discord-bot-game/Program.fs

266 lines
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Forth

open System
open System.IO
open System.Threading.Tasks
open DSharpPlus
open DSharpPlus.Entities
open DSharpPlus.EventArgs
open DSharpPlus.SlashCommands
open Emzi0767.Utilities
type HackType =
| Virus = 0
| Ransom = 1
| DDos = 2
| Worm = 3
| Crack = 4
| Injection = 5
type DefenseType =
| Firewall = 0
| PortScan = 1
| Encryption = 2
| Cypher = 3
| Hardening = 4
| Sanitation = 5
type Player = {
DiscordId : uint64
Hacks : HackType list
Defenses : DefenseType list
Bank : int64
}
let mutable players : Player list = []
type EmptyGlobalCommandToAvoidFamousDuplicateSlashCommandsBug() = inherit ApplicationCommandModule ()
let newPlayer (membr : uint64) =
// let rand = System.Random(System.Guid.NewGuid().GetHashCode())
// let hacks =
// [0..2]
// |> Set.map (fun _ -> enum<HackType>(rand.Next(0, 6)))
// let defns =
// [0..2]
// |> Set.map (fun _ -> enum<DefenseType>(rand.Next(0, 6)))
{ DiscordId = membr
Hacks = [ HackType.Virus ; HackType.Worm ; HackType.Injection ]
Defenses = [ DefenseType.Cypher ; DefenseType.Sanitation ; DefenseType.Firewall ]
Bank = 0L }
type JoeBot() =
inherit ApplicationCommandModule ()
[<SlashCommand("redpill", "Take the redpill and become a hacker")>]
member _.AddHackerRole (ctx : InteractionContext) =
async {
for role in ctx.Guild.Roles do
if role.Value.Name = "Hacker" then
do! ctx.Member.GrantRoleAsync(role.Value)
|> Async.AwaitTask
let player = players |> List.tryFind (fun p -> int64 p.DiscordId = int64 ctx.Member.Id)
players <-
match player with
| Some _ -> players
| None -> (newPlayer ctx.Member.Id)::players
if Option.isSome player then
do! ctx.CreateResponseAsync("Already registered as an elite haxxor", true)
|> Async.AwaitTask
else
do! ctx.CreateResponseAsync("You are now an elite haxxor", true)
|> Async.AwaitTask
} |> Async.StartAsTask
:> Task
[<SlashCommand("bluepill", "Take the bluepill and become lame")>]
member _.RemoveHackerRole (ctx : InteractionContext) =
async {
for role in ctx.Member.Roles do
if role.Name = "Hacker" then
do! ctx.Member.RevokeRoleAsync(role)
|> Async.AwaitTask
do! ctx.CreateResponseAsync("You are now lame", true)
|> Async.AwaitTask
} |> Async.StartAsTask
:> Task
[<SlashCommand("hack", "Send a hack attack to another player")>]
member this.Hack (ctx : InteractionContext, [<Option("player", "The player you want to hack")>] player : DiscordUser) =
let constructButtons (playerId : uint64) (weapons : 'a list) =
weapons
|> Seq.map (fun hack ->
// TODO:L Button ID should be a GUID and we should keep an in-memory store of the buttons we're waiting for
DiscordButtonComponent(
ButtonStyle.Primary,
$"Hack-{hack}-{player.Id}",
$"{hack}"))
players
|> List.tryFind (fun p -> p.DiscordId = ctx.Member.Id)
|> function
| Some player ->
async {
let builder = DiscordInteractionResponseBuilder()
builder.AddEmbed (this.Embed()) |> ignore
constructButtons player.DiscordId player.Hacks
|> Seq.cast<DiscordComponent>
|> builder.AddComponents
|> ignore
builder.AsEphemeral true |> ignore
do! ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder)
|> Async.AwaitTask
} |> Async.StartAsTask
:> Task
| None ->
async {
let builder = DiscordInteractionResponseBuilder()
builder.Content <- $"You are not currently a hacker, first use the /redpill command to become one"
builder.AsEphemeral true |> ignore
do! ctx.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder)
|> Async.AwaitTask
} |> Async.StartAsTask
:> Task
[<SlashCommand("challenge", "Challenge another user")>]
member _.StartMatch (ctx : InteractionContext, [<Option("player", "Player you want to challenge")>] player : DiscordUser) =
async {
// We won't be able to find the user if they are Away or Sleeping apparently
let ( result , discordMember ) = ctx.Guild.Members.TryGetValue(player.Id)
if result then
let yes = DiscordButtonComponent(
ButtonStyle.Primary,
"first_button",
"I do")
let no = DiscordButtonComponent(
ButtonStyle.Danger,
"second_button",
"No thank you")
// let yes = DiscordButtonComponent(
// ButtonStyle.Primary,
// $"yes_for_{ctx.Member.Id}",
// "I do")
// let no = DiscordButtonComponent(
// ButtonStyle.Danger,
// $"no_for_{ctx.Member.Id}",
// "No thank you")
// builder.AddComponents(yes, no) |> ignore
let builder = DiscordMessageBuilder()
let builder = builder.AddComponents(yes, no)
use img = new FileStream("challenge.jpg", FileMode.Open)
builder.WithFile(img) |> ignore
builder.Content <- $"You have been challenged by {player.Username}, do you accept?"
