spec-conditions.md §3's remaining half: a clause binds parameters, an invoke-restart supplies them, and what a restart takes is compared at run time because a restart is found by name on a dynamic stack — neither end of the transfer can see the other. The parameters live in a buffer the restart-case owns, not the invoker's frame. A clause runs after every frame between the two has returned (§5), so anything on the invoking side is gone by then; the invoker stores into the target frame while both are still alive, which is the one moment they are. The frame carries the parameter count and a hash of how the types are spelled, and every frame carries them whether it takes parameters or not: a clause taking none has to refuse arguments as loudly as one taking two of the wrong type. The count is not redundant with the hash — it is what makes a 32-bit collision between two different signatures harmless — and the spelling itself rides along so that a mismatch can say what was wanted and what was given, which neither end alone knows. The arguments are evaluated into slots before the invoke node rather than hanging off it. An argument that transfers on its own is then guarded before anything aims the channel, and a call written in an argument is on the ordinary walk Reach and Load already do — a node they treat as a leaf would have dropped the function and failed to link. The other way a transfer starts is the break loop, which chooses by position and has nothing to fill parameters in with. It reaches a clause through the same channel, so nothing downstream could tell the two apart: the frame is pushed with the buffer marked unfilled and a clause with parameters checks that mark before reading it. Refused with the reason rather than run on values no one supplied. runtime/flan_rt.c gains two message functions and nothing else; the restart frame's first four fields, which are the ones C declares, do not move.
457 lines
19 KiB
C
457 lines
19 KiB
C
/* flan_rt — the milestone-2 host ABI.
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*
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* This is the whole of it: argv, stdout, exit, and four text conversions
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* (plan.org, Milestone-2 primitives). Keeping the list this short is what
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* makes the wasm32 target cheap, because a primitive is the only thing
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* implemented twice.
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*
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* Every function here takes and returns scalars or an out-pointer. Nothing
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* returns a struct by value: the emitted .ll would then have to agree with the
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* platform's struct-return ABI, which is exactly the kind of thing that works
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* on x86-64 and silently does not on wasm32.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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/* ── Conditions, spec-conditions.md ────────────────────────────────── */
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/* A handler stack, and nothing more. signal walks it, calls every frame whose
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* type matches, and returns; a handler that returns normally leaves the
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* signalling function to carry on, and with an empty stack signal is a null
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* check. Nothing here transfers control — restart-case is what will, and it
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* needs a calling convention this does not.
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*
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* Frames are allocated by the caller, on its own stack: establishing a handler
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* is two stores and a push. The condition crosses as a pointer because a
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* condition is a struct and the handler runs while the signalling frame is
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* still alive, so there is nothing to copy.
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*
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* A type is a number rather than a pointer to anything, so that a module
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* compiled later against a running program agrees with it: see Check.type_id. */
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typedef struct flan_handler {
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struct flan_handler *prev;
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uint32_t type_id;
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void (*fn)(void *condition, void *xfer);
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} flan_handler;
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static flan_handler *handlers;
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void flan_handler_push(flan_handler *h) {
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h->prev = handlers;
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handlers = h;
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}
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void flan_handler_pop(flan_handler *h) {
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/* By frame, not by count: restoring what this frame displaced is correct
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* even if something below it got the stack out of step. */
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handlers = h->prev;
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}
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/* [xfer] is the signalling function's own end of the transfer channel
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* (spec-conditions.md §6), threaded through so that a handler invoking a
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* restart can write its target into it. That makes this C frame transparent to
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* a transfer, which it has to be: a handler is always reached through here, so
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* the rule that a transfer cannot cross a foreign frame would otherwise make
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* restart-case useless.
