Fix bugs, better embeds, offload to separate thread
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5b1124e5e0
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@ -131,6 +131,7 @@ let slotEmojiNames =
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let PlayPricex1 = 5<GBT>
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let PlayPricex2 = 10<GBT>
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let PlayPricex3 = 20<GBT>
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let BaseJackpotAmount = 0<GBT>
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let sleepTime = 1500
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let mutable guildEmojis : Map<string, DiscordEmoji> option = None
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let mutable anyEmoji : DiscordEmoji option = None
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@ -147,6 +148,7 @@ let getJackpotAmount () =
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|> Sql.connect
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|> Sql.query "SELECT stock FROM item WHERE symbol = 'JACKPOT'"
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|> Sql.executeRowAsync (fun read -> (read.int "stock") * 1<GBT>)
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|> Async.AwaitTask
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let incrementJackpot amount =
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GuildEnvironment.connectionString
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@ -154,6 +156,15 @@ let incrementJackpot amount =
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|> Sql.parameters [ ( "amount" , Sql.int (int amount) ) ]
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|> Sql.query "UPDATE item SET stock = stock + @amount WHERE symbol = 'JACKPOT'"
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|> Sql.executeNonQueryAsync
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|> Async.AwaitTask
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let resetJackpot amount =
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GuildEnvironment.connectionString
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|> Sql.connect
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|> Sql.parameters [ ( "amount" , Sql.int (int amount) ) ]
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|> Sql.query "UPDATE item SET stock = amount WHERE symbol = 'JACKPOT'"
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|> Sql.executeNonQueryAsync
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|> Async.AwaitTask
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let handlePrizeTable (ctx : IDiscordContext) =
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task {
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@ -188,13 +199,9 @@ let handlePrizeTable (ctx : IDiscordContext) =
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| _ , _ -> return ()
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} :> Task
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let spinEmojis (results : SlotSymbol array) (ctx : IDiscordContext) =
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let spinEmojis (builder : DiscordFollowupMessageBuilder) (results : SlotSymbol array) (itx : DiscordInteraction) =
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async {
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let itx = ctx.GetInteraction()
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let builder = DiscordFollowupMessageBuilder()
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builder.Content <- "Spinning!"
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builder.IsEphemeral <- true
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let! followUp = itx.CreateFollowupMessageAsync(builder) |> Async.AwaitTask
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match guildEmojis with
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@ -211,8 +218,10 @@ let spinEmojis (results : SlotSymbol array) (ctx : IDiscordContext) =
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do! Async.Sleep sleepTime
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let content = $"{e1}{e2}{e3}"
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let! _ = itx.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().WithContent(content)) |> Async.AwaitTask
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return ()
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| None -> return ()
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return followUp , content
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| None ->
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let! _ = itx.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().WithContent("An error occurred, please contact an Admin")) |> Async.AwaitTask
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return followUp , ""
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}
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let spin multiplier (ctx : IDiscordContext) =
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@ -229,49 +238,75 @@ let spin multiplier (ctx : IDiscordContext) =
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| Symbol s1' , Any , Any when s1'.index = symbols.[0].index -> Some prize
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| _ -> None)
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do! spinEmojis symbols ctx
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do! Async.Sleep 2000
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let builder = DiscordFollowupMessageBuilder()
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builder.IsEphemeral <- true
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let embed4 = DiscordEmbedBuilder()
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embed4.Title <- "Results"
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let itx = ctx.GetInteraction()
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let! followUpMessage , slotsContent = spinEmojis builder symbols itx
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do! Async.Sleep 2000
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let embed = DiscordEmbedBuilder()
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embed.Author <- DiscordEmbedBuilder.EmbedAuthor()
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embed.Author.Name <- player.Name
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embed.Author.IconUrl <- ctx.GetDiscordMember().AvatarUrl
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embed.Title <- "Slots Results"
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let addGBTField (embed : DiscordEmbedBuilder) prize =
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let sym = if prize > 0<GBT> then "+" else "-"
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embed.AddField("New 💰$GBT Balance", $"`💰` {player.Bank} ⋙ `💰` {player.Bank + prize} `({sym}{abs prize} $GBT)`") |> ignore
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match prize with
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| Some (Money amount) ->
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do! DbService.updatePlayerCurrency (amount * multiplier) player |> Async.Ignore
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embed4.ImageUrl <- "https://s7.gifyu.com/images/youwin.png"
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embed4.Description <- $"You win **{amount}** GBT!"
