50 lines
1.5 KiB
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module DegenzGame.Functions
open System
open DSharpPlus
open DSharpPlus.Entities
open DegenzGame.Shared
let hackDescription = ""
let statusFormat player =
$"Hack Inventory: {player.Weapons}
Shield Inventory: {player.Shields}
Active Hacks: {player.Attacks |> Array.toList}
Active Defenses: {player.Defenses |> Array.toList}
Bank: {player.Bank}"
let constructButtons (actionType : string) (playerInfo : string) (weapons : 'a array) =
weapons
|> Seq.map (fun hack ->
DiscordButtonComponent(
ButtonStyle.Primary,
$"{actionType}-{hack}-{playerInfo}",
$"{hack}"))
let removeExpiredActions timespan (timestamp : 'a -> DateTime) actions =
actions
|> Array.filter (fun act ->
if DateTime.UtcNow - (timestamp act) < timespan
then true
else false)
let constructEmbed message =
let builder = DiscordEmbedBuilder()
builder.Color <- Optional(DiscordColor.PhthaloGreen)
builder.Description <- message
let author = DiscordEmbedBuilder.EmbedAuthor()
author.Name <- "Degenz Hacker Game"
author.Url <- "https://twitter.com/degenzgame"
author.IconUrl <- "https://pbs.twimg.com/profile_images/1473192843359309825/cqjm0VQ4_400x400.jpg"
builder.Author <- author
builder.Build()
let calculateDamage (hack : int) (shield : int) =
let hackClass = getClass hack
let protectionClass = getClass shield
match hackClass , protectionClass with
| h , p when h = p -> Weak
| _ -> Strong