diff --git a/Bot/Games/SlotMachine.fs b/Bot/Games/SlotMachine.fs index 985f560..aac21e9 100644 --- a/Bot/Games/SlotMachine.fs +++ b/Bot/Games/SlotMachine.fs @@ -30,10 +30,10 @@ let BigBrother = { index = 0 ; reel1Count = 2 ; reel2Count = 2 ; reel3Count = 2 let Eye = { index = 1 ; reel1Count = 2 ; reel2Count = 3 ; reel3Count = 2 ; emojiName = "aneye" } let Obey = { index = 2 ; reel1Count = 3 ; reel2Count = 3 ; reel3Count = 3 ; emojiName = "obey" } let AnonMask = { index = 3 ; reel1Count = 2 ; reel2Count = 2 ; reel3Count = 4 ; emojiName = "anonmask" } -let Rat = { index = 4 ; reel1Count = 4 ; reel2Count = 4 ; reel3Count = 3 ; emojiName = "rat" } -let Ramen = { index = 5 ; reel1Count = 5 ; reel2Count = 5 ; reel3Count = 5 ; emojiName = "ramen" } -let Sushi = { index = 6 ; reel1Count = 6 ; reel2Count = 5 ; reel3Count = 3 ; emojiName = "sushi" } -let Pizza = { index = 7 ; reel1Count = 2 ; reel2Count = 3 ; reel3Count = 5 ; emojiName = "pizza" } +let Rat = { index = 4 ; reel1Count = 4 ; reel2Count = 4 ; reel3Count = 4 ; emojiName = "rat" } +let Ramen = { index = 5 ; reel1Count = 4 ; reel2Count = 5 ; reel3Count = 5 ; emojiName = "ramen" } +let Sushi = { index = 6 ; reel1Count = 5 ; reel2Count = 5 ; reel3Count = 4 ; emojiName = "sushi" } +let Pizza = { index = 7 ; reel1Count = 3 ; reel2Count = 3 ; reel3Count = 4 ; emojiName = "pizza" } //let Alcohol = { index = 8 ; reel1Count = 1 ; reel2Count = 1 ; reel3Count = 1 ; emojiName = "alcohol" } //let Circuit = { index = 9 ; reel1Count = 0 ; reel2Count = 0 ; reel3Count = 2 ; emojiName = "circuitboard" } //let OldTv = { index = 10 ; reel1Count = 1 ; reel2Count = 2 ; reel3Count = 2 ; emojiName = "oldtv" } @@ -141,9 +141,9 @@ let slotEmojiNames = "alcohol" "anonmask" |] -let PlayPricex1 = 5 -let PlayPricex2 = 10 -let PlayPricex3 = 20 +let PlayPricex1 = 10 +let PlayPricex2 = 20 +let PlayPricex3 = 30 let BaseJackpotAmount = 0 let sleepTime = 1500 let mutable guildEmojis : Map option = None