412 lines
17 KiB
Python
412 lines
17 KiB
Python
# Copyright (c) 2010 Aldo Cortesi
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# Copyright (c) 2010, 2014 dequis
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# Copyright (c) 2012 Randall Ma
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# Copyright (c) 2012-2014 Tycho Andersen
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# Copyright (c) 2012 Craig Barnes
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# Copyright (c) 2013 horsik
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# Copyright (c) 2013 Tao Sauvage
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#
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# Permission is hereby granted, free of charge, to any person obtaining a copy
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# of this software and associated documentation files (the "Software"), to deal
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# in the Software without restriction, including without limitation the rights
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# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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# copies of the Software, and to permit persons to whom the Software is
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# furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice shall be included in
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# all copies or substantial portions of the Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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# SOFTWARE.
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import os
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import socket
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import subprocess
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import re
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import random
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from datetime import datetime
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from Xlib import display as xdisplay
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from typing import Callable
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from libqtile import bar, layout, widget
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from libqtile.widget import Chord
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from libqtile.config import Click, Drag, Group, Key, Match, Screen, KeyChord
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from libqtile.lazy import lazy
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from libqtile.utils import guess_terminal
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from libqtile.log_utils import logger
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from libqtile import hook
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@hook.subscribe.startup_once
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def autostart():
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home = os.path.expanduser('~/.config/qtile/autostart.sh')
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subprocess.Popen([home])
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mod = "mod4"
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alt = "mod1"
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terminal = "kitty"
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kbd_lights = ["off", "low", "med", "high"]
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current_kbd_light = [0]
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current_language = ["en"]
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def kbd_brightness_up(qtile):
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idx = current_kbd_light[0]
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current_kbd_light[0] = min(len(kbd_lights) - 1, idx+1)
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value = kbd_lights[current_kbd_light[0]]
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qtile.spawn(f"asusctl -k {value}")
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def kbd_brightness_down(qtile):
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idx = current_kbd_light[0]
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current_kbd_light[0] = max(0, idx-1)
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value = kbd_lights[current_kbd_light[0]]
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qtile.spawn(f"asusctl -k {value}")
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def toggle_language(qtile):
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if current_language[0] == "en":
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qtile.spawn("setxkbmap -layout th")
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current_language[0] = "th"
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else:
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qtile.spawn("setxkbmap -layout us -variant altgr-intl")
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current_language[0] = "en"
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def get_current_window_info(qtile):
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logger.warning(qtile.current_window.info())
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@hook.subscribe.client_new
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def new_client(client):
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if "Unity" in client.get_wm_class() and "Unity" == client.name:
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padding = 10
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x = client.group.screen.width - client.width - padding
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y = client.group.screen.height - client.height - padding - 22
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client.set_position_floating(x,y)
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keys = [
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# A list of available commands that can be bound to keys can be found
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# at https://docs.qtile.org/en/latest/manual/config/lazy.html
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# Switch between windows
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# .when(wm_class != 'kitty')
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# Key([mod], "h", lazy.function(move_focus, direction='left'), desc="Move focus to left"),
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# Key([mod], "h", lazy.layout.left().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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# Key([mod], "j", lazy.layout.down().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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# Key([mod], "k", lazy.layout.up().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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# Key([mod], "l", lazy.layout.right().when(focused=Match(wm_class=re.compile('(?![Ee]macs)'))), desc="Move focus to left"),
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# Key([alt], "tab", lazy.layout.next(), desc="Move window focus to other window"),
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Key([mod], "o", lazy.layout.normalize(), desc="Move window focus to other window"),
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Key([alt], "tab", lazy.layout.previous(), desc="Move window focus to other window"),
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Key([mod], "tab", lazy.screen.toggle_group(), desc="Toggle Group"),
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# Eventually we should switch back to emacs app launcher
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Key([mod], "space", lazy.spawn("rofi -show drun -theme Arc-Dark.rasi"), desc="Open Rofi"),
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KeyChord([mod], "b", [
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Key([], "c", lazy.spawn("connect-bt", shell=True)),
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Key([], "d", lazy.spawn("bluetoothctl disconnect F8:5B:6E:2A:6A:CF &>/dev/null",
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shell=True)),
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Key([], "r", lazy.spawn("bluetoothctl scan on && sleep 1 && bluetoothctl connect F8:5B:6E:2A:6A:CF && sleep 2 && bluetoothctl scan off",
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shell=True)),
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Key([], "t", lazy.spawn("toggle-bt-codec", shell=True)),
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]),
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# Move windows between left/right columns or move up/down in current stack.
