(** [flan dev]: one long-lived session, the program it belongs to running beside it, and a socket an editor talks to. This is the piece between an editor and everything else. What it adds over [flan reload] is that the session *persists*: a [defvar] added by one evaluation is part of the program the next one is checked against, and the set of names the running process was built with is the one from the build this daemon actually made. A CLI that rebuilds its session from source each time cannot have either. It owns the build, which is what makes its layout rules mean anything: a session's struct layouts and global types describe the memory of a process only if it is the session that compiled it. So the daemon launches the program rather than attaching to one. *) type t = { session : Session.t; child : int; (* the running program *) agent : string; (* where it listens for modules *) dir : string; (* modules are built here, one per eval *) stdout : Unix.file_descr; (* the program's output, on its way to here *) out : Buffer.t; (* ...buffered until an editor asks for it *) mutable n : int; (* dlopen caches by path: never reuse one *) } (* The program's stdout is a pipe into this process, so that an editor can see it. That makes draining it a *liveness* requirement and not a nicety: a pipe nobody reads fills at 64K and the next write blocks the program forever. So it is read from the accept loop's select, not only when someone asks. *) let capacity = 256 * 1024 let drain t = let b = Bytes.create 8192 in let rec go () = match Unix.select [ t.stdout ] [] [] 0. with | [], _, _ -> () | _ -> (match Unix.read t.stdout b 0 8192 with | 0 -> () | n -> Buffer.add_subbytes t.out b 0 n; (* Bounded: a program that prints every frame must not grow this process without limit. The newest text is the useful end. *) if Buffer.length t.out > capacity then begin let keep = Buffer.sub t.out (Buffer.length t.out - capacity) capacity in Buffer.clear t.out; Buffer.add_string t.out keep end; go () | exception Unix.Unix_error (Unix.EAGAIN, _, _) -> () | exception Unix.Unix_error (Unix.EWOULDBLOCK, _, _) -> () | exception Unix.Unix_error _ -> ()) in go () let take t = drain t; let s = Buffer.contents t.out in Buffer.clear t.out; s let await ?(ms = 5000) f = let rec go ms = if f () then true else if ms <= 0 then false else begin ignore (Unix.select [] [] [] 0.005); go (ms - 5) end in go ms (* ── Delivery ──────────────────────────────────────────────────────── *) (* The agent answers "ok" when it has queued a module, and anything else is a refusal with a reason. Reporting that back rather than swallowing it is what keeps a failed delivery from looking like a successful evaluation — the whole class of bug this socket makes possible. *) let deliver t path = let s = Unix.socket Unix.PF_UNIX Unix.SOCK_STREAM 0 in Fun.protect ~finally:(fun () -> try Unix.close s with Unix.Unix_error _ -> ()) (fun () -> Unix.connect s (Unix.ADDR_UNIX t.agent); let msg = path ^ "\n" in ignore (Unix.write_substring s msg 0 (String.length msg)); let b = Bytes.create 1024 in let buf = Buffer.create 64 in let rec drain () = match Unix.read s b 0 1024 with | 0 -> () | n -> Buffer.add_subbytes buf b 0 n; drain () | exception Unix.Unix_error _ -> () in drain (); String.trim (Buffer.contents buf)) (* Read back the value of the last expression evaluated, with the counter that says whether it is a new one. The thunk runs on the game thread whenever the program next reaches a frame boundary, which is not a moment the daemon gets to know about, so this waits for the counter to move rather than assuming it has. *) let result t = let s = Unix.socket Unix.PF_UNIX Unix.SOCK_STREAM 0 in Fun.protect ~finally:(fun () -> try Unix.close s with Unix.Unix_error _ -> ()) (fun () -> Unix.connect s (Unix.ADDR_UNIX t.agent); ignore (Unix.write_substring s "result\n" 0 7); let b = Bytes.create 4096 in let buf = Buffer.create 256 in let rec drain () = match Unix.read s b 0 4096 with | 0 -> () | n -> Buffer.add_subbytes buf b 0 n; drain () | exception Unix.Unix_error _ -> () in drain (); let text = Buffer.contents buf in match String.index_opt text '\n' with | None -> None | Some i -> let header = String.sub text 0 i in let body = String.sub