The checker half. {K V} and (Map K V) resolve, and map-new, put, get,
has-key?, len, reserve, clone and free are named calls over the
type-erased runtime, with the two sizes and the key's hash and equality
pair produced at the site because the site is where the concrete types
are known. len, reserve, clone and free were extended rather than given
map-shaped names of their own, which is what at and len already did for
Vec: one question, one word.
The key's pair is resolved per key type and mostly is not emitted at
all. Every integer, enum, bool and fixed array of those is compared
bytewise and served by one runtime pair over (pointer, size). A string
is not, because its bytes are elsewhere and two equal strings at
different addresses must hash alike. A struct is not, because its
padding bytes are indeterminate — two structs equal field by field can
differ bytewise — and because it may hold a string. So a struct gets a
pair emitted for it, walking its fields in declaration order and
addressing nothing but fields, and that is the only case that does. Two
maps with the same key type share one pair, and a struct reached twice
through two fields emits one.
get returns (Option V) and builds it here rather than in the runtime,
which has no idea what an Option's layout is — keeping it that way is
what lets one entry point serve every value type. put is upsert
returning Unit. Both bind their arguments to slots before the guard, so
a retry re-attempts the allocation and not the expressions that produced
the key and the value.
Refusals, each by name: a float key has no usable equality at all, which
is not a milestone question; a Ptr, slice, Vec or Map key would hash an
address rather than what it points at; a move-only value would have its
header duplicated by clone, which is the refusal (Vec (Vec T)) already
carries; Unit as a value has no bytes to store, and it is the natural
spelling of a set, so it is refused by name rather than by dividing a
cache line by zero.