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# Moving out of range in Columns layout will create new column.
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Key([mod, "shift"], "h", lazy.layout.shuffle_left(), desc="Move window to the left"),
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Key([mod, "shift"], "l", lazy.layout.shuffle_right(), desc="Move window to the right"),
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Key([mod, "shift"], "j", lazy.layout.shuffle_down(), desc="Move window down"),
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Key([mod, "shift"], "k", lazy.layout.shuffle_up(), desc="Move window up"),
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# Grow windows. If current window is on the edge of screen and direction
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# will be to screen edge - window would shrink.
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Key([mod, "control"], "h", lazy.layout.grow_left(), desc="Grow window to the left"),
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Key([mod, "control"], "l", lazy.layout.grow_right(), desc="Grow window to the right"),
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Key([mod, "control"], "j", lazy.layout.grow_down(), desc="Grow window down"),
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Key([mod, "control"], "k", lazy.layout.grow_up(), desc="Grow window up"),
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Key([mod, "control"], "u", lazy.spawn("pkill -9 Unity"), desc="Kill Unity"),
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Key([mod], "comma", lazy.screen.prev_group(), desc="Move to previous group"),
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Key([mod], "period", lazy.screen.next_group(), desc="Move to next group"),
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Key([mod, "shift"], "comma", lazy.prev_screen(), desc="Move focus to left screen"),
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Key([mod, "shift"], "period", lazy.next_screen(), desc="Move focus to left screen"),
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Key([mod], "w", lazy.next_layout(), desc="Toggle between layouts"),
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Key([mod, "control"], "w", lazy.function(get_current_window_info), desc="Get window info"),
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Key([mod], "s", lazy.spawn("flameshot gui"), desc="Flameshot screenshot"),
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# TODO: Figure out another binding for this
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# Key([mod], "n", lazy.layout.normalize(), desc="Reset all window sizes"),
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# Toggle between split and unsplit sides of stack.
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# Split = all windows displayed
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# Unsplit = 1 window displayed, like Max layout, but still with
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# multiple stack panes
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Key([mod, "control", "shift"], "l",
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lazy.spawn("slock | systemctl suspend", shell=True), desc="Slock and suspend"),
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Key(
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[mod, "shift"],
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"Return",
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lazy.layout.toggle_split(),
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desc="Toggle between split and unsplit sides of stack",
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),
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Key([mod], "Return", lazy.spawn(terminal), desc="Launch terminal"),
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# Toggle between different layouts as defined below
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Key([mod], "c", lazy.window.center(), desc="Center focused window"),
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# Key([mod], "Tab", lazy.next_layout(), desc="Toggle between layouts"),
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Key([mod], "q", lazy.window.kill(), desc="Kill focused window"),
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Key(
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[mod],
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"f",
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lazy.window.toggle_fullscreen(),
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desc="Toggle fullscreen on the focused window",
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),
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Key([mod], "t", lazy.window.toggle_floating(), desc="Toggle floating on the focused window"),
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Key([mod, "control"], "r", lazy.reload_config(), desc="Reload the config"),
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Key([mod, "control"], "q", lazy.shutdown(), desc="Shutdown Qtile"),
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Key([mod, alt], "space", lazy.function(toggle_language), desc="Toggle Language Layout"),
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Key([mod], "r", lazy.spawncmd(), desc="Spawn a command using a prompt widget"),
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Key([], "XF86AudioLowerVolume", lazy.spawn("amixer sset Master 5%-")),
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Key([], "XF86AudioRaiseVolume", lazy.spawn("amixer sset Master 5%+")),
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Key([], "XF86Launch1", lazy.spawn("playerctl play-pause")),
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Key([], "XF86AudioPlay", lazy.spawn("playerctl play-pause")),
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Key([], "XF86MonBrightnessDown", lazy.spawn("brightnessctl set 5%-")),
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Key([], "XF86MonBrightnessUp", lazy.spawn("brightnessctl set +5%")),
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# This uses discrete values
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Key([], "XF86KbdBrightnessDown", lazy.function(kbd_brightness_down)),
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Key([], "XF86KbdBrightnessUp", lazy.function(kbd_brightness_up)),
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Key([mod, "control", "shift", alt], "1", lazy.window.set_position_floating(5, 28), desc="Put the window in the corner"),
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]
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pape_dir = '/home/joe/Pictures/Wallpapers/'
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papes = [os.path.join(pape_dir, p) for p in os.listdir(pape_dir)]
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if papes:
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pape = random.choice(papes)
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else:
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pape = "/usr/share/backgrounds/default.png"
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def get_num_monitors():
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number_of_monitors = 0
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try:
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x_display = xdisplay.Display()
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resources = x_display.screen().root.xrandr_get_screen_resources()
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for output in resources.outputs:
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monitor = x_display.xrandr_get_output_info(
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output, resources.config_timestamp)
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preferred = False
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if hasattr(monitor, "preferred"):
