open System open System.Threading.Tasks open DSharpPlus open DSharpPlus.Entities open DSharpPlus.EventArgs open DSharpPlus.SlashCommands open Emzi0767.Utilities type Hack = | Virus = 0 | Ransom = 1 | DDos = 2 | Worm = 3 | Crack = 4 | Injection = 5 type Protection = | Firewall = 0 | PortScan = 1 | Encryption = 2 | Cypher = 3 | Hardening = 4 | Sanitation = 5 type DiscordPlayer = { Id : uint64 Name : string } type Attack = { HackType : Hack Target : DiscordPlayer Timestamp : DateTime } type Defense = { DefenseType : Protection Timestamp : DateTime } type Player = { DiscordId : uint64 Hacks : Hack list Protections : Protection list Attacks : Attack list Defenses : Defense list Bank : int64 } let mutable players : Player list = [] type EmptyGlobalCommandToAvoidFamousDuplicateSlashCommandsBug() = inherit ApplicationCommandModule () let newPlayer (membr : uint64) = // let rand = System.Random(System.Guid.NewGuid().GetHashCode()) // let hacks = // [0..2] // |> Set.map (fun _ -> enum(rand.Next(0, 6))) // let defns = // [0..2] // |> Set.map (fun _ -> enum(rand.Next(0, 6))) { DiscordId = membr Hacks = [ Hack.Virus ; Hack.Worm ; Hack.Injection ] Protections = [ Protection.Cypher ; Protection.Sanitation ; Protection.Firewall ] Attacks = [] Bank = 0L Defenses = [] } let constructButtons (actionType : string) (playerInfo : string) (weapons : 'a list) = weapons |> Seq.map (fun hack -> DiscordButtonComponent( ButtonStyle.Primary, $"{actionType}-{hack}-{playerInfo}", $"{hack}")) let notRegisteredYetMessage (ctx : InteractionContext) = async { let builder = DiscordInteractionResponseBuilder() builder.Content <- $"You are not currently a hacker, first use the /redpill command to become one" builder.AsEphemeral true |> ignore do! ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder) |> Async.AwaitTask } |> Async.StartAsTask :> Task let removeExpiredActions timespan (timestamp : 'a -> DateTime) actions = actions |> List.filter (fun act -> if DateTime.UtcNow - (timestamp act) < timespan then true else false) let constructEmbed message = let builder = DiscordEmbedBuilder() builder.Color <- Optional(DiscordColor.PhthaloGreen) builder.Description <- message let author = DiscordEmbedBuilder.EmbedAuthor() author.Name <- "Joebot Pro" author.Url <- "https://ferano.io" author.IconUrl <- "https://i.kym-cdn.com/entries/icons/original/000/028/861/cover3.jpg" builder.Author <- author builder.Build() type JoeBot() = inherit ApplicationCommandModule () [] member _.AddHackerRole (ctx : InteractionContext) = async { for role in ctx.Guild.Roles do if role.Value.Name = "Hacker" then do! ctx.Member.GrantRoleAsync(role.Value) |> Async.AwaitTask let player = players |> List.tryFind (fun p -> int64 p.DiscordId = int64 ctx.Member.Id) players <- match player with | Some _ -> players | None -> (newPlayer ctx.Member.Id)::players if Option.isSome player then do! ctx.CreateResponseAsync("Already registered as an elite haxxor", true) |> Async.AwaitTask else do! ctx.CreateResponseAsync("You are now an elite haxxor", true) |> Async.AwaitTask } |> Async.StartAsTask :> Task [] member _.RemoveHackerRole (ctx : InteractionContext) = async { for role in ctx.Member.Roles do if role.Name = "Hacker" then do! ctx.Member.RevokeRoleAsync(role) |> Async.AwaitTask do! ctx.CreateResponseAsync("You are now lame", true) |> Async.AwaitTask } |> Async.StartAsTask :> Task [] member this.AttackCommand (ctx : InteractionContext, [] target : DiscordUser) = // TODO: We need to check if the player has any active hacks going, if not they can cheat players |> List.tryFind (fun p -> p.DiscordId = ctx.Member.Id) |> function | Some player -> let updatedAttacks = removeExpiredActions (TimeSpan.FromMinutes(15)) (fun (atk : Attack) -> atk.Timestamp) player.Attacks players <- players |> List.map (fun p -> if p.DiscordId = player.DiscordId then { p with Attacks = updatedAttacks } else p) if updatedAttacks.Length < 1 then async { let builder = DiscordInteractionResponseBuilder() builder.AddEmbed (constructEmbed "Pick the hack you wish to use.") |> ignore let targetInfo = $"{target.Id}-{target.Username}" constructButtons "Attack" targetInfo player.Hacks |> Seq.cast |> builder.AddComponents |> ignore builder.AsEphemeral true |> ignore do! ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder) |> Async.AwaitTask } |> Async.StartAsTask :> Task else async { let builder = DiscordInteractionResponseBuilder() let timeRemaining = TimeSpan.FromMinutes(15) - (DateTime.UtcNow - updatedAttacks.Head.Timestamp) builder.Content <- $"You already hacked, please wait {timeRemaining.Minutes} minutes and {timeRemaining.Seconds} seconds to attempt another hack" builder.AsEphemeral true |> ignore do! ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder) |> Async.AwaitTask } |> Async.StartAsTask :> Task | None -> notRegisteredYetMessage ctx [] member this.DefendCommand (ctx : InteractionContext) = players |> List.tryFind (fun p -> p.DiscordId = ctx.Member.Id) |> function | Some player -> async { let updatedDefenses = removeExpiredActions (TimeSpan.FromMinutes(60)) (fun (pro : Defense) -> pro.Timestamp) player.Defenses players <- players |> List.map (fun p -> if p.DiscordId = player.DiscordId then { p with Defenses = updatedDefenses } else p) let builder = DiscordInteractionResponseBuilder() builder.AddEmbed (constructEmbed "Pick a defense to mount for a duration of time") |> ignore constructButtons "Defense" (string player.DiscordId) player.Protections |> Seq.cast |> builder.AddComponents |> ignore builder.AsEphemeral true |> ignore do! ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder) |> Async.AwaitTask } |> Async.StartAsTask :> Task | None -> notRegisteredYetMessage ctx let handleAttack (event : ComponentInteractionCreateEventArgs) = async { let split = event.Id.Split("-") let ( resultHack , hackType ) = Enum.TryParse(typedefof, split.[1]) let ( resultId , targetId ) = UInt64.TryParse split.[2] match resultHack , resultId with | true , true -> let hackType = hackType :?> Hack let builder = DiscordInteractionResponseBuilder() builder.IsEphemeral <- true builder.Content <- $"Sent {hackType} to {split.[3]}!" do! event.Interaction.CreateResponseAsync(InteractionResponseType.UpdateMessage, builder) |> Async.AwaitTask let attack = { HackType = hackType ; Timestamp = DateTime.UtcNow ; Target = { Id = targetId ; Name = split.[3] } } players <- players |> List.map (fun p -> if p.DiscordId = event.User.Id then { p with Attacks = attack::p.Attacks } else p) let builder = DiscordMessageBuilder() builder.WithContent($"{event.User.Username} has sent a hack to <@{targetId}>") |> ignore let battleChannel = (event.Guild.GetChannel(927449884204867664uL)) do! battleChannel.SendMessageAsync(builder) |> Async.AwaitTask |> Async.Ignore | _ -> let builder = DiscordInteractionResponseBuilder() builder.IsEphemeral <- true builder.Content <- "Error parsing Button Id" do! event.Interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder) |> Async.AwaitTask } let handleDefense (event : ComponentInteractionCreateEventArgs) = async { let split = event.Id.Split("-") let ( resultHack , protectionType ) = Enum.TryParse(typedefof, split.[1]) match resultHack with | true -> let protectionType = protectionType :?> Protection let builder = DiscordInteractionResponseBuilder() builder.IsEphemeral <- true builder.Content <- $"Mounted a {protectionType} defense for 1 hour" do! event.Interaction.CreateResponseAsync(InteractionResponseType.UpdateMessage, builder) |> Async.AwaitTask let defense = { DefenseType = protectionType ; Timestamp = DateTime.UtcNow } players <- players |> List.map (fun p -> { p with Defenses = defense::p.Defenses }) let builder = DiscordMessageBuilder() builder.WithContent($"{event.User.Username} has protected their system!") |> ignore let battleChannel = (event.Guild.GetChannel(927449884204867664uL)) do! battleChannel.SendMessageAsync(builder) |> Async.AwaitTask |> Async.Ignore | _ -> let builder = DiscordInteractionResponseBuilder() builder.IsEphemeral <- true builder.Content <- "Error parsing Button Id" do! event.Interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder) |> Async.AwaitTask } let handleButtonEvent (client : DiscordClient) (event : ComponentInteractionCreateEventArgs) = async { return! match event.Id with | id when id.StartsWith("Attack") -> handleAttack event | id when id.StartsWith("Defend") -> handleDefense event | _ -> async { return () } } |> Async.StartAsTask :> Task let config = DiscordConfiguration() config.Token <- "OTIyNDIyMDIyMTI1MDEwOTU1.YcBOcw.JxfW1CSIwEO7j6RbRFCnPZ-HoTk" config.TokenType <- TokenType.Bot config.Intents <- DiscordIntents.All //config.MinimumLogLevel <- Microsoft.Extensions.Logging.LogLevel.Trace let client = new DiscordClient(config) client.add_ComponentInteractionCreated(AsyncEventHandler(handleButtonEvent)) let slash = client.UseSlashCommands() slash.RegisterCommands(922419263275425832uL); client.ConnectAsync () |> Async.AwaitTask |> Async.RunSynchronously Task.Delay(-1) |> Async.AwaitTask |> Async.RunSynchronously client.DisconnectAsync () |> Async.AwaitTask |> Async.RunSynchronously