for channel in ctx.Guild.Channels do
if channel.Value.Name = "battle-1" then
do! channel.Value.SendMessageAsync builder
|> Async.AwaitTask
|> Async.Ignore
let builder = DiscordInteractionResponseBuilder()
builder.IsEphemeral <- true
builder.Content <- $"Sending challenge to {player.Username}"
do! ctx.CreateResponseAsync (builder)
|> Async.AwaitTask
else
let builder = DiscordInteractionResponseBuilder()
builder.IsEphemeral <- true
builder.Content <- $"Unable to find user in this server"
do! ctx.CreateResponseAsync (builder)
|> Async.AwaitTask
} |> Async.StartAsTask
:> Task
member _.Embed () =
let builder = DiscordEmbedBuilder()
builder.Color <- Optional(DiscordColor.PhthaloGreen)
builder.Description <- "Pick the hack you wish to use. "
let author = DiscordEmbedBuilder.EmbedAuthor()
author.Name <- "Joebot Pro"
author.Url <- "https://ferano.io"
author.IconUrl <- "https://i.kym-cdn.com/entries/icons/original/000/028/861/cover3.jpg"
builder.Author <- author
builder.Build()
[<SlashCommand("test", "testing the embeds")>]
member this.TestEmbed (ctx : InteractionContext) =
async {
do! ctx.CreateResponseAsync (this.Embed() , true)
|> Async.AwaitTask
} |> Async.StartAsTask
:> Task
let handleButtonEvent (client : DiscordClient) (event : ComponentInteractionCreateEventArgs) =
async {
match event.Id with
| id when id.StartsWith("Hack") ->
let split = event.Id.Split("-")
let ( resultHack , hackType ) = Enum.TryParse(typedefof<HackType>, split.[1])
let ( resultId , target ) = UInt64.TryParse split.[2]
match resultHack , resultId with
| true , true ->
let builder = DiscordInteractionResponseBuilder()
builder.IsEphemeral <- true
builder.Content <- $"Hack has been sent to {target}!"
do! event.Interaction.CreateResponseAsync(InteractionResponseType.UpdateMessage, builder)
|> Async.AwaitTask
let builder = DiscordMessageBuilder()
builder.WithContent($"{event.User.Username} has sent a hack to <@{target}>") |> ignore
let battleChannel = (event.Guild.GetChannel(927449884204867664uL))
do! battleChannel.SendMessageAsync(builder)
|> Async.AwaitTask
|> Async.Ignore
| _ ->
let builder = DiscordInteractionResponseBuilder()
builder.IsEphemeral <- true
builder.Content <- "Error parsing Button Id"
do! event.Interaction.CreateResponseAsync(InteractionResponseType.ChannelMessageWithSource, builder)
|> Async.AwaitTask
| _ -> ()
} |> Async.StartAsTask
:> Task
let config = DiscordConfiguration()
config.Token <- "OTIyNDIyMDIyMTI1MDEwOTU1.YcBOcw.JxfW1CSIwEO7j6RbRFCnPZ-HoTk"
config.TokenType <- TokenType.Bot
config.Intents <- DiscordIntents.All
//config.MinimumLogLevel <- Microsoft.Extensions.Logging.LogLevel.Trace
let client = new DiscordClient(config)
client.add_ComponentInteractionCreated(AsyncEventHandler(handleButtonEvent))
let slash = client.UseSlashCommands()
slash.RegisterCommands<JoeBot>(922419263275425832uL);
client.ConnectAsync ()
|> Async.AwaitTask
|> Async.RunSynchronously
Task.Delay(-1)
|> Async.AwaitTask
|> Async.RunSynchronously
client.DisconnectAsync ()
|> Async.AwaitTask
|> Async.RunSynchronously