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preferred = monitor.preferred
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elif hasattr(monitor, "num_preferred"):
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preferred = monitor.num_preferred
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if preferred:
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number_of_monitors += 1
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except Exception as e:
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# always setup at least one monitor
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logger.error(e)
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return 1
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else:
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return number_of_monitors
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group_box = widget.GroupBox()
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current_layout = widget.CurrentLayout()
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prompt = widget.Prompt()
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window_name = widget.WindowName()
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window_name2 = widget.WindowName()
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chord = widget.Chord(chords_colors={"launch": ("#ff0000", "#ffffff"),}, name_transform=lambda name: name.upper())
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systray = widget.Systray()
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battery = widget.Battery() if socket.gethostname() != "puter" else widget.CPU()
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clock = widget.Clock(format="%Y-%m-%d %a %I:%M %p")
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volume = widget.Volume()
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screens = [
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Screen(
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wallpaper=pape,
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wallpaper_mode='fill',
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top=bar.Bar([
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group_box, current_layout, prompt, window_name,
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systray, chord, volume, battery, clock,
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],
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24,
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# border_width=[2, 0, 2, 0], # Draw top and bottom borders
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# border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta
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),
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),
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]
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groups = [Group(i) for i in "0123456789"]
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num_monitors = get_num_monitors()
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if num_monitors > 1:
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side_screen = Screen(
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wallpaper=pape,
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wallpaper_mode='fill',
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# bottom=bar.Bar(
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# [
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# # group_box, current_layout, prompt, window_name2, chord, volume, battery,
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# ],
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# 24,
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# # border_width=[2, 0, 2, 0], # Draw top and bottom borders
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# # border_color=["ff00ff", "000000", "ff00ff", "000000"] # Borders are magenta
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# ),
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)
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screens.insert(0, side_screen)
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groups[0].screen_affinity = 0
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for g in groups[1:]:
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g.screen_affinity = 1
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groups[0].label = '🎵'
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# groups.insert(0, Group('1', screen_affinity=0, label='🎵'))
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# This likely won't work when we only have 1 monitor
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def go_to_group(name: str) -> Callable:
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def _inner(qtile) -> None:
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if num_monitors > 1:
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if name == '1':
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qtile.focus_screen(0)
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else:
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qtile.focus_screen(1)
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qtile.groups_map[name].toscreen()
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return _inner
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def swap_windows(name: str) -> Callable:
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def _inner(qtile) -> None:
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other_windows = [*qtile.groups_map[name].windows]
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current_windows = [*qtile.current_group.windows]
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for win in current_windows:
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win.togroup(name)
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for win in other_windows:
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win.togroup(qtile.current_group.name)
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return _inner
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for i in groups:
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key_name = i.name if i.name != "0" else "grave"
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keys.extend(
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[
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# mod1 + letter of group = switch to group
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Key(
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[mod],
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key_name,
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lazy.function(go_to_group(i.name)),
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desc="Switch to group {}".format(i.name),
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),
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# mod1 + shift + letter of group = switch to & move focused window to group
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Key(
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[mod, "shift"],
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key_name,
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lazy.window.togroup(i.name, switch_group=False),
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desc="Switch to & move focused window to group {}".format(i.name),
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),
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Key(
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[mod, "control"],
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key_name,
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lazy.function(swap_windows(i.name)),
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desc="Swap all windows with windows from N group".format(i.name),
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),
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# Or, use below if you prefer not to switch to that group.
