;;;; Generated from raylib-5.5.h by `flan generate-c`. Do not edit this file. ;;;; ;;;; Every line here was read out of the C header named by `headers`, and ;;;; the next regeneration overwrites the file — so a correction made here ;;;; is destroyed without anybody being told. Corrections go in `bindings` ;;;; beside it, which is read *while* these lines are made: `exclude` drops ;;;; a function, `name` gives one a Flan name the kebab rule would not. ;;;; Anything neither directive can express is a hand-written declare-c in ;;;; the package's own .flan, which wins over this file and is left alone. ;;;; ;;;; Regenerating compares the package against the header first and ;;;; refuses to write when they disagree, so this file and the ;;;; hand-written declarations beside it agreed with raylib-5.5.h when it was made. (declare-c window-fullscreen? [] bool "IsWindowFullscreen") (declare-c window-hidden? [] bool "IsWindowHidden") (declare-c window-minimized? [] bool "IsWindowMinimized") (declare-c window-maximized? [] bool "IsWindowMaximized") (declare-c window-focused? [] bool "IsWindowFocused") (declare-c window-resized? [] bool "IsWindowResized") (declare-c window-state? [flag u32] bool "IsWindowState") (declare-c set-window-state [flags u32] "SetWindowState") (declare-c clear-window-state [flags u32] "ClearWindowState") (declare-c toggle-fullscreen [] "ToggleFullscreen") (declare-c toggle-borderless-windowed [] "ToggleBorderlessWindowed") (declare-c maximize-window [] "MaximizeWindow") (declare-c minimize-window [] "MinimizeWindow") (declare-c restore-window [] "RestoreWindow") (declare-c set-window-icon [image Image] "SetWindowIcon") (declare-c set-window-icons [images (Ptr Image) count i32] "SetWindowIcons") (declare-c set-window-title [title string] "SetWindowTitle") (declare-c set-window-position [x i32 y i32] "SetWindowPosition") (declare-c set-window-monitor [monitor i32] "SetWindowMonitor") (declare-c set-window-min-size [width i32 height i32] "SetWindowMinSize") (declare-c set-window-max-size [width i32 height i32] "SetWindowMaxSize") (declare-c set-window-size [width i32 height i32] "SetWindowSize") (declare-c set-window-opacity [opacity f32] "SetWindowOpacity") (declare-c set-window-focused [] "SetWindowFocused") (declare-c get-window-handle [] (Ptr u8) "GetWindowHandle") (declare-c get-render-width [] i32 "GetRenderWidth") (declare-c get-render-height [] i32 "GetRenderHeight") (declare-c get-monitor-count [] i32 "GetMonitorCount") (declare-c get-current-monitor [] i32 "GetCurrentMonitor") (declare-c get-monitor-position [monitor i32] Vector2 "GetMonitorPosition") (declare-c get-monitor-width [monitor i32] i32 "GetMonitorWidth") (declare-c get-monitor-height [monitor i32] i32 "GetMonitorHeight") (declare-c get-monitor-physical-width [monitor i32] i32 "GetMonitorPhysicalWidth") (declare-c get-monitor-physical-height [monitor i32] i32 "GetMonitorPhysicalHeight") (declare-c get-monitor-refresh-rate [monitor i32] i32 "GetMonitorRefreshRate") (declare-c get-window-position [] Vector2 "GetWindowPosition") (declare-c get-window-scale-dpi [] Vector2 "GetWindowScaleDPI") (declare-c set-clipboard-text [text string] "SetClipboardText") (declare-c get-clipboard-image [] Image "GetClipboardImage") (declare-c enable-event-waiting [] "EnableEventWaiting") (declare-c disable-event-waiting [] "DisableEventWaiting") (declare-c enable-cursor [] "EnableCursor") (declare-c disable-cursor [] "DisableCursor") (declare-c cursor-on-screen? [] bool "IsCursorOnScreen") (declare-c end-shader-mode [] "EndShaderMode") (declare-c begin-blend-mode [mode i32] "BeginBlendMode") (declare-c end-blend-mode [] "EndBlendMode") (declare-c end-vr-stereo-mode [] "EndVrStereoMode") (declare-c get-screen-to-world-ray-ex [position Vector2 camera Camera3D width i32 height i32] Ray "GetScreenToWorldRayEx") (declare-c get-world-to-screen-ex [position Vector3 camera Camera3D width i32 height i32] Vector2 "GetWorldToScreenEx") (declare-c swap-screen-buffer [] "SwapScreenBuffer") (declare-c poll-input-events [] "PollInputEvents") (declare-c wait-time [seconds f64] "WaitTime") (declare-c set-random-seed [seed u32] "SetRandomSeed") (declare-c get-random-value [min i32 max i32] i32 "GetRandomValue") (declare-c load-random-sequence [count u32 min i32 max i32] (Ptr i32) "LoadRandomSequence") (declare-c unload-random-sequence [sequence (Ptr i32)] "UnloadRandomSequence") (declare-c take-screenshot [file-name string] "TakeScreenshot") (declare-c open-url [url string] "OpenURL") (declare-c load-file-data [file-name string data-size (Ptr i32)] (Ptr u8) "LoadFileData") (declare-c unload-file-data [data (Ptr u8)] "UnloadFileData") (declare-c save-file-data [file-name string data (Ptr u8) data-size i32] bool "SaveFileData") (declare-c export-data-as-code [data (Ptr u8) data-size i32 file-name string] bool "ExportDataAsCode") (declare-c file-exists [file-name string] bool "FileExists") (declare-c directory-exists [dir-path string] bool "DirectoryExists") (declare-c file-extension? [file-name string ext string] bool "IsFileExtension") (declare-c get-file-length [file-name string] i32 "GetFileLength") (declare-c make-directory [dir-path string] i32 "MakeDirectory") (declare-c change-directory [dir string] bool "ChangeDirectory") (declare-c path-file? [path string] bool "IsPathFile") (declare-c file-name-valid? [file-name string] bool "IsFileNameValid") (declare-c file-dropped? [] bool "IsFileDropped") (declare-c compress-data [data (Ptr u8) data-size i32 comp-data-size (Ptr i32)] (Ptr u8) "CompressData") (declare-c decompress-data [comp-data (Ptr u8) comp-data-size i32 data-size (Ptr i32)] (Ptr u8) "DecompressData") (declare-c decode-data-base-64 [data (Ptr u8) output-size (Ptr i32)] (Ptr u8) "DecodeDataBase64") (declare-c compute-crc32 [data (Ptr u8) data-size i32] u32 "ComputeCRC32") (declare-c compute-md5 [data (Ptr u8) data-size i32] (Ptr u32) "ComputeMD5") (declare-c compute-sha1 [data (Ptr u8) data-size i32] (Ptr u32) "ComputeSHA1") (declare-c set-automation-event-base-frame [frame i32] "SetAutomationEventBaseFrame") (declare-c start-automation-event-recording [] "StartAutomationEventRecording") (declare-c stop-automation-event-recording [] "StopAutomationEventRecording") (declare-c get-key-pressed-raw [] i32 "GetKeyPressed") (declare-c get-char-pressed-raw [] i32 "GetCharPressed") (declare-c set-gamepad-mappings [mappings string] i32 "SetGamepadMappings") (declare-c set-gamepad-vibration [gamepad i32 left-motor f32 right-motor f32 duration f32] "SetGamepadVibration") (declare-c get-mouse-x [] i32 "GetMouseX") (declare-c get-mouse-y [] i32 "GetMouseY") (declare-c get-mouse-delta [] Vector2 "GetMouseDelta") (declare-c set-mouse-position [x i32 y i32] "SetMousePosition") (declare-c set-mouse-offset [offset-x i32 offset-y i32] "SetMouseOffset") (declare-c set-mouse-scale [scale-x f32 scale-y f32] "SetMouseScale") (declare-c get-mouse-wheel-move-v [] Vector2 "GetMouseWheelMoveV") (declare-c update-camera-pro [camera (Ptr Camera3D) movement Vector3 rotation Vector3 zoom f32] "UpdateCameraPro") (declare-c draw-line-strip-raw [points (Ptr Vector2) point-count i32 color Color] "DrawLineStrip") (declare-c