Images, because pixels in RAM are what a headless test can argue with

Every other struct in the package is handed to raylib and handed back, and
that proves nothing: store-and-return is symmetric, so C writes and reads the
same wrong slots for any field order. An Image is different. raylib computes
with it, and two computations answer differently per axis.

gen-image-color takes two scalars and returns a struct reading 4, 2, 1, 7 —
four distinct values in four adjacent i32 slots, with no input struct for a
permutation to cancel against. Texture2D never got that: nothing without a GPU
reads its width, height or mipmaps at all.

And get-image-color indexes y*width + x, so on a 4-wide, 2-tall image (3,0)
exists and its transpose does not. That is the axis discriminator the
collision family could not be — exchange x and y in the wrapper and the read
goes out of bounds. The two flips say it twice more: on two rows, one moves a
mark the other leaves alone.

The PNG round trip is not the symmetric trap either. stb's encoder and decoder
are external ground truth; they agree with each other, not with whatever field
order Flan believes in.

Verified to fail, each restored after: width against height, mipmaps against
format, x against y in the shim, the two flips bound to each other, and the
crop rectangle's width against its height.
This commit is contained in:
Joseph Ferano 2026-09-11 19:35:19 +07:00
parent 386d9e0372
commit 9700eeafb4
4 changed files with 407 additions and 0 deletions

