From 925c3e285df51aa4c2bef2df54c40236b0e0f043 Mon Sep 17 00:00:00 2001 From: Joseph Ferano Date: Thu, 10 Aug 2023 18:20:17 +0700 Subject: [PATCH] Add picom and herbstluft --- .config/emacs/init.org | 5 + .config/picom/picom.conf | 428 +++++++++++++++++++++++++++++++++++++++ herbstluftwm/autostart | 194 ++++++++++++++++++ 3 files changed, 627 insertions(+) create mode 100644 .config/picom/picom.conf create mode 100755 herbstluftwm/autostart diff --git a/.config/emacs/init.org b/.config/emacs/init.org index 3dddbde..ce6667e 100644 --- a/.config/emacs/init.org +++ b/.config/emacs/init.org @@ -412,6 +412,11 @@ Setup other stuff (add-to-list 'default-frame-alist '(fullscreen . maximized)) (add-to-list 'default-frame-alist '(vertical-scroll-bars . nil)) +(setq default-frame-alist '( + (vertical-scroll-bars) + (right-divider-width . 5) + (tab-bar-lines . 0) + (internal-border-width . 12))) (add-hook 'text-mode-hook (lambda () (setq fill-column 80) (turn-on-auto-fill))) (setq-default display-line-numbers 'relative) diff --git a/.config/picom/picom.conf b/.config/picom/picom.conf new file mode 100644 index 0000000..475272c --- /dev/null +++ b/.config/picom/picom.conf @@ -0,0 +1,428 @@ +################################# +# Shadows # +################################# + + +# Enabled client-side shadows on windows. Note desktop windows +# (windows with '_NET_WM_WINDOW_TYPE_DESKTOP') never get shadow, +# unless explicitly requested using the wintypes option. +# +# shadow = false +shadow = true; + +# The blur radius for shadows, in pixels. (defaults to 12) +# shadow-radius = 12 +shadow-radius = 40; + +# The opacity of shadows. (0.0 - 1.0, defaults to 0.75) +# shadow-opacity = .25 + +# The left offset for shadows, in pixels. (defaults to -15) +# shadow-offset-x = -15 +shadow-offset-x = -30; + +# The top offset for shadows, in pixels. (defaults to -15) +# shadow-offset-y = -15 +shadow-offset-y = -15; + +# Red color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-red = 0 + +# Green color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-green = 0 + +# Blue color value of shadow (0.0 - 1.0, defaults to 0). +# shadow-blue = 0 + +# Hex string color value of shadow (#000000 - #FFFFFF, defaults to #000000). This option will override options set shadow-(red/green/blue) +# shadow-color = "#000000" + +# Specify a list of conditions of windows that should have no shadow. +# +# examples: +# shadow-exclude = "n:e:Notification"; +# +# shadow-exclude = [] +shadow-exclude = [ + "name = 'Notification'", + "class_g = 'Conky'", + "class_g ?= 'Notify-osd'", + "class_g = 'Cairo-clock'", + "_GTK_FRAME_EXTENTS@:c" +]; + +# Specify a list of conditions of windows that should have no shadow painted over, such as a dock window. +# clip-shadow-above = [] + +# Specify a X geometry that describes the region in which shadow should not +# be painted in, such as a dock window region. Use +# shadow-exclude-reg = "x10+0+0" +# for example, if the 10 pixels on the bottom of the screen should not have shadows painted on. +# +# shadow-exclude-reg = "" + +# Crop shadow of a window fully on a particular Xinerama screen to the screen. +# xinerama-shadow-crop = false + + +################################# +# Fading # +################################# + + +# Fade windows in/out when opening/closing and when opacity changes, +# unless no-fading-openclose is used. +# fading = false +fading = true; + +# Opacity change between steps while fading in. (0.01 - 1.0, defaults to 0.028) +# fade-in-step = 0.028 +fade-in-step = 0.03; + +# Opacity change between steps while fading out. (0.01 - 1.0, defaults to 0.03) +# fade-out-step = 0.03 +fade-out-step = 0.03; + +# The time between steps in fade step, in milliseconds. (> 0, defaults to 10) +# fade-delta = 10 + +# Specify a list of conditions of windows that should not be faded. +# fade-exclude = [] + +# Do not fade on window open/close. +# no-fading-openclose = false + +# Do not fade destroyed ARGB windows with WM frame. Workaround of bugs in Openbox, Fluxbox, etc. +# no-fading-destroyed-argb = false + + +################################# +# Transparency / Opacity # +################################# + + +# Opacity of inactive windows. (0.1 - 1.0, defaults to 1.0) +# inactive-opacity = 1 +inactive-opacity = 0.8; + +# Opacity of window titlebars and borders. (0.1 - 1.0, disabled by default) +# frame-opacity = 1.0 +frame-opacity = 