spec-memory.md defines an allocator as a procedure plus an opaque data pointer, which reads as a function value, which check.ml refuses four ways. None of the four is anywhere near this: `Allocator` is a `Types.t` case with no user-writable constructor, the way `string` is a builtin ptr+len, its procedure is a C symbol the emitter names, and every operation is an ordinary named call that `check_call` already routes through `named_call`. The one thing that really does need milestone 5 is a *user-written* allocator — it wants a defn's name in value position — and that is refused by name with that reason rather than left to come back as an unknown function. An `Allocator` value is a pointer to the runtime's struct and never a copy of one. That is forced, not chosen: the capability set has to be readable from wherever a container landed, and `free-all` bumps an epoch every container made from the allocator has to observe. A copy would give each its own epoch and the dev trap would never fire. Two decisions the spec left to be made here, both announced in BUILT.md: `free-all` is retain-capacity — offset = 0, the pages stay — and handing the pages back is `arena-destroy`, a separate operation. Zig's reset takes a mode; Odin's arena_free_all is already retain-capacity in effect. Taking the mode would have grown the operation table the spec froze at four. The epoch is bumped either way, because the pages being the same does not make a container made before the reset valid. `context/allocator` and `context/temp` are dynamic variables with save and restore, not extra parameters. The spec calls the allocator part of the calling convention; the literal reading touches every signature, the FFI shim, the dev trampolines and the reload ABI for the same observable behaviour. `with-allocator` is its own IR node rather than a let and two calls, because the restore has to happen on the transfer path too. A body that errors leaves through the landing pad, and a context allocator left pointing into a region nobody outside the body has heard of would be wrong in the break loop, which is exactly where something is about to allocate to render a condition. The acceptance program asserts that path by taking a restart out of a body. The backend grew one prim, `Rt of string`: a call into the runtime's C named by symbol, with argument and result types read off the expression nodes. The container runtime is type-erased and therefore *is* a list of C entry points, so one arm covers all of them rather than one arm each.
206 lines
9.1 KiB
OCaml
206 lines
9.1 KiB
OCaml
(** The structural printer: a compile-time walk over a [Tast] type that emits
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the calls which print a value of it.
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It lives apart from its two callers because there are two, and they differ
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in exactly one thing: where the pieces go. The REPL sends them to
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[flan_dev_emit] ([session.ml]); [println] sends them to stdout
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([check.ml]). Everything else — which arm a type takes, how an enum
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recovers its member names, the depth and span caps — has to be the same in
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both, and the way to make it the same is to have one copy.
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Why the walk is at compile time at all: a Flan value carries no header, so
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nothing at run time could say what it is. The compiler knows the type and
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renders it there. And why it emits piecewise rather than building a string:
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a struct is its fields with punctuation between them, and concatenating
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that would need an allocator the language does not have.