draw-line-bezier [start-pos Vector2 end-pos Vector2 thick f32 color Color] "DrawLineBezier") (declare-c draw-circle-sector [center Vector2 radius f32 start-angle f32 end-angle f32 segments i32 color Color] "DrawCircleSector") (declare-c draw-circle-sector-lines [center Vector2 radius f32 start-angle f32 end-angle f32 segments i32 color Color] "DrawCircleSectorLines") (declare-c draw-circle-gradient [center-x i32 center-y i32 radius f32 inner Color outer Color] "DrawCircleGradient") (declare-c draw-rectangle-pro [rec Rectangle origin Vector2 rotation f32 color Color] "DrawRectanglePro") (declare-c draw-rectangle-gradient-v [pos-x i32 pos-y i32 width i32 height i32 top Color bottom Color] "DrawRectangleGradientV") (declare-c draw-rectangle-gradient-h [pos-x i32 pos-y i32 width i32 height i32 left Color right Color] "DrawRectangleGradientH") (declare-c draw-rectangle-gradient-ex [rec Rectangle top-left Color bottom-left Color top-right Color bottom-right Color] "DrawRectangleGradientEx") (declare-c draw-triangle-fan-raw [points (Ptr Vector2) point-count i32 color Color] "DrawTriangleFan") (declare-c draw-triangle-strip-raw [points (Ptr Vector2) point-count i32 color Color] "DrawTriangleStrip") (declare-c draw-poly [center Vector2 sides i32 radius f32 rotation f32 color Color] "DrawPoly") (declare-c draw-poly-lines [center Vector2 sides i32 radius f32 rotation f32 color Color] "DrawPolyLines") (declare-c draw-poly-lines-ex [center Vector2 sides i32 radius f32 rotation f32 line-thick f32 color Color] "DrawPolyLinesEx") (declare-c draw-spline-linear-raw [points (Ptr Vector2) point-count i32 thick f32 color Color] "DrawSplineLinear") (declare-c draw-spline-basis-raw [points (Ptr Vector2) point-count i32 thick f32 color Color] "DrawSplineBasis") (declare-c draw-spline-catmull-rom-raw [points (Ptr Vector2) point-count i32 thick f32 color Color] "DrawSplineCatmullRom") (declare-c draw-spline-bezier-quadratic-raw [points (Ptr Vector2) point-count i32 thick f32 color Color] "DrawSplineBezierQuadratic") (declare-c draw-spline-bezier-cubic-raw [points (Ptr Vector2) point-count i32 thick f32 color Color] "DrawSplineBezierCubic") (declare-c draw-spline-segment-linear [p-1 Vector2 p-2 Vector2 thick f32 color Color] "DrawSplineSegmentLinear") (declare-c draw-spline-segment-basis [p-1 Vector2 p-2 Vector2 p-3 Vector2 p-4 Vector2 thick f32 color Color] "DrawSplineSegmentBasis") (declare-c draw-spline-segment-catmull-rom [p-1 Vector2 p-2 Vector2 p-3 Vector2 p-4 Vector2 thick f32 color Color] "DrawSplineSegmentCatmullRom") (declare-c draw-spline-segment-bezier-quadratic [p-1 Vector2 c-2 Vector2 p-3 Vector2 thick f32 color Color] "DrawSplineSegmentBezierQuadratic") (declare-c draw-spline-segment-bezier-cubic [p-1 Vector2 c-2 Vector2 c-3 Vector2 p-4 Vector2 thick f32 color Color] "DrawSplineSegmentBezierCubic") (declare-c get-spline-point-linear [start-pos Vector2 end-pos Vector2 t f32] Vector2 "GetSplinePointLinear") (declare-c get-spline-point-basis [p-1 Vector2 p-2 Vector2 p-3 Vector2 p-4 Vector2 t f32] Vector2 "GetSplinePointBasis") (declare-c get-spline-point-catmull-rom [p-1 Vector2 p-2 Vector2 p-3 Vector2 p-4 Vector2 t f32] Vector2 "GetSplinePointCatmullRom") (declare-c get-spline-point-bezier-quad [p-1 Vector2 c-2 Vector2 p-3 Vector2 t f32] Vector2 "GetSplinePointBezierQuad") (declare-c get-spline-point-bezier-cubic [p-1 Vector2 c-2 Vector2 c-3 Vector2 p-4 Vector2 t f32] Vector2 "GetSplinePointBezierCubic") (declare-c load-image-raw [file-name string width i32 height i32 format i32 header-size i32] Image "LoadImageRaw") (declare-c