flan/lib/render.ml
Joseph Ferano 03f7609201 The structural printer reads only the case in hand
print, the REPL inspector and the break buffer's locals all walk a concrete
type through render.ml, and a union fell through its Named arm to <Shape>.
It now recovers the case from the tag by a chain of comparisons -- the same
shape the enum arm already had, and for the same reason: the name is erased
before any backend sees it -- and reads the fields of that case only. Reading
the others would be reading a payload that is not there.

It prints (Shape.Dot {.x 1.5 .y -2.5}), which is what the source would write.

The union table has to reach the walk, so Render.ctx grew a field and its
three construction sites in session.ml and one in check.ml pass it. That is
the whole of the session.ml change.

test/programs/unions.flan is the program: a case with no fields, a case wider
than another, a case holding a string, a union in a struct, a union through a
call in both directions, ZII, reassignment, and printing. Its layout was
checked against clang's for the same declaration -- 32 bytes aligned 8 with
the payload at offset 8, and 40/8 for the struct holding it.
2026-09-12 16:53:26 +07:00

272 lines
12 KiB
OCaml

(** The structural printer: a compile-time walk over a [Tast] type that emits
the calls which print a value of it.
It lives apart from its two callers because there are two, and they differ
in exactly one thing: where the pieces go. The REPL sends them to
[flan_dev_emit] ([session.ml]); [println] sends them to stdout
([check.ml]). Everything else — which arm a type takes, how an enum
recovers its member names, the depth and span caps — has to be the same in
both, and the way to make it the same is to have one copy.
Why the walk is at compile time at all: a Flan value carries no header, so
nothing at run time could say what it is. The compiler knows the type and
renders it there. And why it emits piecewise rather than building a string:
a struct is its fields with punctuation between them, and concatenating
that would need an allocator the language does not have.
The emitter is five functions rather than five names because the two sides
are not both extern calls. The REPL's are ([flan_dev_emit_i64] takes an
i64); stdout's compose a conversion with a write — [(write-stdout
(i64->bytes x))] — and a name alone cannot say that. *)
(* Each takes a value of the type its field is named for and returns a Unit
expression that prints it. [estr] is handed a [u8] slice and is expected to
quote and escape it: it is the *nested* string case, the one inside a struct
or an array, where an unquoted run of bytes could not be told from the
punctuation around it. A caller that wants a string printed raw does not go
through the walk at all. *)
type emitter = {
ebytes : Tast.expr -> Tast.expr; (* [u8], verbatim: punctuation and literals *)
estr : Tast.expr -> Tast.expr; (* [u8], quoted and escaped *)
ei64 : Tast.expr -> Tast.expr;
eu64 : Tast.expr -> Tast.expr;
ef64 : Tast.expr -> Tast.expr;
}
type ctx = {
structs : Tast.structure list;
(* The declared unions. [Types.Named] covers a struct and a union alike, so
which list the name is in is what says which this is — the same
arrangement the checker and the emitter use. *)
unions : Tast.union list;
enums : (string * (string * int64) list) list;
emit : emitter;
(* A slot in the *caller's* frame. Only the slice arm needs one, and it needs
two: the slice itself, so the expression it came from is evaluated once
rather than once per element, and the loop counter. Who owns the frame
differs — the REPL's is a thunk it is building, [println]'s is the user
function being checked — so allocating one is the caller's to do. *)
alloc : Types.t -> int;
}
(* Two separate limits, easily conflated. [depth] and [span] bound the *walk*,
