Measured rather than guessed, and the guesses were wrong twice: the per-slot cell division and the block-size divisions were each replaced first, and neither moved the number. A profile named the four that did. The hash was FNV one byte at a time, a serial multiply chain per byte and a quarter of the operation. It is eight bytes at a time now, and a key that is one machine word — every integer, every enum, every bool, so very nearly every key — is one load and one mix with no loop at all. This is where "the hash is compiled concretely per key type" stops describing the arrangement and starts being the reason it is quick. Equality on eight bytes was a call into libc's vectorised memcmp, an eighth of the operation, and copying a value out was a call into memmove. Both are a load and a compare now for the sizes that are one word. The block geometry was recomputed five times over inside one function, and that function ran twice per lookup — once in the probe and once again in get. It is one struct built once and handed back. The seed was a five-multiply avalanche on the critical path of every probe, for mixing the hasher does again immediately afterwards; one multiply is all it has to do. And 64/size is a table, which is Odin's Map_Cell_Info by another route — Odin precomputes it per type because the probe loop must not divide, and the sizes reach this runtime as plain arguments. Numbers, on this machine, i64 to i64, against CPython 3.13's dict on the same workload. Cache-resident, 10k entries, 10M lookups: 21ns against 132ns, so about six times quicker. That is the answer to "is this another Python dict", and it is the one the design predicted. At a million entries it loses, 1.41s to 1.16s, and that is worth writing down rather than leaving out. Both are waiting on memory there, and this layout waits longer: keys, values and hashes are three separate runs, so a lookup that misses everything takes three cache misses where a compact dict takes two, and the hash run is a full eight bytes a slot. The layout buys probe locality, which is a win while the hash run is resident and a loss once nothing is.
1915 lines
79 KiB
C
1915 lines
79 KiB
C
/* flan_rt — the milestone-2 host ABI.
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*
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* This is the whole of it: argv, stdout, exit, and four text conversions
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* (plan.org, Milestone-2 primitives). Keeping the list this short is what
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* makes the wasm32 target cheap, because a primitive is the only thing
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* implemented twice.
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*
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* Every function here takes and returns scalars or an out-pointer. Nothing
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* returns a struct by value: the emitted .ll would then have to agree with the
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* platform's struct-return ABI, which is exactly the kind of thing that works
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* on x86-64 and silently does not on wasm32.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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/* ── Conditions, spec-conditions.md ────────────────────────────────── */
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/* A handler stack, and nothing more. signal walks it, calls every frame whose
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* type matches, and returns; a handler that returns normally leaves the
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* signalling function to carry on, and with an empty stack signal is a null
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* check. Nothing here transfers control — restart-case is what will, and it
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* needs a calling convention this does not.
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*
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* Frames are allocated by the caller, on its own stack: establishing a handler
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* is two stores and a push. The condition crosses as a pointer because a
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* condition is a struct and the handler runs while the signalling frame is
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* still alive, so there is nothing to copy.
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*
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* A type is a number rather than a pointer to anything, so that a module
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* compiled later against a running program agrees with it: see Check.type_id. */
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typedef struct flan_handler {
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struct flan_handler *prev;
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uint32_t type_id;
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void (*fn)(void *condition, void *xfer);
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} flan_handler;
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static flan_handler *handlers;
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void flan_handler_push(flan_handler *h) {
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h->prev = handlers;
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handlers = h;
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}
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void flan_handler_pop(flan_handler *h) {
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/* By frame, not by count: restoring what this frame displaced is correct
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* even if something below it got the stack out of step. */
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handlers = h->prev;
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}
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/* [xfer] is the signalling function's own end of the transfer channel
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* (spec-conditions.md §6), threaded through so that a handler invoking a
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* restart can write its target into it. That makes this C frame transparent to
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* a transfer, which it has to be: a handler is always reached through here, so
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* the rule that a transfer cannot cross a foreign frame would otherwise make
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* restart-case useless.
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*
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* A handler that transfers stops the walk. The remaining handlers are for a
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* signal that is still looking for someone; this one has been answered. */
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void flan_signal(uint32_t type_id, void *condition, void *xfer) {
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for (flan_handler *h = handlers; h != NULL; h = h->prev)
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if (h->type_id == type_id) {
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h->fn(condition, xfer);
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if (*(void **)xfer != NULL) return;
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}
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}
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/* A restart stack, the same shape and for the same reasons. What a transfer
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* carries is the *address* of one of these frames, not a number: the frame is
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* allocated by the restart-case that offers it, on its own stack, so the
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* address is unique against every module a running program may later load and
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* against every re-entry of the same restart-case. §4's "innermost frame
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* offering the name" is then just the order of the walk. */
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typedef struct flan_restart {
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struct flan_restart *prev;
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uint32_t name_id;
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/* The name as written, beside the hash that matching uses. Matching never
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* needs it; a break loop does, because it has to show someone their choices
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* and nothing at run time can turn a hash back into a name. */
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const uint8_t *name;
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int64_t namelen;
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} flan_restart;
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static flan_restart *restarts;
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void flan_restart_push(flan_restart *r) {
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r->prev = restarts;
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restarts = r;
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}
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void flan_restart_pop(flan_restart *r) { restarts = r->prev; }
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/* What is on offer, innermost first — spec-conditions.md §4's walk, without
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* committing to anything. This is [compute-restarts]' data; today its only
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* caller is the break loop. */
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int32_t flan_restart_count(void) {
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int32_t n = 0;
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for (flan_restart *r = restarts; r != NULL; r = r->prev) n++;
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return n;
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}
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const uint8_t *flan_restart_name(int32_t i, int64_t *len) {
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for (flan_restart *r = restarts; r != NULL; r = r->prev)
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if (i-- == 0) { *len = r->namelen; return r->name; }
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*len = 0;
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return NULL;
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}
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void *flan_find_restart(uint32_t name_id) {
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for (flan_restart *r = restarts; r != NULL; r = r->prev)
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if (r->name_id == name_id) return r;
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return NULL;
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}
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/* The i'th frame itself, innermost first — the same walk as
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* [flan_restart_name] and the other half of it. A break loop that offers
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* someone a *list* has to be able to take the entry they picked, and §4's
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* by-name lookup cannot express "the second retry": it takes the first frame
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* offering the name, by definition, so a shadowed restart is on every list
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* and reachable from none of them. Identifying a restart positionally is the
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* only thing that fixes that, and it is why SBCL does the same.
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*
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* The address is the currency: a transfer carries the frame's address, so a
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* caller that holds one from before is holding the same frame the walk found,
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* whatever the walk finds today. */
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void *flan_restart_frame(int32_t i) {
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for (flan_restart *r = restarts; r != NULL; r = r->prev)
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if (i-- == 0) return r;
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return NULL;
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}
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/* Aim the transfer channel at a frame obtained earlier. The same store
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* [flan_break_resume] makes and the same one an invoke-restart makes — this
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* only spells it without a lookup, for a caller that did its looking up when
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* the stack was worth reading. */
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void flan_restart_take(void *frame, void *xfer) { *(void **)xfer = frame; }
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/* [T] and string are both ptr+len — see Emit.ll. */
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typedef struct { const uint8_t *ptr; int64_t len; } flan_slice;
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static int rt_argc;
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static char **rt_argv;
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static flan_slice *rt_args; /* argv as [string], built once, never freed */
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void flan_rt_init(int32_t argc, char **argv) {
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rt_argc = (int)argc;
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rt_argv = argv;
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/* Line buffered even when stdout is a file or a pipe, where the C default is
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* a 4K block. A Flan program can run for minutes with a REPL attached to it,
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* and output that only appears when it exits is output nobody can use. It is
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* also what makes a program's progress observable to a test that is driving
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* it. The cost is one write per line instead of per 4K. */
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setvbuf(stdout, NULL, _IOLBF, 0);
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}
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void flan_argv(flan_slice *out) {
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if (rt_args == NULL && rt_argc > 0) {
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rt_args = (flan_slice *)malloc(sizeof(flan_slice) * (size_t)rt_argc);
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for (int i = 0; i < rt_argc; i++) {
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rt_args[i].ptr = (const uint8_t *)rt_argv[i];
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rt_args[i].len = (int64_t)strlen(rt_argv[i]);
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}
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}
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out->ptr = (const uint8_t *)rt_args;
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out->len = (int64_t)rt_argc;
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}
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void flan_write_stdout(const uint8_t *p, int64_t n) {
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if (n > 0) fwrite(p, 1, (size_t)n, stdout);
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}
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void flan_exit(int32_t status) {
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fflush(stdout);
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exit((int)status);
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}
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/* The conversions are *text*: bytes->f64 parses "12.5", f64->bytes renders it.
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* calc-me's tokenizer needs the first, the prelude's printers the second. */
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#define SCRATCH 64
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static char scratch[SCRATCH]; /* rendered text lives here until the next call */
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/* snprintf returns what it *would* have written, not what it did. The three
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* shims below hand the result back as a slice, so taking that number at face
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* value would publish a length past the end of the buffer and every reader of
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* that slice would run off it. No format here can reach 64 — %g is at most 13
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* characters and %lld at most 20 — so this clamp cannot fire today; it is here
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* because the distance between "cannot fire" and "reads off the end of a
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* static buffer" is one format string, and nothing else in the file says so.
