flan/test/test_agent.ml
Joseph Ferano 2df52e2409 Two reloads from one session, which is the daemon's loop
Everything so far installed one module. The daemon's job is N of them against
one long-lived session, and that is where a registry that hands out fresh
storage per module would show up. So the agent test now takes two: the first
introduces a global the process was never built with, the second only reads it.
1007 rather than 7 is the whole assertion.

Getting there needed stdout to be line buffered, set in flan_rt_init. The C
default when stdout is a file or a pipe is a 4K block, so a program running for
minutes with a REPL attached shows nothing until it exits, and a test driving
one cannot see its progress at all - which is how this was found. One write per
line instead of per 4K.

Also written down: flan reload builds a fresh session from source each time, so
if the program file was edited since the process launched, its idea of the
host's names and memory describes a binary that is not running. That is a limit
of the command, not of sessions. And Session.eval's origin defaults to <eval>,
so the daemon has to pass the editor's real buffer path or errors point at a
file that does not exist.
2026-09-10 21:50:30 +07:00

161 lines
6.9 KiB
OCaml

(* The agent, end to end (NEXT.md, dev loop step 3).
test_reload.ml proves the primitive with a C harness driving it. This one
proves the thing the dev loop actually is: a program that is running its own
loop, a redefinition arriving over a socket while it runs, and the swap
becoming visible at a point the program chose.
The split the agent exists for is between two threads. [dlopen] relocates a
module and takes the loader lock — milliseconds, unbounded — so it happens
on the listener thread. [flan_reload_install] is one store per function, and
it must not land while a redefined function is on the stack, so it happens
on the game thread when it asks. Everything here is arranged to make that
observable rather than to make it fast. *)
open Flan
let failures = ref 0
let fail fmt = Printf.ksprintf (fun s -> incr failures; print_endline ("FAIL " ^ s)) fmt
let scratch = Filename.get_temp_dir_name ()
let tmp name = Filename.concat scratch ("flan-agent-" ^ name)
(* Poll for a condition rather than sleeping a fixed time: the program has to
bind its socket before there is anything to connect to, and how long that
takes is not ours to predict. *)
let rec await ?(ms = 3000) f =
if f () then true
else if ms <= 0 then false
else begin
ignore (Unix.select [] [] [] 0.005);
await ~ms:(ms - 5) f
end
(* The socket file appears at [bind], which is a moment before [listen], so a
connect can lose that race and get ECONNREFUSED. Retry rather than sleep. *)
let rec connect ?(ms = 2000) path =
let s = Unix.socket Unix.PF_UNIX Unix.SOCK_STREAM 0 in
match Unix.connect s (Unix.ADDR_UNIX path) with
| () -> s
| exception Unix.Unix_error (Unix.ECONNREFUSED, _, _) when ms > 0 ->
Unix.close s;
ignore (Unix.select [] [] [] 0.005);
connect ~ms:(ms - 5) path
let send path line =
let s = connect path in
let msg = line ^ "\n" in
ignore (Unix.write_substring s msg 0 (String.length msg));
(* Read to EOF, not once: a reply arrives in several pieces, and closing
after the first one is what made the agent take SIGPIPE. *)
let buf = Bytes.create 512 in
let b = Buffer.create 512 in
let rec drain () =
match Unix.read s buf 0 512 with
| 0 -> ()
| n -> Buffer.add_subbytes b buf 0 n; drain ()
| exception Unix.Unix_error _ -> ()
in
drain ();
Unix.close s;
Buffer.contents b
let () =
match Sys.command "command -v clang > /dev/null 2>&1 && command -v llc > /dev/null 2>&1" with
| 0 ->
(* The session is the program the process is about to be built from. Going
through it rather than calling Emit directly is the point: it is what