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# # mod1 + shift + letter of group = move focused window to group
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# Key([mod, "shift"], i.name, lazy.window.togroup(i.name),
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# desc="move focused window to group {}".format(i.name)),
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]
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)
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# keys.append(Key([mod], 'm', lazy.function(go_to_music), desc="Music"))
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layouts = [
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layout.Max(),
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layout.Columns(border_focus_stack=["#d75f5f", "#8f3d3d"], border_width=4),
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# Try more layouts by unleashing below layouts.
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# layout.Stack(num_stacks=2),
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# layout.Bsp(),
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# layout.Matrix(),
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# layout.MonadTall(),
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# layout.MonadWide(),
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# layout.RatioTile(),
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# layout.Tile(),
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# layout.TreeTab(),
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# layout.VerticalTile(),
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# layout.Zoomy(),
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]
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widget_defaults = dict(
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font="JetBrains Mono",
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fontsize=12,
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padding=5,
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)
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# Drag floating layouts.
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mouse = [
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Drag([mod], "Button1", lazy.window.set_position_floating(), start=lazy.window.get_position()),
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Drag([mod], "Button3", lazy.window.set_size_floating(), start=lazy.window.get_size()),
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Click([mod], "Button2", lazy.window.bring_to_front()),
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]
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dgroups_key_binder = None
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dgroups_app_rules = [] # type: list
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follow_mouse_focus = True
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bring_front_click = False
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floats_kept_above = True
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cursor_warp = False
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floating_layout = layout.Floating(
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float_rules=[
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# Run the utility of `xprop` to see the wm class and name of an X client.
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*layout.Floating.default_float_rules,
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# This is the youtube music brave thing
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Match(wm_class="crx_cinhimbnkkaeohfgghhklpknlkffjgod"),
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Match(wm_class="p5py"),
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Match(wm_class="pygame"),
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Match(wm_class="gnome-calculator"),
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Match(wm_class="confirmreset"), # gitk
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Match(wm_class="makebranch"), # gitk
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Match(wm_class="maketag"), # gitk
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Match(wm_class="ssh-askpass"), # ssh-askpass
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Match(title="SimpleScreenRecorder"), # ssh-askpass
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# Godot
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Match(title="Alert!"),
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Match(title="Please Confirm..."),
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Match(title="Create New Node"),
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Match(title="Select Frames"),
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Match(title="Open a file"),
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Match(title="Node Configuration Warning!"),
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Match(title="Save Scene As..."),
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Match(title="branchdialog"), # gitk
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Match(title="pinentry"), # GPG key password entry
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# Unity3D
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Match(wm_class="Unity", title="UnityEditor.AddComponent.AddComponentWindow"),
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Match(wm_class="Unity", title="UnityEditor.IconSelector"),
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Match(wm_class="Unity", title="UnityEditor.PopupWindow"),
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Match(wm_class="Unity", title="UnityEditor.PopupWindowWithoutFocus"),
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Match(wm_class="Unity", title="UnityEditor.AnnotationWindow"),
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Match(wm_class="Unity", title="Enable Android Auto-resolution?"),
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Match(wm_class="Unity", title="Select Material"),
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Match(wm_class="Unity", title="Select Preset"),
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Match(wm_class="Unity", title="Color"),
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Match(wm_class="Unity", title="Save Layout"),
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Match(wm_class="Unity", title="Sirenix.OdinInspector.Editor.TypeSelectorV2"),
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Match(wm_class="Unity", title=re.compile(r"^Sirenix.OdinInspector.Editor.EnumSelector.*")),
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# Match(wm_class="Unity", title=re.compile(r"^Select .*")),
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]
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)
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auto_fullscreen = True
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focus_on_window_activation = "smart"
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reconfigure_screens = True
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# If things like steam games want to auto-minimize themselves when losing
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# focus, should we respect this or not?
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auto_minimize = True
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# When using the Wayland backend, this can be used to configure input devices.
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wl_input_rules = None
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# XXX: Gasp! We're lying here. In fact, nobody really uses or cares about this
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# string besides java UI toolkits; you can see several discussions on the
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# mailing lists, GitHub issues, and other WM documentation that suggest setting
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# this string if your java app doesn't work correctly. We may as well just lie
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# and say that we're a working one by default.
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#
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# We choose LG3D to maximize irony: it is a 3D non-reparenting WM written in
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# java that happens to be on java's whitelist.
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wmname = "LG3D"
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logger.warning('Loaded: ' + str(datetime.now()))
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