0.7; + +# Let inactive opacity set by -i override the '_NET_WM_WINDOW_OPACITY' values of windows. +# inactive-opacity-override = true +inactive-opacity-override = false; + +# Default opacity for active windows. (0.0 - 1.0, defaults to 1.0) +# active-opacity = 1.0 + +# Dim inactive windows. (0.0 - 1.0, defaults to 0.0) +# inactive-dim = 0.0 + +# Specify a list of conditions of windows that should never be considered focused. +# focus-exclude = [] +focus-exclude = [ "class_g = 'Cairo-clock'" ]; + +# Use fixed inactive dim value, instead of adjusting according to window opacity. +# inactive-dim-fixed = 1.0 + +# Specify a list of opacity rules, in the format `PERCENT:PATTERN`, +# like `50:name *= "Firefox"`. picom-trans is recommended over this. +# Note we don't make any guarantee about possible conflicts with other +# programs that set '_NET_WM_WINDOW_OPACITY' on frame or client windows. +# example: +# opacity-rule = [ "80:class_g = 'URxvt'" ]; +# +# opacity-rule = [] + + +################################# +# Corners # +################################# + +# Sets the radius of rounded window corners. When > 0, the compositor will +# round the corners of windows. Does not interact well with +# `transparent-clipping`. +corner-radius = 0 + +# Exclude conditions for rounded corners. +rounded-corners-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'" +]; + + +################################# +# Background-Blurring # +################################# + + +# Parameters for background blurring, see the *BLUR* section for more information. +# blur-method = +# blur-size = 12 +# +# blur-deviation = false +# +# blur-strength = 5 + +# Blur background of semi-transparent / ARGB windows. +# Bad in performance, with driver-dependent behavior. +# The name of the switch may change without prior notifications. +# +# blur-background = false + +# Blur background of windows when the window frame is not opaque. +# Implies: +# blur-background +# Bad in performance, with driver-dependent behavior. The name may change. +# +# blur-background-frame = false + + +# Use fixed blur strength rather than adjusting according to window opacity. +# blur-background-fixed = false + + +# Specify the blur convolution kernel, with the following format: +# example: +# blur-kern = "5,5,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1"; +# +# blur-kern = "" +blur-kern = "3x3box"; + + +# Exclude conditions for background blur. +# blur-background-exclude = [] +blur-background-exclude = [ + "window_type = 'dock'", + "window_type = 'desktop'", + "_GTK_FRAME_EXTENTS@:c" +]; + +################################# +# General Settings # +################################# + +# Enable remote control via D-Bus. See the man page for more details. +# dbus = true + +# Daemonize process. Fork to background after initialization. Causes issues with certain (badly-written) drivers. +# daemon = false + +# Specify the backend to use: `xrender`, `glx`, or `xr_glx_hybrid`. +# `xrender` is the default one. +# +# backend = "glx" +backend = "xrender"; + +# Enable/disable VSync. +# vsync = false +vsync = true; + +# Enable remote control via D-Bus. See the *D-BUS API* section below for more details. +# dbus = false + +# Try to detect WM windows (a non-override-redirect window with no +# child that has 'WM_STATE') and mark them as active. +# +# mark-wmwin-focused = false +mark-wmwin-focused = true; + +# Mark override-redirect windows that doesn't have a child window with 'WM_STATE' focused. +# mark-ovredir-focused = false +mark-ovredir-focused = true; + +# Try to detect windows with rounded corners and don't consider them +# shaped windows. The accuracy is not very high, unfortunately. +# +# detect-rounded-corners = false +detect-rounded-corners = true; + +# Detect '_NET_WM_WINDOW_OPACITY' on client windows, useful for window managers +# not passing '_NET_WM_WINDOW_OPACITY' of client windows to frame windows. +# +# detect-client-opacity = false +detect-client-opacity = true; + +# Use EWMH '_NET_ACTIVE_WINDOW' to determine currently focused window, +# rather than listening to 'FocusIn'/'FocusOut' event. Might have more accuracy, +# provided that the WM supports it. +# +# use-ewmh-active-win = false + +# Unredirect all windows if a full-screen opaque window is detected, +# to maximize performance for full-screen windows. Known to cause flickering +# when redirecting/unredirecting