Maybe final form of embeds, add embed refresh with current jackpot
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@ -167,12 +167,9 @@ let handlePrizeTable (ctx : IDiscordContext) =
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let embed = DiscordEmbedBuilder()
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match guildEmojis , anyEmoji with
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| Some emojis , Some any ->
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let folder acc elem =
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let folder (i,acc,b) elem =
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let s1,s2,s3,prize = elem
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let prizeTxt =
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match prize with
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| Money m -> $"**{m}** $GBT"
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| Jackpot -> $"**JACKPOT**"
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let prizeTxt = match prize with Money m -> $"**{m}** $GBT" | Jackpot -> $"**JACKPOT**"
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let line =
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match s1 , s2 , s3 with
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| Symbol s1' , Symbol s2' , Symbol s3' ->
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@ -182,15 +179,21 @@ let handlePrizeTable (ctx : IDiscordContext) =
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| Symbol s1' , Any , Any ->
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$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(any)}{Formatter.Emoji(any)}"
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| _ -> ""
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$"{acc}\n{line} ⠀⠀|⠀⠀ {prizeTxt}"
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let text =
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if prizeTxt.Contains("100") then
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acc
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else
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$"{acc}\n{line} | {prizeTxt}"
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(i + 1) , text , ( b || prizeTxt.Contains("100") )
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let! jackpot = getJackpotAmount ()
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let rows = Array.fold folder "" prizeTable
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let _ , rows , _ = Array.fold folder (0, "", false) prizeTable
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embed.Color <- DiscordColor.Green
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embed.Title <- $"CURRENT JACKPOT: **{jackpot}** `💰` $GBT"
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embed.Description <- $"Current Jackpot At: **{jackpot}** $GBT\n\n**Combo** ⠀⠀⠀⠀⠀⠀⠀ **Prize**\n{rows}"
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embed.Title <- $"CURRENT JACKPOT: `{jackpot} 💰 $GBT`"
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embed.Description <- embed.Description + $"\n\n**PRIZE TABLE **\n{rows}\n\n**ANY 3** | **100** $GBT"
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do! ctx.FollowUp(DiscordFollowupMessageBuilder().AsEphemeral().AddEmbed(embed))
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do! Analytics.prizeTableViewed (ctx.GetDiscordMember())
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| _ , _ -> return ()
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} :> Task
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let spinEmojis (builder : DiscordFollowupMessageBuilder) (results : SlotSymbol array) (itx : DiscordInteraction) =
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@ -328,54 +331,36 @@ let handleGuildDownloadCompleted (_ : DiscordClient) (event : GuildDownloadCompl
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} :> Task
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let sendInitialEmbed (ctx : IDiscordContext) =
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let updateFn (ctx : IDiscordContext) (message : DiscordMessage option) = async {
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let channel = ctx.GetGuild().GetChannel(GuildEnvironment.channelSlots)
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let builder = DiscordMessageBuilder()
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let embed = DiscordEmbedBuilder()
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embed.Title <- "Degenz Slot Machine"
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embed.ImageUrl <- "https://s7.gifyu.com/images/ezgif.com-gif-maker-268ecb6e4d28bd55a0.gif"
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embed.Description <- "Want to try your luck?"
