discord-bot-game/Bot/Messaging.fs

138 lines
5.7 KiB
Forth

module Degenz.Messaging
open System
open System.Threading.Tasks
open DSharpPlus
open DSharpPlus.Entities
open DSharpPlus.EventArgs
open DSharpPlus.SlashCommands
type InteractiveMessage = {
ButtonId : string
ButtonText : string
Message : string
}
type DiscordContext =
| Interaction of InteractionContext
| Event of ComponentInteractionCreateEventArgs
type IDiscordContext =
abstract member Respond : InteractionResponseType -> Task
abstract member Respond : InteractionResponseType * DiscordInteractionResponseBuilder -> Task
abstract member FollowUp : DiscordFollowupMessageBuilder -> Task
abstract member GetDiscordMember : unit -> DiscordMember
abstract member GetGuild : unit -> DiscordGuild
abstract member GetInteractionId : unit -> string
abstract member GetChannel : unit -> DiscordChannel
abstract member GetContext : unit -> obj
type DiscordInteractionContext(ctx : InteractionContext) =
interface IDiscordContext with
member this.Respond responseType =
async {
do! ctx.Interaction.CreateResponseAsync(responseType) |> Async.AwaitTask
} |> Async.StartAsTask :> Task
member this.Respond (responseType, builder) =
async {
do! ctx.Interaction.CreateResponseAsync(responseType, builder) |> Async.AwaitTask
} |> Async.StartAsTask :> Task
member this.FollowUp(builder) =
async {
do! ctx.Interaction.CreateFollowupMessageAsync(builder) |> Async.AwaitTask |> Async.Ignore
} |> Async.StartAsTask :> Task
member this.GetDiscordMember() = ctx.Member
member this.GetGuild() = ctx.Guild
member this.GetInteractionId() = string ctx.InteractionId
member this.GetChannel() = ctx.Channel
member this.GetContext() = ctx
type DiscordEventContext(ctx : ComponentInteractionCreateEventArgs) =
interface IDiscordContext with
member this.Respond responseType =
async {
do! ctx.Interaction.CreateResponseAsync(responseType) |> Async.AwaitTask
} |> Async.StartAsTask :> Task
member this.Respond (responseType, builder) =
async {
do! ctx.Interaction.CreateResponseAsync(responseType, builder) |> Async.AwaitTask
} |> Async.StartAsTask :> Task
member this.FollowUp(builder) =
async {
do! ctx.Interaction.CreateFollowupMessageAsync(builder) |> Async.AwaitTask |> Async.Ignore
} |> Async.StartAsTask :> Task
member this.GetDiscordMember() = ctx.User :?> DiscordMember
member this.GetGuild() = ctx.Guild
member this.GetInteractionId() = ctx.Id
member this.GetChannel() = ctx.Channel
member this.GetContext() = ctx
let getTimeText isCooldown (timespan : TimeSpan) timestamp =
let span =
if isCooldown
then timespan - (DateTime.UtcNow - timestamp)
else (DateTime.UtcNow - timestamp)
let plural amount = if amount = 1 then "" else "s"
let ``and`` = if span.Hours > 0 then "and " else ""
let hours = if span.Hours > 0 then $"{span.Hours} hour{plural span.Hours} {``and``}" else String.Empty
let totalMins = span.Minutes
let minutes = if totalMins > 0 then $"{totalMins} minute{plural totalMins}" else "1 minute"
$"{hours}{minutes}"
let getShortTimeText (timespan : TimeSpan) timestamp =
let remaining = timespan - (DateTime.UtcNow - timestamp)
let hours = if remaining.Hours > 0 then $"{remaining.Hours}h " else String.Empty
let minutesRemaining = if remaining.Hours = 0 then remaining.Minutes + 1 else remaining.Minutes
$"{hours}{minutesRemaining}min"
let defer (ctx: IDiscordContext) = async {
let builder = DiscordInteractionResponseBuilder()
builder.IsEphemeral <- true
do! ctx.Respond(InteractionResponseType.DeferredChannelMessageWithSource, builder) |> Async.AwaitTask
}
let sendSimpleResponse (ctx: IDiscordContext) msg =
async {
let builder = DiscordInteractionResponseBuilder()
builder.Content <- msg
builder.AsEphemeral true |> ignore
do! ctx.Respond(InteractionResponseType.ChannelMessageWithSource, builder) |> Async.AwaitTask
}
let sendFollowUpMessage (ctx : IDiscordContext) msg =
async {
let builder = DiscordFollowupMessageBuilder()
builder.IsEphemeral <- true
builder.Content <- msg
do! ctx.FollowUp(builder) |> Async.AwaitTask
}
let sendFollowUpEmbed (ctx : IDiscordContext) embed =
async {
let builder =
DiscordFollowupMessageBuilder()
.AsEphemeral(true)
.AddEmbed(embed)
do! ctx.FollowUp(builder) |> Async.AwaitTask
}
let sendFollowUpMessageWithButton (ctx : IDiscordContext) interactiveMessage =
async {
let builder = DiscordFollowupMessageBuilder()
let button = DiscordButtonComponent(ButtonStyle.Success, interactiveMessage.ButtonId, interactiveMessage.ButtonText) :> DiscordComponent
builder.AddComponents [| button |] |> ignore
builder.IsEphemeral <- true
builder.Content <- interactiveMessage.Message
do! ctx.FollowUp(builder) |> Async.AwaitTask
}
let updateMessageWithGreyedOutButtons (ctx : IDiscordContext) interactiveMessage =
async {
let builder = DiscordInteractionResponseBuilder()
let button = DiscordButtonComponent(ButtonStyle.Success, interactiveMessage.ButtonId, interactiveMessage.ButtonText, true) :> DiscordComponent
builder.AddComponents [| button |] |> ignore
builder.IsEphemeral <- true
builder.Content <- interactiveMessage.Message
do! ctx.Respond(InteractionResponseType.UpdateMessage, builder) |> Async.AwaitTask
}