(** The milestone-2 prelude, written in Flan. Printing is deliberately *not* a primitive (plan.org, Milestone-2 primitives): [write-stdout] is the one output primitive and everything above it is Flan. That is what keeps a second backend cheap — a primitive is the only thing implemented twice. It lives here as a string rather than as a file because there is no package loader yet; at milestone 3 it becomes an ordinary [core:] package and this module goes away. The acceptance programs may call anything defined here. No printing function is here at all any more. [print] and [println] are the whole printing surface, and neither is a function: both are compiler-provided and structural, a walk over the concrete type at the call site (check.ml, and the walk itself in render.ml). That is plan.org's Milestone 5 item, and it needed none of the rest of milestone 5 -- there is nothing to dispatch on at run time and no user-supplied printer to choose between, so no type variables are involved. The earlier note here said a single [println] had to wait for generics; it did not. The per-type family that used to live here -- [print-str], [print-i64], [print-f64], [print-bytes], [print-line], [newline] -- is gone, and [print] is strictly the better call for every one of them. [print] is the same walk as [println] without the trailing newline, so it covers the no-newline case that was the family's remaining excuse (see [show] in test/programs/slices.flan). And because this language has no implicit widening, [(print-i64 x)] forced an explicit [(i64 x)] at every site; [(print x)] takes the value as it is. That is not only shorter: the cast through the signed printer turned a [u64] above 2^63 into a negative number, where [print] routes it through [flan_u64_to_bytes] and prints what it actually holds. *) let source = {flan| ;; The condition every allocating operation signals when the allocator cannot ;; satisfy a request — spec-memory.md, "Allocation failure". It is here rather ;; than built by the checker because it is an ordinary value struct and the ;; checker already knows how to build one of those; nothing about it is ;; special except who signals it. ;; ;; Fixed numeric fields and no rendered message, because formatting would ;; allocate and this is the one path that must not. :allocator is the ;; allocator's address, which is its identity — the same thing the epoch hangs ;; off — so a handler can tell which region ran out. Rendering happens in the ;; handler or the break loop, where a working allocator is known. (defstruct StorageExhausted [bytes i64 align i64 allocator i64]) ;; A breakpoint. (pause) stops the program where it stands and hands it to the ;; break loop, with the whole stack under it readable — C-c C-b lists the ;; frames, TAB opens one, and taking `continue` resumes at the call. ;; ;; It is spelled `pause` and not `break` because `break` is reserved for ;; leaving a loop (parse.ml refuses it by name, with the milestone), and a ;; breakpoint and a loop exit in the same word would be the worst kind of ;; collision: both are legal in the same place and mean opposite things. ;; ;; Nothing in the compiler knows about this. It is `error` under a ;; `restart-case`, which is exactly what a breakpoint is in a language that ;; already has conditions: the break loop is entered because nothing handled ;; the condition, and `continue` is an ordinary restart whose body is empty, so ;; taking it returns here and the caller carries on. A handler-bind above it ;; can therefore also intercept a Pause and decline to stop, which is the ;; behaviour a release build wants and gets for free. (defstruct Pause []) (defn pause [] (restart-case (error (Pause {})) (continue [] (do)))) ;; A seeded PRNG in Flan rather than libc's, because a grid hash is only a ;; regression test if the sequence is byte-identical on native and wasm32 ;; (plan.org, RNG is ours). PCG-XSH-RR 32: one u64 LCG step per draw, folded ;; down to 32 bits by an xorshift and rotated by the state's top five bits. (defvar rand-state u64 6364136223846793005) (defn rand-seed [seed u64] (set rand-state (+ (* seed 6364136223846793005) 1442695040888963407))) (defn rand-u32 [] u32 (let [s rand-state] (set rand-state (+ (* s 6364136223846793005) 1442695040888963407)) ;; The rotate is masked to 5 bits: a 32-bit shift by 32 is poison in LLVM, ;; and r = 0 is the case that would ask for it. (let [x (u32 (>> (bit-xor (>> s 18) s) 27)) r (u32 (>> s 59))] (bit-or (>> x r) (<< x (bit-and (- 32 r) 31)))))) ;; In [0, 1). The divisor is 2^32 exactly, so the result never reaches 1.0. (defn rand-f32 [] f32 (/ (f32 (rand-u32)) 4294967296.0)) ;; ── Slice algorithms, all in place ──────────────────────────────────── ;; ;; One family per element type, because there are no generics: each of these ;; is a *copy* per element type, and the set below is i32 (what indices, ids ;; and tile values are), f32 (what positions, velocities and weights are) and ;; [u8] (what a field coming out of `split` is). ;; ;; A slice is ptr+len and non-owning, so these mutate the storage they were ;; handed: sorting (slice grid 4 9) sorts those five elements of grid and ;; leaves the rest alone. That was originally forced — there was no allocator ;; to return a new sequence from — and it stays the right shape now that there ;; is one, because sorting a thing you already own should not allocate. The ;; allocating tier is further down, and a caller sorts a Vec by sorting ;; (as-slice v). ;; ;; **map, filter, reduce and a sort taking a comparator are not here, and they ;; are not blocked on generics.** They are blocked on *function values*: each ;; of them takes a callable as an argument, Types.Fn exists but check.ml ;; refuses it with "a function type is not implemented yet — milestone 5", and ;; there is nothing else in the language to pass. Generics on top of that is ;; what would make them one copy instead of one per element type; without ;; either, the honest form is the concrete fold, which is what sum-i32 and ;; sum-f32 below already are — (reduce + 0) with the + written in. (defn swap-i32! [s [i32] i i32 j i32] (let [t (at s i)] (set (at s i) (at s j)) (set (at s j) t))) (defn reverse-i32! [s [i32]] (let [i 0 j (- (len s) 1)] (while (< i j) (swap-i32! s i j) (set i (+ i 1)) (set j (- j 1))))) ;; Insertion sort: in place, no recursion, no auxiliary array and no ;; comparison function — quicksort would want a stack and mergesort a buffer, ;; and neither exists. Ascending, and stable, though with no payload type to ;; carry that is not yet observable. (defn sort-i32! [s [i32]] (let [i 1] (while (< i (len s)) (let [j i] ;; `and` short-circuits, which is load-bearing: at j = 0 the left test ;; fails and (at s -1) is never evaluated, so this does not trap. (while (and (> j 0) (> (at s (- j 1)) (at s j))) (swap-i32! s (- j 1) j) (set j (- j 1)))) (set i (+ i 1))))) ;; The first index holding x. None rather than -1, because Option is what the ;; language has and a sentinel index is the bug this avoids. (defn index-of-i32 [s [i32] x i32] (Option i32) (dotimes [i (len s)] (when (= (at s i) x) (return (Some i)))) None) ;; None for an empty slice: there is no least i32 that is also an honest ;; answer, and returning one would be a value the caller cannot tell from a ;; real element. (defn min-i32 [s [i32]] (Option i32) (if (= (len s) 0) None (let [m (at s 0)] (dotimes [i (len s)] (set m (min m (at s i)))) (Some m)))) (defn max-i32 [s [i32]] (Option i32) (if (= (len s) 0) None (let [m (at s 0)] (dotimes [i (len s)] (set m (max m (at s i)))) (Some m)))) ;; Accumulates in i64 and each element is widened explicitly — there is no ;; implicit widening anywhere in the language, and summing a screenful of i32 ;; into an i32 is how a total silently wraps. (defn sum-i32 [s [i32]] i64 (let [t (i64 0)] (dotimes [i (len s)] (set t (+ t (i64 (at s i))))) t)) ;; ── The same family over f32 ────────────────────────────────────────── ;; ;; sort-i32! was the only sort in the language, which is what NEXT.md's second ;; tier means by "a sort that is not integers-only". This is the second, and it ;; is a copy and not an abstraction — see the note above on why. ;; ;; One caveat that has no counterpart in the i32 family, because it cannot ;; arise there: **a NaN in the input makes the order undefined.