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*
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* A handler that transfers stops the walk. The remaining handlers are for a
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* signal that is still looking for someone; this one has been answered. */
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void flan_signal(uint32_t type_id, void *condition, void *xfer) {
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for (flan_handler *h = handlers; h != NULL; h = h->prev)
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if (h->type_id == type_id) {
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h->fn(condition, xfer);
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if (*(void **)xfer != NULL) return;
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}
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}
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/* A restart stack, the same shape and for the same reasons. What a transfer
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* carries is the *address* of one of these frames, not a number: the frame is
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* allocated by the restart-case that offers it, on its own stack, so the
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* address is unique against every module a running program may later load and
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* against every re-entry of the same restart-case. §4's "innermost frame
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* offering the name" is then just the order of the walk. */
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typedef struct flan_restart {
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struct flan_restart *prev;
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uint32_t name_id;
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/* The name as written, beside the hash that matching uses. Matching never
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* needs it; a break loop does, because it has to show someone their choices
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* and nothing at run time can turn a hash back into a name. */
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const uint8_t *name;
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int64_t namelen;
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} flan_restart;
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static flan_restart *restarts;
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void flan_restart_push(flan_restart *r) {
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r->prev = restarts;
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restarts = r;
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}
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void flan_restart_pop(flan_restart *r) { restarts = r->prev; }
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/* What is on offer, innermost first — spec-conditions.md §4's walk, without
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* committing to anything. This is [compute-restarts]' data; today its only
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* caller is the break loop. */
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int32_t flan_restart_count(void) {
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int32_t n = 0;
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for (flan_restart *r = restarts; r != NULL; r = r->prev) n++;
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return n;
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}
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const uint8_t *flan_restart_name(int32_t i, int64_t *len) {
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for (flan_restart *r = restarts; r != NULL; r = r->prev)
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if (i-- == 0) { *len = r->namelen; return r->name; }
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*len = 0;
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return NULL;
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}
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void *flan_find_restart(uint32_t name_id) {
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for (flan_restart *r = restarts; r != NULL; r = r->prev)
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if (r->name_id == name_id) return r;
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return NULL;
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}
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/* The i'th frame itself, innermost first — the same walk as
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* [flan_restart_name] and the other half of it. A break loop that offers
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* someone a *list* has to be able to take the entry they picked, and §4's
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* by-name lookup cannot express "the second retry": it takes the first frame
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* offering the name, by definition, so a shadowed restart is on every list
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* and reachable from none of them. Identifying a restart positionally is the
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* only thing that fixes that, and it is why SBCL does the same.
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*
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* The address is the currency: a transfer carries the frame's address, so a
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* caller that holds one from before is holding the same frame the walk found,
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* whatever the walk finds today. */
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void *flan_restart_frame(int32_t i) {
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for (flan_restart *r = restarts; r != NULL; r = r->prev)
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if (i-- == 0) return r;
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return NULL;
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}
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/* Aim the transfer channel at a frame obtained earlier. The same store
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* [flan_break_resume] makes and the same one an invoke-restart makes — this
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* only spells it without a lookup, for a caller that did its looking up when
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* the stack was worth reading. */
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void flan_restart_take(void *frame, void *xfer) { *(void **)xfer = frame; }
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/* [T] and string are both ptr+len — see Emit.ll. */
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typedef struct { const uint8_t *ptr; int64_t len; } flan_slice;
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static int rt_argc;
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static char **rt_argv;
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static flan_slice *rt_args; /* argv as [string], built once, never freed */
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void flan_rt_init(int32_t argc, char **argv) {
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rt_argc = (int)argc;
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rt_argv = argv;
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/* Line buffered even when stdout is a file or a pipe, where the C default is
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* a 4K block. A Flan program can run for minutes with a REPL attached to it,
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* and output that only appears when it exits is output nobody can use. It is
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* also what makes a program's progress observable to a test that is driving
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* it. The cost is one write per line instead of per 4K. */
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setvbuf(stdout, NULL, _IOLBF, 0);
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}
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void flan_argv(flan_slice *out) {
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if (rt_args == NULL && rt_argc > 0) {
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rt_args = (flan_slice *)malloc(sizeof(flan_slice) * (size_t)rt_argc);
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for (int i = 0; i < rt_argc; i++) {
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rt_args[i].ptr = (const uint8_t *)rt_argv[i];
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rt_args[i].len = (int64_t)strlen(rt_argv[i]);
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}
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}
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out->ptr = (const uint8_t *)rt_args;
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out->len = (int64_t)rt_argc;
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}
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void flan_write_stdout(const uint8_t *p, int64_t n) {
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if (n > 0) fwrite(p, 1, (size_t)n, stdout);
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}
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void flan_exit(int32_t status) {
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fflush(stdout);
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exit((int)status);
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}
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/* The conversions are *text*: bytes->f64 parses "12.5", f64->bytes renders it.