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let prizeWithMultiplier = amount * multiplier
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do! DbService.updatePlayerCurrency prizeWithMultiplier player |> Async.Ignore
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embed.ImageUrl <- "https://s7.gifyu.com/images/youwin.png"
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embed.Color <- DiscordColor.Green
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embed.Color <- DiscordColor.Purple
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embed.Description <- $"You win **{prizeWithMultiplier}** GBT!"
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embed.AddField("Result", $"{slotsContent}", true) |> ignore
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addGBTField embed prizeWithMultiplier
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| Some (Jackpot) ->
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embed4.ImageUrl <- "https://s7.gifyu.com/images/jackpot2ac30c9823f6a91c.png"
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embed4.Description <- $"YOU HIT THE JACKPOT!!!"
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let! jackpot = getJackpotAmount ()
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embed.ImageUrl <- "https://s7.gifyu.com/images/jackpot2ac30c9823f6a91c.png"
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embed.Color <- DiscordColor.Purple
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embed.Description <- $"YOU HIT THE JACKPOT!!!"
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embed.AddField("Result", $"{slotsContent}", true) |> ignore
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addGBTField embed jackpot
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do! resetJackpot BaseJackpotAmount |> Async.Ignore
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| None ->
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let playAmount =
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match multiplier with
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| 0 -> PlayPricex1
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| 1 -> PlayPricex2
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| 1 -> PlayPricex1
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| 2 -> PlayPricex2
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| _ -> PlayPricex3
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// TODO: We have to make sure we don't go below zero
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do! DbService.updatePlayerCurrency -playAmount player |> Async.Ignore
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do! incrementJackpot PlayPricex1 |> Async.AwaitTask |> Async.Ignore
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embed4.Description <- $"Better luck next time! You paid {playAmount} $GBT"
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builder.AddComponents embedButtons |> ignore
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builder.AddEmbed(embed4) |> ignore
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do! ctx.FollowUp(builder) |> Async.AwaitTask |> Async.Ignore
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do! incrementJackpot playAmount |> Async.Ignore
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let! jackpot = getJackpotAmount ()
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embed.Description <- $"Better luck next time! You paid {playAmount} $GBT"
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embed.Color <- DiscordColor.Red
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embed.AddField("New 🎉JACKPOT🎉", $"`💰` {jackpot} `$GBT`", true) |> ignore
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embed.AddField("Result", $"{slotsContent}", true) |> ignore
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addGBTField embed -playAmount
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let dwb = DiscordWebhookBuilder()
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dwb.AddComponents(embedButtons).AddEmbed(embed).WithContent(slotsContent) |> ignore
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do! itx.EditFollowupMessageAsync(followUpMessage.Id, dwb) |> Async.AwaitTask |> Async.Ignore
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return ()
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})
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let handleButton (_ : DiscordClient) (event : ComponentInteractionCreateEventArgs) =
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let ctx = DiscordEventContext event
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task {
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match event.Id with
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| "spin-1x" -> do! spin 1 ctx
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| "spin-2x" -> do! spin 2 ctx
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| "spin-3x" -> do! spin 3 ctx
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| "prizes" -> do! handlePrizeTable ctx
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| _ ->
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printfn "Wrong Spin ID"
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return ()
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} :> Task
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// TODO: We have to make sure the player has enough money
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match event.Id with
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| "spin-1x" -> spin 1 ctx
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| "spin-2x" -> spin 2 ctx
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| "spin-3x" -> spin 3 ctx
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| "prizes" -> handlePrizeTable ctx
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| _ ->
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printfn "Wrong Spin ID"
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Task.CompletedTask
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|> Async.AwaitTask
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|> Async.Start
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Task.CompletedTask
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let handleGuildDownloadCompleted (_ : DiscordClient) (event : GuildDownloadCompletedEventArgs) =
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task {
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@ -296,7 +331,7 @@ let sendInitialEmbed (ctx : IDiscordContext) =
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let embed = DiscordEmbedBuilder()
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embed.Title <- "Degenz Slot Machine"
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embed.Description <- "Want to try your luck?"
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embed.ImageUrl <- "https://s7.gifyu.com/images/ezgif.com-gif-maker-241e68d2027b0efd54.gif"
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embed.ImageUrl <- "https://s7.gifyu.com/images/ezgif.com-gif-maker-268ecb6e4d28bd55a0.gif"
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builder.AddEmbed(embed) |> ignore
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