** Every ;; comparison against a NaN is false, so the insertion loop never moves one and ;; never moves anything past one; what comes out is sorted within each run ;; between NaNs and not sorted across them. That is what C's qsort with a naive ;; comparator does too. The fix is not to have NaNs in the array — which is ;; also the only fix, since there is no ordering of the reals that a NaN sits ;; anywhere in. (defn swap-f32! [s [f32] i i32 j i32] (let [t (at s i)] (set (at s i) (at s j)) (set (at s j) t))) (defn reverse-f32! [s [f32]] (let [i 0 j (- (len s) 1)] (while (< i j) (swap-f32! s i j) (set i (+ i 1)) (set j (- j 1))))) (defn sort-f32! [s [f32]] (let [i 1] (while (< i (len s)) (let [j i] (while (and (> j 0) (> (at s (- j 1)) (at s j))) (swap-f32! s (- j 1) j) (set j (- j 1)))) (set i (+ i 1))))) ;; None for an empty slice, exactly as min-i32 does. A NaN in the input is not ;; special-cased and propagates the same way it does through the builtins: the ;; comparison fails, so the running value simply does not change. (defn min-f32 [s [f32]] (Option f32) (if (= (len s) 0) None (let [m (at s 0)] (dotimes [i (len s)] (set m (min m (at s i)))) (Some m)))) (defn max-f32 [s [f32]] (Option f32) (if (= (len s) 0) None (let [m (at s 0)] (dotimes [i (len s)] (set m (max m (at s i)))) (Some m)))) ;; Accumulates in f64 and widens each element explicitly, which is sum-i32's ;; argument in its floating form and a stronger one: summing a screenful of f32 ;; in f32 does not wrap, it *absorbs* — once the running total is large enough, ;; adding a small element rounds to no change at all, and the answer is silently ;; short rather than obviously wrong. An f64 accumulator has 29 more bits of ;; mantissa and pushes that failure out of reach of any array a game holds. (defn sum-f32 [s [f32]] f64 (let [t 0.0] (dotimes [i (len s)] (set t (+ t (f64 (at s i))))) t)) ;; ── Bytes ───────────────────────────────────────────────────────────── ;; ;; Over [u8] and not over string, so (bytes s) is what a caller writes and one ;; copy of each serves strings and byte slices both — which is as close to a ;; generic as a language without them gets. Nothing here allocates: every ;; result is a bool, an index, or a number. (defn bytes=? [a [u8] b [u8]] bool (if (!= (len a) (len b)) false (do (dotimes [i (len a)] (when (!= (at a i) (at b i)) (return false))) true))) ;; The length test comes first and `and` short-circuits, so the slice is only ;; built once it is known to be in bounds — otherwise a prefix longer than the ;; string would trap rather than answer false. (defn starts-with? [s [u8] p [u8]] bool (and (<= (len p) (len s)) (bytes=? (slice s 0 (len p)) p))) (defn ends-with? [s [u8] p [u8]] bool (and (<= (len p) (len s)) (bytes=? (slice s (- (len s) (len p)) (len s)) p))) (defn index-of-byte [s [u8] b u8] (Option i32) (dotimes [i (len s)] (when (= (at s i) b) (return (Some i)))) None) ;; The whole slice is an integer, or it is None. bytes->i64 is strtoll, which ;; answers 0 for "" and for "abc" and stops at the first junk byte in "12x" — ;; three wrong answers a caller cannot tell from a real 12. This is also the ;; one that has to be Flan rather than the primitive: strtoll is locale- and ;; libc-dependent, and a parser in the language gives the same answer on ;; wasm32 as on native for the same reason rand-f32 does. ;; Overflow wraps, as all arithmetic here does; it is not reported. (defn parse-i64 [s [u8]] (Option i64) (let [i 0 n (i64 0) neg false] (when (= (len s) 0) (return None)) (when (or (= (at s 0) \-) (= (at s 0) \+)) (set neg (= (at s 0) \-)) (set i 1)) (when (= i (len s)) (return None)) ; a lone sign is not a number (while (< i (len s)) (let [b (at s i)] (when (or (< b \0) (> b \9)) (return None)) (set n (+ (* n 10) (i64 (- b \0))))) (set i (+ i 1))) (if neg (Some (- 0 n)) (Some n)))) ;; ── Numbers ─────────────────────────────────────────────────────────── ;; ;; Only the ones that encode a decision. abs is (max x (- 0 x)); a wrapper over ;; that is a function emitted into every program to save a caller nothing. The ;; one honest caveat on that abs: at the least representable integer it ;; answers itself, because the negation wraps. That is what every two's-complement abs does, a ;; function here would do it too, and the only fix is not to hand it that ;; value — so it is written down rather than wrapped. ;; ;; The float abs is the same one-liner, (max x (- 0.0 x)), and it is not ;; wrapped for the same reason — but the caveat above does not carry over, so ;; it is not inherited by silence. f32 negation is exact at every value, there ;; is no least representable float that negates to itself, and the two edge ;; inputs both come out right: -0.0 answers +0.0 (the max picks the subtracted ;; side, since neither zero is greater than the other), and a NaN answers a ;; NaN (every comparison fails, so the same max picks the subtracted side, ;; which is still a NaN). There is nothing left for a function to fix. ;; clamp is a macro and not a function, and the reason is the objection above ;; turned around rather than dropped. min and max are builtins that work at ;; every numeric type; a clamp *function* cannot, because there are no ;; generics, so it would be one copy per type — a clamp-i32, a clamp-f32, a ;; clamp-i64 — each emitted into every program to save a caller eleven ;; characters. A macro is type-agnostic for free and emits nothing at all: what ;; the program contains after expansion is the (min hi (max lo x)) the caller ;; would have written. ;; ;; Each of x, lo and hi appears exactly once in the expansion, so nothing here ;; is evaluated twice and an argument with a side effect behaves as it reads. ;; ;; lo above hi is not checked, and the answer there is hi — the outer min wins. ;; That is the same rule Odin's clamp follows and there is nowhere better to ;; put a complaint: a macro has no error facility (see `unless` at the foot of ;; this file), so a diagnostic would have to be a run-time one, in the one ;; construct whose whole point is that it costs nothing at run time. (defmacro clamp [args] (if (!