Giving out the prizes wrong

This commit is contained in:
Joseph Ferano 2022-07-18 18:26:43 +07:00
parent 4c4f748b8c
commit d55d1b1500

View File

@ -102,8 +102,8 @@ let updateCombatants successfulHack (attacker : PlayerData) (defender : PlayerDa
Timestamp = DateTime.UtcNow
Cooldown = if isDefenderEvent then int WeaponClass.SameTargetAttackCooldown.TotalMinutes * 1<mins> else hack.Cooldown }
[ DbService.updatePlayerCurrency prize attacker.DiscordId
DbService.updatePlayerCurrency -prize defender.DiscordId
[ DbService.updatePlayerCurrency (if successfulHack then prize else -prize) attacker.DiscordId
DbService.updatePlayerCurrency (if successfulHack then -prize else prize) defender.DiscordId
DbService.addPlayerEvent attacker.DiscordId (event false)
DbService.addPlayerEvent defender.DiscordId (event true) ]
|> Async.Parallel