load-image-anim [file-name string frames (Ptr i32)] Image "LoadImageAnim") (declare-c load-image-anim-from-memory [file-type string file-data (Ptr u8) data-size i32 frames (Ptr i32)] Image "LoadImageAnimFromMemory") (declare-c load-image-from-texture [texture Texture2D] Image "LoadImageFromTexture") (declare-c load-image-from-screen [] Image "LoadImageFromScreen") (declare-c export-image-to-memory [image Image file-type string file-size (Ptr i32)] (Ptr u8) "ExportImageToMemory") (declare-c export-image-as-code [image Image file-name string] bool "ExportImageAsCode") (declare-c gen-image-gradient-linear [width i32 height i32 direction i32 start Color end Color] Image "GenImageGradientLinear") (declare-c gen-image-gradient-radial [width i32 height i32 density f32 inner Color outer Color] Image "GenImageGradientRadial") (declare-c gen-image-gradient-square [width i32 height i32 density f32 inner Color outer Color] Image "GenImageGradientSquare") (declare-c gen-image-checked [width i32 height i32 checks-x i32 checks-y i32 col-1 Color col-2 Color] Image "GenImageChecked") (declare-c gen-image-white-noise [width i32 height i32 factor f32] Image "GenImageWhiteNoise") (declare-c gen-image-perlin-noise [width i32 height i32 offset-x i32 offset-y i32 scale f32] Image "GenImagePerlinNoise") (declare-c gen-image-cellular [width i32 height i32 tile-size i32] Image "GenImageCellular") (declare-c gen-image-text [width i32 height i32 text string] Image "GenImageText") (declare-c image-copy [image Image] Image "ImageCopy") (declare-c image-from-channel [image Image selected-channel i32] Image "ImageFromChannel") (declare-c image-text [text string font-size i32 color Color] Image "ImageText") (declare-c image-text-ex [font Font text string font-size f32 spacing f32 tint Color] Image "ImageTextEx") (declare-c image-format [image (Ptr Image) new-format i32] "ImageFormat") (declare-c image-to-pot [image (Ptr Image) fill Color] "ImageToPOT") (declare-c image-alpha-crop [image (Ptr Image) threshold f32] "ImageAlphaCrop") (declare-c image-alpha-clear [image (Ptr Image) color Color threshold f32] "ImageAlphaClear") (declare-c image-alpha-mask [image (Ptr Image) alpha-mask Image] "ImageAlphaMask") (declare-c image-alpha-premultiply [image (Ptr Image)] "ImageAlphaPremultiply") (declare-c image-blur-gaussian [image (Ptr Image) blur-size i32] "ImageBlurGaussian") (declare-c image-kernel-convolution [image (Ptr Image) kernel (Ptr f32) kernel-size i32] "ImageKernelConvolution") (declare-c image-resize-canvas [image (Ptr Image) new-width i32 new-height i32 offset-x i32 offset-y i32 fill Color] "ImageResizeCanvas") (declare-c image-mipmaps [image (Ptr Image)] "ImageMipmaps") (declare-c image-dither [image (Ptr Image) r-bpp i32 g-bpp i32 b-bpp i32 a-bpp i32] "ImageDither") (declare-c image-rotate [image (Ptr Image) degrees i32] "ImageRotate") (declare-c image-rotate-cw [image (Ptr Image)] "ImageRotateCW") (declare-c image-rotate-ccw [image (Ptr Image)] "ImageRotateCCW") (declare-c image-color-tint [image (Ptr Image) color Color] "ImageColorTint") (declare-c image-color-invert [image (Ptr Image)] "ImageColorInvert") (declare-c image-color-grayscale [image (Ptr Image)] "ImageColorGrayscale") (declare-c image-color-contrast [image (Ptr Image) contrast f32] "ImageColorContrast") (declare-c image-color-brightness [image (Ptr Image) brightness i32] "ImageColorBrightness") (declare-c image-color-replace [image (Ptr Image) color Color replace Color] "ImageColorReplace") (declare-c load-image-colors [image Image] (Ptr Color) "LoadImageColors") (declare-c