spec-conditions.md §2. The same lookup as signal, and the difference is entirely what happens when the walk ends: signal returns Unit and the signalling function carries on, error has type Never and the program stops. Only a transfer gets past it, so emit puts a guard after the call and then unreachable - and flan_error cannot be marked noreturn for the same reason, it does return, on exactly one path. Being Never is what lets it stand where a value was expected, which is the fall-through shape §1's load-texture example needs and the reason it is worth having before the break loop rather than after. An unhandled one names the condition on stderr and dies the way every other trap does; flan_error is where the dev-build break loop will go. The two spellings share one AST and IR node with a kind beside them, the same shape Ast.unwrap already uses for some and try, because they differ in one decision and nothing else. test/programs/error.flan is the unhandled case, asserted on the exit code and the reason rather than through the outputs table, which only has room for a program that exits 0.
249 lines
9.5 KiB
C
249 lines
9.5 KiB
C
/* flan_rt — the milestone-2 host ABI.
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*
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* This is the whole of it: argv, stdout, exit, and four text conversions
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* (plan.org, Milestone-2 primitives). Keeping the list this short is what
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* makes the wasm32 target cheap, because a primitive is the only thing
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* implemented twice.
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*
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* Every function here takes and returns scalars or an out-pointer. Nothing
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* returns a struct by value: the emitted .ll would then have to agree with the
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* platform's struct-return ABI, which is exactly the kind of thing that works
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* on x86-64 and silently does not on wasm32.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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/* ── Conditions, spec-conditions.md ────────────────────────────────── */
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/* A handler stack, and nothing more. signal walks it, calls every frame whose
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* type matches, and returns; a handler that returns normally leaves the
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* signalling function to carry on, and with an empty stack signal is a null
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* check. Nothing here transfers control — restart-case is what will, and it
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* needs a calling convention this does not.
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*
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* Frames are allocated by the caller, on its own stack: establishing a handler
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* is two stores and a push. The condition crosses as a pointer because a
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* condition is a struct and the handler runs while the signalling frame is
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* still alive, so there is nothing to copy.
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*
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* A type is a number rather than a pointer to anything, so that a module
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* compiled later against a running program agrees with it: see Check.type_id. */
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typedef struct flan_handler {
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struct flan_handler *prev;
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uint32_t type_id;
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void (*fn)(void *condition, void *xfer);
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} flan_handler;
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static flan_handler *handlers;
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void flan_handler_push(flan_handler *h) {
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h->prev = handlers;
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handlers = h;
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}
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void flan_handler_pop(flan_handler *h) {
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/* By frame, not by count: restoring what this frame displaced is correct
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* even if something below it got the stack out of step. */
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handlers = h->prev;
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}
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/* [xfer] is the signalling function's own end of the transfer channel
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* (spec-conditions.md §6), threaded through so that a handler invoking a
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* restart can write its target into it. That makes this C frame transparent to
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* a transfer, which it has to be: a handler is always reached through here, so
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* the rule that a transfer cannot cross a foreign frame would otherwise make
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* restart-case useless.
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*
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* A handler that transfers stops the walk. The remaining handlers are for a
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* signal that is still looking for someone; this one has been answered. */
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void flan_signal(uint32_t type_id, void *condition, void *xfer) {
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for (flan_handler *h = handlers; h != NULL; h = h->prev)
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if (h->type_id == type_id) {
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h->fn(condition, xfer);
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if (*(void **)xfer != NULL) return;
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}
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}
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/* A restart stack, the same shape and for the same reasons. What a transfer
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* carries is the *address* of one of these frames, not a number: the frame is
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* allocated by the restart-case that offers it, on its own stack, so the
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* address is unique against every module a running program may later load and
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* against every re-entry of the same restart-case. §4's "innermost frame
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* offering the name" is then just the order of the walk. */
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typedef struct flan_restart {
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struct flan_restart *prev;
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uint32_t name_id;
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} flan_restart;
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static flan_restart *restarts;
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void flan_restart_push(flan_restart *r) {
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r->prev = restarts;
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restarts = r;
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}
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void flan_restart_pop(flan_restart *r) { restarts = r->prev; }
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void *flan_find_restart(uint32_t name_id) {
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for (flan_restart *r = restarts; r != NULL; r = r->prev)
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if (r->name_id == name_id) return r;
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return NULL;
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}
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/* [T] and string are both ptr+len — see Emit.ll. */
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typedef struct { const uint8_t *ptr; int64_t len; } flan_slice;
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static int rt_argc;
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static char **rt_argv;
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static flan_slice *rt_args; /* argv as [string], built once, never freed */
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void flan_rt_init(int32_t argc, char **argv) {
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rt_argc = (int)argc;
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rt_argv = argv;
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/* Line buffered even when stdout is a file or a pipe, where the C default is
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* a 4K block. A Flan program can run for minutes with a REPL attached to it,
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* and output that only appears when it exits is output nobody can use. It is
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* also what makes a program's progress observable to a test that is driving
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* it. The cost is one write per line instead of per 4K. */
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setvbuf(stdout, NULL, _IOLBF, 0);
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}
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void flan_argv(flan_slice *out) {
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if (rt_args == NULL && rt_argc > 0) {
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rt_args = (flan_slice *)malloc(sizeof(flan_slice) * (size_t)rt_argc);
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for (int i = 0; i < rt_argc; i++) {
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rt_args[i].ptr = (const uint8_t *)rt_argv[i];
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rt_args[i].len = (int64_t)strlen(rt_argv[i]);
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}
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}
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out->ptr = (const uint8_t *)rt_args;
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out->len = (int64_t)rt_argc;
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}
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void flan_write_stdout(const uint8_t *p, int64_t n) {
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if (n > 0) fwrite(p, 1, (size_t)n, stdout);
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}
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void flan_exit(int32_t status) {
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fflush(stdout);
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exit((int)status);
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}
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/* The conversions are *text*: bytes->f64 parses "12.5", f64->bytes renders it.
