flan/examples/core-basic-window.flan
Joseph Ferano afec482722 Ten raylib examples, and what they could not say
The first ten of raylib's core list, ported. Seven new bindings and the
named colour palette; nothing else was added, because a binding called
by nothing is the same as not having bound it.

The gaps they found are the point. No number reaches draw-text: i64->bytes
answers [u8], draw-text wants a string, and nothing bridges — five of the
ten wanted TextFormat and got a glyph table instead. And an enum parameter
cannot be driven by a loop variable: the index is an i32, the parameter is
an enum, neither converts, and a second declare-c with an i32 face is
refused because one C function gets one binding. Two correct rules that
compose into a wall.

None of the gaps expected blocked anything: no generics, no allocator, no
Vec, no escaping closure, no block-scoped defer. These are input-and-draw
programs over fixed-size state, which is the shape the language has.
2026-09-12 05:06:01 +07:00

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;;;; raylib [core] example - basic window
;;;;
;;;; examples/core/core_basic_window.c, line for line. Nothing here needed
;;;; anything the language did not already have, which is the point of doing it
;;;; first: if this one does not run, none of the others will either.
;;;;
;;;; The one structural difference from the C is the loop: the C writes
;;;; `while (!WindowShouldClose())` and Flan has `until`, which is the same
;;;; thing without the negation. sand.flan does likewise.
;;;;
;;;; `defer` closes the window. It is function-scoped — it runs when `main`
;;;; returns and not at the end of any inner block — which is exactly what the
;;;; C's trailing CloseWindow() means here.
(import rl "vendor:raylib")
(defconst screen-width 800)
(defconst screen-height 450)
(defn main []
(rl/init-window screen-width screen-height
"raylib [core] example - basic window")
(defer (rl/close-window))
(rl/set-target-fps 60)
(until (rl/window-should-close?)
(rl/begin-drawing)
(rl/clear-background rl/raywhite)
(rl/draw-text "Congrats! You created your first window!" 190 200 20
rl/lightgray)
(rl/end-drawing)))