= (len args) 3) `(clamp-takes-a-value-a-low-and-a-high) `(min ~(at args 2) (max ~(at args 1) ~(at args 0))))) ;; Zero for zero, and zero for NaN — neither is positive nor negative, so ;; neither comparison fires. A caller that needs to know which it got should ;; be testing for NaN, not reading a sign. (defn sign-f32 [x f32] f32 (cond (> x 0.0) 1.0 (< x 0.0) -1.0 :else 0.0)) ;; Written as the weighted sum and not as a + t*(b - a): the second form does ;; not return b exactly at t = 1.0 once rounding is involved, and a position ;; that does not arrive is the bug an interpolation gets reported for. (defn lerp [a f32 b f32 t f32] f32 (+ (* (- 1.0 t) a) (* t b))) ;; ── More of the RNG ─────────────────────────────────────────────────── ;; ;; Both draw exactly one rand-u32, so the sequence a program consumes is the ;; same one; neither touches the generator. ;; [lo, hi). An empty or reversed range answers lo — a defined value rather ;; than a remainder by zero, which is immediate undefined behaviour and not a ;; wrong number. The span must fit in i32, since hi - lo is computed there. ;; One draw, and therefore modulo bias: the low (2^32 % span) values of the ;; range come up very slightly more often. Rejection sampling would remove it ;; and would consume an unpredictable number of draws, which is the one thing ;; this generator exists not to do. (defn rand-i32-range [lo i32 hi i32] i32 (if (<= hi lo) lo (+ lo (i32 (% (rand-u32) (u32 (- hi lo))))))) ;; [lo, hi), because rand-f32 never reaches 1.0. (defn rand-f32-range [lo f32 hi f32] f32 (+ lo (* (rand-f32) (- hi lo)))) ;; ── Rounding, and the one thing that is not Flan ────────────────────── ;; ;; All three answer an f32 and take the f32 path, because that is what a ;; position, a tile coordinate and a velocity are here. f64 versions wait for ;; a program that wants them, for the same reason the f32 slice algorithms do. ;; ;; The cast to i32 truncates toward zero, which is the only rounding mode the ;; language has, so each of these is that cast plus the correction the mode ;; does not make. Three inputs would make the cast itself undefined and each ;; is named before it happens: NaN (which fails every comparison, so it is ;; tested for by (not (= x x)) and nothing else), and the two infinities, ;; which are caught by the magnitude test. Above 2^23 an f32 has no fractional ;; bits left at all, so returning x there is not an approximation — it is the ;; answer — and it doubles as the guard that keeps the cast inside i32. ;; Zero is returned as itself rather than through the cast, which would turn ;; -0.0 into +0.0. That is one line for a value most callers never look at, ;; and it is here because floorf is specified to return it: a sign of zero is ;; how a caller recovers which side a position approached from once the ;; magnitude has already been rounded away. (defn floor-f32 [x f32] f32 (if (or (not (= x x)) (>= x 8388608.0) (<= x -8388608.0) (= x 0.0)) x (let [t (f32 (i32 x))] (if (> t x) (- t 1.0) t)))) ;; One deviation from C's ceilf, written down rather than branched around: ;; between -1.0 and 0.0 this answers +0.0 where IEEE asks for -0.0, because ;; the outer (- 0.0 …) is a subtraction and not a negation. Nothing here reads ;; the sign of a zero; a caller that does should test the input instead. (defn ceil-f32 [x f32] f32 (- 0.0 (floor-f32 (- 0.0 x)))) ;; Half away from zero, which is C's round and not the even-tie rule: -2.5 ;; goes to -3. Written as floor of the *magnitude* and mirrored, because ;; (floor-f32 (+ x 0.5)) is wrong twice over — it is half-*up* rather than ;; half-away for negatives, and at the largest f32 below 0.5 the addition ;; itself rounds to 1.0 and answers 1 for a number under a half. (defn round-f32 [x f32] f32 (let [m (if (< x 0.0) (- 0.0 x) x) f (floor-f32 m) r (if (>= (- m f) 0.5) (+ f 1.0) f)] (if (< x 0.0) (- 0.0 r) r))) ;; sqrt is the one function in this file that is not Flan, and it is a ;; `declare` rather than a body for a reason that is not laziness. Every other ;; number here is reachable from the four operations and a cast; a square root ;; is not. Newton's method needs a starting guess, a good one comes from ;; reinterpreting the exponent bits, and the language has no bit-cast between ;; f32 and u32 — only value-preserving casts. Without it the iteration needs a ;; scaling loop to normalise, converges slowly from a poor guess, and produces ;; a result that is *close*, which is exactly what a standard library must not ;; hand back. IEEE-754 makes sqrt correctly rounded, so libm's answer is the ;; same bit pattern on native and on wasm32 — the byte-identical property that ;; keeps rand-u32 in Flan is, for this one, an argument for going out to C. ;; ;; The cost is one `declare` line in every module, which LLVM drops where it ;; is unused, and one -lm on every link, which build.ml now passes. That flag ;; is not optional and not obvious: at -O2 LLVM folds most sqrtf calls into ;; the hardware instruction and nothing is left to resolve, so this appears to ;; link without it and then fails at -O0, where the call survives. ;; ;; The better fix belongs to the compiler and not here: llvm.sqrt.f32 as a ;; builtin in check.ml and emit.ml is one instruction with no symbol at all. (declare sqrt-f32 [x f32] f32 "sqrtf") ;; sin and cos go out to libm too, and the argument is *not* the one above — ;; it is weaker, and which way it is weaker is the thing to know before ;; calling them. IEEE-754 requires sqrt to be correctly rounded, which is why ;; sqrtf's answer is the same bit pattern wherever it runs. It requires ;; nothing of the kind for sinf and cosf: each implementation is free to be a ;; fraction of an ulp off in its own direction, and glibc, musl and wasi-libc ;; do differ. So these two are the one place in this file where native and ;; wasm32 may not agree bit for bit, and a program whose output is hashed ;; across targets — the sand grid of plan.org's "RNG is ours", which is why ;; rand-u32 above is written in Flan and not called out of libc — must not ;; route that hash through a sine. ;; ;; They are here anyway, because the alternative on offer today is worse: a ;; caller that wants an angle writes the same two `declare` lines at the top ;; of its own file (examples/core-input-gestures-testbed.flan did, before ;; this), which is the identical libm call with the identical caveat and ;; nobody's name on it. One copy with the caveat written down beats a copy per ;; file with none. ;; ;; The fix, if a program ever does need trig that agrees across targets, is a ;; body rather than a declare: Cody-Waite reduction onto [-pi/4, pi/4] and a ;; minimax polynomial, which is reachable from the four operations and ;; floor-f32 and would therefore be exactly as reproducible as rand-u32. That ;; is a numerics job with its own accuracy budget, and it waits for a program ;; that needs it. (declare sin-f32 [x f32] f32 "sinf") (declare cos-f32 [x f32] f32 "cosf") ;; atan2 and pow inherit the paragraph above in full, and not the sqrt one. ;; IEEE-754 requires nothing of atan2f or powf either, so these are the third ;; and fourth places in this file where native and wasm32 may disagree in the ;; last bit, and the sand-grid rule stands unchanged: a hash compared across ;; targets must not be routed through any of the four. ;; ;; They are here for the reason the trig pair is. Without them a program that ;; wants a heading or a falloff curve writes the identical two declare lines at ;; the top of its own file, which is the same libm call with the same