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@ -0,0 +1,160 @@
(import rl "vendor:raylib")
;; raylib's Image family, headless. An Image is pixels in RAM: no window, no
;; GL context, and — unlike every other struct in the package — raylib will
;; *compute* with it. That is what makes this the strongest FFI case in the
;; project rather than another link check.
;;
;; Two things are being pinned here and they are different things:
;;
;; 1. **Flan's Image layout.** gen-image-color is handed two scalars and
;; answers with a struct whose four ints are 4, 2, 1 and 7 — all
;; distinct, so exchanging any two of width/height/mipmaps/format shows
;; up immediately. Scalars in, fields out: a permuted layout cannot
;; cancel itself the way store-and-return does, which is why this pins
;; more than the shapes texture ever could. It also pins `data`: drop it
;; from the defstruct and `width` reads the low half of raylib's pointer.
;;
;; 2. **The shim's argument order and raylib's own index arithmetic.**
;; get-image-color reads pixel y*width + x out of the buffer, so on a
;; 4-wide, 2-tall image the pixel at (3,0) exists and (0,3) does not.
;; Exchange x and y in the wrapper and the answer is transparent black.
;; This is the axis discriminator that no axis-aligned geometry can be:
;; the image is not square, so a reflection has nowhere to hide.
;;
;; The image is deliberately 4 x 2 throughout. A square one would let a
;; transposed read pass, and that is exactly the trap the collision cases fell
;; into.
(defconst bg (rl/Color {:r 10 :g 20 :b 30 :a 255}))
(defconst mark-a (rl/Color {:r 200 :g 0 :b 0 :a 255}))
(defconst mark-b (rl/Color {:r 0 :g 200 :b 0 :a 255}))
;; Where the export goes and comes back from. The two optimisation levels
;; write identical bytes, so sharing one path between runs is harmless.
(defconst png-path "/tmp/flan-raylib-image.png")
(defn show-image [name string i rl/Image]
(print-str name)
(print-str " ") (print-i64 (i64 (.width i)))
(print-str " ") (print-i64 (i64 (.height i)))
(print-str " ") (print-i64 (i64 (.mipmaps i)))
(print-str " ") (print-i64 (i64 (.format i)))
(newline))
(defn show-color [name string c rl/Color]
(print-str name)
(print-str " ") (print-i64 (i64 (.r c)))
(print-str " ") (print-i64 (i64 (.g c)))
(print-str " ") (print-i64 (i64 (.b c)))
(print-str " ") (print-i64 (i64 (.a c)))
(newline))
(defn show-bool [name string b bool]
(print-str name) (print-str " ")
(print-line (if b "yes" "no")))
;; Every pixel read names its coordinates in the label, so a failure says
;; which one moved rather than only that something did.
(defn show-pixel [name string i rl/Image x i32 y i32]
(show-color name (rl/get-image-color i x y)))
(defn main [] i32
(rl/set-trace-log-level :warning)
;; ── The layout, from a struct raylib built ──────────────────────────
;;
;; 4 wide, 2 tall, 1 mipmap level, format 7 (uncompressed R8G8B8A8). Four
;; different numbers in four adjacent i32 slots is the case Texture2D never
;; got: there, nothing without a GPU read width, height or mipmaps at all.
(let [img (rl/gen-image-color 4 2 bg)]
(show-image "generated" img)
;; ── The axes, from raylib's own indexing ───────────────────────────
;;
;; (3,0) is the last pixel of the first row and (0,1) the first of the
;; second. On a 4 x 2 image neither coordinate pair is valid with x and y
;; exchanged, so a wrapper with its arguments the wrong way round reads out
;; of bounds and answers 0 0 0 0.
(rl/image-draw-pixel (addr img) 3 0 mark-a)
(rl/image-draw-pixel (addr img) 0 1 mark-b)
(show-pixel "at 3,0" img 3 0)
(show-pixel "at 0,1" img 0 1)
;; And the two corners nothing was written to, because a get that ignored
;; its coordinates and returned the last-written colour would pass above.
(show-pixel "at 0,0" img 0 0)
(show-pixel "at 3,1" img 3 1)
;; ── Flip horizontal, then vertical ─────────────────────────────────
;;
;; Horizontal moves x and leaves y: (3,0) becomes (0,0) and (0,1) becomes
;; (3,1). Bind the two flips to each other's wrappers and this reads
;; unchanged at (3,0) instead, because a vertical flip of a 2-row image
;; would put the marks on the other rows entirely.
(rl/image-flip-horizontal (addr img))
(show-pixel "flipped-h at 0,0" img 0 0)
(show-pixel "flipped-h at 3,1" img 3 1)
(show-pixel "flipped-h at 3,0" img 3 0)
;; Vertical moves y and leaves x, so the two marks swap rows: (0,0) goes to
;; (0,1) and (3,1) to (3,0).
(rl/image-flip-vertical (addr img))
(show-pixel "flipped-v at 0,1" img 0 1)
(show-pixel "flipped-v at 3,0" img 3 0)
(show-pixel "flipped-v at 0,0" img 0 0)
;; ── Out to a PNG and back ──────────────────────────────────────────
;;
;; The file is external ground truth, which is what stops this being the
;; symmetric round trip the rest of the package has to avoid: the encoder
;; and the decoder are stb's, they agree with each other and not with
;; whatever field order Flan believes in. A path crosses as ptr+len and
;; the shim NUL-terminates a copy, so this exercises the string half of
;; the boundary too.
(show-bool "exported" (rl/export-image img png-path))
(let [back (rl/load-image png-path)]
(show-bool "loaded valid" (rl/image-valid? back))
(show-image "loaded" back)
(show-pixel "loaded at 0,1" back 0 1)
(show-pixel "loaded at 3,0" back 3 0)
(show-pixel "loaded at 0,0" back 0 0)
;; ── Nearest-neighbour resize ─────────────────────────────────────
;;
;; 4 x 2 to 8 x 2 doubles each pixel across, and leaves the rows alone.
;; The colours survive exactly, which bicubic's would not, so this is
;; the resize that can be asserted on content: the mark at (0,1) spreads
;; to (0,1) and (1,1), the one at (3,0) to (6,0) and (7,0), and (2,1) is
;; background between them. New width and height are 8 and 2 — distinct,
;; so a wrapper that swapped them answers 2 and 8.
(rl/image-resize-nn (addr back) 8 2)
(show-image "resized-nn" back)
(show-pixel "nn at 0,1" back 0 1)
(show-pixel "nn at 1,1" back 1 1)
(show-pixel "nn at 6,0" back 6 0)
(show-pixel "nn at 7,0" back 7 0)
(show-pixel "nn at 2,1" back 2 1)
;; Bicubic. Its pixels are interpolated and not worth asserting, but the
;; dimensions are, and 2 x 6 is asymmetric in both directions at once.
(rl/image-resize (addr back) 2 6)
(show-image "resized" back)
(rl/unload-image back))
(rl/unload-image img))
;; ── Crop, which is where Rectangle meets Image ──────────────────────
;;
;; A 6 x 3 image with one mark at (5,0), cropped to (x 4, y 0, w 2, h 1).
;; The result is 2 x 1 and the mark has moved to (1,0) — it survived, so the
;; crop's x really is 4 and not its width, and the region really is two wide
;; and one tall and not the other way about. Exchange width and height in
;; the Rectangle and the result is 1 x 2 with the mark gone.
(let [img (rl/gen-image-color 6 3 bg)]
(rl/image-draw-pixel (addr img) 5 0 mark-a)
(rl/image-crop (addr img) (rl/Rectangle {:x 4.0 :y 0.0 :width 2.0 :height 1.0}))
(show-image "cropped" img)
(show-pixel "cropped at 1,0" img 1 0)
(show-pixel "cropped at 0,0" img 0 0)
(rl/unload-image img))
0)