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* Found by reading, under a sanitizer sweep that could not have found it:
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* nothing in the corpus prints a number long enough. */
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static int64_t fit(int n) {
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if (n < 0) return 0;
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return n < SCRATCH ? (int64_t)n : (int64_t)(SCRATCH - 1);
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}
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/* The length is clamped below *and* above. Above is obvious and was always
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* here. Below was not, and it was the real one: a slice's length is a signed
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* 64-bit count, (slice s 2 1) computes 2 - 1 - 2 = -1, and `(size_t)n` on a
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* negative n is 18446744073709551615, which is not less than 511, so k became
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* 511 and the memcpy read 511 bytes from wherever the slice pointed. A checked
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* build traps on the reversed slice before it gets here; an unchecked one does
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* not, and every other (ptr, len) entry point in this file — flan_write_stdout,
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* flan_escape_bytes, flan_dev_emit — already guards the negative case. These
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* two were the exceptions. */
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static size_t clamp_len(int64_t n, size_t cap) {
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if (n <= 0) return 0;
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return (uint64_t)n < (uint64_t)cap ? (size_t)n : cap;
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}
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double flan_bytes_to_f64(const uint8_t *p, int64_t n) {
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char buf[512];
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size_t k = clamp_len(n, sizeof buf - 1);
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memcpy(buf, p, k);
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buf[k] = '\0';
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return strtod(buf, NULL);
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}
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int64_t flan_bytes_to_i64(const uint8_t *p, int64_t n) {
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char buf[64];
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size_t k = clamp_len(n, sizeof buf - 1);
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memcpy(buf, p, k);
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buf[k] = '\0';
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return (int64_t)strtoll(buf, NULL, 10);
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}
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/* %g so that 3.5 prints as "3.5" and not "3.500000" — calc-me's expected
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* output is a table of exact strings. */
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void flan_f64_to_bytes(double x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%g", x);
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out->ptr = (const uint8_t *)scratch;
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out->len = fit(n);
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}
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void flan_i64_to_bytes(int64_t x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%lld", (long long)x);
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out->ptr = (const uint8_t *)scratch;
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out->len = fit(n);
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}
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/* u64 is not i64 with a flag: 0xFFFFFFFFFFFFFFFF is 18446744073709551615 and
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* not -1, and routing it through the signed printer is the only way println
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* could disagree with the REPL about a value both can hold. Hence a second
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* shim rather than a cast at the call site. */
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void flan_u64_to_bytes(uint64_t x, flan_slice *out) {
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int n = snprintf(scratch, SCRATCH, "%llu", (unsigned long long)x);
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out->ptr = (const uint8_t *)scratch;
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out->len = fit(n);
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}
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/* A string *inside* a printed structure, quoted and escaped, so that the run
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* of bytes can be told from the punctuation around it — (S {:name "a b"}) has
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* two fields if the quotes are missing and one if they are there.
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*
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* This is the same escape table as flan_dev_emit_str in flan_dev.c, and
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* deliberately so: the REPL and println must not disagree about what a struct
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* looks like. It cannot be the *same function* because the dev one streams
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* into the result buffer and this one has to hand back a slice; if either
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* table changes, change both.
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*
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* Its own buffer, not `scratch`: escaping is the one conversion whose output
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* is not a bounded handful of characters. Over-long input is truncated with an
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* ellipsis rather than silently cut, because a value that prints as a shorter
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* value is the failure nobody notices. */
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#define ESCAPE_MAX 1024
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static char escaped[ESCAPE_MAX];
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void flan_escape_bytes(const uint8_t *p, int64_t n, flan_slice *out) {
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size_t len = n < 0 ? 0 : (size_t)n;
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size_t w = 0;
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int cut = 0;
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/* The guard reserves 9 bytes, and all 9 are spoken for: 4 for the longest
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* single escape (\xNN), 3 for the ellipsis, 1 for the closing quote, 1
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* spare. So the loop never writes a partial escape and the three writes
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* after it never need a bound of their own. Swept over every length to 1300
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* against \x01, '"', '\\' and 'a': the worst output is 1021 of 1024. If the
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* escape table ever grows a longer form, this 9 grows with it. */
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escaped[w++] = '"';
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for (size_t i = 0; i < len; i++) {
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if (w + 5 + 4 >= ESCAPE_MAX) { cut = 1; break; }
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unsigned char c = p[i];
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switch (c) {
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case '"': escaped[w++] = '\\'; escaped[w++] = '"'; break;
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case '\\': escaped[w++] = '\\'; escaped[w++] = '\\'; break;
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case '\n': escaped[w++] = '\\'; escaped[w++] = 'n'; break;
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case '\t': escaped[w++] = '\\'; escaped[w++] = 't'; break;
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case '\r': escaped[w++] = '\\'; escaped[w++] = 'r'; break;
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default:
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if (c < 0x20) {
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w += (size_t)snprintf(escaped + w, 5, "\\x%02x", c);
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} else {
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escaped[w++] = (char)c;
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}
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}
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}
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if (cut) { escaped[w++] = '.'; escaped[w++] = '.'; escaped[w++] = '.'; }
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escaped[w++] = '"';
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out->ptr = (const uint8_t *)escaped;
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out->len = (int64_t)w;
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}
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/* Bounds failures. The emitted code branches here and then falls off the end
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* with `unreachable`, so these must not return — the same explicit shape as
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* every other non-local exit, which is what keeps wasm32 free of unwinding.
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*
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* The location is passed as ptr+len because that is what a Flan string already
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* is; nothing here allocates. Exit 134 is abort()'s status without abort()'s
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* signal, so the same assertion should hold once wasm32 builds.
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*
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* stdout is flushed *before* the message: stderr is unbuffered and a
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* redirected stdout is not, so without this the error appears above the output
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* that led to it. */
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static _Noreturn void rt_die(void) {
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fflush(stdout);
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fflush(stderr);
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exit(134);
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}
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_Noreturn void flan_bounds_fail(const uint8_t *loc, int64_t loclen,
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int64_t idx, int64_t len) {
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fflush(stdout);
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fprintf(stderr, "%.*s: index %lld is out of bounds for length %lld\n",
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(int)loclen, (const char *)loc, (long long)idx, (long long)len);
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rt_die();
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}
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|
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/* §2's diverging variant: the same walk, but a handler that returns normally
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* has not answered it. Only a transfer gets past here — the caller's guard
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* sees the channel and forwards it — so with nothing transferring the program
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* stops. In a dev build this is where the break loop will go; until it exists,
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* stopping is all there is, and it says which condition it was.
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*
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* [flan_signal] is not reused with a flag because the two differ in what they
|
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* do when the walk ends, which is the whole of §1 against §2. */
|
|
/* The dev-build break loop, spec-conditions.md §2. A hook rather than a direct
|
|
* call because the loop lives in the *agent*, which is an optional package, and
|
|
* this file is the release runtime — it must not depend on something a program
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|
* may not have imported. A program with no agent leaves this NULL and dies the
|
|
* way it always did.
|
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*
|
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* The hook may resume by writing a restart into the transfer channel, which is
|
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* the same channel an invoke-restart writes and reaches the same guard. So
|
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* choosing a restart from the break loop and choosing one from a handler are
|
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* the same act, lowered the same way. */
|
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void (*flan_break_hook)(const uint8_t *name, int64_t namelen, void *condition,
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void *xfer);
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/* Must agree with Check.type_id, byte for byte, or a name typed at the break
|
|
* loop matches nothing. FNV-1a over the name, 32 bits. */
|
|
static uint32_t flan_name_id(const uint8_t *s, int64_t n) {
|
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uint32_t h = 0x811c9dc5u;
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for (int64_t i = 0; i < n; i++) {
|
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h ^= (uint32_t)s[i];
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h *= 0x01000193u;
|
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}
|
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return h;
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|
}
|
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|
|
/* What the break loop calls to resume: look a restart up by the name someone
|
|
* typed and aim the channel at it. 0 if no frame offers it, and then the loop
|
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* says so rather than resuming into nothing. */
|
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int32_t flan_break_resume(const uint8_t *name, int64_t namelen, void *xfer) {
|
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void *r = flan_find_restart(flan_name_id(name, namelen));
|
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if (r == NULL) return 0;
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*(void **)xfer = r;
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return 1;
|
|
}
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|
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void flan_error(uint32_t type_id, void *condition, void *xfer,
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const uint8_t *name, int64_t namelen) {
|
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flan_signal(type_id, condition, xfer);
|
|
if (*(void **)xfer != NULL) return;
|
|
/* Nothing handled it. In a dev build that is a place to stand, not the end
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|
* of the program — which is the whole of §2 and the reason it is worth
|
|
* having. */
|
|
if (flan_break_hook != NULL) {
|
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flan_break_hook(name, namelen, condition, xfer);
|
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if (*(void **)xfer != NULL) return;
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}
|
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fflush(stdout);
|
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fprintf(stderr, "unhandled %.*s\n", (int)namelen, (const char *)name);
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rt_die();
|
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}
|
|
|
|
/* Nothing on the restart stack offers the name. It is reported where the
|
|
* invoke was, because that is the only place that knows what was asked for;
|
|
* there is nowhere to resume, so there is nothing else to do. */
|
|
_Noreturn void flan_restart_fail(const uint8_t *loc, int64_t loclen,
|
|
const uint8_t *name, int64_t namelen) {
|
|
fflush(stdout);
|
|
fprintf(stderr, "%.*s: no restart named %.*s is active\n",
|
|
(int)loclen, (const char *)loc, (int)namelen, (const char *)name);
|
|
rt_die();
|
|
}
|
|
|
|
/* The frame the name found does not take these arguments — spec-conditions.md
|
|
* §3's run-time check. It has to be at run time: a restart is resolved on a
|
|
* dynamic stack, so the invoke site cannot see what it will find, and the
|
|
* frame cannot see who will find it. What each end knows is its own parameter
|
|
* list, so the message is both of them side by side. */
|
|
_Noreturn void flan_restart_args_fail(const uint8_t *loc, int64_t loclen,
|
|
const uint8_t *name, int64_t namelen,
|
|
const uint8_t *want, int64_t wantlen,
|
|
const uint8_t *got, int64_t gotlen) {
|
|
fflush(stdout);
|
|
fprintf(stderr, "%.*s: restart %.*s takes %.*s, given %.*s\n",
|
|
(int)loclen, (const char *)loc, (int)namelen, (const char *)name,
|
|
(int)wantlen, (const char *)want, (int)gotlen, (const char *)got);
|
|
rt_die();
|
|
}
|
|
|
|
/* A clause with parameters was reached by a transfer that filled none of them
|
|
* in. No [invoke-restart] can do that — it writes the arguments before it aims
|
|
* the channel — so this is the other way a transfer starts: the break loop,
|
|
* which today takes a restart by position and has no way to supply a value.
