flan/examples/text-writing-anim.flan
Joseph Ferano 25f56c24a8 A begin/end pair that cannot come apart, and what it still cannot promise
vendor/raylib/modes.flan: five macros over the five pairs the package binds
-- with-drawing, with-mode-2d, with-mode-3d, with-texture-mode,
with-scissor-mode. A second file with no declare-c in it, split out on
vector.flan's reasoning: raylib.flan is the package's statement about C and
nothing here names C, so nothing here can be made wrong by raylib changing.

Each expands to (do (begin-... args) body... (end-...)) -- the calls the
author used to type, in the order they typed them. No let, no gensym: nothing
binds a name, so there is nothing for a caller's name to collide with.

What it removes is the End* that is missing, wrong, or no longer beside its
Begin*. What it cannot remove is a body leaving through the unwind path: a
return or an invoke-restart skips the rest of the do and the End* with it.
defer is the obvious fix and is refused inside a loop body, which is where a
pair always lives -- checked, not assumed. So sand.flan's discipline stays:
keep the restart boundary outside the pair.

35 call sites converted across examples/ and sand.flan. The one left is
core-scissor-test.flan, whose Begin and End sit in two separate `when`s with
the drawing between them -- a conditional pair is a shape a bracketing macro
cannot express.

test/programs/rl-with.flan covers with-scissor-mode, which no example can,
with a frame function unreachable from main so it needs no libraylib;
rl-with-reject.flan is the arity half.
2026-09-13 18:00:35 +07:00

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;;;; raylib [text] example - text writing anim
;;;;
;;;; examples/text/text_writing_anim.c. Sixty lines of C whose whole substance
;;;; is one call this package cannot bind:
;;;;
;;;; DrawText(TextSubtext(message, 0, framesCounter/10), ...)
;;;;
;;;; TextSubtext is in raylib.h and is not in the bindings, on the rule
;;;; raylib.flan states for the whole Text* family: it answers a `char *` into
;;;; a rotating static buffer, and declare-c refuses a returned pointer to
;;;; memory the caller does not own. There is no missing line to add — the
;;;; binding would be wrong at any signature.
;;;;
;;;; And it does not matter, because Flan has the operation as a primitive.
;;;; `(slice a lo hi)` takes a view of an array, `(string b)` reinterprets the
;;;; bytes as a string at no cost, and `(string (slice message 0 n))` is
;;;; TextSubtext with the static buffer removed — no copy, no shared state, no
;;;; rotation to run out of. Porting the example is therefore how the gap gets
;;;; *closed* rather than reported: the C's workaround for not having slices
;;;; is the thing Flan did not need.
;;;;
;;;; The one place they differ, and it is why the clamp below is here rather
;;;; than in the C: TextSubtext clips its length to the string, so the C can
;;;; pass a counter that runs past the end for ever and see nothing happen.
;;;; `slice` does not clip — an out-of-range bound is an error, and a bound
;;;; computed at run time is checked at run time — so the length has to be
;;;; brought inside the string before the call. That is a better failure than
;;;; the C's, and it costs one `min`.
;;;;
;;;; The message is a `[u8]` and not a `string` because `slice` takes an array
;;;; or a slice; `(bytes "…")` is the bridge in the other direction from
;;;; `(string …)` and costs nothing either. The embedded newline is written as
;;;; an escape, and raylib's draw-text breaks the line on it.
(import rl "vendor:raylib")
(defconst screen-width 800)
(defconst screen-height 450)
(defconst message
"This sample illustrates a text writing\nanimation effect! Check it out! ;)")
(defvar frames-counter i32)
(defn main [] ()
(rl/init-window screen-width screen-height
"raylib [text] example - text writing anim")
(defer (rl/close-window))
(set frames-counter 0)
(rl/set-target-fps 60)
(until (rl/window-should-close?)
;; Update. Holding space runs the counter eight times faster; enter starts
;; it over.
(if (rl/key-down? :space)
(set frames-counter (+ frames-counter 8))
(set frames-counter (+ frames-counter 1)))
(when (rl/key-pressed? :enter) (set frames-counter 0))
;; Draw
(rl/with-drawing
(rl/clear-background rl/raywhite)
;; One character every ten frames. The clamp is the whole difference from
;; the C — see the header comment.
(let [b (bytes message)
n (min (i32 (len b)) (/ frames-counter 10))]
(rl/draw-text (string (slice b 0 n)) 210 160 20 rl/maroon))
(rl/draw-text "PRESS [ENTER] to RESTART!" 240 260 20 rl/lightgray)
(rl/draw-text "HOLD [SPACE] to SPEED UP!" 239 300 20 rl/lightgray))))