knows [tick] is a name the host has, so the module binds to its cell as
a symbol instead of inventing a registry entry nobody publishes. *)
let t, l = Session.create ~file:"programs/agent.flan" in
(* A dev build, because that is what has cells to install into and exports
them. The agent's own C and its -lpthread come from the package. *)
let dev = { Build.default with Build.dev = true } in
let exe = tmp "prog" in
ignore
(Build.executable ~opts:dev ~csrcs:l.Load.csrcs ~lflags:l.Load.lflags
t.Session.host ~out:exe);
(* Two evaluations from the one session, which is the daemon's loop and
the thing no earlier test does. The first introduces a global the
process was never built with; the second only reads it, and can only
come back with 1007 if it found the storage the first one allocated
rather than a fresh zeroed copy of it. *)
let build_module src name =
let c = Session.eval t src in
let out = tmp name in
ignore (Build.shared ~opts:dev ~ir:c.Session.ir ~out ());
out
in
let so1 =
build_module
"(defvar acc i64) (defn tick [] i64 (set acc (+ acc 1000)) acc)"
"tick1.so"
in
let so2 =
build_module "(defn tick [] i64 (set acc (+ acc 7)) acc)" "tick2.so"
in
let sock = tmp "sock" in
let out = tmp "out" in
(try Sys.remove sock with Sys_error _ -> ());
let fd = Unix.openfile out [ Unix.O_WRONLY; Unix.O_CREAT; Unix.O_TRUNC ] 0o600 in
let pid =
Unix.create_process exe [| exe; sock |] Unix.stdin fd Unix.stderr
in
Unix.close fd;
if not (await (fun () -> Sys.file_exists sock)) then begin
fail "the program never bound its socket";
(try Unix.kill pid Sys.sigkill with Unix.Unix_error _ -> ())
end else begin
(* Refusing junk comes first, while the program is still running: the
daemon is a separate process and can send anything, and a bad path
must not take down the program it was sent to. Nothing is queued by
it, so the program is still waiting afterwards. *)
let reply = send sock "/nonexistent/nope.so" in
if String.length reply < 4 || String.sub reply 0 4 <> "err " then
fail "a bad path was not refused: %S" reply;
(* "ok" means queued, not installed — the store happens on the other
thread, at a time this one does not choose. *)
let lines () =
let text = In_channel.with_open_bin out In_channel.input_all in
List.length (String.split_on_char '\n' text) - 1
in
let reply = send sock so1 in
if reply <> "ok\n" then fail "agent replied %S, wanted \"ok\\n\"" reply;
(* Wait for the program to have consumed the first module before sending
the second. Both at once is a legitimate thing for the agent to do —
one poll installs everything queued — but then only the last one is
ever observed and the sequencing is not what was tested. *)
if not (await (fun () -> lines () >= 2)) then
fail "the first reload was never installed";
let reply = send sock so2 in
if reply <> "ok\n" then fail "agent replied %S, wanted \"ok\\n\"" reply;
let _, status = Unix.waitpid [] pid in
let text = In_channel.with_open_bin out In_channel.input_all in
(* 1 from the original [tick]; 1000 from a body that did not exist when
the program started, over a global that did not either; 1007 from a
second body that only reads it. That last number is the whole point of
doing this twice — a registry that handed out fresh storage per module
would say 7. *)
if status <> Unix.WEXITED 0 || text <> "1\n1000\n1007\n" then
fail "agent reload\n got: %S (%s)\n wanted: %S" text
(match status with
| Unix.WEXITED c -> Printf.sprintf "exit %d" c
| Unix.WSIGNALED c -> Printf.sprintf "signal %d" c
| Unix.WSTOPPED c -> Printf.sprintf "stopped %d" c)
"1\n1000\n1007\n"
end;
List.iter (fun f -> try Sys.remove f with Sys_error _ -> ())
[ exe; so1; so2; sock; out ];
if !failures = 0 then print_endline "agent: all tests passed"
else begin
Printf.printf "\n%d failure(s)\n" !failures;
exit 1
end
| _ -> print_endline "agent: skipped (no clang or llc on PATH)"