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@ -237,6 +237,73 @@ let () =
else
print_endline "acceptance: skipping the raylib FFI case (no libraylib)";
(* raylib's Image family, headless, and the strongest FFI case here: an
Image is pixels in RAM, so raylib *computes* with it rather than
storing and returning it.
Two separate things are pinned. gen-image-color is handed two scalars
and answers with a struct reading 4, 2, 1, 7 four distinct values in
four adjacent i32 slots, so exchanging any two of width, height,
mipmaps and format is visible, and dropping `data` makes width the low
half of raylib's pointer. Scalars in and fields out is what makes that
work: a permuted layout has nothing to cancel against, unlike the
shapes texture, where nothing without a GPU read width, height or
mipmaps at all.
The other is the axis, which the collision cases could not get. raylib
indexes a pixel as y*width + x, and the image is 4 wide by 2 tall, so
(3,0) exists and its transpose does not exchange x and y in the shim
and the read is out of bounds and answers transparent black. The
horizontal and vertical flips are the same argument twice more: on two
rows, one of them moves a mark that the other leaves alone.
The PNG round trip is not the symmetric trap either: stb's encoder and
decoder are external ground truth and agree with each other rather than
with whatever field order Flan believes in. It also crosses a path as
ptr+len. /tmp is written to, and both optimisation levels write the
same bytes, so the shared name is harmless.
Trace logging stays at :warning and no read here is out of bounds, so
a warning appearing in this output is a real failure [run] folds
stderr in. *)
let raylib_image_out =
"generated 4 2 1 7\n\
at 3,0 200 0 0 255\n\
at 0,1 0 200 0 255\n\
at 0,0 10 20 30 255\n\
at 3,1 10 20 30 255\n\
flipped-h at 0,0 200 0 0 255\n\
flipped-h at 3,1 0 200 0 255\n\
flipped-h at 3,0 10 20 30 255\n\
flipped-v at 0,1 200 0 0 255\n\
flipped-v at 3,0 0 200 0 255\n\
flipped-v at 0,0 10 20 30 255\n\
exported yes\n\
loaded valid yes\n\
loaded 4 2 1 7\n\
loaded at 0,1 200 0 0 255\n\
loaded at 3,0 0 200 0 255\n\
loaded at 0,0 10 20 30 255\n\
resized-nn 8 2 1 7\n\
nn at 0,1 200 0 0 255\n\
nn at 1,1 200 0 0 255\n\
nn at 6,0 0 200 0 255\n\
nn at 7,0 0 200 0 255\n\
nn at 2,1 10 20 30 255\n\
resized 2 6 1 7\n\
cropped 2 1 1 7\n\
cropped at 1,0 200 0 0 255\n\
cropped at 0,0 10 20 30 255\n"
in
if Sys.command "ldconfig -p 2>/dev/null | grep -q libraylib" = 0 then begin
outputs "raylib images, headless" "programs/raylib-image.flan"
raylib_image_out;
outputs ~opt:"-O0" "raylib images, headless, -O0" "programs/raylib-image.flan"
raylib_image_out
end
else
print_endline "acceptance: skipping the raylib Image case (no libraylib)";
(* Again at -O0. Everything above runs through mem2reg, which launders a
sloppy alloca; -O0 tests the IR actually emitted, so a disagreement
between the two points at undefined behaviour rather than a typo. *)