load-image-palette [image Image max-palette-size i32 color-count (Ptr i32)] (Ptr Color) "LoadImagePalette") (declare-c unload-image-colors [colors (Ptr Color)] "UnloadImageColors") (declare-c unload-image-palette [colors (Ptr Color)] "UnloadImagePalette") (declare-c get-image-alpha-border [image Image threshold f32] Rectangle "GetImageAlphaBorder") (declare-c image-clear-background [dst (Ptr Image) color Color] "ImageClearBackground") (declare-c image-draw-pixel-v [dst (Ptr Image) position Vector2 color Color] "ImageDrawPixelV") (declare-c image-draw-line [dst (Ptr Image) start-pos-x i32 start-pos-y i32 end-pos-x i32 end-pos-y i32 color Color] "ImageDrawLine") (declare-c image-draw-line-v [dst (Ptr Image) start Vector2 end Vector2 color Color] "ImageDrawLineV") (declare-c image-draw-line-ex [dst (Ptr Image) start Vector2 end Vector2 thick i32 color Color] "ImageDrawLineEx") (declare-c image-draw-circle [dst (Ptr Image) center-x i32 center-y i32 radius i32 color Color] "ImageDrawCircle") (declare-c image-draw-circle-v [dst (Ptr Image) center Vector2 radius i32 color Color] "ImageDrawCircleV") (declare-c image-draw-circle-lines [dst (Ptr Image) center-x i32 center-y i32 radius i32 color Color] "ImageDrawCircleLines") (declare-c image-draw-circle-lines-v [dst (Ptr Image) center Vector2 radius i32 color Color] "ImageDrawCircleLinesV") (declare-c image-draw-rectangle [dst (Ptr Image) pos-x i32 pos-y i32 width i32 height i32 color Color] "ImageDrawRectangle") (declare-c image-draw-rectangle-v [dst (Ptr Image) position Vector2 size Vector2 color Color] "ImageDrawRectangleV") (declare-c image-draw-rectangle-rec [dst (Ptr Image) rec Rectangle color Color] "ImageDrawRectangleRec") (declare-c image-draw-rectangle-lines [dst (Ptr Image) rec Rectangle thick i32 color Color] "ImageDrawRectangleLines") (declare-c image-draw-triangle [dst (Ptr Image) v-1 Vector2 v-2 Vector2 v-3 Vector2 color Color] "ImageDrawTriangle") (declare-c image-draw-triangle-ex [dst (Ptr Image) v-1 Vector2 v-2 Vector2 v-3 Vector2 c-1 Color c-2 Color c-3 Color] "ImageDrawTriangleEx") (declare-c image-draw-triangle-lines [dst (Ptr Image) v-1 Vector2 v-2 Vector2 v-3 Vector2 color Color] "ImageDrawTriangleLines") (declare-c image-draw-triangle-fan-raw [dst (Ptr Image) points (Ptr Vector2) point-count i32 color Color] "ImageDrawTriangleFan") (declare-c image-draw-triangle-strip-raw [dst (Ptr Image) points (Ptr Vector2) point-count i32 color Color] "ImageDrawTriangleStrip") (declare-c image-draw [dst (Ptr Image) src Image src-rec Rectangle dst-rec Rectangle tint Color] "ImageDraw") (declare-c image-draw-text [dst (Ptr Image) text string pos-x i32 pos-y i32 font-size i32 color Color] "ImageDrawText") (declare-c image-draw-text-ex [dst (Ptr Image) font Font text string position Vector2 font-size f32 spacing f32 tint Color] "ImageDrawTextEx") (declare-c load-texture-cubemap [image Image layout i32] Texture2D "LoadTextureCubemap") (declare-c update-texture [texture Texture2D pixels (Ptr u8)] "UpdateTexture") (declare-c update-texture-rec [texture Texture2D rec Rectangle pixels (Ptr u8)] "UpdateTextureRec") (declare-c gen-texture-mipmaps [texture (Ptr Texture2D)] "GenTextureMipmaps") (declare-c set-texture-wrap [texture Texture2D wrap i32] "SetTextureWrap") (declare-c color-is-equal [col-1 Color col-2 Color] bool "ColorIsEqual") (declare-c color-to-int [color Color] i32 "ColorToInt") (declare-c color-to-hsv [color Color] Vector3 "ColorToHSV") (declare-c color-from-hsv [hue f32 saturation f32 value f32] Color "ColorFromHSV") (declare-c color-tint [color Color tint Color] Color "ColorTint") (declare-c color-brightness [color Color factor f32] Color "ColorBrightness") (declare-c color-contrast [color Color contrast f32] Color "ColorContrast") (declare-c color-alpha [color Color alpha f32] Color "ColorAlpha") (declare-c color-alpha-blend [dst Color src Color tint Color] Color "ColorAlphaBlend") (declare-c color-lerp [color-1 Color color-2 Color factor f32] Color "ColorLerp") (declare-c get-pixel-color [src-ptr (Ptr u8) format i32] Color "GetPixelColor") (declare-c set-pixel-color [dst-ptr (Ptr u8) color Color format i32] "SetPixelColor") (declare-c get-pixel-data-size [width i32 height i32 format i32] i32 "GetPixelDataSize") (declare-c load-font-from-image [image Image key Color first-char i32] Font "LoadFontFromImage") (declare-c load-font-from-memory [file-type string file-data (Ptr u8) data-size i32 font-size i32 codepoints (Ptr i32) codepoint-count i32] Font "LoadFontFromMemory") (declare-c load-font-data [file-data (Ptr u8) data-size i32 font-size i32 codepoints (Ptr i32) codepoint-count i32 type i32] (Ptr GlyphInfo) "LoadFontData") (declare-c gen-image-font-atlas [glyphs (Ptr GlyphInfo) glyph-recs (Ptr (Ptr Rectangle)) glyph-count i32 font-size i32 padding i32 pack-method i32] Image "GenImageFontAtlas") (declare-c unload-font-data [glyphs (Ptr GlyphInfo) glyph-count i32] "UnloadFontData") (declare-c export-font-as-code [font Font file-name string] bool "ExportFontAsCode") (declare-c draw-text-pro [font Font text string position Vector2 origin Vector2 rotation f32 font-size f32 spacing f32 tint Color] "DrawTextPro") (declare-c draw-text-codepoints [font Font codepoints (Ptr i32) codepoint-count i32 position Vector2 font-size f32 spacing f32 tint Color] "DrawTextCodepoints") (declare-c set-text-line-spacing [spacing i32] "SetTextLineSpacing") (declare-c load-codepoints [text string count (Ptr i32)] (Ptr i32) "LoadCodepoints") (declare-c unload-codepoints [codepoints (Ptr i32)] "UnloadCodepoints") (declare-c get-codepoint-count [text string] i32 "GetCodepointCount") (declare-c get-codepoint [text string codepoint-size (Ptr i32)] i32 "GetCodepoint") (declare-c get-codepoint-next [text string codepoint-size (Ptr i32)] i32 "GetCodepointNext") (declare-c get-codepoint-previous [text string codepoint-size (Ptr i32)] i32 "GetCodepointPrevious") (declare-c text-is-equal [text-1 string text-2 string] bool "TextIsEqual") (declare-c text-length [text string] u32 "TextLength") (declare-c text-split [text string delimiter i8 count (Ptr i32)] (Ptr (Ptr i8)) "TextSplit") (declare-c text-find-index [text string find string] i32 "TextFindIndex") (declare-c text-to-integer [text string] i32 "TextToInteger") (declare-c text-to-float [text string] f32 "TextToFloat") (declare-c draw-line-3d [start-pos Vector3 end-pos Vector3 color Color] "DrawLine3D") (declare-c draw-point-3d [position Vector3 color Color] "DrawPoint3D") (declare-c draw-circle-3d [center Vector3 radius f32 rotation-axis Vector3 rotation-angle f32 color Color] "DrawCircle3D") (declare-c draw-triangle-3d [v-1 Vector3 v-2 Vector3 v-3 Vector3 color Color] "DrawTriangle3D") (declare-c draw-triangle-strip-3d-raw [points (Ptr Vector3) point-count i32 color Color] "DrawTriangleStrip3D") (declare-c draw-cube-wires-v [position Vector3 size Vector3 color Color] "DrawCubeWiresV") (declare-c draw-sphere-ex [center-pos Vector3 radius f32 rings i32 slices i32 color Color] "DrawSphereEx") (declare-c draw-cylinder [position Vector3 radius-top f32 radius-bottom f32 height f32 slices i32 color Color] "DrawCylinder") (declare-c draw-cylinder-ex [start-pos Vector3 end-pos