caveat ;; and nobody's name on it. ;; ;; atan2's y comes first, as it does in C, and the order is the answer rather ;; than a convention: knowing the quadrant of (y, x) is the whole of what it ;; has over (atan (/ y x)), and it is recovered from the two signs. It is ;; defined at x = 0, where the division is not. ;; ;; One caveat of pow-f32's own, because it is the one that gets reported as a ;; bug: it is not exact at integer exponents. powf goes through a logarithm, ;; so (pow-f32 10.0 2.0) is 100.0 or the float next to it depending on the ;; libm, and an index computed by casting that to i32 is off by one on the ;; wrong side. A small integer power is a multiplication, and should be ;; written as one. (declare atan2-f32 [y f32 x f32] f32 "atan2f") (declare pow-f32 [x f32 y f32] f32 "powf") ;; ── Byte classes ────────────────────────────────────────────────────── ;; ;; ASCII only, and deliberately: a byte is a byte here, there is no code point ;; type, and a UTF-8 continuation byte is not a digit under any locale. Both ;; exist because something below needs them — parse-f64 the first, trim the ;; second — and both are what a caller writing a tokenizer reaches for anyway. (defn digit? [b u8] bool (and (>= b \0) (<= b \9))) (defn space? [b u8] bool (or (= b \space) (= b \tab) (= b \newline) (= b \return))) ;; ── More of the bytes family ────────────────────────────────────────── ;; Substring search, first occurrence. The length test is first and returns ;; before the loop, so a needle longer than the haystack answers None rather ;; than building a slice that runs off the end. An empty needle is Some 0, ;; which is the answer that makes (index-of-bytes s p) agree with ;; (starts-with? s p) on every p. ;; ;; Naive, O(n·m), and that is the deliberate choice: Boyer–Moore wants a skip ;; table, which is an array sized by the needle, which is an allocation. (defn index-of-bytes [s [u8] p [u8]] (Option i32) (when (> (len p) (len s)) (return None)) (let [last (- (len s) (len p)) i 0] (while (<= i last) (when (bytes=? (slice s i (+ i (len p))) p) (return (Some i))) (set i (+ i 1)))) None) ;; Returns a slice *of the input*, which is the whole reason trim can exist ;; without an allocator: there is no new storage, only a narrower view of the ;; caller's. It follows that the result dies with its owner, and that trimming ;; does not modify anything. ;; ;; The two loops both test (< lo hi), so an all-whitespace input walks lo up ;; to hi and stops there, and the result is the empty slice. Without that test ;; lo would pass hi and (slice s lo hi) would be a reversed range, which traps. (defn trim [s [u8]] [u8] (let [lo 0 hi (len s)] (while (and (< lo hi) (space? (at s lo))) (set lo (+ lo 1))) (while (and (< lo hi) (space? (at s (- hi 1)))) (set hi (- hi 1))) (slice s lo hi))) ;; The grammar is Flan's and the rounding is libc's, which is a split and not ;; a dodge. parse-i64 is entirely Flan because strtoll's *answers* are wrong ;; for a caller — 0 for "", 0 for "abc", 12 for "12x" — and reproducing ;; correct-to-the-last-bit decimal-to-binary conversion is a different problem ;; from rejecting junk. So this validates the whole slice first, and only a ;; slice that is entirely a number is handed to bytes->f64; every string this ;; returns Some for is one strtod converts exactly, correctly rounded, and ;; identically everywhere, because that much IEEE-754 requires. ;; ;; The locale worry that keeps parse-i64 in Flan does apply to strtod's ;; decimal point — and is moot here because nothing in the runtime calls ;; setlocale, so the program stays in the C locale for its whole life. If that ;; ever stops being true this function is the thing that breaks. ;; ;; Accepts [+-]? digits [. digits] [eE [+-] digits], needing at least one ;; mantissa digit; refuses "", ".", "1e", "nan", "0x10", " 1" and "1 ". The ;; 511 cap is flan_bytes_to_f64's buffer: past it the shim truncates, and a ;; validator that said yes to 600 digits would be approving a different ;; number than the one strtod reads. (defn parse-f64 [s [u8]] (Option f64) (let [i 0 digits 0] (when (or (= (len s) 0) (> (len s) 511)) (return None)) (when (or (= (at s 0) \-) (= (at s 0) \+)) (set i 1)) (while (and (< i (len s)) (digit? (at s i))) (set i (+ i 1)) (set digits (+ digits 1))) (when (and (< i (len s)) (= (at s i) \.)) (set i (+ i 1)) (while (and (< i (len s)) (digit? (at s i))) (set i (+ i 1)) (set digits (+ digits 1)))) (when (= digits 0) (return None)) ; "." and "+" and "e5" are not numbers (when (and (< i (len s)) (or (= (at s i) \e) (= (at s i) \E))) (set i (+ i 1)) (when (and (< i (len s)) (or (= (at s i) \-) (= (at s i) \+))) (set i (+ i 1))) (let [e 0] (while (and (< i (len s)) (digit? (at s i))) (set i (+ i 1)) (set e (+ e 1))) (when (= e 0) (return None)))) ; a lone exponent marker ;; Trailing junk is the case strtod is silent about, so the position has ;; to land exactly on the end. (if (= i (len s)) (Some (bytes->f64 s)) None))) ;; ── UTF-8 ───────────────────────────────────────────────────────────── ;; ;; Ported from Odin's core/unicode/utf8/utf8.odin, which is the one corner of ;; a string library that is allocation-free by construction: decoding is ;; classification, and every answer it gives is a number. Everything else in ;; Odin's core/strings takes `allocator := context.allocator`, which is why ;; this corner came first and the rest waited; most of that rest is ported now ;; and lives in the building section below. core/fmt is still absent, and the ;; reason it stays absent is not allocation — see the refusal list at the foot ;; of this file. ;; ;; Odin's 256-entry accept_sizes table becomes a cond over the lead byte here. ;; The table is the cache-friendly form and the cond is the one you can check ;; by reading, and nothing in a game decodes UTF-8 in a hot loop — DrawText ;; hands the bytes straight to raylib. ;; ;; The four rules that table encodes, and which a hand-written decoder gets ;; wrong one at a time: ;; ;; 0x80..0xc1 never a lead byte. 0x80..0xbf are continuation bytes, and ;; 0xc0 and 0xc1 could only ever begin an *overlong* two-byte ;; spelling of an ASCII character — the encoding that lets ;; "\xc0\xaf" smuggle a "/" past a check for one. ;; 0xe0 second byte 0xa0..0xbf and not 0x80..0xbf; the low half is ;; the overlong three-byte range. ;; 0xed second byte 0x80..0x9f. The high half is U+D800..U+DFFF, ;; the UTF-16 surrogates, which are not scalar values. ;; 0xf0, 0xf4 second byte 0x90..0xbf and 0x80..0x8f: overlong below, ;; and past U+10FFFF above. 0xf5..0xff lead nothing at all. ;; ;; A rune is an i32 and not a type of its own. That is Odin's answer too — ;; its `rune` is a four-byte integer distinguished only by a flag on the ;; basic-type row (src/types.cpp, the Basic_rune entry) — so nothing in the ;; checker has to learn a new type for any of this. ;; One deliberate divergence from Odin, and it is the parse-i64 argument over ;; again. Odin's decode_rune answers RUNE_ERROR — U+FFFD — for malformed ;; bytes, and U+FFFD is a perfectly real code point that a well-formed string ;; may contain, so a caller cannot tell a decoded replacement character from a ;; failure to decode. This carries `ok` instead, and leaves `code` 0 when it ;; is false. ;; ;; `width` is 1 on a malformed byte and 0 only for an empty input. That is ;; Odin's rule and it is load-bearing rather than cosmetic: every loop below ;; advances by `width`, so a 0 there on a bad byte is an infinite loop, not a ;; wrong number. (defstruct Rune [code i32 width i32 ok bool]) (defn rune-start? [b u8] bool (!