Maybe final form of embeds, add embed refresh with current jackpot

This commit is contained in:
Joseph Ferano 2022-04-20 17:02:21 +07:00
parent b91bf0a0d2
commit 303b32e341

View File

@ -167,12 +167,9 @@ let handlePrizeTable (ctx : IDiscordContext) =
let embed = DiscordEmbedBuilder()
match guildEmojis , anyEmoji with
| Some emojis , Some any ->
let folder acc elem =
let folder (i,acc,b) elem =
let s1,s2,s3,prize = elem
let prizeTxt =
match prize with
| Money m -> $"**{m}** $GBT"
| Jackpot -> $"**JACKPOT**"
let prizeTxt = match prize with Money m -> $"**{m}** $GBT" | Jackpot -> $"**JACKPOT**"
let line =
match s1 , s2 , s3 with
| Symbol s1' , Symbol s2' , Symbol s3' ->
@ -182,15 +179,21 @@ let handlePrizeTable (ctx : IDiscordContext) =
| Symbol s1' , Any , Any ->
$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(any)}{Formatter.Emoji(any)}"
| _ -> ""
$"{acc}\n{line} {prizeTxt}"
let text =
if prizeTxt.Contains("100") then
acc
else
$"{acc}\n{line} {prizeTxt}"
(i + 1) , text , ( b || prizeTxt.Contains("100") )
let! jackpot = getJackpotAmount ()
let rows = Array.fold folder "" prizeTable
let _ , rows , _ = Array.fold folder (0, "", false) prizeTable
embed.Color <- DiscordColor.Green
embed.Title <- $"CURRENT JACKPOT: **{jackpot}** `💰` $GBT"
embed.Description <- $"Current Jackpot At: **{jackpot}** $GBT\n\n**Combo** **Prize**\n{rows}"
embed.Title <- $"CURRENT JACKPOT: `{jackpot} 💰 $GBT`"
embed.Description <- embed.Description + $"\n\n**PRIZE TABLE **\n{rows}\n\n**ANY 3** | **100** $GBT"
do! ctx.FollowUp(DiscordFollowupMessageBuilder().AsEphemeral().AddEmbed(embed))
do! Analytics.prizeTableViewed (ctx.GetDiscordMember())
| _ , _ -> return ()
} :> Task
let spinEmojis (builder : DiscordFollowupMessageBuilder) (results : SlotSymbol array) (itx : DiscordInteraction) =
@ -328,54 +331,36 @@ let handleGuildDownloadCompleted (_ : DiscordClient) (event : GuildDownloadCompl
} :> Task
let sendInitialEmbed (ctx : IDiscordContext) =
let updateFn (ctx : IDiscordContext) (message : DiscordMessage option) = async {
let channel = ctx.GetGuild().GetChannel(GuildEnvironment.channelSlots)
let builder = DiscordMessageBuilder()
let embed = DiscordEmbedBuilder()
embed.Title <- "Degenz Slot Machine"
embed.ImageUrl <- "https://s7.gifyu.com/images/ezgif.com-gif-maker-268ecb6e4d28bd55a0.gif"
embed.Description <- "Want to try your luck?"
let! jackpot = getJackpotAmount ()
embed.Title <- $"CURRENT JACKPOT: `{jackpot} 💰 $GBT`"
builder.AddEmbed(embed) |> ignore
let button1 = DiscordButtonComponent(ButtonStyle.Success, $"spin-1x", $"🎰 Bet {PlayPricex1} $GBT") :> DiscordComponent
let button2 = DiscordButtonComponent(ButtonStyle.Success, $"spin-2x", $"🎰 Bet {PlayPricex2} $GBT") :> DiscordComponent
let button3 = DiscordButtonComponent(ButtonStyle.Success, $"spin-3x", $"🎰 Bet {PlayPricex3} $GBT") :> DiscordComponent
let button4 = DiscordButtonComponent(ButtonStyle.Primary, $"prizes", $"Prize Table") :> DiscordComponent
builder.AddComponents([| button1 ; button2 ; button3 ; button4 |]) |> ignore
match GuildEnvironment.botClientSlots, message with
| _ , Some m ->
let! _ = m.ModifyAsync(builder) |> Async.AwaitTask
return Some m
| Some bot , None ->
let! m = bot.SendMessageAsync(channel, builder) |> Async.AwaitTask
return Some m
| _ -> return None
}
async {
try
let channel = ctx.GetGuild().GetChannel(GuildEnvironment.channelSlots)
let builder = DiscordMessageBuilder()
let embed = DiscordEmbedBuilder()
embed.Title <- "Degenz Slot Machine"
embed.ImageUrl <- "https://s7.gifyu.com/images/ezgif.com-gif-maker-268ecb6e4d28bd55a0.gif"
match guildEmojis , anyEmoji with
| Some emojis , Some any ->
let folder (i,acc,b) elem =
let s1,s2,s3,prize = elem
let prizeTxt = match prize with Money m -> $"**{m}** $GBT" | Jackpot -> $"**JACKPOT**"
let line =
match s1 , s2 , s3 with
| Symbol s1' , Symbol s2' , Symbol s3' ->
$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(emojis.[s2'.emojiName])}{Formatter.Emoji(emojis.[s3'.emojiName])}"
| Symbol s1' , Symbol s2' , Any ->
$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(emojis.[s2'.emojiName])}{Formatter.Emoji(any)}"
| Symbol s1' , Any , Any ->
$"{Formatter.Emoji(emojis.[s1'.emojiName])}{Formatter.Emoji(any)}{Formatter.Emoji(any)}"
| _ -> ""
let text =
if prizeTxt.Contains("100") then
acc
else
$"{acc}\n{line} {prizeTxt}"
(i + 1) , text , ( b || prizeTxt.Contains("100") )
let! jackpot = getJackpotAmount ()
let _ , rows , _ = Array.fold folder (0, "", false) prizeTable
embed.Color <- DiscordColor.Green
// embed.Title <- "Degenz Slots Prize Table"
// embed.Description <- $"Current Jackpot At: **{jackpot}** $GBT\n\n"
embed.Title <- $"CURRENT JACKPOT: `{jackpot} 💰 $GBT`"
embed.Description <- embed.Description + $"\n\n**PRIZE TABLE **\n{rows}\n\n**ANY 3** | **100** $GBT"
| _ , _ -> return ()
builder.AddEmbed(embed) |> ignore
let button1 = DiscordButtonComponent(ButtonStyle.Success, $"spin-1x", $"🎰 Bet {PlayPricex1} $GBT") :> DiscordComponent
let button2 = DiscordButtonComponent(ButtonStyle.Success, $"spin-2x", $"🎰 Bet {PlayPricex2} $GBT") :> DiscordComponent
let button3 = DiscordButtonComponent(ButtonStyle.Success, $"spin-3x", $"🎰 Bet {PlayPricex3} $GBT") :> DiscordComponent
// let button4 = DiscordButtonComponent(ButtonStyle.Primary, $"prizes", $"Prize Table") :> DiscordComponent
// builder.AddComponents([| button1 ; button2 ; button3 ; button4 |]) |> ignore
builder.AddComponents([| button1 ; button2 ; button3 |]) |> ignore
do! GuildEnvironment.botClientSlots.Value.SendMessageAsync(channel, builder)
|> Async.AwaitTask
|> Async.Ignore
with e ->
printfn $"Error trying to get channel Training Dojo\n\n{e.Message}"
} |> Async.RunSynchronously
let! message = updateFn ctx None
while true do
do! Async.Sleep 60000
do! updateFn ctx (message) |> Async.Ignore
} |> Async.Start