#define _GNU_SOURCE #include #include #include #include #include #include #include #include #include #include #include #include #include const int SCREEN_WIDTH = 900; const int SCREEN_HEIGHT = 700; const int SCROLLBACK_DEFAULT_SIZE = 4096; const SDL_Color WHITE = {255, 255, 255, 255}; const SDL_Color BLACK = {0, 0, 0, 255}; const SDL_Color RED = {255, 0, 0, 255}; const SDL_Color GREEN = {0, 255, 0, 255}; const SDL_Color BLUE = {0, 0, 255, 255}; const SDL_Color YELLOW = {255, 255, 0, 255}; const SDL_Color MAGENTA = {255, 0, 255, 255}; const SDL_Color SKYBLUE = {0, 255, 255, 255}; const SDL_Color RAYWHITE = {200, 200, 200, 255}; typedef struct { float height; float ypos; int capacity; int length; char *buf; } Scrollback; typedef struct { int parent; int child; } FileDescriptors; typedef struct { Scrollback* sb; char *readline; int rline_len; TTF_Font* font; SDL_Renderer* renderer; } Context; void die(const char *errstr, ...) { va_list ap; va_start(ap, errstr); vfprintf(stderr, errstr, ap); va_end(ap); exit(1); } void spawn(FileDescriptors *fds) { openpty(&fds->parent, &fds->child, NULL, NULL, NULL); // pid_t p = forkpty(&fds->parent, NULL, NULL, NULL); pid_t p = fork(); if (p == 0) { close(fds->parent); setsid(); if (ioctl(fds->child, TIOCSCTTY, NULL)) die("ioctl TIOCSCTTY failed: %s\n", strerror(errno)); dup2(fds->child, 0); dup2(fds->child, 1); dup2(fds->child, 2); if (fds->child > 2) { close(fds->child); } // execle("/usr/bin/zsh", "-/usr/bin/zsh", (char *)NULL, (char *[]){ "TERM=dumb", NULL }); execle("/usr/bin/dash", "-/usr/bin/dash", (char *)NULL, (char *)NULL); } else { fds->child = p; close(fds->child); } } int read_pty(FileDescriptors *fds, Scrollback *sb) { char readbuf[512]; ssize_t nread = read(fds->parent, readbuf, sizeof(readbuf)); switch (nread) { case -1: if (errno == EAGAIN) { return 0; } else { return 0; } case 0: printf("EOF\n"); return 0; default: if (sb->length + nread > sb->capacity) { sb->capacity *= 2; void *buf = realloc(sb->buf, sb->capacity); if (buf == NULL) { fprintf(stderr, "We couldn't get anymore memory"); exit(1); } sb->buf = buf; printf("Reallocated scrollback buffer\n"); } if (readbuf[nread - 1] == '\n') { // printf("are you firing when you shouldnt?\n"); nread--; } for (int i = 0; i < 24; i++) { // printf("%c\n", readbuf[i]); } // int read length = printf("Reading %ld\n", nread); // if ((char)readbuf[0] == '\b') { // if (readbuf[0] == 'l') { for (int i = 0; i < nread; i++) { if (readbuf[i] == '\n') { // printf("*"); } else if (readbuf[i] == '\r') { // printf("@"); } else { printf("%c\n", readbuf[i]); // printf("%c - %d\n", readbuf[i], i); } // fflush(stdout); } // printf("\n"); // } if (readbuf[nread - 1] == '\r') { // readbuf[nread - 1] = '\n'; } // TODO: This is bad, what if we read all 256 bytes // printf("Read %li bytes, length = %d\n", nread, sb->length); // printf("readbuf:\n %s\n", readbuf); // readbuf[nread] = '\0'; // sb->length += nread - 1; // strcat(sb->buf, readbuf); memcpy(sb->buf + sb->length, readbuf, nread); sb->length += nread; // sb->buf[sb->length] = '\0'; // printf("After Scrollback:\n%s\n", sb->buf); // printf("Scrollback:\n %s\n", sb->buf); // printf("------------------\n"); return nread; } } void render_scrollback(Context* ctx) { SDL_RenderClear(ctx->renderer); // SDL_Color current_color = WHITE; int col_max = 120; char row_buf[col_max]; int nrow = 0; int ncol = 0; // int