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* calc-me's tokenizer needs the first, the prelude's printers the second. */
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#define SCRATCH 64
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static char scratch[SCRATCH]; /* rendered text lives here until the next call */
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/* snprintf returns what it *would* have written, not what it did. The three
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* shims below hand the result back as a slice, so taking that number at face
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* value would publish a length past the end of the buffer and every reader of
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* that slice would run off it. No format here can reach 64 — %g is at most 13
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* characters and %lld at most 20 — so this clamp cannot fire today; it is here
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* because the distance between "cannot fire" and "reads off the end of a
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* static buffer" is one format string, and nothing else in the file says so.
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* Found by reading, under a sanitizer sweep that could not have found it:
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* nothing in the corpus prints a number long enough. */
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static int64_t fit(int n) {
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if (n < 0) return 0;
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return n < SCRATCH ? (int64_t)n : (int64_t)(SCRATCH - 1);
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}
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/* The length is clamped below *and* above. Above is obvious and was always
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* here. Below was not, and it was the real one: a slice's length is a signed
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* 64-bit count, (slice s 2 1) computes 2 - 1 - 2 = -1, and `(size_t)n` on a
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* negative n is 18446744073709551615, which is not less than 511, so k became
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* 511 and the memcpy read 511 bytes from wherever the slice pointed. A checked
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* build traps on the reversed slice before it gets here; an unchecked one does
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* not, and every other (ptr, len) entry point in this file — flan_write_stdout,
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* flan_escape_bytes, flan_dev_emit — already guards the negative case. These
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* two were the exceptions. */
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static size_t clamp_len(int64_t n, size_t cap) {
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if (n <= 0) return 0;
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return (uint64_t)n < (uint64_t)cap ? (size_t)n : cap;
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}
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double flan_bytes_to_f64(const uint8_t *p, int64_t n) {
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char buf[512];
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size_t k = clamp_len(n, sizeof buf - 1);
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memcpy(buf, p, k);
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buf[k] = '\0';
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return strtod(buf, NULL);
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}
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int64_t flan_bytes_to_i64(const uint8_t *p, int64_t n) {
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char buf[64];
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size_t k = clamp_len(n, sizeof buf - 1);
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memcpy(buf, p, k);
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buf[k] = '\0';
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return (int64_t)strtoll(buf, NULL, 10);
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}
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/* %g so that 3.5 prints as "3.5" and not "3.500000" — calc-me's expected
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* output is a table of exact strings. */
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void flan_f64_to_bytes(double x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%g", x);
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out->ptr = (const uint8_t *)scratch;
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out->len = fit(n);
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}
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void flan_i64_to_bytes(int64_t x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%lld", (long long)x);
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out->ptr = (const uint8_t *)scratch;
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out->len = fit(n);
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}
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/* u64 is not i64 with a flag: 0xFFFFFFFFFFFFFFFF is 18446744073709551615 and
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* not -1, and routing it through the signed printer is the only way println
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* could disagree with the REPL about a value both can hold. Hence a second
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* shim rather than a cast at the call site. */
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void flan_u64_to_bytes(uint64_t x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%llu", (unsigned long long)x);
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out->ptr = (const uint8_t *)scratch;
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out->len = fit(n);
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}
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/* A string *inside* a printed structure, quoted and escaped, so that the run
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* of bytes can be told from the punctuation around it — (S {:name "a b"}) has
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* two fields if the quotes are missing and one if they are there.
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*
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* This is the same escape table as flan_dev_emit_str in flan_dev.c, and
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* deliberately so: the REPL and println must not disagree about what a struct
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* looks like. It cannot be the *same function* because the dev one streams
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* into the result buffer and this one has to hand back a slice; if either
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* table changes, change both.