text (i + 1) (String.length text - i - 1) in (match String.split_on_char ' ' header with | [ g; _ ] -> (match Int64.of_string_opt g with | Some g -> Some (g, body) | None -> None) | _ -> None)) let alive t = match Unix.waitpid [ Unix.WNOHANG ] t.child with | 0, _ -> true | _ -> false | exception Unix.Unix_error _ -> false (* ── Ops ───────────────────────────────────────────────────────────── *) (* Every reply is a plist with a :status, so an editor can dispatch on one key and never has to guess whether a missing field means failure. *) let ok fields = "(:status \"ok\"" ^ String.concat "" (List.map (fun f -> " " ^ f) fields) ^ ")" (* Anything the program printed since the last reply rides along with this one. An editor that had to ask separately would miss the output an evaluation itself caused, which is the output anyone actually wants to see. *) let with_output t reply = match take t with | "" -> reply | text -> let i = String.length reply - 1 in String.sub reply 0 i ^ " :output " ^ Wire.quote text ^ ")" let error ?loc msg = "(:status \"error\" :message " ^ Wire.quote msg ^ (match loc with None -> "" | Some l -> " :loc " ^ Wire.quote l) ^ ")" let eval t ~code ~origin = if not (alive t) then error "the program exited; restart flan dev" else match Session.eval ~origin t.session code with | c when not c.Session.installs -> (* Accepted into the session and nothing to send: a declaration the program already has, with no body and no new storage. Saying "ok" and shipping an empty module would report success for a change that cannot have taken effect. *) ok [ ":names " ^ Wire.strings c.Session.names; ":fns ()"; ":note " ^ Wire.quote "nothing to install" ] | c -> t.n <- t.n + 1; let out = Filename.concat t.dir (Printf.sprintf "m%d.so" t.n) in (match Build.shared ~opts:{ Build.default with Build.dev = true } ~ir:c.Session.ir ~out () with | timing -> (match deliver t out with | "ok" -> ok [ ":names " ^ Wire.strings c.Session.names; ":fns " ^ Wire.strings c.Session.fns; Printf.sprintf ":ms %.1f" (timing.Build.llc_ms +. timing.Build.link_ms) ] | reply -> error ("the program refused the module: " ^ reply) | exception Unix.Unix_error (e, _, _) -> error ("cannot reach the program on " ^ t.agent ^ ": " ^ Unix.error_message e)) | exception Failure m -> error m) | exception Loc.Error (l, msg) -> error ~loc:(Loc.to_string l) msg (* Redefining a name installs a body; evaluating an expression has no name to install into, so the module carries a thunk the agent runs once. The value comes back through the runtime rather than through this reply, because the frame boundary it runs at is the program's to choose. *) let eval_expr t ~code ~origin = if not (alive t) then error "the program exited; restart flan dev" else match Session.eval_expr ~origin t.session code with | c -> let before = match result t with Some (g, _) -> g | None -> 0L in t.n <- t.n + 1; let out = Filename.concat t.dir (Printf.sprintf "e%d.so" t.n) in (match Build.shared ~opts:{ Build.default with Build.dev = true } ~ir:c.Session.ir ~out () with | _ -> (match deliver t out with | "ok" -> let rec wait ms = match result t with | Some (g, v) when Int64.compare g before > 0 -> Some v | _ when ms <= 0 -> None | _ -> ignore (Unix.select [] [] [] 0.005); if alive t then wait (ms - 5) else None in (match wait 5000 with | Some v -> ok [ ":value " ^ Wire.quote v ] | None -> error "the program did not reach a frame boundary; is it calling \ (agent/poll)?") | reply -> error ("the program refused the module: " ^ reply) | exception Unix.Unix_error (e, _, _) -> error ("cannot reach the program: " ^ Unix.error_message e)) | exception Failure m -> error m) | exception Loc.Error (l, msg) -> error ~loc:(Loc.to_string l) msg let describe t = ok [ ":fns " ^ Wire.strings (List.map (fun (f : Tast.fn) -> f.Tast.name) t.session.Session.program.Tast.fns); ":globals " ^ Wire.strings (List.map (fun (g : Tast.global) -> g.Tast.gname) t.session.Session.program.Tast.globals); ":alive " ^ (if alive t then "t" else "nil") ] let handle t req = match Wire.string_field req "op" with | Some "eval" -> (match Wire.string_field req "code" with | Some code -> let origin = match Wire.string_field req "file" with Some f -> f | None -> "" in eval t ~code ~origin | None -> error "eval needs :code") | Some "eval-expr" -> (match Wire.string_field req "code" with | Some code -> let origin = match Wire.string_field req "file" with Some f -> f | None -> "" in eval_expr t ~code ~origin | None -> error "eval-expr needs :code") | Some "describe" -> describe t | Some "close" -> ok [] | Some op -> error ("unknown op: " ^ op) | None -> error "no :op" (* ── The loop ──────────────────────────────────────────────────────── *) (* One connection at a time. An editor is one client, evaluations are sequential by nature — each one is checked against the program the last one left behind — and a second concurrent evaluation would be racing for the same session anyway. *) (* Returns whether the client asked to end the session. One editor per daemon, so [close] shuts the whole thing down rather than waiting for another connection nobody is going to make. *) let serve t fd = let rec go () = match Wire.recv fd with | src -> let op, reply = match Wire.parse src with | req -> (Wire.string_field req "op", handle t req) | exception Loc.Error (_, m) -> (None, error ("bad request: " ^ m)) in Wire.send fd (with_output t reply); if op = Some "close" then true else go () | exception Wire.Closed -> false | exception Unix.Unix_error _ -> false in go () let start ~file ~sock = let t0 = Unix.gettimeofday () in let session, l = Session.create ~file in let dir = Filename.concat (Filename.get_temp_dir_name ()) (Printf.sprintf "flan-dev-%d" (Unix.getpid ())) in (try Unix.mkdir dir 0o700 with Unix.Unix_error (Unix.EEXIST, _, _) -> ()); let exe = Filename.concat dir "program" in ignore (Build.executable ~opts:{ Build.default with Build.dev = true } ~csrcs:l.Load.csrcs ~lflags:l.Load.lflags session.Session.host ~out:exe); let agent = Filename.concat dir "agent.sock" in (* The program's source names some socket path; the daemon is the one that knows where it wants to talk to it, so it overrides through the environment. Guessing instead would fail silently — everything compiles, the module is built, and nothing ever receives it. *) Unix.putenv "FLAN_AGENT_SOCKET" agent; (* Through a pipe, so the program's own output can reach an editor instead of only the terminal the daemon was started in. *) let rd, wr = Unix.pipe ~cloexec:false () in let child = Unix.create_process exe [| exe |] Unix.stdin wr Unix.stderr in Unix.close wr; Unix.set_nonblock rd; (* Wait for it to bind before accepting an evaluation. One that arrives first would fail for a reason that reads like a compiler bug. *) if not (await (fun () -> Sys.file_exists agent)) then begin (try Unix.kill child Sys.sigterm with Unix.Unix_error _ -> ()); failwith ("the program never listened on " ^ agent ^ " — does it call (agent/start ...)?") end; let t = { session; child; agent; dir; stdout = rd; out = Buffer.create 4096; n = 0 } in (try Unix.unlink sock with Unix.Unix_error _ -> ()); let ls = Unix.socket Unix.PF_UNIX Unix.SOCK_STREAM 0 in Unix.bind ls (Unix.ADDR_UNIX sock); Unix.listen ls 4; Printf.eprintf "flan dev: %s ready on %s (%.0fms)\n%!" file sock ((Unix.gettimeofday () -. t0) *. 1000.); (* [accept] would block past the program's own exit, so it is waited on with a timeout and the child checked each time round: a daemon whose program has finished has nothing left to do, and an editor waiting on it would wait forever. *) let rec accept_loop () = if alive t then (* The program's pipe is in the same select as the listening socket: it has to be drained whether or not an editor is asking for anything. *) match Unix.select [ ls; t.stdout ] [] [] 0.2 with | [], _, _ -> accept_loop () | ready, _, _ when not (List.mem ls ready) -> drain t; accept_loop () | _ -> (match Unix.accept ls with | fd, _ -> let closed = serve t fd in (try Unix.close fd with Unix.Unix_error _ -> ()); if not closed then accept_loop () | exception Unix.Unix_error (Unix.EINTR, _, _) -> accept_loop ()) | exception Unix.Unix_error (Unix.EINTR, _, _) -> accept_loop () in Fun.protect ~finally:(fun () -> (try Unix.kill child Sys.sigterm with Unix.Unix_error _ -> ()); (try Unix.close ls with Unix.Unix_error _ -> ()); (try Unix.close rd with Unix.Unix_error _ -> ()); (try Unix.unlink sock with Unix.Unix_error _ -> ())) accept_loop