|
|
* Refused at the clause rather than run on a buffer nobody wrote. */
|
|
_Noreturn void flan_restart_unarmed(const uint8_t *loc, int64_t loclen,
|
|
const uint8_t *name, int64_t namelen,
|
|
const uint8_t *want, int64_t wantlen) {
|
|
fflush(stdout);
|
|
fprintf(stderr,
|
|
"%.*s: restart %.*s takes %.*s, and whatever took it supplied no "
|
|
"arguments — a restart with parameters cannot be taken from the "
|
|
"break loop yet\n",
|
|
(int)loclen, (const char *)loc, (int)namelen, (const char *)name,
|
|
(int)wantlen, (const char *)want);
|
|
rt_die();
|
|
}
|
|
|
|
/* Something a defer called invoked a restart. A defer is the cleanup a
|
|
* transfer runs on its way out (§5), so a transfer starting there would leave
|
|
* this frame's defers half run with two targets and no way to choose. The
|
|
* lexical case is refused by the checker; this is the one that reaches a
|
|
* function through a call, where nothing static could see it. */
|
|
_Noreturn void flan_transfer_fail(const uint8_t *loc, int64_t loclen) {
|
|
fflush(stdout);
|
|
fprintf(stderr,
|
|
"%.*s: a defer invoked a restart, which a defer may not do — it is "
|
|
"the cleanup a transfer runs on its way out\n",
|
|
(int)loclen, (const char *)loc);
|
|
rt_die();
|
|
}
|
|
|
|
_Noreturn void flan_slice_fail(const uint8_t *loc, int64_t loclen,
|
|
int64_t lo, int64_t hi, int64_t len) {
|
|
fflush(stdout);
|
|
fprintf(stderr, "%.*s: slice [%lld %lld) is out of bounds for length %lld\n",
|
|
(int)loclen, (const char *)loc, (long long)lo, (long long)hi,
|
|
(long long)len);
|
|
rt_die();
|
|
}
|
|
|
|
/* ── Allocators, spec-memory.md ────────────────────────────────────────
|
|
*
|
|
* One type-erased procedure plus an opaque data pointer, which is Odin's
|
|
* shape (base/runtime/core.odin, Allocator_Proc), and every operation takes
|
|
* size and align as parameters because the only place the concrete type is
|
|
* known is the call site.
|
|
*
|
|
* A Flan `Allocator` value is a *pointer* to one of these, not a copy of it.
|
|
* That is forced by two things in the spec and is not a convenience: the
|
|
* capability set has to be readable at run time from wherever a container
|
|
* landed, and `free-all` bumps an epoch that every container made from the
|
|
* allocator has to observe. A copied-by-value allocator would give each copy
|
|
* its own epoch and the dev trap would never fire.
|
|
*
|
|
* Nothing here returns a struct by value, per the file header.
|
|
*/
|
|
|
|
enum {
|
|
FLAN_ALLOC_ALLOC = 0,
|
|
FLAN_ALLOC_RESIZE = 1,
|
|
FLAN_ALLOC_FREE = 2,
|
|
FLAN_ALLOC_FREE_ALL = 3
|
|
};
|
|
|
|
/* The capability set. Odin reads its own back through the procedure
|
|
* (Query_Features returning an Allocator_Mode_Set); a field is the same
|
|
* information without the round trip, and `can-free` is the one that is
|
|
* load-bearing — spec-memory.md refuses a drop-carrying container against an
|
|
* allocator that lacks it. */
|
|
enum {
|
|
FLAN_CAN_ALLOC = 1u << 0,
|
|
FLAN_CAN_RESIZE = 1u << 1,
|
|
FLAN_CAN_FREE = 1u << 2,
|
|
FLAN_CAN_FREE_ALL = 1u << 3
|
|
};
|
|
|
|
typedef struct flan_allocator flan_allocator;
|
|
|
|
/* Returns NULL on failure and never reports failure any other way. The
|
|
* condition, the restart and the message are all the compiler's job; this
|
|
* layer says yes or no. */
|
|
typedef void *(*flan_alloc_proc)(flan_allocator *a, int32_t mode, void *p,
|
|
int64_t old_size, int64_t size, int64_t align);
|
|
|
|
struct flan_allocator {
|
|
flan_alloc_proc proc;
|
|
void *data;
|
|
uint32_t caps;
|
|
/* Bumped on every free-all. A container records it and traps if it moved:
|
|
* spec-memory.md, "Dev builds detect a released region". Separate from the
|
|
* per-Vec generation word, which answers a different question. */
|
|
uint64_t epoch;
|
|
/* Dev accounting for the general-purpose tier: "did you forget to free" is
|
|
* an allocator-tier question and this is the allocator's answer. */
|
|
int64_t live_blocks;
|
|
int64_t live_bytes;
|
|
/* A cap on live bytes, or 0 for none. It is here because
|
|
* spec-memory.md's retry restart is only answerable by a handler that can
|
|
* make the *same* request succeed, and for a fixed backing buffer the only
|
|
* such handler is one that raises the ceiling: releasing the region a
|
|
* container lives in invalidates the container, which is what the epoch
|
|
* check exists to catch. So "grow the arena and then invoke retry", which
|
|
* the spec names as the handler that works, needs a ceiling to raise. It
|
|
* doubles as the knob a test exhausts an allocator with on purpose. */
|
|
int64_t budget;
|
|
};
|
|
|
|
/* Would this request put the allocator over its budget? */
|
|
static int flan_over_budget(flan_allocator *a, int64_t size) {
|
|
return a->budget > 0 && a->live_bytes + size > a->budget;
|
|
}
|
|
|
|
/* -- The heap allocator: malloc, realloc, free. ---------------------- */
|
|
|
|
static void *flan_heap_proc(flan_allocator *a, int32_t mode, void *p,
|
|
int64_t old_size, int64_t size, int64_t align) {
|
|
switch (mode) {
|
|
case FLAN_ALLOC_ALLOC: {
|
|
void *q = NULL;
|
|
size_t al, sz;
|
|
if (size <= 0) return NULL;
|
|
if (flan_over_budget(a, size)) return NULL;
|
|
al = (size_t)(align < (int64_t)sizeof(void *) ? (int64_t)sizeof(void *) : align);
|
|
sz = (size_t)size;
|
|
/* aligned_alloc requires a size that is a multiple of the alignment. */
|
|
if (sz % al) sz += al - (sz % al);
|
|
q = aligned_alloc(al, sz);
|
|
if (q) { a->live_blocks++; a->live_bytes += size; }
|
|
return q;
|
|
}
|
|
case FLAN_ALLOC_RESIZE: {
|
|
/* aligned_alloc has no realloc, so growth is a new block and a copy. The
|
|
* caller passes old_size for exactly this reason, and it is the one
|
|
* number a wrong answer here would read off the end of. */
|
|
void *q;
|
|
if (flan_over_budget(a, size - old_size)) return NULL;
|
|
q = flan_heap_proc(a, FLAN_ALLOC_ALLOC, NULL, 0, size, align);
|
|
if (!q) return NULL;
|
|
if (p && old_size > 0)
|
|
memcpy(q, p, (size_t)(old_size < size ? old_size : size));
|
|
if (p) { free(p); a->live_blocks--; a->live_bytes -= old_size; }
|
|
return q;
|
|
}
|
|
case FLAN_ALLOC_FREE:
|
|
if (p) { free(p); a->live_blocks--; a->live_bytes -= old_size; }
|
|
return NULL;
|
|
case FLAN_ALLOC_FREE_ALL:
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
static flan_allocator flan_heap = {
|
|
flan_heap_proc, NULL,
|
|
FLAN_CAN_ALLOC | FLAN_CAN_RESIZE | FLAN_CAN_FREE,
|
|
0, 0, 0, 0
|
|
};
|
|
|
|
/* -- The arena: one fixed backing buffer and a bump offset. ----------
|
|
*
|
|
* `free-all` is retain-capacity: offset = 0, the pages stay. That is an
|
|
* announced amendment to spec-memory.md's operation table (see BUILT.md) and
|
|
* it is what Odin's arena_free_all already does in effect. Handing the pages
|
|
* back is `arena-destroy`, a separate operation, because a frame arena reset
|
|
* every frame must not return memory only to ask for it again.
