={props.stakingSource.resourceWells.map(
(well): IOption => ({
value: well.id,
label: well.resourceType + ` (${well.supply})`,
})
)}
onChange={(value) =>
handleSelectChange(
value,
item.id,
item.storeItem.id
)
}
isActive={selectedInventoryItemId === item.id}
/>
{selectedInventoryItemId === item.id ? (
<button
onClick={handleStartMining}
className="bg-slate-100 text-slate-900 px-4 py-2 rounded-lg font-bold w-28 text-center ml-2"
>
Activate
</button>
) : (
<></>
)}
</div>
</div>
)
)}
</div>
)}
</div>
</div>
</div>
</div>
);

View File

@ -1,42 +1,8 @@
"use client";
import React from "react";
import React, { useState } from "react";
import { IInventoryItem, IStakingSource } from "typings";
import StakingSource from "./StakingSource";
interface RowProps {
stakingSources: IStakingSource[];
inventoryItems: IInventoryItem[] | undefined | null;
claimStake: (stakingEventId: number) => void;
startStake: (
inventoryItemId: string,
storeItemId: number,
wellId: string
) => void;
}
const Row: React.FC<RowProps> = ({
stakingSources,
inventoryItems,
claimStake,
startStake,
}) => {
return (
<div className="md:flex md:justify-between md:items-center w-full mb-8 mt-8">
{stakingSources.map((stakingSource, index) => (
<div key={index} className="w-full">
<StakingSource
stakingSource={stakingSource}
inventoryItems={inventoryItems}
claimStake={claimStake}
startStake={startStake}
/>
</div>
))}
</div>
);
};
const moonSizes = [250, 375, 300, 225, 175, 300, 200, 150, 300, 225];
import { BiLoaderAlt } from "react-icons/bi";
const StakingSourcesView = (props: {
stakingSources: IStakingSource[] | null;
@ -49,72 +15,67 @@ const StakingSourcesView = (props: {
) => void;
createStakingSource: () => void;
}) => {
// Generate rows of stakingSources
const handleRows = () => {
let rows = [];
let currentRow: IStakingSource[] = [];
let rowSize = 3;
if (props.stakingSources) {
props.stakingSources.forEach((stakingSource, index) => {
currentRow.push({ ...stakingSource, size: moonSizes[index] });
const [isLoading, setIsLoading] = useState(false);
if (currentRow.length === rowSize) {
rows.push(currentRow);
currentRow = [];
rowSize = rowSize === 3 ? 4 : 3;
}
});
if (currentRow.length) {
rows.push(currentRow);
}
return rows;
} else {
return [];
const handleCreateStakingSource = async () => {
setIsLoading(true);
try {
// Create the source
await props.createStakingSource();
} catch (error) {
// Handle error if needed (e.g., show a notification or log the error)
} finally {
setIsLoading(false);
}
};
const rows = handleRows();
return (
<div className="bg-gradient-to-tr from-purple-600 via-blue-600 to-indigo-700 h-auto p-1 rounded-xl h-auto p-1 rounded-xl col-span-5">
<div className="bg-slate-900 p-8 rounded-xl h-full">
<div className="flex items-center mb-4">
<h2 className="text-3xl text-white font-bold">Your Moons</h2>
<button
className="bg-green-600 rounded-full ml-2 p-1 inline"
onClick={() => props.createStakingSource()}
>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={2}
stroke="currentColor"
className="w-6 h-6"
{isLoading ? (
<button className="bg-green-600 text-white rounded-full ml-2 p-1 inline">
<BiLoaderAlt className="animate-spin w-6 h-6" />
</button>
) : (
<button
className="bg-green-600 text-white rounded-full ml-2 p-1 inline"
onClick={() => handleCreateStakingSource()}
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M12 4.5v15m7.5-7.5h-15"
/>
</svg>
</button>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={2}
stroke="currentColor"
className="w-6 h-6"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M12 4.5v15m7.5-7.5h-15"
/>
</svg>
</button>
)}
</div>
<div className="grid grid-cols-1 md:grid-cols-2 gap-8">
{props.stakingSources ? (
props.stakingSources.map((stakingSource, index) => (
<div key={index} className="mb-4">
<StakingSource
stakingSource={stakingSource}
inventoryItems={props.inventoryItems}
claimStake={props.claimStake}
startStake={props.startStake}
/>
</div>
))
) : (
<p className="text-white text-2xl">You don't have any moons</p>
)}
</div>
{rows.length > 0 ? (
rows.map((stakingSources, index) => (
<Row
key={index}
stakingSources={stakingSources}
inventoryItems={props.inventoryItems}
claimStake={props.claimStake}
startStake={props.startStake}
/>
))
) : (
<p className="text-white text-2xl">You don't have any moons</p>
)}
</div>
</div>
);