so a big fixed array or a self-containing struct cannot turn one expression
into a module with ten thousand render sites in it. How much text actually
comes out is bounded in the runtime instead, once, for every renderer. *)
let max_depth = 4
let max_span = 8
let fail = Loc.fail
let rec render c depth (e : Tast.expr) : Tast.expr list =
let loc = e.Tast.loc in
let unit_ e = { Tast.e; ty = Types.Unit; loc } in
let cast t x = { Tast.e = Tast.Prim (Tast.Cast t, [ x ]); ty = t; loc } in
let bytes_of s =
{ Tast.e = Tast.Prim (Tast.Bytes, [ { Tast.e = Tast.Str s; ty = Types.String; loc } ]);
ty = Types.Slice (Types.Int Types.U8); loc }
in
let lit s = c.emit.ebytes (bytes_of s) in
let int64 n = { Tast.e = Tast.Int (n, Types.I64); ty = Types.Int Types.I64; loc } in
let i32 n =
{ Tast.e = Tast.Int (Int64.of_int n, Types.I32); ty = Types.Int Types.I32; loc }
in
let do_ xs = unit_ (Tast.Do xs) in
if depth > max_depth then [ lit "..." ]
else
match e.Tast.ty with
| Types.Int Types.U64 -> [ c.emit.eu64 e ]
| Types.Int _ -> [ c.emit.ei64 (cast (Types.Int Types.I64) e) ]
| Types.Float _ -> [ c.emit.ef64 (cast (Types.Float Types.F64) e) ]
| Types.Bool ->
[ unit_ (Tast.If (e, lit "true", lit "false")) ]
(* Evaluated *and then* reported. A Unit expression is almost always a call
made for its effect — (println "x") is the REPL's most ordinary
input — so emitting the literal without running it would make the prompt
answer () while nothing happened. *)
| Types.Unit -> [ e; lit "()" ]
| Types.String ->
[ c.emit.estr
{ Tast.e = Tast.Prim (Tast.Bytes, [ e ]);
ty = Types.Slice (Types.Int Types.U8); loc } ]
(* Bytes are almost always text, and escaping makes the case where they are
not readable rather than a mess. *)
| Types.Slice (Types.Int Types.U8) -> [ c.emit.estr e ]
(* An enum's members are erased to i32 before the backend sees them, so the
name has to be recovered here, from the checker's table, as a chain of
comparisons. Falling through to the number is not a failure: a value
outside the declared members is exactly what you would want to see. *)
| Types.Enum n ->
let members = try List.assoc n c.enums with Not_found -> [] in
let number = c.emit.ei64 (cast (Types.Int Types.I64) e) in
List.fold_left
(fun otherwise (name, v) ->
let is =
{ Tast.e =
Tast.Prim (Tast.Eq,
[ cast (Types.Int Types.I64) e; int64 v ]);
ty = Types.Bool; loc }
in
unit_ (Tast.If (is, lit (":" ^ name), otherwise)))
number members
|> fun x -> [ x ]
(* A pointer is rendered as its shape and never followed: it is the only
thing that could make this walk cycle, and dereferencing one a REPL was
handed is not a safe thing to do on someone's behalf. *)
| Types.Ptr _ -> [ lit "<ptr>" ]
(* Opaque on purpose, and for the same reason: its contents are the
runtime's, its address is not stable across runs, and printing either
would make an acceptance test's output depend on the heap. *)
| Types.Alloc -> [ lit "<allocator>" ]
(* Printing a Vec structurally would be a walk over storage this function
does not own, and the walk is what [as-slice] is for: (print (as-slice
v)) prints the elements and says at the call site that it borrowed. *)
| Types.Vec _ -> [ lit "<vec>" ]
| Types.Option t ->
let tag = { Tast.e = Tast.Field (e, 0); ty = Types.Int Types.I8; loc } in
let some = { Tast.e = Tast.Field (e, 1); ty = t; loc } in
let is_some =
{ Tast.e =
Tast.Prim (Tast.Ne,
[ tag; { Tast.e = Tast.Int (0L, Types.I8);
ty = Types.Int Types.I8; loc } ]);
ty = Types.Bool; loc }
in
[ unit_
(Tast.If (is_some,
do_ ((lit "(some " :: render c (depth + 1) some) @ [ lit ")" ]),
lit "none")) ]
(* A union, printed as the source would write it: the case is recovered
from the tag by a chain of comparisons, exactly as an enum's member name
is, and only the case in hand has its fields read. Reading the others