|
|
*
|
|
* The epoch is bumped either way: the pages are the same but every container
|
|
* made before the reset is invalid, which is the whole point of the trap. */
|
|
|
|
typedef struct flan_arena {
|
|
uint8_t *base;
|
|
int64_t cap;
|
|
int64_t offset;
|
|
int64_t peak;
|
|
} flan_arena;
|
|
|
|
static int64_t flan_align_up(int64_t x, int64_t a) {
|
|
if (a <= 1) return x;
|
|
return (x + a - 1) / a * a;
|
|
}
|
|
|
|
static void *flan_arena_proc(flan_allocator *a, int32_t mode, void *p,
|
|
int64_t old_size, int64_t size, int64_t align) {
|
|
flan_arena *ar = (flan_arena *)a->data;
|
|
switch (mode) {
|
|
case FLAN_ALLOC_ALLOC: {
|
|
int64_t start, end;
|
|
if (size <= 0) return NULL;
|
|
if (flan_over_budget(a, size)) return NULL;
|
|
if (align < 1) align = 1;
|
|
start = flan_align_up(ar->offset, align);
|
|
end = start + size;
|
|
if (end > ar->cap || end < start) return NULL; /* exhausted, or overflow */
|
|
ar->offset = end;
|
|
if (end > ar->peak) ar->peak = end;
|
|
a->live_blocks++;
|
|
a->live_bytes += size;
|
|
return ar->base + start;
|
|
}
|
|
case FLAN_ALLOC_RESIZE: {
|
|
void *q;
|
|
/* Growing the most recent block in place is the one case worth special
|
|
* casing: a Vec that is the only thing pushing into a frame arena grows
|
|
* without copying, which is the common shape. */
|
|
if (p && (uint8_t *)p + old_size == ar->base + ar->offset) {
|
|
int64_t end = (int64_t)((uint8_t *)p - ar->base) + size;
|
|
if (end > ar->cap || end < 0) return NULL;
|
|
ar->offset = end;
|
|
if (end > ar->peak) ar->peak = end;
|
|
a->live_bytes += size - old_size;
|
|
return p;
|
|
}
|
|
q = flan_arena_proc(a, FLAN_ALLOC_ALLOC, NULL, 0, size, align);
|
|
if (!q) return NULL;
|
|
if (p && old_size > 0)
|
|
memcpy(q, p, (size_t)(old_size < size ? old_size : size));
|
|
return q; /* the old block is not reclaimable */
|
|
}
|
|
case FLAN_ALLOC_FREE:
|
|
return NULL; /* refused by the capability set above */
|
|
case FLAN_ALLOC_FREE_ALL:
|
|
ar->offset = 0;
|
|
a->live_blocks = 0;
|
|
a->live_bytes = 0;
|
|
return NULL;
|
|
default:
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
/* -- The context, spec-memory.md's context/allocator and context/temp ----
|
|
*
|
|
* A dynamic variable with save and restore, not an extra parameter on every
|
|
* signature. The spec calls it part of the calling convention; taking that
|
|
* literally would touch every function signature, the FFI shim, the dev
|
|
* trampolines and the reload ABI, for the same observable behaviour. The
|
|
* literal reading is deferred and BUILT.md says so.
|
|
*
|
|
* There are no threads in Flan, so a plain global is the whole of it. */
|
|
|
|
static flan_allocator *flan_ctx_alloc = &flan_heap;
|
|
static flan_allocator *flan_ctx_tmp = NULL;
|
|
|
|
flan_allocator *flan_arena_new(int64_t cap);
|
|
|
|
flan_allocator *flan_context_allocator(void) { return flan_ctx_alloc; }
|
|
|
|
/* The default temp arena, made on first use. 1 MiB: big enough that the
|
|
* per-frame tier does not fail on a toy program, small enough that a program
|
|
* which never touches it has not paid for a heap. */
|
|
#define FLAN_TEMP_DEFAULT (1 << 20)
|
|
|
|
flan_allocator *flan_context_temp(void) {
|
|
if (!flan_ctx_tmp) flan_ctx_tmp = flan_arena_new(FLAN_TEMP_DEFAULT);
|
|
return flan_ctx_tmp;
|
|
}
|
|
|
|
/* Returns the previous one, which is what with-allocator restores — on the
|
|
* normal path and on the transfer path both. */
|
|
flan_allocator *flan_context_set(flan_allocator *a) {
|
|
flan_allocator *prev = flan_ctx_alloc;
|
|
if (a) flan_ctx_alloc = a;
|
|
return prev;
|
|
}
|
|
|
|
void flan_context_restore(flan_allocator *a) {
|
|
if (a) flan_ctx_alloc = a;
|
|
}
|
|
|
|
flan_allocator *flan_arena_new(int64_t cap) {
|
|
flan_allocator *a;
|
|
flan_arena *ar;
|
|
if (cap <= 0) cap = FLAN_TEMP_DEFAULT;
|
|
a = (flan_allocator *)calloc(1, sizeof *a);
|
|
ar = (flan_arena *)calloc(1, sizeof *ar);
|
|
if (!a || !ar) { free(a); free(ar); return NULL; }
|
|
ar->base = (uint8_t *)malloc((size_t)cap);
|
|
if (!ar->base) { free(a); free(ar); return NULL; }
|
|
ar->cap = cap;
|
|
a->proc = flan_arena_proc;
|
|
a->data = ar;
|
|
/* No FLAN_CAN_FREE: an arena cannot release one block, which is Odin's
|
|
* answer too (allocators.odin returns Mode_Not_Implemented for .Free). */
|
|
a->caps = FLAN_CAN_ALLOC | FLAN_CAN_RESIZE | FLAN_CAN_FREE_ALL;
|
|
return a;
|
|
}
|
|
|
|
void flan_arena_destroy(flan_allocator *a) {
|
|
flan_arena *ar;
|
|
if (!a || a->proc != flan_arena_proc) return;
|
|
ar = (flan_arena *)a->data;
|
|
if (a == flan_ctx_alloc) flan_ctx_alloc = &flan_heap;
|
|
if (a == flan_ctx_tmp) flan_ctx_tmp = NULL;
|
|
a->epoch++;
|
|
free(ar->base);
|
|
free(ar);
|
|
free(a);
|
|
}
|
|
|
|
flan_allocator *flan_heap_allocator(void) { return &flan_heap; }
|
|
|
|
int8_t flan_alloc_can_free(flan_allocator *a) {
|
|
return (int8_t)(a && (a->caps & FLAN_CAN_FREE) ? 1 : 0);
|
|
}
|
|
|
|
int8_t flan_alloc_can_free_all(flan_allocator *a) {
|
|
return (int8_t)(a && (a->caps & FLAN_CAN_FREE_ALL) ? 1 : 0);
|
|
}
|
|
|
|
int64_t flan_alloc_epoch(flan_allocator *a) {
|
|
return a ? (int64_t)a->epoch : 0;
|
|
}
|
|
|
|
int64_t flan_alloc_live_blocks(flan_allocator *a) {
|
|
return a ? a->live_blocks : 0;
|
|
}
|
|
|
|
int64_t flan_alloc_budget(flan_allocator *a) { return a ? a->budget : 0; }
|
|
|
|
void flan_alloc_set_budget(flan_allocator *a, int64_t n) {
|
|
if (a) a->budget = n < 0 ? 0 : n;
|
|
}
|
|
|
|
_Noreturn void flan_free_all_fail(const uint8_t *loc, int64_t loclen);
|
|
_Noreturn void flan_null_alloc_fail(const uint8_t *loc, int64_t loclen);
|
|
|
|
/* free-all on an allocator that does not offer it is a trap, not a silent
|
|
* no-op: "I released the region" and "I leaked the region" must not be the
|
|
* same program text. */
|
|
void flan_alloc_free_all(flan_allocator *a, const uint8_t *loc, int64_t loclen) {
|
|
/* A null allocator is a zeroed [defvar] nobody assigned yet. Silently doing
|
|
* nothing would make "I released the region" and "I never made one" the same
|
|
* program text, which is the thing this trap exists to prevent. */
|
|
if (!a) flan_null_alloc_fail(loc, loclen);
|
|
if (!(a->caps & FLAN_CAN_FREE_ALL)) flan_free_all_fail(loc, loclen);
|
|
a->proc(a, FLAN_ALLOC_FREE_ALL, NULL, 0, 0, 0);
|
|
a->epoch++;
|
|
}
|
|
|
|
_Noreturn void flan_null_alloc_fail(const uint8_t *loc, int64_t loclen) {
|
|
fflush(stdout);
|
|
fprintf(stderr,
|
|
"%.*s: this allocator is null — a zeroed Allocator was never given "
|
|
"one\n",
|
|
(int)loclen, (const char *)loc);
|
|
rt_die();
|
|
}
|
|
|
|
_Noreturn void flan_free_all_fail(const uint8_t *loc, int64_t loclen) {
|
|
fflush(stdout);
|
|
fprintf(stderr,
|
|
"%.*s: this allocator does not offer free-all — it has no region to "
|
|
"release, and releasing nothing is not the same as releasing "
|
|
"everything\n",
|
|
(int)loclen, (const char *)loc);
|
|
rt_die();
|
|
}
|
|
|
|
/* ── (Vec T), spec-memory.md ────────────────────────────────────────────
|
|
*
|
|
* One type-erased runtime over (size, align), which is Odin's arrangement
|
|
* (base/runtime/dynamic_array_internal.odin): the monomorphised wrapper is the
|
|
* only place the concrete type is known, so it is the only place that can
|
|
* produce the numbers, and it passes them in. There are no generics here and
|
|
* none are needed.
|
|
*
|
|
* Header, and it is six words rather than the spec's four:
|
|
*
|
|
* ptr len cap allocator the release layout spec-memory.md fixes
|
|
* gen bumped on every reallocation — the stale-slice
|
|
* word. It has no reader yet; see BUILT.md.
|
|
* epoch the allocator's epoch when this Vec last
|
|
* touched it. Any operation on a container whose
|
|
* recorded epoch has moved traps.
|
|
*
|
|
* The two dev words are present in every build, not only a dev one, and that
|
|
* is not laziness: a redefinition module is built by llc and ld against a host
|
|
* that was built separately, and nothing makes the two agree on a struct size.
|
|
* A layout that changes with a build flag is a layout that can disagree across
|
|
* that boundary silently. Dropping them in release is deferred and BUILT.md
|
|
* says what it is blocked on.