windows. +# +# unredir-if-possible = false + +# Delay before unredirecting the window, in milliseconds. Defaults to 0. +# unredir-if-possible-delay = 0 + +# Conditions of windows that shouldn't be considered full-screen for unredirecting screen. +# unredir-if-possible-exclude = [] + +# Use 'WM_TRANSIENT_FOR' to group windows, and consider windows +# in the same group focused at the same time. +# +# detect-transient = false +detect-transient = true; + +# Use 'WM_CLIENT_LEADER' to group windows, and consider windows in the same +# group focused at the same time. This usually means windows from the same application +# will be considered focused or unfocused at the same time. +# 'WM_TRANSIENT_FOR' has higher priority if detect-transient is enabled, too. +# +# detect-client-leader = false + +# Resize damaged region by a specific number of pixels. +# A positive value enlarges it while a negative one shrinks it. +# If the value is positive, those additional pixels will not be actually painted +# to screen, only used in blur calculation, and such. (Due to technical limitations, +# with use-damage, those pixels will still be incorrectly painted to screen.) +# Primarily used to fix the line corruption issues of blur, +# in which case you should use the blur radius value here +# (e.g. with a 3x3 kernel, you should use `--resize-damage 1`, +# with a 5x5 one you use `--resize-damage 2`, and so on). +# May or may not work with *--glx-no-stencil*. Shrinking doesn't function correctly. +# +# resize-damage = 1 + +# Specify a list of conditions of windows that should be painted with inverted color. +# Resource-hogging, and is not well tested. +# +# invert-color-include = [] + +# GLX backend: Avoid using stencil buffer, useful if you don't have a stencil buffer. +# Might cause incorrect opacity when rendering transparent content (but never +# practically happened) and may not work with blur-background. +# My tests show a 15% performance boost. Recommended. +# +# glx-no-stencil = false + +# GLX backend: Avoid rebinding pixmap on window damage. +# Probably could improve performance on rapid window content changes, +# but is known to break things on some drivers (LLVMpipe, xf86-video-intel, etc.). +# Recommended if it works. +# +# glx-no-rebind-pixmap = false + +# Disable the use of damage information. +# This cause the whole screen to be redrawn every time, instead of the part of the screen +# has actually changed. Potentially degrades the performance, but might fix some artifacts. +# The opposing option is use-damage +# +# no-use-damage = false +use-damage = true; + +# Use X Sync fence to sync clients' draw calls, to make sure all draw +# calls are finished before picom starts drawing. Needed on nvidia-drivers +# with GLX backend for some users. +# +# xrender-sync-fence = false + +# GLX backend: Use specified GLSL fragment shader for rendering window +# contents. Read the man page for a detailed explanation of the interface. +# +# window-shader-fg = "default" + +# Use rules to set per-window shaders. Syntax is SHADER_PATH:PATTERN, similar +# to opacity-rule. SHADER_PATH can be "default". This overrides window-shader-fg. +# +# window-shader-fg-rule = [ +# "my_shader.frag:window_type != 'dock'" +# ] + +# Force all windows to be painted with blending. Useful if you +# have a glx-fshader-win that could turn opaque pixels transparent. +# +# force-win-blend = false + +# Do not use EWMH to detect fullscreen windows. +# Reverts to checking if a window is fullscreen based only on its size and coordinates. +# +# no-ewmh-fullscreen = false + +# Dimming bright windows so their brightness doesn't exceed this set value. +# Brightness of a window is estimated by averaging all pixels in the window, +# so this could comes with a performance hit. +# Setting this to 1.0 disables this behaviour. Requires --use-damage to be disabled. (default: 1.0) +# +# max-brightness = 1.0 + +# Make transparent windows clip other windows like non-transparent windows do, +# instead of blending on top of them. +# +# transparent-clipping = false + +# Specify a list of conditions of windows that should never have transparent +# clipping applied. Useful for screenshot tools, where you need to be able to +# see through transparent parts of the window. +# +# transparent-clipping-exclude = [] + +# Set the log level. Possible values are: +# "trace", "debug", "info", "warn", "error" +# in