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@ -392,3 +392,116 @@
p position
c tint]
(draw-texture-rec-raw (addr t) (addr s) (addr p) (addr c))))
;; ── Images ──────────────────────────────────────────────────────────
;;
;; An Image is pixels in RAM. Nothing here touches the GPU, which makes it the
;; one corner of the 2D surface a headless test can assert properly — raylib
;; *computes* with these, and a wrong answer is a wrong number rather than the
;; struct handed back unchanged.
;;
;; `data` is raylib's buffer and Flan never reads through it; it is here so
;; the struct is the right size and the four ints that follow are at the right
;; offsets. `format` is a PixelFormat code — GenImageColor makes 7, which is
;; uncompressed R8G8B8A8, one byte per channel.
;;
;; The split between by-value and by-pointer here is raylib's own and worth
;; keeping: a call that *mutates* the image takes (Ptr Image) at the Flan
;; level too, so a caller can see which ones change what they are given.
(defstruct Image [data (Ptr u8) width i32 height i32 mipmaps i32 format i32])
(declare load-image-raw [path string out (Ptr Image)] "flan_rl_load_image")
(defn load-image [path string] Image
(let [i (Image {})]
(load-image-raw path (addr i))
i))
;; raylib 5.5 spells this IsImageValid. IsImageReady, which older code calls,
;; does not exist here — the same rename that took IsTextureReady.
(declare image-valid?-raw [image (Ptr Image)] bool "flan_rl_is_image_valid")
(defn image-valid? [image Image] bool
(let [i image]
(image-valid?-raw (addr i))))
;; By value, as raylib has it. The caller's copy is dangling afterwards —
;; `data` pointed at the buffer this just freed — so an Image is used or
;; unloaded, never both.
(declare unload-image-raw [image (Ptr Image)] "flan_rl_unload_image")
(defn unload-image [image Image]
(let [i image]
(unload-image-raw (addr i))))
;; The format is taken from the path's extension, so ".png" writes a PNG.
;; False means it could not be written.
(declare export-image-raw [image (Ptr Image) path string] bool
"flan_rl_export_image")
(defn export-image [image Image path string] bool
(let [i image]
(export-image-raw (addr i) path)))
(declare gen-image-color-raw
[width i32 height i32 color (Ptr Color) out (Ptr Image)]
"flan_rl_gen_image_color")
(defn gen-image-color [width i32 height i32 color Color] Image
(let [c color
i (Image {})]
(gen-image-color-raw width height (addr c) (addr i))
i))
;; Bicubic, so the pixels that come out are interpolated and only the new
;; width and height are exactly predictable. image-resize-nn is the
;; nearest-neighbour one, and it is the one to reach for when the colours
;; have to survive.
(declare image-resize [image (Ptr Image) width i32 height i32]
"flan_rl_image_resize")
(declare image-resize-nn [image (Ptr Image) width i32 height i32]
"flan_rl_image_resize_nn")
(declare image-crop-raw [image (Ptr Image) crop (Ptr Rectangle)]
"flan_rl_image_crop")
(defn image-crop [image (Ptr Image) crop Rectangle]
(let [r crop]
(image-crop-raw image (addr r))))
(declare image-flip-horizontal [image (Ptr Image)]
"flan_rl_image_flip_horizontal")
(declare image-flip-vertical [image (Ptr Image)]
"flan_rl_image_flip_vertical")
(declare image-draw-pixel-raw
[image (Ptr Image) x i32 y i32 color (Ptr Color)]
"flan_rl_image_draw_pixel")
(defn image-draw-pixel [image (Ptr Image) x i32 y i32 color Color]
(let [c color]
(image-draw-pixel-raw image x y (addr c))))
;; Out of bounds is not an error: raylib logs a warning and hands back a
;; transparent black, so a caller that is off by one gets zeroes rather than
;; somebody else's memory.
(declare get-image-color-raw
[image (Ptr Image) x i32 y i32 out (Ptr Color)]
"flan_rl_get_image_color")
(defn get-image-color [image Image x i32 y i32] Color
(let [i image
c (Color {})]
(get-image-color-raw (addr i) x y (addr c))
c))
;; The one call in this section that does need a GL context — it uploads. An
;; image loaded and edited on the CPU becomes something draw-texture can use.
(declare load-texture-from-image-raw [image (Ptr Image) out (Ptr Texture2D)]
"flan_rl_load_texture_from_image")
(defn load-texture-from-image [image Image] Texture2D
(let [i image
t (Texture2D {})]
(load-texture-from-image-raw (addr i) (addr t))
t))

