qtile: Kill Unity
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@ -116,6 +116,7 @@ keys = [
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Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
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Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
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Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
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Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
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Key([mod, "control"], "u", lazy.spawn("pkill -9 Unity"), desc="Kill Unity"),
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Key([mod], "comma", lazy.screen.prev_group(), desc="Move to previous group"),
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Key([mod], "comma", lazy.screen.prev_group(), desc="Move to previous group"),
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Key([mod], "period", lazy.screen.next_group(), desc="Move to next group"),
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Key([mod], "period", lazy.screen.next_group(), desc="Move to next group"),
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Key([mod, "shift"], "comma", lazy.prev_screen(), desc="Move focus to left screen"),
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Key([mod, "shift"], "comma", lazy.prev_screen(), desc="Move focus to left screen"),
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@ -371,8 +372,8 @@ floating_layout = layout.Floating(
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Match(title="UnityEditor.AnnotationWindow"),
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Match(title="UnityEditor.AnnotationWindow"),
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Match(title="Enable Android Auto-resolution?"),
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Match(title="Enable Android Auto-resolution?"),
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Match(wm_class="Unity", title="Select Material"),
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Match(wm_class="Unity", title="Select Material"),
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# Match(wm_class="Unity", title="Select Tower Build Modal"),
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Match(wm_class="Unity", title="Color"),
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# Match(wm_class="Unity", title="Select Material"),
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Match(wm_class="Unity", title="Save Layout"),
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]
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]
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)
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)
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auto_fullscreen = True
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auto_fullscreen = True
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