increasing level of importance. Case doesn't matter. +# If using the "TRACE" log level, it's better to log into a file +# using *--log-file*, since it can generate a huge stream of logs. +# +# log-level = "debug" +log-level = "warn"; + +# Set the log file. +# If *--log-file* is never specified, logs will be written to stderr. +# Otherwise, logs will to written to the given file, though some of the early +# logs might still be written to the stderr. +# When setting this option from the config file, it is recommended to use an absolute path. +# +# log-file = "/path/to/your/log/file" + +# Show all X errors (for debugging) +# show-all-xerrors = false + +# Write process ID to a file. +# write-pid-path = "/path/to/your/log/file" + +# Window type settings +# +# 'WINDOW_TYPE' is one of the 15 window types defined in EWMH standard: +# "unknown", "desktop", "dock", "toolbar", "menu", "utility", +# "splash", "dialog", "normal", "dropdown_menu", "popup_menu", +# "tooltip", "notification", "combo", and "dnd". +# +# Following per window-type options are available: :: +# +# fade, shadow::: +# Controls window-type-specific shadow and fade settings. +# +# opacity::: +# Controls default opacity of the window type. +# +# focus::: +# Controls whether the window of this type is to be always considered focused. +# (By default, all window types except "normal" and "dialog" has this on.) +# +# full-shadow::: +# Controls whether shadow is drawn under the parts of the window that you +# normally won't be able to see. Useful when the window has parts of it +# transparent, and you want shadows in those areas. +# +# clip-shadow-above::: +# Controls whether shadows that would have been drawn above the window should +# be clipped. Useful for dock windows that should have no shadow painted on top. +# +# redir-ignore::: +# Controls whether this type of windows should cause screen to become +# redirected again after been unredirected. If you have unredir-if-possible +# set, and doesn't want certain window to cause unnecessary screen redirection, +# you can set this to `true`. +# +wintypes: +{ + tooltip = { fade = true; shadow = true; opacity = 0.75; focus = true; full-shadow = false; }; + dock = { shadow = false; clip-shadow-above = true; } + dnd = { shadow = false; } + popup_menu = { opacity = 0.8; } + dropdown_menu = { opacity = 0.8; } +}; diff --git a/herbstluftwm/autostart b/herbstluftwm/autostart new file mode 100755 index 0000000..c8eb763 --- /dev/null +++ b/herbstluftwm/autostart @@ -0,0 +1,194 @@ +#!/usr/bin/bash + +# this is a simple config for herbstluftwm + +hc() { + herbstclient "$@" +} + +hc emit_hook reload + +xsetroot -solid '#5A8E3A' + +picom -b -c + +# remove all existing keybindings +hc keyunbind --all + +# keybindings +# if you have a super key you will be much happier with Mod set to Mod4 +#Mod=Mod1 # Use alt as the main modifier +Mod=Mod4 # Use the super key as the main modifier + +hc keybind $Mod-Shift-q quit +hc keybind $Mod-Shift-r reload +hc keybind $Mod-Shift-c close +hc keybind $Mod-Return spawn "kitty" # use your $TERMINAL with xterm as fallback + +# basic movement in tiling and floating mode +# focusing clients +hc keybind $Mod-Left focus left +hc keybind $Mod-Down focus down +hc keybind $Mod-Up focus up +hc keybind $Mod-Right focus right +hc keybind $Mod-h focus left +hc keybind $Mod-j focus down +hc keybind $Mod-k focus up +hc keybind $Mod-l focus right + +# moving clients in tiling and floating mode +hc keybind $Mod-Shift-Left shift left +hc keybind $Mod-Shift-Down shift down +hc keybind $Mod-Shift-Up shift up +hc keybind $Mod-Shift-Right shift right +hc keybind $Mod-Shift-h shift left +hc keybind $Mod-Shift-j shift down +hc keybind $Mod-Shift-k shift up +hc keybind $Mod-Shift-l shift right + +# splitting frames +# create an empty frame at the specified direction +hc keybind $Mod-u split bottom 0.5 +hc keybind $Mod-o split right 0.5 +# let the current frame explode into subframes +hc keybind $Mod-Control-space split explode + +# resizing frames and floating clients +resizestep=0.02 +hc keybind $Mod-Control-h resize left +$resizestep +hc keybind $Mod-Control-j resize down +$resizestep +hc keybind $Mod-Control-k resize up +$resizestep +hc keybind $Mod-Control-l resize right +$resizestep +hc keybind $Mod-Control-Left resize left +$resizestep +hc keybind $Mod-Control-Down resize down +$resizestep +hc keybind $Mod-Control-Up resize