= (bit-and b 0xc0) 0x80)) (defn decode-rune [s [u8]] Rune (when (= (len s) 0) (return (Rune {.code 0 .width 0 .ok false}))) (let [b0 (at s 0)] (when (< b0 0x80) (return (Rune {.code (i32 b0) .width 1 .ok true}))) ;; size 0 means "this byte cannot lead"; lo/hi are the *second* byte's ;; accepted range, which is the only place the overlong and surrogate ;; rules live. Bytes three and four are always 0x80..0xbf. (let [size 0 lo (u8 0x80) hi (u8 0xbf)] (cond (< b0 0xc2) (set size 0) (<= b0 0xdf) (set size 2) (= b0 0xe0) (do (set size 3) (set lo (u8 0xa0))) (<= b0 0xec) (set size 3) (= b0 0xed) (do (set size 3) (set hi (u8 0x9f))) (<= b0 0xef) (set size 3) (= b0 0xf0) (do (set size 4) (set lo (u8 0x90))) (<= b0 0xf3) (set size 4) (= b0 0xf4) (do (set size 4) (set hi (u8 0x8f))) :else (set size 0)) (when (= size 0) (return (Rune {.code 0 .width 1 .ok false}))) ;; A sequence cut off by the end of the slice. Width 1, so a caller ;; scanning a buffer boundary makes progress instead of stalling. (when (> size (len s)) (return (Rune {.code 0 .width 1 .ok false}))) (let [b1 (at s 1)] (when (or (< b1 lo) (> b1 hi)) (return (Rune {.code 0 .width 1 .ok false}))) (when (= size 2) (return (Rune {.code (bit-or (<< (i32 (bit-and b0 0x1f)) 6) (i32 (bit-and b1 0x3f))) .width 2 .ok true}))) (let [b2 (at s 2)] (when (or (< b2 0x80) (> b2 0xbf)) (return (Rune {.code 0 .width 1 .ok false}))) (when (= size 3) (return (Rune {.code (bit-or (bit-or (<< (i32 (bit-and b0 0x0f)) 12) (<< (i32 (bit-and b1 0x3f)) 6)) (i32 (bit-and b2 0x3f))) .width 3 .ok true}))) (let [b3 (at s 3)] (when (or (< b3 0x80) (> b3 0xbf)) (return (Rune {.code 0 .width 1 .ok false}))) (Rune {.code (bit-or (bit-or (<< (i32 (bit-and b0 0x07)) 18) (bit-or (<< (i32 (bit-and b1 0x3f)) 12) (<< (i32 (bit-and b2 0x3f)) 6))) (i32 (bit-and b3 0x3f))) .width 4 .ok true}))))))) ;; Decode at a byte offset. None when the offset is not on a rune boundary or ;; the bytes there are malformed, which is stricter than Odin's rune_at — that ;; one hands back RUNE_ERROR and the caller carries on with a wrong character. (defn rune-at [s [u8] i i32] (Option i32) (if (or (< i 0) (>= i (len s))) None (let [r (decode-rune (slice s i (len s)))] (if (.ok r) (Some (.code r)) None)))) ;; Counted through decode-rune rather than through a second walk of its own. ;; Odin keeps a separate rune_count_in_bytes that re-implements the size ;; table; two copies of that classification is two places for the surrogate ;; rule to be right in only one of them. ;; ;; A malformed byte counts as one, which is what a replacement-character ;; renderer would draw, so this agrees with what the screen shows. (defn rune-count [s [u8]] i32 (let [i 0 n 0] (while (< i (len s)) (let [r (decode-rune (slice s i (len s)))] (set i (+ i (.width r))) (set n (+ n 1)))) n)) (defn valid-utf8? [s [u8]] bool (let [i 0] (while (< i (len s)) (let [r (decode-rune (slice s i (len s)))] (when (not (.ok r)) (return false)) (set i (+ i (.width r))))) true)) ;; How many bytes this code point encodes to, or None if it is not a scalar ;; value. Odin's rune_size answers -1 for the refusals; a sentinel index is ;; exactly what index-of-i32 avoids above, so this is an Option like the rest ;; of the file. (defn rune-size [code i32] (Option i32) (cond (< code 0) None (<= code 0x7f) (Some 1) (<= code 0x7ff) (Some 2) (and (>= code 0xd800) (<= code 0xdfff)) None (<= code 0xffff) (Some 3) (<= code 0x10ffff) (Some 4) :else None)) ;; Encoding is the one operation here whose result is not a slice of its ;; input, because the bytes it makes existed nowhere before. With no allocator ;; the only shape left is Odin's own allocation-free one — strings.Builder ;; built by builder_from_bytes over a caller's backing array (builder.odin, ;; builder_from_bytes: "Uses Nil Allocator - Does NOT allocate") — reduced to ;; its essential case: write into a buffer the caller owns, and say how much ;; was written. ;; ;; None rather than a partial write when the buffer is short, and None rather ;; than Odin's silent substitution of U+FFFD for an invalid rune. Odin's ;; encode_rune rewrites a surrogate or an out-of-range value to the ;; replacement character and reports success; the caller then finds three ;; bytes of U+FFFD in its buffer and no indication that it asked for something ;; else. Nothing is written at all when this answers None. (defn encode-rune! [dst [u8] code i32] (Option i32) (match (rune-size code) None None (Some w) (if (> w (len dst)) None (do (cond (= w 1) (set (at dst 0) (u8 code)) (= w 2) (do (set (at dst 0) (u8 (bit-or 0xc0 (>> code 6)))) (set (at dst 1) (u8 (bit-or 0x80 (bit-and code 0x3f))))) (= w 3) (do (set (at dst 0) (u8 (bit-or 0xe0 (>> code 12)))) (set (at dst 1) (u8 (bit-or 0x80 (bit-and (>> code 6) 0x3f)))) (set (at dst 2) (u8 (bit-or 0x80 (bit-and code 0x3f))))) :else (do (set (at dst 0) (u8 (bit-or 0xf0 (>> code 18)))) (set (at dst 1) (u8 (bit-or 0x80 (bit-and (>> code 12) 0x3f)))) (set (at dst 2) (u8 (bit-or 0x80 (bit-and (>> code 6) 0x3f)))) (set (at dst 3) (u8 (bit-or 0x80 (bit-and code 0x3f)))))) (Some w))))) ;; ── Splitting ───────────────────────────────────────────────────────── ;; ;; The iterator, which owns nothing. `split` returning a sequence of fields has ;; to allocate that sequence, and it does — it is in the building section below ;; — but this stays the right call whenever you do not want to own the result: ;; it is Odin's split_by_byte_iterator (strings.odin), a cursor holding the ;; rest of the input and handing back one field at a time. Every field is a ;; slice *of the caller's bytes*; nothing is copied, nothing is owned, and ;; there is no free to remember. `split` is built on exactly this. ;; ;; One divergence, and it is a wart of Odin's rather than a decision. Odin's ;; iterator stops on an empty final field, so "a,b," iterates a and b and the ;; trailing empty field is lost — while Odin's own allocating strings.split ;; returns ["a", "b", ""] for the same input. The two disagree. This follows ;; split: n separators always yield n+1 fields, an empty input yields one ;; empty field, and `rest` is exhausted only after the last one is taken. That ;; is the rule you can state without exceptions, and the one a caller counting ;; comma-separated columns needs. (defstruct Split [rest [u8] sep u8 more bool]) (defn split-on-byte [s [u8] sep u8] Split (Split {.rest s .sep sep .more true})) (defn split-next! [it (Ptr Split)] (Option [u8]) (when (not (.more it)) (return None)) (match (index-of-byte (.rest it) (.sep it)) (Some i) (let [field (slice (.rest it) 0 i)] (set (.rest it) (slice (.rest it) (+ i 1) (len (.rest it)))) (Some field)) None (let [field (.rest it)] (set (.more it) false) (set (.rest it) (slice (.rest it) (len (.rest it)) (len (.rest it)))) (Some field)))) ;; ── ASCII case ──────────────────────────────────────────────────────── ;; ;; Byte in, byte out, and *not* a function over a slice. Odin's to_lower and ;; to_upper both allocate a new string (core/strings/conversion.odin) and so do ;; the ones in the building section below; these are the forms