would be reading a payload that is not there. *)
| Types.Named n
when List.exists (fun (u : Tast.union) -> String.equal u.Tast.uname n)
c.unions ->
let u =
List.find (fun (u : Tast.union) -> String.equal u.Tast.uname n) c.unions
in
let tag = { Tast.e = Tast.Field (e, 0); ty = Types.Int Types.I32; loc } in
let one i (v : Tast.variant) otherwise =
let is =
{ Tast.e =
Tast.Prim (Tast.Eq,
[ tag; { Tast.e = Tast.Int (Int64.of_int i, Types.I32);
ty = Types.Int Types.I32; loc } ]);
ty = Types.Bool; loc }
in
let full = n ^ "." ^ v.Tast.vname in
let body =
if v.Tast.vfields = [] then lit full
else
let shown = List.filteri (fun i _ -> i < max_span) v.Tast.vfields in
let parts =
List.concat
(List.mapi
(fun i (f : Tast.field) ->
let fv =
{ Tast.e = Tast.CaseField (e, v.Tast.vname, i);
ty = f.Tast.fty; loc }
in
(if i = 0 then [] else [ lit " " ])
@ [ lit ("." ^ f.Tast.fname ^ " ") ]
@ render c (depth + 1) fv)
shown)
in
do_ ((lit ("(" ^ full ^ " {") :: parts)
@ (if List.length v.Tast.vfields > max_span then [ lit " ..." ]
else [])
@ [ lit "})" ])
in
unit_ (Tast.If (is, body, otherwise))
in
(* The fallback is a tag no case names, which only a scribbled-over union
could hold. Showing the number is more use than showing a case it is
not. *)
let base =
do_ [ lit ("<" ^ n ^ " tag ");
c.emit.ei64 (cast (Types.Int Types.I64) tag); lit ">" ]
in
[ List.fold_left (fun acc x -> x acc) base
(List.rev (List.mapi one u.Tast.cases)) ]
| Types.Named n ->
(match
List.find_opt (fun (s : Tast.structure) -> String.equal s.Tast.sname n)
c.structs
with
| None -> [ lit ("<" ^ n ^ ">") ]
| Some st ->
let fields = st.Tast.fields in
let shown = List.filteri (fun i _ -> i < max_span) fields in
let parts =
List.concat
(List.mapi
(fun i (f : Tast.field) ->
let v = { Tast.e = Tast.Field (e, i); ty = f.Tast.fty; loc } in
(if i = 0 then [] else [ lit " " ])
(* A dot, matching the source spelling a struct literal
is written in. This printed form is a wire format --
emacs/flan-inspect.el parses it back to build the field
list -- so the two moved together; see that file's
[flan-inspect--read-struct]. *)
@ [ lit ("." ^ f.Tast.fname ^ " ") ]
@ render c (depth + 1) v)
shown)
in
[ do_ ((lit ("(" ^ n ^ " {") :: parts)
@ (if List.length fields > max_span then [ lit " ..." ] else [])
@ [ lit "})" ]) ])
(* A fixed array's length is in its type, so it unrolls — capped, because
sand's grid is [100 [100 u32]] and unrolling that is ten thousand render
sites in one module. *)
| Types.Array (n, t) ->
let shown = min (Int64.to_int n) max_span in
let parts =
List.concat
(List.init shown (fun i ->
let v =
{ Tast.e = Tast.Prim (Tast.At, [ e; i32 i ]); ty = t; loc }
in
lit " " :: render c (depth + 1) v))
in
[ do_ ((lit "[" :: parts)
@ (if Int64.to_int n > shown then [ lit " ..." ] else [])
@ [ lit "]" ]) ]
(* A slice's length is not known until it runs, so this is the one case
that needs a loop. The slice goes into a slot first: the expression it
came from must not be evaluated once per element. *)
| Types.Slice t ->
let sv = c.alloc e.Tast.ty and iv = c.alloc (Types.Int Types.I32) in
let local i ty = { Tast.e = Tast.Local i; ty; loc } in
let len =
{ Tast.e = Tast.Prim (Tast.Len, [ local sv e.Tast.ty ]);
ty = Types.Int Types.I32; loc }
in
let cond =
{ Tast.e = Tast.Prim (Tast.Lt, [ local iv (Types.Int Types.I32); len ]);
ty = Types.Bool; loc }
in
let elem =
{ Tast.e =
Tast.Prim (Tast.At, [ local sv e.Tast.ty; local iv (Types.Int Types.I32) ]);
ty = t; loc }
in
let step =
unit_
(Tast.Set
(Tast.Plocal iv,
{ Tast.e =
Tast.Prim (Tast.Add, [ local iv (Types.Int Types.I32); i32 1 ]);
ty = Types.Int Types.I32; loc }))
in
[ unit_
(Tast.Let
([ (sv, e); (iv, i32 0) ],
[ lit "[";
unit_
(Tast.While
(cond, (lit " " :: render c (depth + 1) elem) @ [ step ]));
lit "]" ])) ]
| t ->
fail loc "no printer for %s" (Types.to_string t)