module Degenz.SlotMachine open System open System.IO open System.Threading.Tasks open DSharpPlus open DSharpPlus.Entities open DSharpPlus.EventArgs open DSharpPlus.SlashCommands open Degenz.Messaging open Degenz.Types type SlotSymbols = | Eye | AnonMask | CircuitBoard | Obey | OldTv | Pills | Pizza | Ramen | Rat | Alcohol | BigBrother | Sushi let slots = [| "https://s7.gifyu.com/images/aneye.png" "https://s7.gifyu.com/images/anonmask.png" "https://s7.gifyu.com/images/circuitboard.png" "https://s7.gifyu.com/images/obey.png" "https://s7.gifyu.com/images/oldtv.png" "https://s7.gifyu.com/images/pills.png" "https://s7.gifyu.com/images/pizza0d47578733961746.png" "https://s7.gifyu.com/images/ramen0515f00869e1f4eb.png" "https://s7.gifyu.com/images/rat69609f842a0eb9f5.png" "https://s7.gifyu.com/images/alcohol.png" "https://s7.gifyu.com/images/bigbrother.png" "https://s7.gifyu.com/images/sushi.png" |] // [| "https://s7.gifyu.com/images/A-bottle-of-pills0a3006d0170e08df.png" // "https://s7.gifyu.com/images/an-eyec362d8152ae2382b.png" // "https://s7.gifyu.com/images/anon-face-mask6c7624821c89fc08.png" // "https://s7.gifyu.com/images/a-piece-of-sushi77071d30f60a89c6.png" // "https://s7.gifyu.com/images/Circuit-board89056017b80f1d13.png" // "https://s7.gifyu.com/images/OBEYf2a8234109836c03.png" // "https://s7.gifyu.com/images/old-tv-screendc6bc9d4b6c1fd65.png" // "https://s7.gifyu.com/images/pizza030ffc00ff50da0e.png" // "https://s7.gifyu.com/images/ramen08336d448018c98f.png" // "https://s7.gifyu.com/images/rat14f65f54f0d75036.png" |] let slotEmojis = [| "<:sushi:>" "<:pizza:>" "<:ramen:>" "<:circuitboard:>" "<:obey:>" "<:pills:>" "<:oldtv:>" "<:rat:>" "<:aneye:>" "<:anon:>" |] let slotsImages = [| "./images/anonmask.png" "./images/circuitboard.png" "./images/aneye.png" "./images/obey.png" "./images/oldtv.png" "./images/pills.png" "./images/pizza.png" "./images/ramen.png" "./images/rat.png" "./images/bigbrother.png" "./images/alcohol.png" "./images/sushi.png" |] |> Array.map (fun path -> ( Path.GetFileNameWithoutExtension(path) , File.OpenRead(path) )) let payTable = [| |] let PlayPrice = 10 let twoOfAKindPrize = 100 let threeOfAKindPrize = 1000 let fourOfAKindPrize = 10000 let spinEmbeds (results : int array) (ctx : IDiscordContext) = async { let iCtx = ctx.GetInteraction() let builder = DiscordFollowupMessageBuilder() builder.Content <- "Spinning!" builder.IsEphemeral <- true let e1 = DiscordEmbedBuilder().WithImageUrl(slots.[results[0]]) let e2 = DiscordEmbedBuilder().WithImageUrl(slots.[results[1]]) let e3 = DiscordEmbedBuilder().WithImageUrl(slots.[results[2]]) let! followUp = iCtx.CreateFollowupMessageAsync(builder) |> Async.AwaitTask do! Async.Sleep 1000 let! _ = iCtx.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().AddEmbeds([ e1.Build() ])) |> Async.AwaitTask do! Async.Sleep 1000 let! _ = iCtx.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().AddEmbeds([ e1.Build() ; e2.Build() ])) |> Async.AwaitTask do! Async.Sleep 1000 let! _ = iCtx.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().AddEmbeds([ e1.Build() ; e2.Build() ; e3.Build() ])) |> Async.AwaitTask do! Async.Sleep 1000 let! _ = iCtx.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().AddEmbeds([ e1.Build() ; e2.Build() ; e3.Build() ])) |> Async.AwaitTask return () } let spinEmojis (results : int array) (ctx : IDiscordContext) = async { let inter = ctx.GetInteraction() let emojis = ctx.GetGuild().Emojis |> Seq.map (fun kvp -> kvp.Value) |> Seq.toArray let builder = DiscordFollowupMessageBuilder() builder.Content <- "Spinning!" builder.IsEphemeral <- true let! followUp = inter.CreateFollowupMessageAsync(builder) |> Async.AwaitTask do! Async.Sleep 1000 let content = $"{Formatter.Emoji(emojis.[results.[0]])}" let! _ = inter.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().WithContent(content)) |> Async.AwaitTask do! Async.Sleep 1000 let content = $"{Formatter.Emoji(emojis.[results.[0]])}{Formatter.Emoji(emojis.[results.[1]])}" let! _ = inter.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().WithContent(content)) |> Async.AwaitTask do! Async.Sleep 1000 let content = $"{Formatter.Emoji(emojis.[results.[0]])}{Formatter.Emoji(emojis.[results.[1]])}{Formatter.Emoji(emojis.[results.[2]])}" let! _ = inter.