Fix bug
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				@ -75,7 +75,7 @@ let runHackerBattle defender (hack : HackItem) =
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    |> fun p -> p.Events
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					    |> fun p -> p.Events
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    |> List.choose (fun event ->
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					    |> List.choose (fun event ->
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        match event.Type with
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					        match event.Type with
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        | Shielding id -> defender.Inventory |> Inventory.getShields |> List.find (fun item -> item.Item.Id = id) |> Some
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					        | Shielding id -> defender.Inventory |> Inventory.getShields |> List.tryFind (fun item -> item.Item.Id = id)
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        | _ -> None)
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					        | _ -> None)
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    |> List.map (fun shield -> if hack.Class = shield.Class then Weak else Strong)
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					    |> List.map (fun shield -> if hack.Class = shield.Class then Weak else Strong)
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    |> List.contains Weak
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					    |> List.contains Weak
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