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The emitter is five functions rather than five names because the two sides
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are not both extern calls. The REPL's are ([flan_dev_emit_i64] takes an
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i64); stdout's compose a conversion with a write — [(write-stdout
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(i64->bytes x))] — and a name alone cannot say that. *)
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(* Each takes a value of the type its field is named for and returns a Unit
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expression that prints it. [estr] is handed a [u8] slice and is expected to
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quote and escape it: it is the *nested* string case, the one inside a struct
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or an array, where an unquoted run of bytes could not be told from the
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punctuation around it. A caller that wants a string printed raw does not go
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through the walk at all. *)
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type emitter = {
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ebytes : Tast.expr -> Tast.expr; (* [u8], verbatim: punctuation and literals *)
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estr : Tast.expr -> Tast.expr; (* [u8], quoted and escaped *)
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ei64 : Tast.expr -> Tast.expr;
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eu64 : Tast.expr -> Tast.expr;
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ef64 : Tast.expr -> Tast.expr;
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}
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type ctx = {
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structs : Tast.structure list;
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enums : (string * (string * int64) list) list;
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emit : emitter;
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(* A slot in the *caller's* frame. Only the slice arm needs one, and it needs
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two: the slice itself, so the expression it came from is evaluated once
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rather than once per element, and the loop counter. Who owns the frame
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differs — the REPL's is a thunk it is building, [println]'s is the user
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function being checked — so allocating one is the caller's to do. *)
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alloc : Types.t -> int;
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}
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(* Two separate limits, easily conflated. [depth] and [span] bound the *walk*,
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so a big fixed array or a self-containing struct cannot turn one expression
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into a module with ten thousand render sites in it. How much text actually
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comes out is bounded in the runtime instead, once, for every renderer. *)
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let max_depth = 4
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let max_span = 8
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let fail = Loc.fail
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let rec render c depth (e : Tast.expr) : Tast.expr list =
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let loc = e.Tast.loc in
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let unit_ e = { Tast.e; ty = Types.Unit; loc } in
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let cast t x = { Tast.e = Tast.Prim (Tast.Cast t, [ x ]); ty = t; loc } in
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let bytes_of s =
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{ Tast.e = Tast.Prim (Tast.Bytes, [ { Tast.e = Tast.Str s; ty = Types.String; loc } ]);
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ty = Types.Slice (Types.Int Types.U8); loc }
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in
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let lit s = c.emit.ebytes (bytes_of s) in
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let int64 n = { Tast.e = Tast.Int (n, Types.I64); ty = Types.Int Types.I64; loc } in
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let i32 n =
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{ Tast.e = Tast.Int (Int64.of_int n, Types.I32); ty = Types.Int Types.I32; loc }
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in
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let do_ xs = unit_ (Tast.Do xs) in
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if depth > max_depth then [ lit "..." ]
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else
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match e.Tast.ty with
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| Types.Int Types.U64 -> [ c.emit.eu64 e ]
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| Types.Int _ -> [ c.emit.ei64 (cast (Types.Int Types.I64) e) ]
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| Types.Float _ -> [ c.emit.ef64 (cast (Types.Float Types.F64) e) ]
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| Types.Bool ->
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[ unit_ (Tast.If (e, lit "true", lit "false")) ]
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(* Evaluated *and then* reported. A Unit expression is almost always a call
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made for its effect — (println "x") is the REPL's most ordinary
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input — so emitting the literal without running it would make the prompt
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answer () while nothing happened. *)
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| Types.Unit -> [ e; lit "()" ]
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| Types.String ->
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[ c.emit.estr
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{ Tast.e = Tast.Prim (Tast.Bytes, [ e ]);
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ty = Types.Slice (Types.Int Types.U8); loc } ]
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(* Bytes are almost always text, and escaping makes the case where they are
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not readable rather than a mess. *)
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| Types.Slice (Types.Int Types.U8) -> [ c.emit.estr e ]
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(* An enum's members are erased to i32 before the backend sees them, so the
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name has to be recovered here, from the checker's table, as a chain of
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comparisons. Falling through to the number is not a failure: a value
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outside the declared members is exactly what you would want to see. *)
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| Types.Enum n ->
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let members = try List.assoc n c.enums with Not_found -> [] in
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let number = c.emit.ei64 (cast (Types.Int Types.I64) e) in
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List.fold_left
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(fun otherwise (name, v) ->
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let is =
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{ Tast.e =
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Tast.Prim (Tast.Eq,
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[ cast (Types.Int Types.I64) e; int64 v ]);
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ty = Types.Bool; loc }
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in
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unit_ (Tast.If (is, lit (":" ^ name), otherwise)))
