qtile: Move to corners
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@ -84,6 +84,34 @@ def new_client(client):
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y = client.group.screen.height - client.height - padding - 22
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client.set_position_floating(x,y)
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def move_to_corner(corner: str) -> Callable:
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def _inner(qtile) -> None:
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win = qtile.current_window
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if win is None:
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return
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if not win.floating:
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win.toggle_floating()
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screen = qtile.current_screen
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padding = 0
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bar_height = 24
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w = win.width
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h = win.height
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sw = screen.width
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sh = screen.height
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positions = {
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"top-left": (padding, bar_height + padding),
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"top-right": (sw - w - padding, bar_height + padding),
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"bottom-left": (padding, sh - h - padding),
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"bottom-right": (sw - w - padding, sh - h - padding),
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}
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x, y = positions[corner]
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win.set_position_floating(x, y)
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return _inner
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keys = [
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# A list of available commands that can be bound to keys can be found
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# at https://docs.qtile.org/en/latest/manual/config/lazy.html
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@ -91,8 +119,8 @@ keys = [
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# .when(wm_class != 'kitty')
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# Key([mod], "h", lazy.function(move_focus, direction='left'), desc="Move focus to left"),
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Key([mod], "h", lazy.layout.left().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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Key([mod], "j", lazy.layout.down().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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Key([mod], "k", lazy.layout.up().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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# Key([mod], "j", lazy.layout.down().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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# Key([mod], "k", lazy.layout.up().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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Key([mod], "l", lazy.layout.right().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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# Key([alt], "tab", lazy.layout.next(), desc="Move window focus to other window"),
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@ -161,19 +189,25 @@ keys = [
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),
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Key([mod], "t", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"),
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Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
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Key([mod, "shift"], "r", lazy.spawn("reload_wm.sh"), desc="Kill Unity"),
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Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
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Key([mod, alt], "space", lazy.function(toggle_language), desc="Toggle Language Layout"),
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Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
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Key([], "XF86AudioLowerVolume", lazy.spawn("amixer sset Master 5%-")),
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Key([], "XF86AudioRaiseVolume", lazy.spawn("amixer sset Master 5%+")),
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Key([], "XF86Launch1", lazy.spawn("playerctl play-pause")),
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Key([], "XF86AudioMicMute", lazy.spawn("playerctl play-pause")),
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Key([], "XF86AudioPlay", lazy.spawn("playerctl play-pause")),
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Key([], "XF86MonBrightnessDown", lazy.spawn("brightnessctl set 5%-")),
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Key([], "XF86MonBrightnessUp", lazy.spawn("brightnessctl set +5%")),
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# This uses discrete values
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Key([], "XF86KbdBrightnessDown", lazy.function(kbd_brightness_down)),
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Key([], "XF86KbdBrightnessUp", lazy.function(kbd_brightness_up)),
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Key([mod, "control", "shift", alt], "1", lazy.window.set_position_floating(5, 28), desc="Put the window in the corner"),
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Key([mod, alt, "control", "shift"], "q", lazy.function(move_to_corner("top-left")), desc="Move float to top-left"),
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Key([mod, alt, "control", "shift"], "w", lazy.function(move_to_corner("top-right")), desc="Move float to top-right"),
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Key([mod, alt, "control", "shift"], "a", lazy.function(move_to_corner("bottom-left")), desc="Move float to bottom-left"),
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Key([mod, alt, "control", "shift"], "s", lazy.function(move_to_corner("bottom-right")), desc="Move float to bottom-right"),
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]
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pape_dir = '/home/joe/Pictures/Wallpapers/'
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