diff --git a/Bot/Bot.fsproj b/Bot/Bot.fsproj
index 66e530b..cb720fe 100644
--- a/Bot/Bot.fsproj
+++ b/Bot/Bot.fsproj
@@ -15,9 +15,10 @@
         
         
         
-        
-        
         
+        
+        
+        
         
         
         
diff --git a/Bot/GuildEnvironment.fs b/Bot/GuildEnvironment.fs
index 06bc84a..a7e5eb7 100644
--- a/Bot/GuildEnvironment.fs
+++ b/Bot/GuildEnvironment.fs
@@ -22,6 +22,7 @@ let channelBattle = getId "CHANNEL_BATTLE"
 let botIdHackerBattle = getId "BOT_HACKER_BATTLE"
 let botIdArmory = getId "BOT_ARMORY"
 let roleTrainee = getId "ROLE_TRAINEE"
+let rolePrisoner = getId "ROLE_PRISONER"
 
 let mutable botUserHackerBattle : DiscordUser option = None
 let mutable botUserArmory : DiscordUser option = None
diff --git a/Bot/RockPaperScissors.fs b/Bot/RockPaperScissors.fs
new file mode 100644
index 0000000..2203e9b
--- /dev/null
+++ b/Bot/RockPaperScissors.fs
@@ -0,0 +1,53 @@
+module Degenz.RockPaperScissors
+
+open System
+open System.Threading.Tasks
+open DSharpPlus
+open DSharpPlus.Entities
+open DSharpPlus.SlashCommands
+open Degenz.Messaging
+
+type Move =
+    | Rock
+    | Paper
+    | Scissor
+
+type RoundResult =
+    | P1Win
+    | P2Win
+    | Draw
+
+let player1Won p1m p2m =
+    match p1m , p2m with
+    | Rock    , Paper    -> P2Win
+    | Rock    , Scissor  -> P1Win
+    | Paper   , Rock     -> P1Win
+    | Paper   , Scissor  -> P2Win
+    | Scissor , Rock     -> P2Win
+    | Scissor , Paper    -> P1Win
+    | _       , _        -> Draw
+
+let playRPS target ctx =
+    Game.executePlayerWithTargetAction target ctx (fun attacker defender -> async {
+
+        return ()
+    })
+
+type StealGame() =
+    inherit ApplicationCommandModule ()
+
+    let enforceChannel (ctx : IDiscordContext) (storeFn : IDiscordContext -> Task) =
+        match ctx.GetChannel().Id with
+        | id when id = GuildEnvironment.channelArmory -> storeFn ctx
+        | _ ->
+            task {
+                let msg = $"You must go to <#{GuildEnvironment.channelArmory}> channel to buy or sell weapons"
+                do! Messaging.sendSimpleResponse ctx msg
+            }
+
+    []
+    member this.RPS (ctx : InteractionContext, [