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number members
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|> fun x -> [ x ]
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(* A pointer is rendered as its shape and never followed: it is the only
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thing that could make this walk cycle, and dereferencing one a REPL was
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handed is not a safe thing to do on someone's behalf. *)
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| Types.Ptr _ -> [ lit "<ptr>" ]
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(* Opaque on purpose, and for the same reason: its contents are the
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runtime's, its address is not stable across runs, and printing either
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would make an acceptance test's output depend on the heap. *)
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| Types.Alloc -> [ lit "<allocator>" ]
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| Types.Option t ->
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let tag = { Tast.e = Tast.Field (e, 0); ty = Types.Int Types.I8; loc } in
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let some = { Tast.e = Tast.Field (e, 1); ty = t; loc } in
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let is_some =
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{ Tast.e =
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Tast.Prim (Tast.Ne,
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[ tag; { Tast.e = Tast.Int (0L, Types.I8);
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ty = Types.Int Types.I8; loc } ]);
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ty = Types.Bool; loc }
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in
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[ unit_
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(Tast.If (is_some,
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do_ ((lit "(some " :: render c (depth + 1) some) @ [ lit ")" ]),
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lit "none")) ]
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| Types.Named n ->
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(match
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List.find_opt (fun (s : Tast.structure) -> String.equal s.Tast.sname n)
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c.structs
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with
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| None -> [ lit ("<" ^ n ^ ">") ]
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| Some st ->
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let fields = st.Tast.fields in
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let shown = List.filteri (fun i _ -> i < max_span) fields in
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let parts =
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List.concat
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(List.mapi
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(fun i (f : Tast.field) ->
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let v = { Tast.e = Tast.Field (e, i); ty = f.Tast.fty; loc } in
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(if i = 0 then [] else [ lit " " ])
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@ [ lit (":" ^ f.Tast.fname ^ " ") ]
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@ render c (depth + 1) v)
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shown)
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in
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[ do_ ((lit ("(" ^ n ^ " {") :: parts)
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@ (if List.length fields > max_span then [ lit " ..." ] else [])
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@ [ lit "})" ]) ])
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(* A fixed array's length is in its type, so it unrolls — capped, because
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sand's grid is [100 [100 u32]] and unrolling that is ten thousand render
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sites in one module. *)
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| Types.Array (n, t) ->
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let shown = min (Int64.to_int n) max_span in
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let parts =
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List.concat
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(List.init shown (fun i ->
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let v =
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{ Tast.e = Tast.Prim (Tast.At, [ e; i32 i ]); ty = t; loc }
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in
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lit " " :: render c (depth + 1) v))
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in
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[ do_ ((lit "[" :: parts)
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@ (if Int64.to_int n > shown then [ lit " ..." ] else [])
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@ [ lit "]" ]) ]
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(* A slice's length is not known until it runs, so this is the one case
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that needs a loop. The slice goes into a slot first: the expression it
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came from must not be evaluated once per element. *)
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| Types.Slice t ->
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let sv = c.alloc e.Tast.ty and iv = c.alloc (Types.Int Types.I32) in
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let local i ty = { Tast.e = Tast.Local i; ty; loc } in
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let len =
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{ Tast.e = Tast.Prim (Tast.Len, [ local sv e.Tast.ty ]);
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ty = Types.Int Types.I32; loc }
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in
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let cond =
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{ Tast.e = Tast.Prim (Tast.Lt, [ local iv (Types.Int Types.I32); len ]);
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ty = Types.Bool; loc }
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in
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let elem =
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{ Tast.e =
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Tast.Prim (Tast.At, [ local sv e.Tast.ty; local iv (Types.Int Types.I32) ]);
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ty = t; loc }
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in
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let step =
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unit_
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(Tast.Set
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(Tast.Plocal iv,
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{ Tast.e =
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Tast.Prim (Tast.Add, [ local iv (Types.Int Types.I32); i32 1 ]);
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ty = Types.Int Types.I32; loc }))
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in
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[ unit_
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(Tast.Let
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([ (sv, e); (iv, i32 0) ],
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[ lit "[";
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unit_
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(Tast.While
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(cond, (lit " " :: render c (depth + 1) elem) @ [ step ]));
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lit "]" ])) ]
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| t ->
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fail loc "no printer for %s" (Types.to_string t)
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