|
|
*
|
|
* Every entry point returns int8_t 1/0 for "did it fit", and never reports
|
|
* failure any other way: the condition, the restart and the message are the
|
|
* compiler's job (see Check's alloc_guard). */
|
|
|
|
typedef struct flan_vec {
|
|
void *ptr;
|
|
int64_t len;
|
|
int64_t cap;
|
|
flan_allocator *alloc;
|
|
int64_t gen;
|
|
int64_t epoch;
|
|
} flan_vec;
|
|
|
|
/* The request that did not fit, for the condition the compiler builds at the
|
|
* failing site. A pair of globals rather than out-parameters because the
|
|
* condition is a value struct on the signalling frame's stack with fixed
|
|
* numeric fields and no rendered message — spec-memory.md is explicit that
|
|
* this is the one path that must not allocate, and reading two words is the
|
|
* cheapest way to carry the numbers out. */
|
|
static int64_t flan_fail_bytes = 0;
|
|
static int64_t flan_fail_align = 0;
|
|
static int64_t flan_fail_id = 0;
|
|
|
|
int64_t flan_alloc_fail_bytes(void) { return flan_fail_bytes; }
|
|
int64_t flan_alloc_fail_align(void) { return flan_fail_align; }
|
|
int64_t flan_alloc_fail_id(void) { return flan_fail_id; }
|
|
|
|
/* The allocator's identity, for the condition's :allocator field. The pointer
|
|
* is the identity — the same thing the epoch hangs off. */
|
|
int64_t flan_alloc_id(flan_allocator *a) { return (int64_t)(intptr_t)a; }
|
|
|
|
_Noreturn void flan_vec_stale_fail(const uint8_t *loc, int64_t loclen,
|
|
int64_t was, int64_t now) {
|
|
fflush(stdout);
|
|
fprintf(stderr,
|
|
"%.*s: this container's allocator was released — it was made at "
|
|
"epoch %lld and the allocator is at %lld now\n",
|
|
(int)loclen, (const char *)loc, (long long)was, (long long)now);
|
|
rt_die();
|
|
}
|
|
|
|
_Noreturn void flan_vec_bounds_fail(const uint8_t *loc, int64_t loclen,
|
|
int64_t i, int64_t len) {
|
|
fflush(stdout);
|
|
fprintf(stderr, "%.*s: index %lld is out of bounds for length %lld\n",
|
|
(int)loclen, (const char *)loc, (long long)i, (long long)len);
|
|
rt_die();
|
|
}
|
|
|
|
/* spec-memory.md, "Dev builds detect a released region". This is the check
|
|
* that makes the epoch word worth carrying, and it runs on every operation,
|
|
* not only in a dev build — see the header on why the words are unconditional.
|
|
* A Vec that never allocated has no allocator and nothing to check. */
|
|
static void flan_vec_check(flan_vec *v, const uint8_t *loc, int64_t loclen) {
|
|
if (v->alloc) {
|
|
int64_t now = (int64_t)v->alloc->epoch;
|
|
if (now != v->epoch) flan_vec_stale_fail(loc, loclen, v->epoch, now);
|
|
}
|
|
}
|
|
|
|
/* A zeroed Vec — a struct field nobody assigned, or a (defvar xs (Vec i32)) —
|
|
* has a null allocator, and the first operation that needs storage adopts the
|
|
* context allocator. That is Odin's behaviour, and the alternative was to
|
|
* refuse a Vec-typed struct field outright until step 5. Shipping the null
|
|
* silently was not an option: it is a null deref on the first push. */
|
|
static flan_allocator *flan_vec_adopt(flan_vec *v) {
|
|
if (!v->alloc) {
|
|
v->alloc = flan_context_allocator();
|
|
v->epoch = (int64_t)v->alloc->epoch;
|
|
}
|
|
return v->alloc;
|
|
}
|
|
|
|
static int8_t flan_vec_grow(flan_vec *v, int64_t want, int64_t size,
|
|
int64_t align) {
|
|
flan_allocator *a = flan_vec_adopt(v);
|
|
int64_t cap = v->cap;
|
|
void *p;
|
|
if (want <= cap) return 1;
|
|
/* Doubling, from four. Four rather than one because the three reallocations
|
|
* a growing-from-one Vec does before it holds anything are pure cost, and
|
|
* doubling because it is what makes n pushes amortised O(n). */
|
|
if (cap < 4) cap = 4;
|
|
while (cap < want) {
|
|
if (cap > (int64_t)1 << 40) { cap = want; break; }
|
|
cap *= 2;
|
|
}
|
|
flan_fail_bytes = cap * size;
|
|
flan_fail_align = align;
|
|
flan_fail_id = (int64_t)(intptr_t)a;
|
|
if (v->ptr)
|
|
p = a->proc(a, FLAN_ALLOC_RESIZE, v->ptr, v->cap * size, cap * size, align);
|
|
else
|
|
p = a->proc(a, FLAN_ALLOC_ALLOC, NULL, 0, cap * size, align);
|
|
if (!p) return 0;
|
|
v->ptr = p;
|
|
v->cap = cap;
|
|
/* Any slice taken before this points at storage that may have moved. The
|
|
* word is bumped here and read nowhere yet; see BUILT.md. */
|
|
v->gen++;
|
|
return 1;
|
|
}
|
|
|
|
int8_t flan_vec_init(flan_vec *v, flan_allocator *a, int64_t cap, int64_t size,
|
|
int64_t align, const uint8_t *loc, int64_t loclen) {
|
|
/* [a] is NULL only when no allocator was named at the site and the context
|
|
* is being used. An allocator *named* at the site and null is a zeroed
|
|
* Allocator nobody assigned, and substituting the heap for it would be the
|
|
* same "released the region / never made one" collapse flan_alloc_free_all
|
|
* traps for — except silent, and discovered as a leak. The checker cannot
|
|
* see it, because a null is a run-time value.
|
|
*
|
|
* The no-allocator-named case never arrives here as NULL: the checker passes
|
|
* flan_context_allocator(), which always answers one. */
|
|
if (!a) flan_null_alloc_fail(loc, loclen);
|
|
v->ptr = NULL;
|
|
v->len = 0;
|
|
v->cap = 0;
|
|
v->gen = 0;
|
|
v->alloc = a;
|
|
v->epoch = (int64_t)v->alloc->epoch;
|
|
if (cap <= 0) return 1;
|
|
return flan_vec_grow(v, cap, size, align);
|
|
}
|
|
|
|
int8_t flan_vec_reserve(flan_vec *v, int64_t n, int64_t size, int64_t align,
|
|
const uint8_t *loc, int64_t loclen) {
|
|
flan_vec_check(v, loc, loclen);
|
|
if (n <= v->cap) return 1;
|
|
return flan_vec_grow(v, n, size, align);
|
|
}
|
|
|
|
int8_t flan_vec_push(flan_vec *v, const void *elem, int64_t size,
|
|
int64_t align, const uint8_t *loc, int64_t loclen) {
|
|
flan_vec_check(v, loc, loclen);
|
|
if (v->len + 1 > v->cap && !flan_vec_grow(v, v->len + 1, size, align))
|
|
return 0;
|
|
memcpy((uint8_t *)v->ptr + v->len * size, elem, (size_t)size);
|
|
v->len++;
|
|
return 1;
|
|
}
|
|
|
|
int64_t flan_vec_len(flan_vec *v, const uint8_t *loc, int64_t loclen) {
|
|
flan_vec_check(v, loc, loclen);
|
|
return v->len;
|
|
}
|
|
|
|
void *flan_vec_at(flan_vec *v, int32_t i, int64_t size, const uint8_t *loc,
|
|
int64_t loclen) {
|
|
flan_vec_check(v, loc, loclen);
|
|
/* The same unsigned comparison the fixed-array bounds check uses: a negative
|
|
* index sign-extends to a huge unsigned and is caught by the one test. */
|
|
if ((uint64_t)(int64_t)i >= (uint64_t)v->len)
|
|
flan_vec_bounds_fail(loc, loclen, (int64_t)i, v->len);
|
|
return (uint8_t *)v->ptr + (int64_t)i * size;
|
|
}
|
|
|
|
/* [hi] of -1 means "to the end": (as-slice v) has no static length to write. */
|
|
void flan_vec_as_slice(flan_vec *v, void *out, int32_t lo, int32_t hi,
|
|
int64_t size, const uint8_t *loc, int64_t loclen) {
|
|
struct { void *p; int64_t n; } s;
|
|
int64_t l = lo, h = (hi < 0) ? v->len : hi;
|
|
flan_vec_check(v, loc, loclen);
|
|
if (l < 0 || h > v->len || l > h) flan_vec_bounds_fail(loc, loclen, l, v->len);
|
|
s.p = (uint8_t *)v->ptr + l * size;
|
|
s.n = h - l;
|
|
memcpy(out, &s, sizeof s);
|
|
}
|
|
|
|
/* spec-memory.md's first release point. The Vec is left zeroed rather than
|
|
* dangling — the checker has already made using it afterwards a compile error,
|
|
* and zeroing costs nothing and makes a bug that slips past the checker a null
|
|
* deref rather than a use-after-free. An allocator without can-free keeps the
|
|
* block: releasing it is free-all's job, and pretending otherwise here is the
|
|
* silent-no-op this file refuses elsewhere. */
|
|
void flan_vec_free(flan_vec *v, int64_t size, int64_t align,
|
|
const uint8_t *loc, int64_t loclen) {
|
|
flan_vec_check(v, loc, loclen);
|
|
if (v->ptr && v->alloc && (v->alloc->caps & FLAN_CAN_FREE))
|
|
v->alloc->proc(v->alloc, FLAN_ALLOC_FREE, v->ptr, v->cap * size, 0, align);
|
|
(void)align;
|
|
v->ptr = NULL;
|
|
v->len = 0;
|
|
v->cap = 0;
|
|
v->alloc = NULL;
|
|
v->gen++;
|
|
v->epoch = 0;
|
|
}
|
|
|
|
int8_t flan_vec_clone(flan_vec *dst, flan_vec *src, flan_allocator *a,
|
|
int64_t size, int64_t align, const uint8_t *loc,
|
|
int64_t loclen) {
|
|
flan_vec_check(src, loc, loclen);
|
|
if (!flan_vec_init(dst, a, src->len, size, align, loc, loclen)) return 0;
|
|
if (src->len > 0) memcpy(dst->ptr, src->ptr, (size_t)(src->len * size));
|
|
dst->len = src->len;
|
|
return 1;
|
|
}
|
|
|
|
/* ── (Map K V), spec-memory.md ──────────────────────────────────────────
|
|
*
|
|
* Odin's map, followed deliberately: open-addressed Robin Hood hashing at a
|
|
* 75% load factor, cache-line cell packing, and pointer-width integers through
|
|
* the probe loop (base/runtime/dynamic_map_internal.odin, whose header states
|
|
* the same three). One type-erased runtime over (key size, value size) and a
|
|
* compiler-emitted hash and equality pair, exactly as the Vec runtime is one
|
|
* over (size, align).