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*
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* Its own buffer, not `scratch`: escaping is the one conversion whose output
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* is not a bounded handful of characters. Over-long input is truncated with an
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* ellipsis rather than silently cut, because a value that prints as a shorter
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* value is the failure nobody notices. */
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#define ESCAPE_MAX 1024
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static char escaped[ESCAPE_MAX];
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void flan_escape_bytes(const uint8_t *p, int64_t n, flan_slice *out) {
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size_t len = n < 0 ? 0 : (size_t)n;
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size_t w = 0;
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int cut = 0;
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/* The guard reserves 9 bytes, and all 9 are spoken for: 4 for the longest
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* single escape (\xNN), 3 for the ellipsis, 1 for the closing quote, 1
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* spare. So the loop never writes a partial escape and the three writes
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* after it never need a bound of their own. Swept over every length to 1300
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* against \x01, '"', '\\' and 'a': the worst output is 1021 of 1024. If the
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* escape table ever grows a longer form, this 9 grows with it. */
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escaped[w++] = '"';
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for (size_t i = 0; i < len; i++) {
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if (w + 5 + 4 >= ESCAPE_MAX) { cut = 1; break; }
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unsigned char c = p[i];
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switch (c) {
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case '"': escaped[w++] = '\\'; escaped[w++] = '"'; break;
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case '\\': escaped[w++] = '\\'; escaped[w++] = '\\'; break;
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case '\n': escaped[w++] = '\\'; escaped[w++] = 'n'; break;
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case '\t': escaped[w++] = '\\'; escaped[w++] = 't'; break;
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case '\r': escaped[w++] = '\\'; escaped[w++] = 'r'; break;
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default:
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if (c < 0x20) {
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w += (size_t)snprintf(escaped + w, 5, "\\x%02x", c);
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} else {
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escaped[w++] = (char)c;
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}
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}
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}
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if (cut) { escaped[w++] = '.'; escaped[w++] = '.'; escaped[w++] = '.'; }
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escaped[w++] = '"';
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out->ptr = (const uint8_t *)escaped;
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out->len = (int64_t)w;
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}
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/* Bounds failures. The emitted code branches here and then falls off the end
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* with `unreachable`, so these must not return — the same explicit shape as
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* every other non-local exit, which is what keeps wasm32 free of unwinding.
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*
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* The location is passed as ptr+len because that is what a Flan string already
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* is; nothing here allocates. Exit 134 is abort()'s status without abort()'s
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* signal, so the same assertion should hold once wasm32 builds.
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*
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* stdout is flushed *before* the message: stderr is unbuffered and a
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* redirected stdout is not, so without this the error appears above the output
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* that led to it. */
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static _Noreturn void rt_die(void) {
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fflush(stdout);
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fflush(stderr);
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exit(134);
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}
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_Noreturn void flan_bounds_fail(const uint8_t *loc, int64_t loclen,
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int64_t idx, int64_t len) {
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fflush(stdout);
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fprintf(stderr, "%.*s: index %lld is out of bounds for length %lld\n",
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(int)loclen, (const char *)loc, (long long)idx, (long long)len);
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rt_die();
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}
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/* §2's diverging variant: the same walk, but a handler that returns normally
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* has not answered it. Only a transfer gets past here — the caller's guard
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* sees the channel and forwards it — so with nothing transferring the program
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* stops. In a dev build this is where the break loop will go; until it exists,
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* stopping is all there is, and it says which condition it was.
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*
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* [flan_signal] is not reused with a flag because the two differ in what they
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* do when the walk ends, which is the whole of §1 against §2. */
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/* The dev-build break loop, spec-conditions.md §2. A hook rather than a direct
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* call because the loop lives in the *agent*, which is an optional package, and
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* this file is the release runtime — it must not depend on something a program
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* may not have imported. A program with no agent leaves this NULL and dies the