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* calc-me's tokenizer needs the first, the prelude's printers the second. */
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#define SCRATCH 64
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static char scratch[SCRATCH]; /* rendered text lives here until the next call */
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double flan_bytes_to_f64(const uint8_t *p, int64_t n) {
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char buf[512];
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size_t k = (size_t)n < sizeof buf - 1 ? (size_t)n : sizeof buf - 1;
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memcpy(buf, p, k);
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buf[k] = '\0';
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return strtod(buf, NULL);
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}
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int64_t flan_bytes_to_i64(const uint8_t *p, int64_t n) {
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char buf[64];
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size_t k = (size_t)n < sizeof buf - 1 ? (size_t)n : sizeof buf - 1;
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memcpy(buf, p, k);
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buf[k] = '\0';
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return (int64_t)strtoll(buf, NULL, 10);
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}
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/* %g so that 3.5 prints as "3.5" and not "3.500000" — calc-me's expected
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* output is a table of exact strings. */
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void flan_f64_to_bytes(double x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%g", x);
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out->ptr = (const uint8_t *)scratch;
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out->len = n < 0 ? 0 : (int64_t)n;
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}
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void flan_i64_to_bytes(int64_t x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%lld", (long long)x);
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out->ptr = (const uint8_t *)scratch;
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out->len = n < 0 ? 0 : (int64_t)n;
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}
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/* Bounds failures. The emitted code branches here and then falls off the end
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* with `unreachable`, so these must not return — the same explicit shape as
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* every other non-local exit, which is what keeps wasm32 free of unwinding.
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*
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* The location is passed as ptr+len because that is what a Flan string already
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* is; nothing here allocates. Exit 134 is abort()'s status without abort()'s
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* signal, so the same assertion should hold once wasm32 builds.
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*
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* stdout is flushed *before* the message: stderr is unbuffered and a
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* redirected stdout is not, so without this the error appears above the output
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* that led to it. */
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static _Noreturn void rt_die(void) {
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fflush(stdout);
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fflush(stderr);
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exit(134);
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}
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_Noreturn void flan_bounds_fail(const uint8_t *loc, int64_t loclen,
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int64_t idx, int64_t len) {
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fflush(stdout);
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fprintf(stderr, "%.*s: index %lld is out of bounds for length %lld\n",
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(int)loclen, (const char *)loc, (long long)idx, (long long)len);
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rt_die();
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}
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/* §2's diverging variant: the same walk, but a handler that returns normally
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* has not answered it. Only a transfer gets past here — the caller's guard
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* sees the channel and forwards it — so with nothing transferring the program
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* stops. In a dev build this is where the break loop will go; until it exists,
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* stopping is all there is, and it says which condition it was.
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*
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* [flan_signal] is not reused with a flag because the two differ in what they
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* do when the walk ends, which is the whole of §1 against §2. */
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void flan_error(uint32_t type_id, void *condition, void *xfer,
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const uint8_t *name, int64_t namelen) {
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flan_signal(type_id, condition, xfer);
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if (*(void **)xfer != NULL) return;
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fflush(stdout);
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fprintf(stderr, "unhandled %.*s\n", (int)namelen, (const char *)name);
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rt_die();
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}
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/* Nothing on the restart stack offers the name. It is reported where the
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* invoke was, because that is the only place that knows what was asked for;
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* there is nowhere to resume, so there is nothing else to do. */
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_Noreturn void flan_restart_fail(const uint8_t *loc, int64_t loclen,
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const uint8_t *name, int64_t namelen) {
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fflush(stdout);
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fprintf(stderr, "%.*s: no restart named %.*s is active\n",
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(int)loclen, (const char *)loc, (int)namelen, (const char *)name);
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rt_die();
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}
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/* Something a defer called invoked a restart. A defer is the cleanup a
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* transfer runs on its way out (§5), so a transfer starting there would leave
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* this frame's defers half run with two targets and no way to choose. The
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* lexical case is refused by the checker; this is the one that reaches a
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* function through a call, where nothing static could see it. */
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_Noreturn void flan_transfer_fail(const uint8_t *loc, int64_t loclen) {
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fflush(stdout);
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fprintf(stderr,
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"%.*s: a defer invoked a restart, which a defer may not do — it is "
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"the cleanup a transfer runs on its way out\n",
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(int)loclen, (const char *)loc);
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rt_die();
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}
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_Noreturn void flan_slice_fail(const uint8_t *loc, int64_t loclen,
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int64_t lo, int64_t hi, int64_t len) {
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fflush(stdout);
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fprintf(stderr, "%.*s: slice [%lld %lld) is out of bounds for length %lld\n",
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(int)loclen, (const char *)loc, (long long)lo, (long long)hi,
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(long long)len);
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rt_die();
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}
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