|
|
*
|
|
* Why the shape matters, since the obvious question is whether this is another
|
|
* Python dict. Python's algorithm is fine. What makes it slow is that every
|
|
* key and every value is a separately allocated, reference-counted object, and
|
|
* hashing goes through __hash__ and __eq__ calls that cannot be inlined. Here
|
|
* a key is raw bytes inside the block and the hash and comparison are compiled
|
|
* concretely per key type. That is most of the gap before any cleverness.
|
|
*
|
|
* Robin Hood, in one paragraph. Every occupied slot has a probe distance: how
|
|
* far it sits from the slot its hash wanted. On insert, if the element already
|
|
* in a slot is closer to its desired slot than the element being placed, the
|
|
* two swap and the poorer one carries on down the run. Distances even out, the
|
|
* worst case collapses towards the average, and a lookup may stop the moment
|
|
* it is further from home than the occupant it is looking at — which is the
|
|
* early exit in flan_map_find and is why a miss costs about what a hit does.
|
|
*
|
|
* Cache-line cells, in one more. A flat [capacity]K array lets one key straddle
|
|
* two cache lines, so a probe that walks four slots can touch five lines. A
|
|
* Map_Cell packs as many Ks as fit in 64 bytes and pads the remainder, so no
|
|
* key ever straddles a line and a linear probe walks memory in the order the
|
|
* prefetcher expects. Keys, values and hashes are three separate blocks, so a
|
|
* probe — which reads hashes and only then one key — touches hash lines and
|
|
* nothing else until it has a candidate.
|
|
*
|
|
* Header, six words, the same as flan_vec's and for the same reason (a layout
|
|
* that changes with a build flag can disagree across the reload boundary):
|
|
*
|
|
* data one allocation: keys | values | hashes | scratch
|
|
* len live entries
|
|
* log2cap 0 until something is allocated; never 1 or 2 after
|
|
* allocator gen epoch as on a Vec, and checked the same way
|
|
*
|
|
* Odin stuffs log2cap into the low six bits of the data pointer because its
|
|
* Raw_Map must be three words. This header already carries an allocator, a
|
|
* generation and an epoch, so the bit-stuffing would buy nothing and cost a
|
|
* mask on every access — and, more usefully, not tagging means correctness
|
|
* never depends on the block being 64-byte aligned. It is requested as 64, and
|
|
* cell packing pays off when the request is honoured, but an arena whose base
|
|
* is not cache-aligned gives a slower map rather than a wrong one.
|
|
*
|
|
* Every entry point returns int8_t 1/0 for "did it fit", never reporting
|
|
* failure any other way — the condition, the restart and the message are the
|
|
* compiler's job (Check's alloc_guard). */
|
|
|
|
#define FLAN_MAP_CACHE_LINE 64
|
|
#define FLAN_MAP_LOAD_FACTOR 75
|
|
#define FLAN_MAP_MIN_LOG2 3 /* 8 slots */
|
|
|
|
/* The hash word. Zero means the slot is empty, which is what makes a
|
|
* zeroed hash block an empty map. There is no tombstone: removal is deferred
|
|
* (spec-memory.md defers move-aware lookup, removal and owned entries), so the
|
|
* only two states a slot has are empty and occupied. That deletes Odin's
|
|
* backward-shift loop from this file entirely, and it is the single largest
|
|
* reason this is shorter than the Odin original.
|
|
*
|
|
* The top bit is set on every stored hash so that a hasher answering 0 does
|
|
* not read as an empty slot. It is the highest bit, so the desired slot and
|
|
* the probe distance — which use only the low log2cap bits — are unchanged by
|
|
* it, and no hash needs rewriting when the capacity changes. */
|
|
typedef uint64_t flan_map_hash;
|
|
#define FLAN_MAP_OCCUPIED ((uint64_t)1 << 63)
|
|
|
|
/* The pair the compiler emits per key type. [size] is the key's size, passed
|
|
* so that the flat hasher and comparator below can serve every key whose
|
|
* equality is bytewise and need no per-type function at all.
|
|
*
|
|
* The trailing pointer is the transfer channel. Every Flan function's emitted
|
|
* signature ends with one (Emit's xfer_param), and a hash function emitted for
|
|
* a struct key is an ordinary Flan function — so the typedef spells it out
|
|
* rather than hoping nothing ever writes through it. Nothing does: neither a
|
|
* hasher nor a comparator can signal, because the only things either can call
|
|
* are the leaf C entry points below. It is passed as a real address, never
|
|
* NULL, so that a store through it would be a store and not a crash. */
|
|
typedef uint64_t (*flan_hash_fn)(const void *key, uint64_t seed, int64_t size,
|
|
void *xfer);
|
|
typedef int8_t (*flan_eq_fn)(const void *a, const void *b, int64_t size,
|
|
void *xfer);
|
|
|
|
typedef struct flan_map {
|
|
void *data;
|
|
int64_t len;
|
|
int64_t log2cap;
|
|
flan_allocator *alloc;
|
|
int64_t gen;
|
|
int64_t epoch;
|
|
} flan_map;
|
|
|
|
/* ── Hashing ──────────────────────────────────────────────────────────
|
|
*
|
|
* FNV-1a over the bytes, then a final avalanche. FNV alone leaves the low bits
|
|
* poorly mixed and the low bits are exactly what selects the slot, so the
|
|
* splitmix64 finaliser is not decoration: without it consecutive small integer
|
|
* keys collide in long runs. The seed is mixed in first so that two maps do not
|
|
* agree on the same pathological ordering. */
|
|
static uint64_t flan_mix64(uint64_t x) {
|
|
x ^= x >> 30;
|
|
x *= 0xbf58476d1ce4e5b9ULL;
|
|
x ^= x >> 27;
|
|
x *= 0x94d049bb133111ebULL;
|
|
x ^= x >> 31;
|
|
return x;
|
|
}
|
|
|
|
static uint64_t flan_hash_mem(const uint8_t *p, int64_t n, uint64_t seed) {
|
|
uint64_t h = 0xcbf29ce484222325ULL ^ seed;
|
|
int64_t i = 0;
|
|
/* Eight bytes at a time. Byte-at-a-time FNV is a serial chain of one
|
|
* multiply per byte, and the multiply's latency is the whole cost — it was
|
|
* a quarter of a lookup before this. The tail is the byte loop, which is
|
|
* the original and is what any size not a multiple of eight still gets. */
|
|
for (; i + 8 <= n; i += 8) {
|
|
uint64_t w;
|
|
memcpy(&w, p + i, 8);
|
|
h = (h ^ w) * 0x100000001b3ULL;
|
|
}
|
|
for (; i < n; i++) h = (h ^ (uint64_t)p[i]) * 0x100000001b3ULL;
|
|
return flan_mix64(h);
|
|
}
|
|
|
|
/* The key is [size] bytes and its equality is bytewise. Every integer, enum,
|
|
* bool, float and fixed array of those is served by this one pair, so the
|
|
* compiler emits a function only for a key type that needs one. */
|
|
/* Each of the four comes in two spellings, and the split is not decoration.
|
|
*
|
|
* flan_key_hash_flat(k, seed, size) called directly
|
|
* flan_hash_flat(k, seed, size, xfer) taken as a function pointer
|
|
*
|
|
* The pointer form has to match flan_hash_fn, whose last parameter exists
|
|
* because a hash function emitted for a struct key is an ordinary Flan
|
|
* function and every Flan function's signature ends with the transfer channel.