View File

@ -1,58 +0,0 @@
"use client";
import React from "react";
import { IInventoryItem, IStakingSource } from "typings";
import StakingSource from "./StakingSource";
const StakingSourcesView = (props: {
stakingSources: IStakingSource[] | null;
inventoryItems: IInventoryItem[] | null | undefined;
claimStake: (stakingEventId: number) => void;
startStake: (
inventoryItemId: number,
storeItemId: string,
wellId: number
) => void;
createStakingSource: () => void;
}) => {
return (
<div className="bg-slate-800 p-4 rounded-lg text-white col-span-5">
<div className="flex items-center mb-4">
<h2 className="text-3xl font-bold">Your Moons</h2>
<button
className="bg-green-600 rounded-full ml-2 p-1 inline"
onClick={() => props.createStakingSource()}
>
<svg
xmlns="http://www.w3.org/2000/svg"
fill="none"
viewBox="0 0 24 24"
strokeWidth={2}
stroke="currentColor"
className="w-6 h-6"
>
<path
strokeLinecap="round"
strokeLinejoin="round"
d="M12 4.5v15m7.5-7.5h-15"
/>
</svg>
</button>
</div>
<div className="grid grid-cols-3 gap-4">
{props.stakingSources &&
props.stakingSources.length > 0 &&
props.stakingSources.map((stakingSource, id) => (
<StakingSource
key={id}
stakingSource={stakingSource}
inventoryItems={props.inventoryItems}
claimStake={props.claimStake}
startStake={props.startStake}
/>
))}
</div>
</div>
);
};
export default StakingSourcesView;

View File

@ -1,13 +1,28 @@
"use client";
import React from "react";
import React, { useState } from "react";
import { IStoreItem } from "typings";
import CardLayout from "../../Layouts/CardLayout";
import Image from "next/image";
import { BiLoaderAlt } from "react-icons/bi";
const StoreItem = (props: {
storeItem: IStoreItem;
buyStoreItem: (storeItemId: number) => void;
}) => {
const [isLoading, setIsLoading] = useState(false);
const handleBuyStoreItem = async () => {
setIsLoading(true);
try {
// Create the source
await props.buyStoreItem(props.storeItem.id);
} catch (error) {
// Handle error if needed (e.g., show a notification or log the error)
} finally {
setIsLoading(false);
}
};
return (
<CardLayout>
<div className="md:flex">
@ -15,26 +30,18 @@ const StoreItem = (props: {
<h3 className="text-2xl font-bold mb-2">{props.storeItem.name}</h3>
<p className="text-sm mb-3">{props.storeItem.description}</p>
<div className="py-4 my-2">
<button
onClick={() => props.buyStoreItem(props.storeItem.id)}
className="bg-slate-100 text-slate-900 px-4 py-2 rounded-lg font-bold w-auto text-center"
>
Buy | ${props.storeItem.price}
</button>
</div>
<div className="flex">
<div className="mr-3">
<p className="font-bold">Base Yield</p>
<p className="">{props.storeItem.claimAmount}</p>
</div>
<div className="">
<p className="font-bold">Upgrades</p>
{props.storeItem.upgrades.map((upgrade, id) => (
<span key={id} className="mr-2">
{upgrade.claimBoost}
</span>
))}
</div>
{isLoading ? (
<button className="bg-green-600 text-white px-4 py-2 rounded-lg font-bold w-auto text-center">
<BiLoaderAlt className="animate-spin w-6 h-6" />
</button>
) : (
<button
onClick={() => handleBuyStoreItem()}
className="bg-green-600 text-white px-4 py-2 rounded-lg font-bold w-auto text-center"
>
Buy | ${props.storeItem.price}
</button>
)}
</div>
</div>
<div className="relative object-contain w-48 h-48">
@ -46,6 +53,42 @@ const StoreItem = (props: {
/>
</div>
</div>
<div className="flex flex-grow mt-4">
<div className="mr-3 flex-grow">
<p className="font-bold">Yield</p>
<p className="">{props.storeItem.claimAmount}</p>
</div>
<div className="mr-3 flex-grow">
<p className="font-bold">Completion Time</p>
<p className="">{props.storeItem.completionTimeInMins} min</p>
</div>
<div className="mr-3 flex-grow">
<p className="font-bold">Yield / Hr.</p>
<p className="">
{(
(props.storeItem.claimAmount /
props.storeItem.completionTimeInMins) *
60
).toFixed(0)}
</p>
</div>
</div>
<p className="font-bold mt-4 ">Tiers</p>
<div className="mt-4 flex f-full">
{props.storeItem.upgrades.map((upgrade, id) => (
<table key={id} className="table-auto flex-grow">
<tr className="border">
<td colSpan={2} className="p-2 text-center">
{upgrade.tier}
</td>
</tr>
<tr>
<td className="p-2 border">${upgrade.price}</td>
<td className="p-2 border">+{upgrade.claimBoost}</td>
</tr>
</table>
))}
</div>
</CardLayout>
);
};