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* way it always did.
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*
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* The hook may resume by writing a restart into the transfer channel, which is
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* the same channel an invoke-restart writes and reaches the same guard. So
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* choosing a restart from the break loop and choosing one from a handler are
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* the same act, lowered the same way. */
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void (*flan_break_hook)(const uint8_t *name, int64_t namelen, void *condition,
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void *xfer);
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/* Must agree with Check.type_id, byte for byte, or a name typed at the break
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* loop matches nothing. FNV-1a over the name, 32 bits. */
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static uint32_t flan_name_id(const uint8_t *s, int64_t n) {
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uint32_t h = 0x811c9dc5u;
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for (int64_t i = 0; i < n; i++) {
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h ^= (uint32_t)s[i];
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h *= 0x01000193u;
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}
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return h;
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}
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/* What the break loop calls to resume: look a restart up by the name someone
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* typed and aim the channel at it. 0 if no frame offers it, and then the loop
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* says so rather than resuming into nothing. */
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int32_t flan_break_resume(const uint8_t *name, int64_t namelen, void *xfer) {
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void *r = flan_find_restart(flan_name_id(name, namelen));
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if (r == NULL) return 0;
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*(void **)xfer = r;
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return 1;
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}
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void flan_error(uint32_t type_id, void *condition, void *xfer,
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const uint8_t *name, int64_t namelen) {
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flan_signal(type_id, condition, xfer);
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if (*(void **)xfer != NULL) return;
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/* Nothing handled it. In a dev build that is a place to stand, not the end
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* of the program — which is the whole of §2 and the reason it is worth
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* having. */
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if (flan_break_hook != NULL) {
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flan_break_hook(name, namelen, condition, xfer);
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if (*(void **)xfer != NULL) return;
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}
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fflush(stdout);
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fprintf(stderr, "unhandled %.*s\n", (int)namelen, (const char *)name);
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rt_die();
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}
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/* Nothing on the restart stack offers the name. It is reported where the
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* invoke was, because that is the only place that knows what was asked for;
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* there is nowhere to resume, so there is nothing else to do. */
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_Noreturn void flan_restart_fail(const uint8_t *loc, int64_t loclen,
|
|
const uint8_t *name, int64_t namelen) {
|
|
fflush(stdout);
|
|
fprintf(stderr, "%.*s: no restart named %.*s is active\n",
|
|
(int)loclen, (const char *)loc, (int)namelen, (const char *)name);
|
|
rt_die();
|
|
}
|
|
|
|
/* The frame the name found does not take these arguments — spec-conditions.md
|
|
* §3's run-time check. It has to be at run time: a restart is resolved on a
|
|
* dynamic stack, so the invoke site cannot see what it will find, and the
|
|
* frame cannot see who will find it. What each end knows is its own parameter
|
|
* list, so the message is both of them side by side. */
|
|
_Noreturn void flan_restart_args_fail(const uint8_t *loc, int64_t loclen,
|
|
const uint8_t *name, int64_t namelen,
|
|
const uint8_t *want, int64_t wantlen,
|
|
const uint8_t *got, int64_t gotlen) {
|
|
fflush(stdout);
|
|
fprintf(stderr, "%.*s: restart %.*s takes %.*s, given %.*s\n",
|
|
(int)loclen, (const char *)loc, (int)namelen, (const char *)name,
|
|
(int)wantlen, (const char *)want, (int)gotlen, (const char *)got);
|
|
rt_die();
|
|
}
|
|
|
|
/* A clause with parameters was reached by a transfer that filled none of them
|
|
* in. No [invoke-restart] can do that — it writes the arguments before it aims
|
|
* the channel — so this is the other way a transfer starts: the break loop,
|
|
* which today takes a restart by position and has no way to supply a value.
|
|
* Refused at the clause rather than run on a buffer nobody wrote. */
|
|
_Noreturn void flan_restart_unarmed(const uint8_t *loc, int64_t loclen,
|
|
const uint8_t *name, int64_t namelen,
|
|
const uint8_t *want, int64_t wantlen) {
|
|
fflush(stdout);
|
|
fprintf(stderr,
|
|
"%.*s: restart %.*s takes %.*s, and whatever took it supplied no "
|
|
"arguments — a restart with parameters cannot be taken from the "
|
|
"break loop yet\n",
|
|
(int)loclen, (const char *)loc, (int)namelen, (const char *)name,
|
|
(int)wantlen, (const char *)want);
|
|
rt_die();
|
|
}
|
|
|
|
/* Something a defer called invoked a restart. A defer is the cleanup a
|
|
* transfer runs on its way out (§5), so a transfer starting there would leave
|
|
* this frame's defers half run with two targets and no way to choose. The
|
|
* lexical case is refused by the checker; this is the one that reaches a
|
|
* function through a call, where nothing static could see it. */
|
|
_Noreturn void flan_transfer_fail(const uint8_t *loc, int64_t loclen) {
|
|
fflush(stdout);
|
|
fprintf(stderr,
|
|
"%.*s: a defer invoked a restart, which a defer may not do — it is "
|
|
"the cleanup a transfer runs on its way out\n",
|
|
(int)loclen, (const char *)loc);
|
|
rt_die();
|
|
}
|
|
|
|
_Noreturn void flan_slice_fail(const uint8_t *loc, int64_t loclen,
|
|
int64_t lo, int64_t hi, int64_t len) {
|
|
fflush(stdout);
|
|
fprintf(stderr, "%.*s: slice [%lld %lld) is out of bounds for length %lld\n",
|
|
(int)loclen, (const char *)loc, (long long)lo, (long long)hi,
|
|
(long long)len);
|
|
rt_die();
|
|
}
|