# The directives vendor/raylib/bindings describes.
#
# Nothing in rlgl.h is generated. Its functions all begin with `rl`, which the
# kebab rule would keep (rlgl/rl-push-matrix), and most of it is the GL
# backend raylib drives for itself — buffers, shaders, framebuffers — which a
# program calling raylib has no use for. The part a program does use is the
# matrix stack, and rlgl.flan binds that by hand under shorter names. Each of
# those lines is still checked against the header on every build.
exclude rl*