that allocate ;; nothing, and they stay the right call when a copy is not wanted — folding a ;; comparison over two inputs beats lowering both and comparing. What is *not* ;; on offer is the third shape, lowering a [u8] in place, and it is worth ;; saying why rather than shipping it. A string ;; literal is emitted `private unnamed_addr constant` (emit.ml), so (bytes ;; "Hello") is a [u8] pointing straight into read-only memory. An in-place ;; lower-ascii! type checks against that slice, and what happens next depends ;; on the optimiser — which is the worst of the available answers. Measured, ;; with (set (at (bytes "Hi") 0) \h): ;; ;; -O0 the store is emitted against the constant and the program takes ;; SIGSEGV. ;; -O2 LLVM deletes the store as undefined behaviour and the program ;; carries on and prints "Hi". ;; ;; So the same source either dies or silently does nothing depending on a ;; flag, and the -O2 half is the quiet-wrongness class this file keeps ;; refusing elsewhere. Given a byte function instead, a caller that really ;; does own its buffer writes the two-line loop itself over storage it can ;; see the declaration of. ;; ;; ASCII only, and only the 26 letters: case outside ASCII is not a byte ;; operation at all — it is per-code-point, it is not length-preserving (ß ;; upcases to SS), and it is locale-dependent (Turkish dotless ı). A byte ;; table that pretended otherwise would be wrong in the quiet way. (defn lower-ascii [b u8] u8 (if (and (>= b \A) (<= b \Z)) (+ b 32) b)) (defn upper-ascii [b u8] u8 (if (and (>= b \a) (<= b \z)) (- b 32) b)) ;; Case-insensitive comparison as a fold over both inputs, which is the useful ;; half of to_lower and needs no storage at all: comparing two lowered copies ;; is what a caller wanted, and this is that answer without either copy. (defn bytes-ci=? [a [u8] b [u8]] bool (if (!= (len a) (len b)) false (do (dotimes [i (len a)] (when (!= (lower-ascii (at a i)) (lower-ascii (at b i))) (return false))) true))) ;; ── Ordering byte slices, and sorting them ──────────────────────────── ;; ;; The third element type the slice family covers, and the one a caller of ;; `split` actually has: a [[u8]] of fields, wanting to come out in order. ;; ;; The order is bytewise-lexicographic — memcmp's, and the one every sane ;; sorted format uses. It is explicitly *not* alphabetical and not a collation: ;; "Zebra" sorts before "apple" because 'Z' is 90 and 'a' is 97, and a ;; non-ASCII byte sorts by its UTF-8 encoding, which for code points happens to ;; agree with code-point order and for anything a human would call alphabetical ;; does not. A locale-aware comparison is not a byte operation at all, for the ;; same reasons the ASCII-case note above gives. ;; ;; The comparison is over u8 and therefore unsigned, which is the bug a version ;; written over a signed byte type has: 0x80 would compare *below* 0x00 and ;; every multi-byte character would sort before every ASCII one. ;; ;; A prefix sorts before what extends it — "ab" before "abc" — which falls out ;; of running to the shorter length and then comparing lengths, and is the case ;; a loop written to (len a) alone reads off the end for. (defn bytes j 0) (bytesbytes and f64->bytes ;; render into one shared static buffer in the runtime, so two of their results ;; cannot be held at once and (concat [(i64->bytes a) (i64->bytes b)]) is two ;; views of the same bytes — the second call overwrote the first. These copy ;; out of that buffer before returning, so the hazard ends at the call: a ;; builder can hold as many numbers as it likes. (defn append-i64! [b (Ptr (Vec u8)) n i64] (append! b (i64->bytes n))) (defn append-f64! [b (Ptr (Vec u8)) x f64] (append! b (f64->bytes x))) ;; concat and join. Both take a slice of slices, which is the shape a caller ;; already has: an array literal of them, [(bytes "a") (bytes b)], slices to a ;; [[u8]] and copies nothing. ;; ;; join with an empty separator is concat, and concat is here anyway because ;; the empty (bytes "") a caller would have to write is the kind of argument ;; that reads like a mistake at the call site. (defn concat [parts [[u8]]] (Vec u8) (let [b (vec-new u8)] (dotimes [i (len parts)] (append! (addr b) (at parts i))) b)) ;; n parts yield n-1 separators, and the empty slice of parts yields the empty ;; result rather than a leading separator — which is the off-by-one a join ;; written as "append part then separator, then chop the tail" gets wrong on ;; exactly that input, because there is no tail to chop. (defn join [parts [[u8]] sep [u8]] (Vec u8) (let [b (vec-new u8)] (dotimes [i (len parts)] (when (> i 0) (append! (addr b) sep)) (append! (addr b) (at parts i))) b)) (defn repeat-bytes [s [u8] n i32] (Vec u8) (let [b (vec-new u8)] (dotimes [i n] (append! (addr b) s)) b)) ;; The allocating halves of the ASCII case pair. The note above lower-ascii ;; explains why lowering a [u8] *in place* is a trap — a string literal is ;; emitted into .rodata, so the store either segfaults at -O0 or is deleted at ;; -O2 — and this is the shape that has no such hole: the bytes it writes are ;; its own. (defn to-lower [s [u8]] (Vec u8) (let [b (vec-new u8)] (dotimes [i (len s)] (push b (lower-ascii (at s i)))) b)) (defn to-upper [s [u8]] (Vec u8) (let [b (vec-new u8)] (dotimes [i (len s)] (push b (upper-ascii (at s i)))) b)) ;; Every non-overlapping occurrence, left to right, which is the rule that ;; makes (replace-bytes (bytes "aaa") (bytes "aa") (bytes "b")) answer "ba" and ;; not "bb" or "b". ;; ;; An empty `from` matches nothing and the result is a copy of the input. The ;; alternative reading — that it matches at every position — is what turns this ;; into an infinite loop, and Odin's replace guards the same case for the same ;; reason. ;; ;; The guard is an `if` and not an early `(return b)`, which is not a style ;; choice: returning a Vec *moves* it, and the move analysis is a dead set over ;; the whole function, so a `return b` on one branch kills the binding for the ;; `b` at the foot of the other. One exit, one move. (defn replace-bytes [s [u8] from [u8] to [u8]] (Vec u8) (let [b (vec-new u8) i 0] (if (= (len from) 0) (append! (addr b) s) (while (< i (len s)) (match (index-of-bytes (slice s i (len s)) from) (Some k) (do (append! (addr b) (slice s i (+ i k))) (append! (addr b) to) (set i (+ i k (len from)))) None (do (append! (addr b) (slice s i (len s))) (set i (len s)))))) b)) ;; A (Vec [u8]) cannot be written at a let, and this one-line function is where ;; the type is said instead. (vec-new) takes its element type as a *bare ;; symbol* — check.ml's vec_new_elem resolves one name and nothing else — so ;; (vec-new [u8]) is not accepted, and a let has no type annotation to say it ;; the other way. A return type does say it. That is a compiler gap rather than ;; a language decision, and it is written down in NEXT.md. (defn slices-new [] (Vec [u8]) (vec-new)) ;; split, which the file used to refuse by name. The fields are slices *of the ;; input* and not copies, so nothing here owns bytes and the result dies with ;; whatever `s` pointed at — a (Vec (Vec u8)) is the shape that would own them ;; and it is refused outright, because a Vec's elements are copied and released ;; bytewise and an owner cannot survive that. ;; ;; The rule is split-on-byte's, unchanged and worth