|
|
* The direct form has to match what such an emitted function *calls*, and an
|
|
* emitted function has no channel to hand on — it would be passing its own,
|
|
* which is not the same thing and not something a leaf hasher should see. So
|
|
* one is the implementation and the other is a thin wrapper, rather than one
|
|
* function called two ways with an argument that is a lie in one of them. */
|
|
uint64_t flan_key_hash_flat(const void *key, uint64_t seed, int64_t size) {
|
|
/* A key that is one machine word — which is every integer, every enum and
|
|
* every bool, so very nearly every key — is one load and one mix. This is
|
|
* where "the hash is compiled concretely per key type" stops being a
|
|
* description of the arrangement and starts being the reason it is quick:
|
|
* the general path is a loop over bytes with a multiply chain, and none of
|
|
* these takes it. */
|
|
switch (size) {
|
|
case 1: return flan_mix64((uint64_t)*(const uint8_t *)key + seed);
|
|
case 2: { uint16_t x; memcpy(&x, key, 2); return flan_mix64((uint64_t)x + seed); }
|
|
case 4: { uint32_t x; memcpy(&x, key, 4); return flan_mix64((uint64_t)x + seed); }
|
|
case 8: { uint64_t x; memcpy(&x, key, 8); return flan_mix64(x + seed); }
|
|
default: return flan_hash_mem((const uint8_t *)key, size, seed);
|
|
}
|
|
}
|
|
|
|
int8_t flan_key_eq_flat(const void *a, const void *b, int64_t size) {
|
|
/* Likewise, and for a sharper reason: memcmp on eight bytes is a *call* into
|
|
* libc's vectorised implementation, which was an eighth of a lookup. These
|
|
* four cases are a load and a compare. */
|
|
switch (size) {
|
|
case 1: return (int8_t)(*(const uint8_t *)a == *(const uint8_t *)b);
|
|
case 2: { uint16_t x, y; memcpy(&x, a, 2); memcpy(&y, b, 2); return (int8_t)(x == y); }
|
|
case 4: { uint32_t x, y; memcpy(&x, a, 4); memcpy(&y, b, 4); return (int8_t)(x == y); }
|
|
case 8: { uint64_t x, y; memcpy(&x, a, 8); memcpy(&y, b, 8); return (int8_t)(x == y); }
|
|
default: return (int8_t)(memcmp(a, b, (size_t)size) == 0);
|
|
}
|
|
}
|
|
|
|
/* Copying one entry's worth of bytes. Same reason again: memcpy of eight bytes
|
|
* became a call into libc's memmove, which is pure overhead for a size the
|
|
* switch resolves to a single load and store. */
|
|
static void flan_copy_small(void *dst, const void *src, int64_t n) {
|
|
switch (n) {
|
|
case 1: *(uint8_t *)dst = *(const uint8_t *)src; return;
|
|
case 2: memcpy(dst, src, 2); return;
|
|
case 4: memcpy(dst, src, 4); return;
|
|
case 8: memcpy(dst, src, 8); return;
|
|
case 16: memcpy(dst, src, 16); return;
|
|
default: memcpy(dst, src, (size_t)n); return;
|
|
}
|
|
}
|
|
|
|
uint64_t flan_hash_flat(const void *key, uint64_t seed, int64_t size,
|
|
void *xfer) {
|
|
(void)xfer;
|
|
return flan_key_hash_flat(key, seed, size);
|
|
}
|
|
|
|
int8_t flan_eq_flat(const void *a, const void *b, int64_t size, void *xfer) {
|
|
(void)xfer;
|
|
return flan_key_eq_flat(a, b, size);
|
|
}
|
|
|
|
/* A string is ptr+len and its bytes are elsewhere, so neither the flat hasher
|
|
* nor memcmp is correct for it: two equal strings at different addresses must
|
|
* hash the same. [size] is ignored; the shape is fixed. */
|
|
uint64_t flan_key_hash_str(const void *key, uint64_t seed, int64_t size) {
|
|
const flan_slice *s = (const flan_slice *)key;
|
|
(void)size;
|
|
return flan_hash_mem(s->ptr, s->len, seed);
|
|
}
|
|
|
|
int8_t flan_key_eq_str(const void *a, const void *b, int64_t size) {
|
|
const flan_slice *x = (const flan_slice *)a, *y = (const flan_slice *)b;
|
|
(void)size;
|
|
if (x->len != y->len) return 0;
|
|
if (x->len == 0) return 1;
|
|
return (int8_t)(memcmp(x->ptr, y->ptr, (size_t)x->len) == 0);
|
|
}
|
|
|
|
uint64_t flan_hash_str(const void *key, uint64_t seed, int64_t size,
|
|
void *xfer) {
|
|
(void)xfer;
|
|
return flan_key_hash_str(key, seed, size);
|
|
}
|
|
|
|
int8_t flan_eq_str(const void *a, const void *b, int64_t size, void *xfer) {
|
|
(void)xfer;
|
|
return flan_key_eq_str(a, b, size);
|
|
}
|
|
|
|
/* Combining, for a key type the compiler does emit a function for: a struct
|
|
* with padding (whose padding bytes are indeterminate and must not be hashed)
|
|
* or one with a string field (whose bytes are elsewhere). The emitted function
|
|
* hashes each field with the right pair and folds the results through here. */
|
|
uint64_t flan_hash_combine(uint64_t acc, uint64_t h) {
|
|
return flan_mix64(acc ^ (h + 0x9e3779b97f4a7c15ULL + (acc << 6) + (acc >> 2)));
|
|
}
|
|
|
|
/* ── Cell geometry ────────────────────────────────────────────────────
|
|
*
|
|
* Odin precomputes these into a Map_Cell_Info so the probe loop never divides.
|
|
* They are derived from the element size alone — alignment cannot matter,
|
|
* because a cell starts on a 64-byte boundary and no Flan type is aligned
|
|
* above that — so they are derived once on entry to each operation and kept in
|
|
* locals, which is the same trade with one less thing for the checker to pass
|
|
* and get wrong. */
|
|
/* 64/size for every size a cell can pack, as a table rather than a division.
|
|
*
|
|
* This is Odin's Map_Cell_Info by another route. Odin precomputes
|
|
* elements_per_cell and size_of_cell into a static per-type record because the
|
|
* probe loop must not divide; the same number is wanted here and the call site
|
|
* cannot hand it over, because the sizes reach this runtime as ordinary i64
|
|
* arguments rather than as a compile-time record. A 64-entry table is one load
|
|
* and needs nothing added to the calling convention.
|
|
*
|
|
* It is worth the lines: the geometry is recomputed on every lookup, three
|
|
* times over (keys, values, hashes), and three divisions there measured as a
|
|
* fifth of the whole operation. */
|
|
static const uint8_t flan_epc_table[64] = {
|
|
1, 64, 32, 21, 16, 12, 10, 9,
|
|
8, 7, 6, 5, 5, 4, 4, 4,
|
|
4, 3, 3, 3, 3, 3, 2, 2,
|
|
2, 2, 2, 2, 2, 2, 2, 2,
|
|
2, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
1, 1, 1, 1, 1, 1, 1, 1,
|
|
};
|
|
|
|
static int64_t flan_cell_epc(int64_t size) {
|
|
if (size <= 0 || size >= FLAN_MAP_CACHE_LINE) return 1;
|
|
return (int64_t)flan_epc_table[size];
|
|
}
|
|
|
|
/* log2 of [epc] when it is a power of two, and -1 when it is not.
|
|
*
|
|
* epc is 64/size clamped to at least 1, so the only powers of two it can ever
|
|
* be are these seven. A switch over them is a handful of compares the branch
|
|
* predictor gets right every time; a loop looking for the bit measured *worse*
|
|
* than the division it was replacing, which is why this is written out. */
|
|
static int flan_log2_epc(int64_t epc) {
|
|
switch (epc) {
|
|
case 1: return 0;
|
|
case 2: return 1;
|
|
case 4: return 2;
|
|
case 8: return 3;
|
|
case 16: return 4;
|
|
case 32: return 5;
|
|
case 64: return 6;
|
|
default: return -1;
|
|
}
|
|
}
|
|
|
|
/* Rounding to a cache line is a mask, not a division: the generic
|
|
* flan_align_up divides, and this sits on the lookup path. */
|
|
static int64_t flan_map_round(int64_t x) {
|
|
return (x + (FLAN_MAP_CACHE_LINE - 1)) & ~(int64_t)(FLAN_MAP_CACHE_LINE - 1);
|
|
}
|
|
|
|
static int64_t flan_cell_size(int64_t size) {
|
|
return flan_map_round(flan_cell_epc(size) * size);
|
|
}
|
|
|
|
/* The bytes a [count]-element run of cells occupies, rounded to a cache line
|
|
* so the next block starts on one too.
|
|
*
|
|
* Division-free in the common case, and that matters more here than anywhere
|
|
* else in this file: flan_map_blocks calls this five times and is itself
|
|
* called once per lookup, so a division here is five divisions on the hot
|
|
* path — which measured as the difference between a 39ns lookup and a 12ns
|
|
* one, far outweighing the per-slot indexing the cell shift covers. */
|
|
static int64_t flan_run_bytes(int64_t epc, int64_t cell, int64_t shift,
|
|
int64_t count) {
|
|
int64_t cells =
|
|
(shift >= 0) ? ((count + epc - 1) >> shift) : ((count + epc - 1) / epc);
|
|
return cells * cell;
|
|
}
|
|
|
|
static int64_t flan_cells_bytes(int64_t size, int64_t count) {
|
|
int64_t epc = flan_cell_epc(size);
|
|
return flan_run_bytes(epc, flan_cell_size(size), flan_log2_epc(epc), count);
|
|
}
|
|
|
|
/* log2 of [epc] when it is a power of two, and -1 when it is not.
|
|
*
|
|
* This is the difference between a probe that costs a shift and one that costs
|
|
* two 64-bit integer divisions, and it is measurable: with the divisions in
|
|
* place a cache-resident i64 lookup took 39ns, and without them 12ns. Odin
|
|
* does not need it because its static path resolves elements_per_cell at
|
|
* compile time and its dynamic path special-cases 1 and 2; here the number is
|
|
* always a run-time value, so the compiler cannot turn the division into a
|
|
* shift and something has to.
|
|
*
|
|
* It is a power of two whenever the element size is, which is every primitive,
|
|
* every pointer, and a struct whose size rounds to one — so the fallback is
|
|
* the rare path rather than the common one. */
|
|
|
|
/* Slot [i] of a cell-packed run. [epc], [cell] and [shift] are hoisted by
|
|
* every caller that walks, which is why they are parameters rather than
|
|
* recomputed here — recomputing [shift] per slot would cost more than the
|
|
* division it removes. */
|
|
static uint8_t *flan_cell_at(uint8_t *base, int64_t size, int64_t epc,
|
|
int64_t cell, int64_t shift, int64_t i) {
|
|
if (epc == 1) return base + i * cell;
|
|
if (shift >= 0)
|
|
return base + (i >> shift) * cell + (i & (epc - 1)) * size;
|
|
return base + (i / epc) * cell + (i % epc) * size;
|
|
}
|
|
|
|
/* The four blocks. Keys, values and hashes get one run each; the scratch is
|
|
* two more keys and two more values, which is where the Robin Hood swap keeps
|
|
* the element in flight. Odin allocates the same two, for the same reason: the
|
|
* swap is a memcpy between type-erased buffers and there is no local of the
|
|
* right type to hold one. */
|
|
static int64_t flan_map_block_size(int64_t ksize, int64_t vsize, int64_t cap) {
|
|
return flan_cells_bytes(ksize, cap) + flan_cells_bytes(vsize, cap)
|
|
+ flan_cells_bytes((int64_t)sizeof(flan_map_hash), cap)
|
|
+ flan_cells_bytes(ksize, 2) + flan_cells_bytes(vsize, 2);
|
|
}
|
|
|
|
/* Everything an operation needs to walk the block, computed once on entry.