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let! jackpot = getJackpotAmount ()
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embed.Title <- $"CURRENT JACKPOT: `{jackpot} 💰 $GBT`"
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builder.AddEmbed(embed) |> ignore
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let button1 = DiscordButtonComponent(ButtonStyle.Success, $"spin-1x", $"🎰 Bet {PlayPricex1} $GBT") :> DiscordComponent
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let button2 = DiscordButtonComponent(ButtonStyle.Success, $"spin-2x", $"🎰 Bet {PlayPricex2} $GBT") :> DiscordComponent
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let button3 = DiscordButtonComponent(ButtonStyle.Success, $"spin-3x", $"🎰 Bet {PlayPricex3} $GBT") :> DiscordComponent
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let button4 = DiscordButtonComponent(ButtonStyle.Primary, $"prizes", $"Prize Table") :> DiscordComponent
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builder.AddComponents([| button1 ; button2 ; button3 ; button4 |]) |> ignore
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match GuildEnvironment.botClientSlots, message with
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| _ , Some m ->
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let! _ = m.ModifyAsync(builder) |> Async.AwaitTask
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return Some m
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| Some bot , None ->
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let! m = bot.SendMessageAsync(channel, builder) |> Async.AwaitTask
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return Some m
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| _ -> return None
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}
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async {
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try
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let channel = ctx.GetGuild().GetChannel(GuildEnvironment.channelSlots)
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let builder = DiscordMessageBuilder()
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let embed = DiscordEmbedBuilder()
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embed.Title <- "Degenz Slot Machine"
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embed.ImageUrl <- "https://s7.gifyu.com/images/ezgif.com-gif-maker-268ecb6e4d28bd55a0.gif"
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match guildEmojis , anyEmoji with
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| Some emojis , Some any ->
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let folder (i,acc,b) elem =
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let s1,s2,s3,prize = elem
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let prizeTxt = match prize with Money m -> $"**{m}** $GBT" | Jackpot -> $"**JACKPOT**"
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let line =
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match s1 , s2 , s3 with
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| Symbol s1' , Symbol s2' , Symbol s3' ->
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$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(emojis.[s2'.emojiName])}{Formatter.Emoji(emojis.[s3'.emojiName])}"
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| Symbol s1' , Symbol s2' , Any ->
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$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(emojis.[s2'.emojiName])}{Formatter.Emoji(any)}"
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| Symbol s1' , Any , Any ->
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$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(any)}{Formatter.Emoji(any)}"
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| _ -> ""
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let text =
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if prizeTxt.Contains("100") then
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acc
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else
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$"{acc}\n{line} | {prizeTxt}"
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(i + 1) , text , ( b || prizeTxt.Contains("100") )
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let! jackpot = getJackpotAmount ()
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let _ , rows , _ = Array.fold folder (0, "", false) prizeTable
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embed.Color <- DiscordColor.Green
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// embed.Title <- "Degenz Slots Prize Table"
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// embed.Description <- $"Current Jackpot At: **{jackpot}** $GBT\n\n"
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embed.Title <- $"CURRENT JACKPOT: `{jackpot} 💰 $GBT`"
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embed.Description <- embed.Description + $"\n\n**PRIZE TABLE **\n{rows}\n\n**ANY 3** | **100** $GBT"
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| _ , _ -> return ()
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builder.AddEmbed(embed) |> ignore
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let button1 = DiscordButtonComponent(ButtonStyle.Success, $"spin-1x", $"🎰 Bet {PlayPricex1} $GBT") :> DiscordComponent
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let button2 = DiscordButtonComponent(ButtonStyle.Success, $"spin-2x", $"🎰 Bet {PlayPricex2} $GBT") :> DiscordComponent
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let button3 = DiscordButtonComponent(ButtonStyle.Success, $"spin-3x", $"🎰 Bet {PlayPricex3} $GBT") :> DiscordComponent
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// let button4 = DiscordButtonComponent(ButtonStyle.Primary, $"prizes", $"Prize Table") :> DiscordComponent
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// builder.AddComponents([| button1 ; button2 ; button3 ; button4 |]) |> ignore
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builder.AddComponents([| button1 ; button2 ; button3 |]) |> ignore
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do! GuildEnvironment.botClientSlots.Value.SendMessageAsync(channel, builder)
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|> Async.AwaitTask
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|> Async.Ignore
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with e ->
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printfn $"Error trying to get channel Training Dojo\n\n{e.Message}"
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} |> Async.RunSynchronously
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let! message = updateFn ctx None
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while true do
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do! Async.Sleep 60000
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do! updateFn ctx (message) |> Async.Ignore
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} |> Async.Start
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