up +$resizestep +hc keybind $Mod-Control-Right resize right +$resizestep + +# tags +tag_names=( {1..9} ) +tag_keys=( {1..9} 0 ) + +hc rename default "${tag_names[0]}" || true +for i in "${!tag_names[@]}" ; do + hc add "${tag_names[$i]}" + key="${tag_keys[$i]}" + if [ -n "$key" ] ; then + hc keybind "$Mod-$key" use_index "$i" + hc keybind "$Mod-Shift-$key" move_index "$i" + fi +done + +# cycle through tags +hc keybind $Mod-period use_index +1 --skip-visible +hc keybind $Mod-comma use_index -1 --skip-visible + +# layouting +hc keybind $Mod-r remove +hc keybind $Mod-s floating toggle +hc keybind $Mod-f fullscreen toggle +hc keybind $Mod-Shift-f set_attr clients.focus.floating toggle +hc keybind $Mod-Shift-d set_attr clients.focus.decorated toggle +hc keybind $Mod-Shift-m set_attr clients.focus.minimized true +hc keybind $Mod-Control-m jumpto last-minimized +hc keybind $Mod-p pseudotile toggle +# The following cycles through the available layouts within a frame, but skips +# layouts, if the layout change wouldn't affect the actual window positions. +# I.e. if there are two windows within a frame, the grid layout is skipped. +hc keybind $Mod-space \ + or , and . compare tags.focus.curframe_wcount = 2 \ + . cycle_layout +1 vertical horizontal max vertical grid \ + , cycle_layout +1 + +# mouse +hc mouseunbind --all +hc mousebind $Mod-Button1 move +hc mousebind $Mod-Button2 zoom +hc mousebind $Mod-Button3 resize + +# focus +hc keybind $Mod-BackSpace cycle_monitor +hc keybind $Mod-Tab cycle_all +1 +hc keybind $Mod-Shift-Tab cycle_all -1 +hc keybind $Mod-c cycle +hc keybind $Mod-i jumpto urgent + +# theme +hc attr theme.tiling.reset 1 +hc attr theme.floating.reset 1 +hc set frame_border_active_color '#222222cc' +hc set frame_border_normal_color '#101010cc' +hc set frame_bg_normal_color '#565656aa' +hc set frame_bg_active_color '#345F0Caa' +hc set frame_border_width 1 +hc set show_frame_decorations 'focused_if_multiple' +hc set frame_bg_transparent on +hc set frame_transparent_width 5 +hc set frame_gap 40 + +hc attr theme.title_height 15 +hc attr theme.title_when always +hc attr theme.title_font 'Dejavu Sans:pixelsize=12' # example using Xft +# hc attr theme.title_font '-*-fixed-medium-r-*-*-13-*-*-*-*-*-*-*' +hc attr theme.title_depth 3 # space below the title's baseline +hc attr theme.active.color '#345F0Cef' +hc attr theme.title_color '#ffffff' +hc attr theme.normal.color '#323232dd' +hc attr theme.urgent.color '#7811A1dd' +hc attr theme.tab_color '#1F1F1Fdd' +hc attr theme.active.tab_color '#2B4F0Add' +hc attr theme.active.tab_outer_color '#6C8257dd' +hc attr theme.active.tab_title_color '#ababab' +hc attr theme.normal.title_color '#898989' +hc attr theme.inner_width 1 +hc attr theme.inner_color black +hc attr theme.border_width 3 +hc attr theme.floating.border_width 4 +hc attr theme.floating.outer_width 1 +hc attr theme.floating.outer_color black +hc attr theme.active.inner_color '#789161' +hc attr theme.urgent.inner_color '#9A65B0' +hc attr theme.normal.inner_color '#606060' +# copy inner color to outer_color +for state in active urgent normal ; do + hc substitute C theme.${state}.inner_color \ + attr theme.${state}.outer_color C +done +hc attr theme.tiling.outer_width 1 +hc attr theme.background_color '#141414' + +hc set window_gap 30 +hc set frame_padding 0 +hc set smart_window_surroundings off +hc set smart_frame_surroundings on +hc set mouse_recenter_gap 0 + +# rules +hc unrule -F +#hc rule class=XTerm tag=3 # move all xterms to tag 3 +hc rule focus=on # normally focus new clients +hc rule floatplacement=smart +#hc rule focus=off # normally do not focus new clients +# give focus to most common terminals +#hc rule class~'(.*[Rr]xvt.*|.*[Tt]erm|Konsole)' focus=on +hc rule windowtype~'_NET_WM_WINDOW_TYPE_(DIALOG|UTILITY|SPLASH)' floating=on +hc rule windowtype='_NET_WM_WINDOW_TYPE_DIALOG' focus=on +hc rule windowtype~'_NET_WM_WINDOW_TYPE_(NOTIFICATION|DOCK|DESKTOP)' manage=off +hc rule fixedsize floating=on + +hc set tree_style '╾│ ├└╼─┐' + +# unlock, just to be sure +hc unlock + +# do multi monitor setup here, e.g.: +# hc set_monitors 1280x1024+0+0 1280x1024+1280+0 +# or simply: +# hc detect_monitors + +# find the panel +panel=~/.config/herbstluftwm/panel.sh +[ -x "$panel" ] || panel=/etc/xdg/herbstluftwm/panel.sh +for monitor in $(hc list_monitors | cut -d: -f1) ; do + # start it on each monitor + "$panel" "$monitor" & +done