restating: n separators ;; always yield n+1 fields, so the empty input yields one empty field and a ;; trailing separator yields a trailing empty one. That is Odin's allocating ;; strings.split and not Odin's iterator, which disagree with each other. (defn split [s [u8] sep u8] (Vec [u8]) (let [v (slices-new) it (split-on-byte s sep) going true] (while going (match (split-next! (addr it)) (Some f) (push v f) None (set going false))) v)) ;; ── A number with a precision ───────────────────────────────────────── ;; ;; The one formatting job the runtime cannot do. f64->bytes is snprintf "%g", ;; which is six significant digits and switches to exponent notation on its ;; own: a frame time of 0.0166667 is what a caller wanted two decimals of, and ;; 1.23457e+06 is what a score looks like once it passes a million. There is no ;; precision to pass it, and there cannot be — it renders into one shared ;; static buffer in the runtime, which is the same reason two of its results ;; cannot be held at once. ;; ;; This returns a Vec, so neither problem is inherited. It uses i64->bytes ;; twice and the two calls are strictly sequential — the integer part is copied ;; into the Vec before the fraction is rendered — which is the discipline the ;; shared buffer requires and the one append-i64! exists to make automatic. ;; ;; Half away from zero, the same rule round-f32 follows, applied at the last ;; digit kept. That is not bit-for-bit printf: printf rounds the *binary* value ;; to nearest-even at the decimal digit, and this rounds the decimal expansion ;; half-up, so a value sitting exactly on a half — 0.999995 at five places — ;; comes out 1.00000 here and may come out 0.99999 there. Choosing the rule the ;; rest of this file already uses beats matching a libc whose answer is not the ;; same on every target anyway. ;; ;; Precision is clamped to 0..9 rather than refused. 10^9 is the largest power ;; of ten that leaves room in the f64 product below, and a precision argument ;; is almost always a literal, so a refusal would be a run-time condition for a ;; mistake visible in the source. ;; ;; The clamp is written out as (min 9 (max 0 prec)) and not as the `clamp` ;; macro two hundred lines up, and that is a limit rather than a preference: ;; **the prelude is not macro-expanded**. macro.ml's pass runs over the file ;; being compiled, and the prelude reaches the checker through Check.program's ;; own prepend, having never been through the expander — so a prelude function ;; calling a prelude macro resolves the macro's underlying defn, which takes ;; one [Form] argument, and the report is an arity error at the call. It is ;; written down in NEXT.md beside the other macro gaps. ;; ;; Three inputs do not have decimal expansions and are named before the cast ;; that would be undefined on them: NaN, which fails every comparison and is ;; therefore tested with (not (= x x)) and nothing else, and the two ;; infinities, which are the values satisfying (= x (* x 2.0)) away from zero. ;; A magnitude past 9e18 has no fractional bits left at all and would not fit ;; in the i64 the integer part is carried in, so it falls back to f64->bytes — ;; which is the honest answer there rather than an approximation of one. ;; ;; -0.0 prints as "0.00": the sign test is (< x 0.0), which -0.0 fails. A ;; caller that needs the sign of a zero should not be reading it out of text. (defn format-f64 [x f64 prec i32] (Vec u8) (let [b (vec-new u8) p (min 9 (max 0 prec))] (cond (not (= x x)) (append! (addr b) (bytes "nan")) (and (= x (* x 2.0)) (!= x 0.0)) (append! (addr b) (bytes (if (< x 0.0) "-inf" "inf"))) :else (let [neg (< x 0.0) m (if neg (- 0.0 x) x)] (if (>= m 9.0e18) (append! (addr b) (f64->bytes x)) (let [scale (i64 1)] (dotimes [i p] (set scale (* scale 10))) ;; The split is exact: (i64 m) truncates toward zero and m is ;; non-negative here, and the subtraction of an integer from the ;; float it came from is exact at every magnitude an f64 can hold. ;; Only the scaling below rounds, and it rounds a value already ;; under 1. (let [ip (i64 m) fr (i64 (+ (* (- m (f64 ip)) (f64 scale)) 0.5))] ;; The carry, which is the bug this shape is otherwise written ;; with: 0.999995 at five places scales to exactly 100000, which ;; is not a fraction at all — it is the next integer, and without ;; this line it prints as "0.100000". (when (>= fr scale) (set fr 0) (set ip (+ ip 1))) ;; The sign goes on separately, because the integer part is a ;; magnitude: -0.5 at one place has an integer part of 0, and ;; i64->bytes of 0 has no sign to carry. (when neg (push b \-)) (append-i64! (addr b) ip) (when (> p 0) (push b \.) ;; Left-padded with zeros to exactly p digits. fr is under ;; scale by the carry above, so it never needs more, and ;; without the padding 1.005 at three places prints "1.5". (let [d (i64->bytes fr)] (dotimes [i (- p (len d))] (push b \0)) (append! (addr b) d)))))))) b)) ;; ── Still refused, and what the reason is now ───────────────────────── ;; ;; This list used to be one sentence long — every entry needed to produce bytes ;; that did not exist in its input, and there was no allocator. That sentence ;; stopped being true when `Vec` landed, and most of the list has moved up into ;; the building section above: join, concat, split, to-lower, to-upper, repeat ;; and replace are all written now, and `string-from-bytes` turned out to be ;; the `string` builtin all along — (string (as-slice v)) is the round trip, ;; and the layouts being identical is exactly why it is free. ;; ;; What is left is refused for four *different* reasons, which is why they are ;; named separately rather than under one heading. ;; ;; pad, center Nothing. These are three lines each over repeat-bytes ;; and concat, and they are absent only because no ;; caller has asked. Write them when one does. ;; format, sprintf A format *string* — Odin's fmt.aprintf family. It ;; needs variadic arguments of mixed type, which is a ;; function-value and generics question, not an ;; allocation one. format-f64 above is the piece of it ;; that was actually wanted, and `print`/`println` are ;; already the structural walk over any one value. ;; map, filter, reduce Function values. See the head of the slice-algorithm ;; sort-by section: check.ml refuses a function type outright, ;; and there is nothing in the language to pass. ;; map-keys, map-values A Map iterator. `len` reaches a Map and `get`, ;; `put` and `has-key?` address one entry, but there is ;; no entry point in the runtime that walks the block — ;; flan_map_len, _get, _put, _has, _clone, _reserve and ;; _free is the whole surface. This is the one item on ;; NEXT.md's second-tier list that could not be built ;; here at all, and it wants one runtime function and ;; one builtin rather than anything from the language. ;; ;; Builder Not refused — declined. strings.Builder in Odin ;; wraps a [dynamic]u8; here the (Vec u8) *is* that and ;; already has push, so the struct would be a move-only ;; wrapper whose only method is the one it wraps. What ;; was missing was appending a run of bytes, and ;; `append!