discord-bot-game/HackerBattle/HackerBattle.fs

50 lines
1.5 KiB
Forth

open System.Threading.Tasks
open DSharpPlus
open DSharpPlus.Entities
open DSharpPlus.SlashCommands
open Emzi0767.Utilities
open DegenzGame
open DegenzGame.Commands
type EmptyGlobalCommandToAvoidFamousDuplicateSlashCommandsBug() = inherit ApplicationCommandModule ()
type HackerGame() =
inherit ApplicationCommandModule ()
[<SlashCommand("hack", "Send a hack attack to another player")>]
member this.AttackCommand (ctx : InteractionContext, [<Option("target", "The player you want to hack")>] target : DiscordUser) =
Commands.attack ctx target
[<SlashCommand("defend", "Create a passive defense that will last 24 hours")>]
member this.DefendCommand (ctx : InteractionContext) = Commands.defend ctx
let config = DiscordConfiguration()
config.Token <- "OTMyMzI5NDAzNjYzNDEzMjQ4.YeRZaw.ZyCo5L8HFsCvx8JuhdAwqrH3hZI"
config.TokenType <- TokenType.Bot
config.Intents <- DiscordIntents.All
//config.MinimumLogLevel <- Microsoft.Extensions.Logging.LogLevel.Trace
let client = new DiscordClient(config)
client.add_ComponentInteractionCreated(AsyncEventHandler(handleButtonEvent))
let slash = client.UseSlashCommands()
// My server
slash.RegisterCommands<HackerGame>(922419263275425832uL);
// Degenz
//slash.RegisterCommands<HackerGame>(922414052708327494uL);
client.ConnectAsync ()
|> Async.AwaitTask
|> Async.RunSynchronously
Task.Delay(-1)
|> Async.AwaitTask
|> Async.RunSynchronously
client.DisconnectAsync ()
|> Async.AwaitTask
|> Async.RunSynchronously