View File

@ -32,7 +32,7 @@ export default function Home() {
const [notificationTime, setNotificationTime] = useState(30);
const [storeItems, setStoreItems] = useState<IStoreItem[] | null>(null);
const [isLoading, setIsLoading] = useState(true);
const [activeComponent, setActiveComponent] = useState("inventoryitemview");
const [activeComponent, setActiveComponent] = useState("stakingsourcesview");
const [gameConfig, setGameConfig] = useState<IGameConfig>();
const isOwned = (storeItemId: number) => {
@ -204,7 +204,13 @@ export default function Home() {
if (response.status == 200) {
const data = await response.json();
setNotification({
message: `You've received ${data[0].returnAmount} $MoonBucks`,
message: `You've received ${data[0].returnAmount.toLocaleString(
"en-US",
{
minimumFractionDigits: 2,
maximumFractionDigits: 2,
}
)} $MoonBucks`,
type: "Success",
});
fetchBankAccount();
@ -332,7 +338,11 @@ export default function Home() {
return (
<>
<Navbar setUserId={setUserId} />
<p>Please login</p>
<div className="grid justify-center items-center h-96">
<h1 className="text-3xl text-white">
Connect Your Wallet to Continue
</h1>
</div>
</>
);

View File

@ -10,9 +10,11 @@ export default function Utils() {
const [userId, setUserId] = useState<string>("");
const clearUserData = async () => {
await fetch(`/api/user/${userId}/clear-data`, {
console.log("Clearing data..");
const response = await fetch(`/api/user/${userId}/clear-data`, {
method: "POST",
});
console.log(response);
};
const loadConfig = async () => {

View File

@ -18,6 +18,6 @@ export default async function handler(
}
}
} catch (error) {
res.status(500).json(error);
res.status(500).json(error.message);
}
}

View File

@ -2,6 +2,7 @@
Content-Type: application/json
#
:user_id = 595ab570-fa74-4c6c-980e-4c80d1064dd1
:host = https://moonminers.app/api
# Seed the SQLite database (deprecated)
GET http://localhost:3000/api/seed
@ -11,8 +12,12 @@ GET http://localhost:3000/api/seed
POST http://localhost:3000/api/import-config
:headers
# Get leaderboards
GET :host/leaderboards
:headers
# Get Inventory Items
POST http://localhost:3000/api/user/login
POST :host/user/login
:headers
{ "wallet" : "Wallet12345678" }
@ -40,10 +45,6 @@ PUT http://localhost:3000/api/user/:user_id/account
POST http://localhost:3000/api/user/:user_id/clear-data
:headers
# Get leaderboards
GET http://localhost:3000/api/leaderboards
:headers
# Get game config
GET http://localhost:3000/api/get-game-config
:headers
@ -77,8 +78,8 @@ GET http://localhost:3000/api/user/:user_id/stakes/
# Start a stake
POST http://localhost:3000/api/user/:user_id/stakes/start
:headers
{ "inventoryItemId": "2bd5f846-ce1d-45be-998e-26d2e97b7f68"
, "wellId": "588ad177-83ca-4a5f-9672-bf97783ea42f" }
{ "inventoryItemId": "1db181dd-320f-4525-a00d-933e5d72d690"
, "wellId": "0a7fd54d-02cf-4c08-b106-6f812ad4b1ca" }
# Claim a stake
POST http://localhost:3000/api/user/:user_id/stakes/claim

1
typings.d.ts vendored
View File

@ -39,7 +39,6 @@ export interface IStakingSource {
resourceChance: number | null
resourceMinStartAmount: number | null
resourceMaxStartAmount: number | null
size: number | undefined
}
export interface IInventoryItem {