PlayerEvents SQL and updates to the model

This commit is contained in:
Joseph Ferano 2022-02-23 18:54:23 +07:00
parent 6d7ee2ed16
commit 31de79f1b6
5 changed files with 77 additions and 25 deletions

View File

@ -82,12 +82,7 @@ let updateCombatants successfulHack (attacker : PlayerData) (defender : PlayerDa
HackId = hack.Id
Adversary = if isDefenderEvent then attacker.basicPlayer else defender.basicPlayer
IsInstigator = not isDefenderEvent
Result =
match successfulHack , isDefenderEvent with
| true , true -> PlayerEventResult.Negative
| false , true -> PlayerEventResult.Positive
| true , false -> PlayerEventResult.Positive
| false , false -> PlayerEventResult.Negative
Success = successfulHack
}
{ Type = Hacking hackEvent
Timestamp = DateTime.UtcNow

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@ -151,7 +151,7 @@ let handleSteal (ctx : IDiscordContext) =
let num = rand.NextDouble()
let dp = { DiscordPlayer.Id = targetId ; DiscordPlayer.Name = targetName }
let stealAction result = {
let stealAction = {
Type = Stealing ( true , dp )
Cooldown = ThiefCooldown.Minutes * 1<mins>
Timestamp = DateTime.UtcNow
@ -185,7 +185,7 @@ let handleSteal (ctx : IDiscordContext) =
|> Async.Ignore
| false ->
let embed = getResultEmbed' WentToPrison
do! DbService.updatePlayer GuildEnvironment.pgDb { thief with Events = Array.append [| stealAction PlayerEventResult.Neutral |] thief.Events }
do! DbService.updatePlayer GuildEnvironment.pgDb { thief with Events = Array.append [| stealAction |] thief.Events }
|> Async.Ignore
do! Messaging.sendFollowUpEmbed ctx (embed.Build())
do! Async.Sleep 2000

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@ -18,7 +18,7 @@ let TrainerEvents = [|
Cooldown = 2<mins>
Type = Hacking {
Adversary = Sensei
Result = PlayerEventResult.Positive
Success = true
IsInstigator = true
HackId = defaultHack.Id } }
{ Timestamp = System.DateTime.UtcNow

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@ -34,8 +34,10 @@ let tryFindPlayer connStr (discordId : uint64) =
let! user =
connStr
|> Sql.connect
|> Sql.query ("SELECT discord_id, display_name, gbt, strength, inventory " +
"FROM \"user\" WHERE discord_id = @did")
|> Sql.query """
SELECT discord_id, display_name, gbt, strength, inventory
FROM "user" WHERE discord_id = @did")
"""
|> Sql.parameters [ "did", Sql.string (string discordId) ]
|> Sql.executeAsync (fun read ->
{
@ -58,26 +60,86 @@ let tryFindPlayer connStr (discordId : uint64) =
let updatePlayer connStr (player : PlayerData) =
connStr
|> Sql.connect
|> Sql.query
("UPDATE \"user\" SET gbt = @gbt, strength = @str, inventory = @inv " +
" WHERE discord_id = @did")
|> Sql.parameters [
"did", Sql.string (string player.DiscordId)
"gbt", Sql.int (int player.Bank)
"str", Sql.int (int player.Traits.Strength)
"inv", Sql.intArray (player.Inventory |> Array.map (fun i -> i.Id))
]
|> Sql.query """
UPDATE "user" SET gbt = @gbt, strength = @str, inventory = @inv
WHERE discord_id = @did")
"""
|> Sql.executeNonQueryAsync
|> Async.AwaitTask
let addAchievement connStr (did : uint64) (achievement : string) =
connStr
|> Sql.connect
|> Sql.query
("WITH ach AS (INSERT INTO achievement (symbol) VALUES (@symbol) RETURNING id),
usr AS (SELECT id FROM \"user\" WHERE discord_id = @did)
INSERT INTO user_achievements_achievement (user_id, achievement_id) SELECT usr.id, ach.id FROM usr, ach")
|> Sql.query """
WITH ach AS (INSERT INTO achievement (symbol) VALUES (@symbol) RETURNING id),
usr AS (SELECT id FROM "user" WHERE discord_id = @did)
INSERT INTO user_achievements_achievement (user_id, achievement_id) SELECT usr.id, ach.id FROM usr, ach")
"""
|> Sql.parameters [ ( "did" , Sql.string (string did) ) ; ( "achievement", Sql.string achievement ) ]
|> Sql.executeNonQueryAsync
|> Async.AwaitTask
let addPlayerEvent connStr (did : uint64) (playerEvent : PlayerEvent) =
let sqlParams , query =
match playerEvent.Type with
| Hacking h ->
[
( "did", Sql.string (string did) )
( "success" , Sql.bool h.Success )
( "is_instigator", Sql.bool h.IsInstigator )
( "item_id", Sql.int h.HackId )
( "cooldown", Sql.int (int playerEvent.Cooldown) )
( "adversary_id", Sql.string (string h.Adversary.Id) )
( "adversary_name", Sql.string (string h.Adversary.Name) )
] ,
"""
WITH usr AS (SELECT id FROM "user" WHERE discord_id = @did)
INSERT INTO player_event (event_type, success, is_instigator, item_id, cooldown, adversary_id, adversary_name, user_id)
SELECT 'Hacking', @success, @is_instigator, @item_id, @cooldown, @adversary_id, @adversary_name, usr.id FROM usr
"""
| Shielding id ->
[
( "did" , Sql.string (string did) )
( "item_id", Sql.int id )
( "cooldown", Sql.int (int playerEvent.Cooldown) )
] ,
"""
WITH usr AS (SELECT id FROM "user" WHERE discord_id = @did)
INSERT INTO player_event (event_type, item_id, cooldown, user_id)
SELECT 'Shielding', @item_id, @cooldown, usr.id FROM usr
"""
| Stealing(instigator, victim) ->
[
( "did" , Sql.string (string did) )
( "is_instigator", Sql.bool instigator )
( "adversary_id", Sql.string (string victim.Id) )
( "adversary_name", Sql.string (string victim.Name) )
( "cooldown", Sql.int (int playerEvent.Cooldown) )
] ,
"""
WITH usr AS (SELECT id FROM "user" WHERE discord_id = @did)
INSERT INTO player_event (event_type, is_instigator, adversary_id, adversary_name, cooldown, user_id)
SELECT 'Stealing', @is_instigator, @adversary_id, @adversary_name, @cooldown, usr.id FROM usr
"""
| Imprison ->
[
( "did" , Sql.string (string did) )
( "cooldown", Sql.int (int playerEvent.Cooldown) )
] ,
"""
WITH usr AS (SELECT id FROM "user" WHERE discord_id = @did)
INSERT INTO player_event (event_type, cooldown, user_id)
SELECT 'Stealing', @cooldown, usr.id FROM usr
"""
connStr
|> Sql.connect
|> Sql.parameters sqlParams
|> Sql.query query
|> Sql.executeNonQueryAsync
|> Async.AwaitTask

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@ -87,15 +87,10 @@ module Types =
type DiscordPlayer = { Id: uint64; Name: string }
with static member empty = { Id = 0uL ; Name = "None" }
type PlayerEventResult =
| Positive
| Neutral
| Negative
type HackEvent = {
IsInstigator : bool
Adversary : DiscordPlayer
Result : PlayerEventResult
Success : bool
HackId : int
}