67
vendor/raylib/shim.c vendored
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@ -232,3 +232,70 @@ bool flan_rl_check_collision_lines(const Vector2 *a1, const Vector2 *a2,
Vector2 *out) {
return CheckCollisionLines(*a1, *a2, *b1, *b2, out);
}
/* ── Images ─────────────────────────────────────────────────────────
*
* An Image is pixels in RAM, so all of this runs with no window and no GL
* context which is why it is the part of the package that a headless test
* can actually assert rather than merely link. `data` is the pixel buffer
* raylib owns; `format` is a PixelFormat enum and GenImageColor makes 7
* (uncompressed R8G8B8A8).
*
* raylib 5.5 spells the predicate IsImageValid. IsImageReady, which the 5.1
* header still had, is gone checked with nm -D, not remembered.
*/
typedef struct { void *data; int width, height, mipmaps, format; } Image;
extern Image LoadImage(const char *fileName);
extern bool IsImageValid(Image image);
extern void UnloadImage(Image image);
extern bool ExportImage(Image image, const char *fileName);
extern Image GenImageColor(int width, int height, Color color);
extern void ImageResize(Image *image, int newWidth, int newHeight);
extern void ImageResizeNN(Image *image, int newWidth, int newHeight);
extern void ImageCrop(Image *image, Rectangle crop);
extern void ImageFlipHorizontal(Image *image);
extern void ImageFlipVertical(Image *image);
extern void ImageDrawPixel(Image *dst, int posX, int posY, Color color);
extern Color GetImageColor(Image image, int x, int y);
extern Texture2D LoadTextureFromImage(Image image);
void flan_rl_load_image(const char *path, long long n, Image *out) {
char buf[PATH_MAX];
*out = LoadImage(cstr(path, n, buf, sizeof buf));
}
bool flan_rl_is_image_valid(const Image *image) { return IsImageValid(*image); }
void flan_rl_unload_image(const Image *image) { UnloadImage(*image); }
bool flan_rl_export_image(const Image *image, const char *path, long long n) {
char buf[PATH_MAX];
return ExportImage(*image, cstr(path, n, buf, sizeof buf));
}
void flan_rl_gen_image_color(int width, int height, const Color *color,
Image *out) {
*out = GenImageColor(width, height, *color);
}
void flan_rl_image_resize(Image *image, int w, int h) { ImageResize(image, w, h); }
void flan_rl_image_resize_nn(Image *image, int w, int h) { ImageResizeNN(image, w, h); }
void flan_rl_image_crop(Image *image, const Rectangle *crop) {
ImageCrop(image, *crop);
}
void flan_rl_image_flip_horizontal(Image *image) { ImageFlipHorizontal(image); }
void flan_rl_image_flip_vertical(Image *image) { ImageFlipVertical(image); }
void flan_rl_image_draw_pixel(Image *dst, int x, int y, const Color *color) {
ImageDrawPixel(dst, x, y, *color);
}
void flan_rl_get_image_color(const Image *image, int x, int y, Color *out) {
*out = GetImageColor(*image, x, y);
}
void flan_rl_load_texture_from_image(const Image *image, Texture2D *out) {
*out = LoadTextureFromImage(*image);
}