Moar
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				@ -26,7 +26,6 @@ let channelArmory = getId "CHANNEL_ARMORY"
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let channelBattle = getId "CHANNEL_BATTLE"
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let channelWelcome = getId "CHANNEL_WELCOME"
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let channelWhitelist = getId "CHANNEL_WHITELIST"
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let channelElite = getId "CHANNEL_ELITE"
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let channelTosserTed = getId "CHANNEL_TOSSERTED"
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let channelShelters = getId "CHANNEL_SHELTERS"
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//let channelBackAlley = getId "CHANNEL_BACKALLEY"
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@ -184,7 +184,7 @@ let guildInviteEmbed =
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            .AddEmbed(embed)
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            .AsEphemeral(true)
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    let button = DiscordButtonComponent(ButtonStyle.Success, $"CreateGuildInvite", $"Give Me the Link") :> DiscordComponent
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    let button = DiscordButtonComponent(ButtonStyle.Success, $"CreateGuildInvite", $"GET MY UNIQUE LINK") :> DiscordComponent
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    builder.AddComponents [| button |]
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let private showInviteMessage (ctx : IDiscordContext) =
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@ -378,7 +378,9 @@ Go to <#{GuildEnvironment.channelShelters}> NOW to get assigned a bunk, and **JO
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let alreadyWhitelistedMsg = $"""
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✅  You’re **ALREADY** Whitelisted! Save some for other Degenz…
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Remember, you can earn `{InviteRewardAmount} $GBT` 💰 for every Degen you `/recruit` into the game!
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**Remember:**
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Earn `100 $GBT` 💰 for every Degen you recruit into the game!
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Just type `/recruit` anywhere, or press the button below...
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**Commands:**
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`/recruit` - Invite Degenz into the server.
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@ -459,12 +461,7 @@ let handleBuyWhitelist (ctx : IDiscordContext) =
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        match! tryGrantWhitelist ctx with
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        | NotAHacker -> builder.Content <- $"You are somehow not a hacker anymore, what exactly are you doing?"
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        | NotInGame -> builder.Content <- $"You somehow have left the game, what exactly are you doing?"
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        | AlreadyWhitelisted ->
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            builder.Content <- $"""
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🎉 You're already WHITELISTED!
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Come hang with all the other VIP Degenz in the <#{GuildEnvironment.channelElite}>
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"""
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        | AlreadyWhitelisted -> builder.Content <- "🎉 You're already WHITELISTED!"
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        | NotEnoughGBT _ -> builder.Content <- $"You somehow do not have enough $GBT, what exactly are you doing?"
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        | Granted player ->
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            let embed = DiscordEmbedBuilder()
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