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder().WithContent(content)) |> Async.AwaitTask return () } let spinFiles (results : int array) (ctx : IDiscordContext) = async { let inter = ctx.GetInteraction() let emojis = ctx.GetGuild().Emojis |> Seq.map (fun kvp -> kvp.Value) |> Seq.toArray let builder = DiscordFollowupMessageBuilder() builder.Content <- "Spinning!" builder.IsEphemeral <- true let! followUp = inter.CreateFollowupMessageAsync(builder) |> Async.AwaitTask do! Async.Sleep 1000 let ( name , stream ) = slotsImages.[results.[0]] let! _ = inter.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder() .AddFile(name + "1.png", stream)) |> Async.AwaitTask do! Async.Sleep 1000 let ( name , stream ) = slotsImages.[results.[1]] let! _ = inter.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder() .AddFile(name + "2.png", stream)) |> Async.AwaitTask do! Async.Sleep 1000 let ( name , stream ) = slotsImages.[results.[2]] let! _ = inter.EditFollowupMessageAsync(followUp.Id, DiscordWebhookBuilder() .AddFile(name + "3.png", stream)) |> Async.AwaitTask return () } let spin spinType (ctx : IDiscordContext) = PlayerInteractions.executePlayerAction ctx (fun player -> async { let random = Random(System.Guid.NewGuid().GetHashCode()) let slotCount = slots.Length let results = [| random.Next(0, slotCount) ; random.Next(0, slotCount) ; random.Next(0, slotCount) |] let winConditions = (results.[0] = results.[1] && results.[0] = results.[2]) || (results.[0] <> results.[1] && results.[1] <> results.[2] && results.[0] <> results.[2]) if winConditions then do! DbService.updatePlayerCurrency twoOfAKindPrize player |> Async.Ignore else do! DbService.updatePlayerCurrency -PlayPrice player |> Async.Ignore match spinType with | "Embeds" -> do! spinEmbeds results ctx | "Emojis" -> do! spinEmojis results ctx | "Files" -> do! spinFiles results ctx | _ -> () let embed4 = DiscordEmbedBuilder() embed4.Title <- "Slot Machine" embed4.Description <- "You hit the jackpot!" // if winConditions then // do! Async.Sleep sleepTime // let builder = DiscordFollowupMessageBuilder() // builder.Content <- "You win 10 GBT!" // do! ctx.FollowUp(builder) // |> Async.AwaitTask // |> Async.Ignore // else // do! Async.Sleep sleepTime // let builder = DiscordFollowupMessageBuilder() // builder.Content <- "You lose 0.5 GBT! Try your luck again!" // do! ctx.FollowUp(builder) // |> Async.AwaitTask // |> Async.Ignore return () }) let handleSpin (_ : DiscordClient) (event : ComponentInteractionCreateEventArgs) = let ctx = DiscordEventContext event task { match event.Id with | "spin-embeds" -> do! spin "Embeds" ctx | "spin-emojis" -> do! spin "Emojis" ctx | "spin-files" -> do! spin "Files" ctx | _ -> printfn "Wrong Spin ID" return () } :> Task let sendInitialEmbed (ctx : IDiscordContext) = async { try let channel = ctx.GetGuild().GetChannel(GuildEnvironment.channelSlots) let builder = DiscordMessageBuilder() let embed = DiscordEmbedBuilder() embed.Title <- "Degenz Slot Machine" embed.Description <- "Hello I am an embed" embed.ImageUrl <- "https://i.kym-cdn.com/photos/images/original/001/169/608/a43.gif" builder.AddEmbed(embed) |> ignore let button1 = DiscordButtonComponent(ButtonStyle.Success, $"spin-embeds", $"Spin Embeds 1 $GBT") :> DiscordComponent let button2 = DiscordButtonComponent(ButtonStyle.Success, $"spin-emojis", $"Spin Emojis 5 $GBT") :> DiscordComponent let button3 = DiscordButtonComponent(ButtonStyle.Success, $"spin-files", $"Spin Files 10 $GBT") :> DiscordComponent builder.AddComponents [| button1 ; button2 ; button3 |] |> ignore do! GuildEnvironment.botClientSlots.Value.SendMessageAsync(channel, builder) |> Async.AwaitTask |> Async.Ignore with e -> printfn $"Error trying to get channel Training Dojo\n\n{e.Message}" } |> Async.RunSynchronously //type SlotMachine() = // inherit ApplicationCommandModule () // // let enforceChannel (ctx : IDiscordContext) (spinFn : IDiscordContext -> Task) = // match ctx.GetChannel().Id with // | id when id = GuildEnvironment.channelSlots -> spinFn ctx // | _ -> // task { // let msg = $"You must go to <#{GuildEnvironment.channelSlots}> channel to play the slots!" // do! Messaging.sendSimpleResponse ctx msg // } // // [] // member this.Spin (ctx : InteractionContext) = enforceChannel (DiscordInteractionContext ctx) spinCommand // // [] // member this.SpinSimple (ctx : InteractionContext) = enforceChannel (DiscordInteractionContext ctx) spin