row_height = 18; Scrollback sb = *ctx->sb; for (int c = 0; c < sb.length; c++) { // for (int c = 0; c <= -1; c++) { // if (sb.buf[c] == '\r') { // nrow++; // ncol = 0; // continue; // TODO: In order for us to do the ncol >= col_max thing (meaning we're wrapping) // We have to make sure we handle subsequent newlines // } else if (sb.buf[c] == '\0' || ncol >= col_max) { // } else if (sb.buf[c] == '\0' || ncol >= col_max) { // if (sb.buf[c] == '\r' || sb.buf[c] == '\0' || ncol >= col_max) { if (sb.buf[c] == '\r' || c == sb.length - 1 || ncol >= col_max) { // } else if (sb.buf[c] == '\n' || sb.buf[c] == '\0') { // row_buf[ncol] = '\0'; // TODO: Render new line or something? // Vector2 pos = { row_posx, nrow * row_height + sb.ypos }; // DrawTextEx(*fontDefault, row_buf, pos, fontsize, 0, current_color); SDL_Surface* surface = TTF_RenderText_Blended(ctx->font, row_buf, WHITE); // now you can convert it into a texture SDL_Texture* texture = SDL_CreateTextureFromSurface(ctx->renderer, surface); SDL_Rect rect; rect.x = 0; rect.y = nrow * 20; rect.w = surface->w; rect.h = surface->h; SDL_RenderCopy(ctx->renderer, texture, NULL, &rect); SDL_DestroyTexture(texture); SDL_FreeSurface(surface); nrow++; ncol = 0; // Control sequence } else if (sb.buf[c] == '\x1b') { int c2 = c + 1; // Control Sequence Introducer // int csi_args[16]; // char csi_code; // int nargs = 0; if (sb.buf[c2] == '[') { // char *esc_buf = sb.buf + c2 + 1; while (true) { // char *substr; // // long num = strtol(esc_buf, &substr, 10); // if (esc_buf != substr) { // // csi_args[nargs++] = num; // esc_buf = substr; // if (substr[0] == ';') { // esc_buf++; // } // continue; // } // csi_code = substr[0]; // SDL_Color new_color = WHITE; // switch (csi_code) { // case 'm': // for (int i = 0; i < nargs; i++) { // if (csi_args[i] == 31) { // new_color = RED; // } else if (csi_args[i] == 32) { // new_color = GREEN; // } else if (csi_args[i] == 33) { // new_color = YELLOW; // } else if (csi_args[i] == 34) { // new_color = BLUE; // } else if (csi_args[i] == 35) { // new_color = MAGENTA; // } else if (csi_args[i] == 36) { // new_color = SKYBLUE; // } else if (csi_args[i] == 0) { // new_color = RAYWHITE; // } // } // row_buf[ncol] = '\0'; // // TODO: This looks like the actual place where we // // draw the text at a line // // Vector2 pos = { row_posx, nrow * row_height + sb.ypos }; // // DrawTextEx(*fontDefault, row_buf, pos, fontsize, 0, current_color); // // current_color = new_color; // ncol = 0; // c += (substr) - (sb.buf + c); // // TODO: Get the text height // // int width = MeasureTextEx(*fontDefault, row_buf, fontsize, 1).x; // // row_posx += width + 0.85; // break; // } break; } } } else { row_buf[ncol++] = sb.buf[c]; } } SDL_RenderPresent(ctx->renderer); } int main(void) { Scrollback sb = { 0 }; FileDescriptors fds = { 0 }; spawn(&fds); if (SDL_Init(SDL_INIT_EVERYTHING) < 0) { printf("error initializing SDL: %s\n", SDL_GetError()); return 1; } int start_x = 20; int start_y = 20; SDL_Window* window = SDL_CreateWindow("bt", start_x, start_y, SCREEN_WIDTH, SCREEN_HEIGHT, SDL_WINDOW_SHOWN); if (window == NULL) { printf( "Window could not be created! SDL_Error: %s\n", SDL_GetError() ); return 1; } SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED); // SDL_SetRenderDrawColor(renderer, 130, 163, 255, 1); TTF_Init(); TTF_Font* font = TTF_OpenFont( "./fira.ttf", 16); struct winsize