Vector3 start-radius f32 end-radius f32 sides i32 color Color] "DrawCylinderEx") (declare-c draw-cylinder-wires [position Vector3 radius-top f32 radius-bottom f32 height f32 slices i32 color Color] "DrawCylinderWires") (declare-c draw-cylinder-wires-ex [start-pos Vector3 end-pos Vector3 start-radius f32 end-radius f32 sides i32 color Color] "DrawCylinderWiresEx") (declare-c draw-capsule [start-pos Vector3 end-pos Vector3 radius f32 slices i32 rings i32 color Color] "DrawCapsule") (declare-c draw-capsule-wires [start-pos Vector3 end-pos Vector3 radius f32 slices i32 rings i32 color Color] "DrawCapsuleWires") (declare-c draw-plane [center-pos Vector3 size Vector2 color Color] "DrawPlane") (declare-c draw-bounding-box [box BoundingBox color Color] "DrawBoundingBox") (declare-c draw-billboard [camera Camera3D texture Texture2D position Vector3 scale f32 tint Color] "DrawBillboard") (declare-c draw-billboard-rec [camera Camera3D texture Texture2D source Rectangle position Vector3 size Vector2 tint Color] "DrawBillboardRec") (declare-c draw-billboard-pro [camera Camera3D texture Texture2D source Rectangle position Vector3 up Vector3 size Vector2 origin Vector2 rotation f32 tint Color] "DrawBillboardPro") (declare-c check-collision-spheres [center-1 Vector3 radius-1 f32 center-2 Vector3 radius-2 f32] bool "CheckCollisionSpheres") (declare-c check-collision-boxes [box-1 BoundingBox box-2 BoundingBox] bool "CheckCollisionBoxes") (declare-c check-collision-box-sphere [box BoundingBox center Vector3 radius f32] bool "CheckCollisionBoxSphere") (declare-c get-ray-collision-sphere [ray Ray center Vector3 radius f32] RayCollision "GetRayCollisionSphere") (declare-c get-ray-collision-box [ray Ray box BoundingBox] RayCollision "GetRayCollisionBox") (declare-c get-ray-collision-triangle [ray Ray p-1 Vector3 p-2 Vector3 p-3 Vector3] RayCollision "GetRayCollisionTriangle") (declare-c get-ray-collision-quad [ray Ray p-1 Vector3 p-2 Vector3 p-3 Vector3 p-4 Vector3] RayCollision "GetRayCollisionQuad") (declare-c load-wave-from-memory [file-type string file-data (Ptr u8) data-size i32] Wave "LoadWaveFromMemory") (declare-c update-sound [sound Sound data (Ptr u8) sample-count i32] "UpdateSound") (declare-c export-wave-as-code [wave Wave file-name string] bool "ExportWaveAsCode") (declare-c load-music-stream-from-memory [file-type string data (Ptr u8) data-size i32] Music "LoadMusicStreamFromMemory") (declare-c load-audio-stream [sample-rate u32 sample-size u32 channels u32] AudioStream "LoadAudioStream") (declare-c audio-stream-valid? [stream AudioStream] bool "IsAudioStreamValid") (declare-c unload-audio-stream [stream AudioStream] "UnloadAudioStream") (declare-c update-audio-stream [stream AudioStream data (Ptr u8) frame-count i32] "UpdateAudioStream") (declare-c audio-stream-processed? [stream AudioStream] bool "IsAudioStreamProcessed") (declare-c play-audio-stream [stream AudioStream] "PlayAudioStream") (declare-c pause-audio-stream [stream AudioStream] "PauseAudioStream") (declare-c resume-audio-stream [stream AudioStream] "ResumeAudioStream") (declare-c audio-stream-playing? [stream AudioStream] bool "IsAudioStreamPlaying") (declare-c stop-audio-stream [stream AudioStream] "StopAudioStream") (declare-c set-audio-stream-volume [stream AudioStream volume f32] "SetAudioStreamVolume") (declare-c set-audio-stream-pitch [stream AudioStream pitch f32] "SetAudioStreamPitch") (declare-c set-audio-stream-pan [stream AudioStream pan f32] "SetAudioStreamPan") (declare-c set-audio-stream-buffer-size-default [size i32] "SetAudioStreamBufferSizeDefault")