` above is that. ;; ── Files: embedding, slurp and barf ────────────────────────────────── ;; ;; One entry per file in an (embed-dir "...") — Odin's Load_Directory_File ;; (base/runtime/core.odin), which is the same two fields for the same reason: ;; a directory embed is only useful if you can find one file in it by the name ;; it had on disk. ;; ;; `data` points into the program's own .rodata, exactly as a string literal ;; does, so an embed costs nothing at run time and nothing at startup. It is ;; also read-only, and the same trap the ASCII-case note above measures applies ;; here: a store through it either segfaults at -O0 or is deleted at -O2. To ;; get a mutable copy, clone the bytes into a Vec. (defstruct EmbedFile [name string data [u8]]) ;; A linear scan, deliberately. A directory embed is tens of entries, the scan ;; is over names already in cache-warm .rodata, and the alternative — a ;; compile-time perfect hash — is a build-time map with its own failure modes ;; that nothing here has asked for. If a program ever embeds thousands of ;; files, sort-and-bisect is the next step and it does not change this type. ;; ;; It takes a slice rather than the array (embed-dir) answers, because an array ;; length is part of its type and there are no generics: write ;; (embed-find (slice assets 0 (len assets)) "brush.png"). (defn embed-find [files [EmbedFile] name string] (Option [u8]) (dotimes [i (len files)] (when (bytes=? (bytes (.name (at files i))) (bytes name)) (return (Some (.data (at files i)))))) None) ;; The condition slurp and barf signal — spec-conditions.md, and the same shape ;; StorageExhausted has: a value struct on the signalling frame's stack, fixed ;; fields, no rendered message. `path` is the path that failed, which is a ;; string literal or a string the handler itself supplied, so naming it costs ;; no allocation either. ;; ;; One type rather than a family, because conditions have no hierarchy today ;; (spec-conditions.md §1) and a family would need one handler clause per ;; member to say "any file error". The parent link NEXT.md decides on is the ;; answer to that, and it is not built; when it is, these reasons can become ;; types without any call site changing. (defstruct FileError [path string op i32 reason i32]) (defconst file-op-read i32 0) (defconst file-op-write i32 1) (defconst file-missing i32 1) (defconst file-denied i32 2) (defconst file-io i32 3) ;; What `barf` signals on the web target, every time. Decision 2: writing is ;; desktop-only, and it signals rather than refusing at build time (Flan has no ;; conditional compilation, so isolating code to desktop is not expressible) or ;; silently doing nothing (which is how a save file disappears with nothing ;; said). (defconst file-unsupported i32 4) ;; ── Form: what a macro takes and what it answers ────────────────────── ;; ;; The reader's output, mirrored on the Flan side, because a macro is a ;; function [Form] -> Form and there is no interpreter: running one means ;; compiling it and dlopening it into the compiler. So the compiler and the ;; loaded macro have to agree on the *layout* of a Form, not merely on its ;; shape. lib/form.ml is the other half of this declaration and the two are ;; edited together. ;; ;; It mirrors Form.value and not Form.t: there is no `loc` field. A macro ;; cannot invent a source location and should not carry one, so the compiler ;; stamps the *call site's* location onto every node of what a macro returns. ;; That is the structural version of "keep the source location of the call ;; site attached to what a macro produces", and it is what the queued ;; structured-error work will read. ;; ;; Case order is the tag order (BUILT.md, unions), so this list is a layout ;; contract with lib/expand.ml's marshaller and may not be reordered. (defunion Form [(Sym [s string]) (Kw [s string]) (Int [i i64]) (Float [x f64]) (Str [s string]) (Byte [b i32]) (List [xs [Form]]) (Vec [xs [Form]]) (Map [xs [Form]])]) ;; The list-building surface quasiquote desugars into. Three functions and no ;; more: `form-nil` starts one, `form-cons` puts a form on the front, and ;; `form-append` is what ~@ splices with. Everything else — a vector literal, ;; a length, an index — is already the language's. ;; ;; Each allocates a fresh (Vec Form) and hands back a borrow of it that ;; outlives the call. That is a leak, on purpose: a macro runs inside the ;; compiler, its result is read after it returns, and the whole expansion is ;; bounded by the size of the program being compiled. `drop` is what would ;; change this, and it does not exist. (defn form-nil [] [Form] (let [v (vec-new Form)] (as-slice v))) (defn form-cons [x Form rest [Form]] [Form] (let [v (vec-new Form)] (push v x) (dotimes [i (len rest)] (push v (at rest i))) (as-slice v))) (defn form-append [a [Form] b [Form]] [Form] (let [v (vec-new Form)] (dotimes [i (len a)] (push v (at a i))) (dotimes [i (len b)] (push v (at b i))) (as-slice v))) ;; The rest of a macro's arguments, which is what a variadic body is: a macro ;; takes one parameter, the slice of the forms at its call site. (defn form-rest [xs [Form] from i32] [Form] (let [v (vec-new Form) i from] (while (< i (len xs)) (push v (at xs i)) (set i (+ i 1))) (as-slice v))) ;; A name no reader can produce. `~` is a delimiter now (it opens an unquote), ;; so no symbol coming out of read_all can contain one, and a gensym therefore ;; cannot collide with a name someone wrote. Non-hygienic expansion with an ;; explicit gensym is the settled decision (plan.org, open decision 2); this is ;; the escape hatch that makes it liveable. ;; ;; The counter lives in the loaded module rather than in the compiler, which is ;; the one place this departs from NEXT.md's sketch. A module is dlopened once ;; per compiler process and every macro in a program shares it, so the counter ;; is process-wide in practice; a second module would restart it, and the day ;; there is one, the fix is to seed this from the module's index. (defvar gensym-n i64 0) (defn gensym [] Form (set gensym-n (+ gensym-n 1)) (let [v (vec-new u8)] (push v 126) ; ~ (push v 103) ; g (let [d (i64->bytes gensym-n)] (dotimes [i (len d)] (push v (at d i)))) (Form.Sym {.s (string (as-slice v))}))) ;; ── The first special form to stop being one ────────────────────────── ;; ;; plan.org milestone 5 says when, unless, until, cond and dotimes are special ;; forms only until macros land. This is the one that moved, and it is here to ;; show that the move is possible and cheap, not because it was the most ;; valuable of the five: it is the one no other part of the prelude uses, so ;; moving it cannot make the prelude depend on the expander that compiles it. ;; ;; The expansion is exactly what parse.ml built by hand until now -- an if over ;; (not test) with the body in a do -- so every test written against the ;; special form is a test of this, unchanged. ;; ;; The one thing the compiler could say and this cannot is a reason. A macro ;; has no error facility: it runs inside the compiler and anything it signals ;; aborts the compile with no location. So a malformed (unless) answers a name ;; nothing defines, and the report is "unknown name unless-takes-a-test-and-a- ;; body" at the call site, which is the right place and the wrong sentence. ;; That is the next thing a macro needs and it is written down in NEXT.md. (defmacro unless [args] (if (< (len args) 2) `(unless-takes-a-test-and-a-body) `(if (not ~(at args 0)) (do ~@(form-rest args 1))))) |flan} let file = "" let forms () = Reader.read_all ~file source