sz; // int result = ioctl(fds.parent, TIOCGWINSZ, &sz); ioctl(fds.parent, TIOCGWINSZ, &sz); sz.ws_col = 200; sz.ws_row = 120; // result = ioctl(fds.parent, TIOCSWINSZ, &sz); ioctl(fds.parent, TIOCSWINSZ, &sz); // TODO: It would be nice to figure out how to do this in SDL // SetTargetFPS(60); sb.capacity = SCROLLBACK_DEFAULT_SIZE; sb.buf = malloc(sb.capacity); sb.buf[0] = '\0'; sb.length = 0; int flags = fcntl(fds.parent, F_GETFL); flags |= O_NONBLOCK; fcntl(fds.parent, F_SETFL, flags); fd_set rset; FD_ZERO(&rset); FD_SET(fds.parent, &rset); sb.ypos = 0; Context ctx = { .sb = &sb, .font = font, .renderer = renderer, .readline = malloc(256), .rline_len = 0 }; bool new_read = false; bool new_char = false; SDL_Event e; bool quit = false; while (quit == false) { while (SDL_PollEvent( &e)) { if (e.type == SDL_QUIT) { quit = true; } else if (e.type == SDL_KEYDOWN) { // printf("Nothing is going on right?\n"); char key = e.key.keysym.sym; // TODO: Translate this all to SDL2 // int key = GetCharPressed(); // TODO: Don't remember why I was doing this // key = GetCharPressed(); // new_char = true; if (key == SDL_SCANCODE_F1) { printf("Debug Printing Scrollback Length %d:\n", sb.length); for (int i = 0; i < sb.length; i++) { if (sb.buf[i] == '\r') { // printf("\r"); } else if (sb.buf[i] == ' ') { // printf("_"); } else { // printf("%c - %d\n", readbuf[i], i); } printf("%d-%c\n", i, sb.buf[i]); // fflush(stdout); } printf("\n"); printf("============\n"); } else if ((key >= 32) && (key <= 125)) { ctx.readline[ctx.rline_len] = (char)key; ctx.rline_len++; // printf("%d\n", sb.length); // sb.buf[sb.length] = (char)key; // sb.length++; // sb.buf[sb.length] = '\0'; } if (key == SDLK_RETURN) { // buf[buf_len] = '\0'; // buf_len++; // ctx.readline[ctx.rline_len] = '\n'; // ctx.rline_len++; ctx.readline[ctx.rline_len] = '\r'; ctx.rline_len++; // printf("%s\n", buf); write(fds.parent, ctx.readline, ctx.rline_len); // write(fds.parent, "\r", 1); // buf[0] = '\0'; // sb.length -= buf_len-1; // sb.length++; // sb.buf[sb.length] = '\n'; // sb.buf[sb.length] = '\0'; // sb.buf[sb.length++] = '\0'; ctx.rline_len = 0; new_char = true; } if (key == SDLK_BACKSPACE) { // printf("Writing %d\n", key); // char bs = 'c'; // char huh[] = {'b'}; // write(fds.parent, huh, 1); // write(fds.parent, &key, 1); if (ctx.rline_len > 0) { ctx.rline_len--; ctx.readline[ctx.rline_len] = '\0'; sb.length--; sb.buf[sb.length] = '\0'; } new_char = true; } } } // float scroll_speed = 35.5f; // TODO: We have to convert both these lines to SDL // sb.ypos += GetMouseWheelMoveV().y * scroll_speed; // sb.height = MeasureTextEx(*fontDefault, sb.buf, fontsize, 1).y; // TODO: This is probably related to the font height and scrolling up, we just need // the "fontsize" which I think is probably the height of the text if (new_read || new_char) { // if (sb.height - (float)abs((int)sb.ypos) + fontsize > (float)SCREEN_HEIGHT) { // sb.ypos = -(sb.height - SCREEN_HEIGHT) - fontsize; // } new_read = false; new_char = false; } else { // if (sb.ypos > 0) { // sb.ypos = 0; // } else if (abs((int)sb.ypos) > sb.height - fontsize) { // sb.ypos = -(sb.height - fontsize); // } } int nread = read_pty(&fds, &sb); if (nread > 0) { new_read = true; } render_scrollback(&ctx); } free(sb.buf); free(ctx.readline); TTF_CloseFont(font); TTF_Quit(); SDL_DestroyRenderer(renderer); SDL_DestroyWindow(window); SDL_Quit(); }