|
|
*
|
|
* It used to be five calls to flan_cells_bytes, each recomputing the element
|
|
* geometry it had just been asked for, on a function called once per lookup.
|
|
* Gathering it into one struct is the single largest win in this file after
|
|
* the hash: the arithmetic is the same, it simply happens once. */
|
|
typedef struct flan_map_geom {
|
|
int64_t kepc, kcell, vepc, vcell;
|
|
int64_t kshift, vshift;
|
|
uint8_t *ks;
|
|
uint8_t *vs;
|
|
flan_map_hash *hs;
|
|
uint8_t *sk;
|
|
uint8_t *sv;
|
|
} flan_map_geom;
|
|
|
|
static void flan_map_geometry(const flan_map *m, int64_t ksize, int64_t vsize,
|
|
int64_t cap, flan_map_geom *g) {
|
|
uint8_t *p = (uint8_t *)m->data;
|
|
int64_t hsize = (int64_t)sizeof(flan_map_hash);
|
|
int64_t hepc = flan_cell_epc(hsize), hcell = flan_cell_size(hsize);
|
|
int hshift = flan_log2_epc(hepc);
|
|
g->kepc = flan_cell_epc(ksize); g->kcell = flan_cell_size(ksize);
|
|
g->vepc = flan_cell_epc(vsize); g->vcell = flan_cell_size(vsize);
|
|
g->kshift = flan_log2_epc(g->kepc);
|
|
g->vshift = flan_log2_epc(g->vepc);
|
|
g->ks = p;
|
|
p += flan_run_bytes(g->kepc, g->kcell, g->kshift, cap);
|
|
g->vs = p;
|
|
p += flan_run_bytes(g->vepc, g->vcell, g->vshift, cap);
|
|
g->hs = (flan_map_hash *)p;
|
|
p += flan_run_bytes(hepc, hcell, hshift, cap);
|
|
g->sk = p;
|
|
p += flan_run_bytes(g->kepc, g->kcell, g->kshift, 2);
|
|
g->sv = p;
|
|
}
|
|
|
|
/* The same epoch check a Vec does, and it runs in every build for the same
|
|
* reason. A map that never allocated has no allocator and nothing to check. */
|
|
static void flan_map_check(flan_map *m, const uint8_t *loc, int64_t loclen) {
|
|
if (m->alloc) {
|
|
int64_t now = (int64_t)m->alloc->epoch;
|
|
if (now != m->epoch) flan_vec_stale_fail(loc, loclen, m->epoch, now);
|
|
}
|
|
}
|
|
|
|
static flan_allocator *flan_map_adopt(flan_map *m) {
|
|
if (!m->alloc) {
|
|
m->alloc = flan_context_allocator();
|
|
m->epoch = (int64_t)m->alloc->epoch;
|
|
}
|
|
return m->alloc;
|
|
}
|
|
|
|
/* The seed, derived from the block address exactly as Odin derives it: two
|
|
* maps with the same keys then disagree about which slot is which, so an
|
|
* adversarial insertion order against one is not an insertion order against
|
|
* the other. It changes on every grow, which is why hashes are recomputed
|
|
* there rather than carried over. */
|
|
static uint64_t flan_map_seed(const flan_map *m) {
|
|
/* One multiply, not a full avalanche. This is recomputed on every lookup and
|
|
* all it has to do is decorrelate two maps from each other: whatever it
|
|
* returns is fed to the hasher, which mixes properly. A splitmix here was
|
|
* five dependent multiplies on the critical path of every probe, for
|
|
* mixing that happens again immediately afterwards.
|
|
*
|
|
* The block is 64-byte aligned when the allocator honours the request, so
|
|
* the low six bits carry nothing and are shifted out before multiplying. */
|
|
return (((uint64_t)(uintptr_t)m->data >> 6) * 0x9e3779b97f4a7c15ULL);
|
|
}
|
|
|
|
static int64_t flan_map_cap(const flan_map *m) {
|
|
return m->data ? ((int64_t)1 << m->log2cap) : 0;
|
|
}
|
|
|
|
/* 75% of capacity, as fixed-point integer arithmetic. Robin Hood wants a
|
|
* maximum load factor under 100% and 75% is where Odin sets it. */
|
|
static int64_t flan_map_threshold(const flan_map *m) {
|
|
return (flan_map_cap(m) * FLAN_MAP_LOAD_FACTOR) / 100;
|
|
}
|
|
|
|
/* How far this element is from the slot its hash wanted. Odin's identity:
|
|
* (slot - hash) & mask is the same number as (slot + cap - desired) & mask,
|
|
* with fewer operations, because desired is hash & mask. */
|
|
static int64_t flan_map_distance(uint64_t hash, int64_t slot, int64_t mask) {
|
|
return (int64_t)(((uint64_t)slot - hash) & (uint64_t)mask);
|
|
}
|
|
|
|
/* Place one element, already hashed, into a map known to have room. This is
|
|
* Odin's swap_loop and nothing else: with no tombstones there is no second
|
|
* loop, and the load factor guarantees an empty slot is reached. */
|
|
static void flan_map_place(flan_map *m, uint64_t h, const void *ikey,
|
|
const void *ival, int64_t ksize, int64_t vsize) {
|
|
flan_map_geom g;
|
|
int64_t cap = flan_map_cap(m), mask = cap - 1;
|
|
int64_t pos = (int64_t)(h & (uint64_t)mask), dist = 0;
|
|
uint8_t *k, *v, *tk, *tv;
|
|
|
|
flan_map_geometry(m, ksize, vsize, cap, &g);
|
|
/* The element in flight lives in scratch slot 0; slot 1 is the swap
|
|
* temporary. Both are inside the block, so nothing here touches the stack
|
|
* with a size only known at run time. */
|
|
k = flan_cell_at(g.sk, ksize, g.kepc, g.kcell, g.kshift, 0);
|
|
v = flan_cell_at(g.sv, vsize, g.vepc, g.vcell, g.vshift, 0);
|
|
tk = flan_cell_at(g.sk, ksize, g.kepc, g.kcell, g.kshift, 1);
|
|
tv = flan_cell_at(g.sv, vsize, g.vepc, g.vcell, g.vshift, 1);
|
|
flan_copy_small(k, ikey, ksize);
|
|
if (vsize > 0) flan_copy_small(v, ival, vsize);
|
|
|
|
for (;;) {
|
|
uint64_t eh = g.hs[pos];
|
|
if (eh == 0) {
|
|
flan_copy_small(flan_cell_at(g.ks, ksize, g.kepc, g.kcell, g.kshift, pos),
|
|
k, ksize);
|
|
if (vsize > 0)
|
|
flan_copy_small(flan_cell_at(g.vs, vsize, g.vepc, g.vcell, g.vshift, pos),
|
|
v, vsize);
|
|
g.hs[pos] = h;
|
|
return;
|
|
}
|
|
/* The Robin Hood swap: the occupant is richer — closer to home — than the
|
|
* element in flight, so the poorer one takes the slot and the richer one
|
|
* carries on. This is what keeps the variance down. */
|
|
if (dist > flan_map_distance(eh, pos, mask)) {
|
|
uint8_t *kp = flan_cell_at(g.ks, ksize, g.kepc, g.kcell, g.kshift, pos);
|
|
uint8_t *vp = flan_cell_at(g.vs, vsize, g.vepc, g.vcell, g.vshift, pos);
|
|
uint64_t th;
|
|
flan_copy_small(tk, k, ksize);
|
|
flan_copy_small(k, kp, ksize);
|
|
flan_copy_small(kp, tk, ksize);
|
|
if (vsize > 0) {
|
|
flan_copy_small(tv, v, vsize);
|
|
flan_copy_small(v, vp, vsize);
|
|
flan_copy_small(vp, tv, vsize);
|
|
}
|
|
th = h; h = g.hs[pos]; g.hs[pos] = th;
|
|
dist = flan_map_distance(h, pos, mask);
|
|
}
|
|
pos = (pos + 1) & mask;
|
|
dist++;
|
|
}
|
|
}
|
|
|
|
/* The slot holding [key], or -1. The middle test is the Robin Hood early exit:
|
|
* this probe is further from home than the occupant is, and Robin Hood
|
|
* maintains that no element is ever further from home than one it passed, so
|
|
* the key cannot be further along. A miss therefore costs about what a hit
|
|
* does, which is the property the ordering buys. */
|
|
static int64_t flan_map_find_g(flan_map *m, const void *key, int64_t ksize,
|
|
int64_t vsize, flan_hash_fn hash, flan_eq_fn eq,
|
|
flan_map_geom *gp) {
|
|
flan_map_geom g;
|
|
int64_t cap, mask, pos, dist = 0;
|
|
uint64_t h;
|
|
void *xfer = NULL;
|
|
if (!m->data || m->len == 0) return -1;
|
|
cap = flan_map_cap(m);
|
|
mask = cap - 1;
|
|
flan_map_geometry(m, ksize, vsize, cap, &g);
|
|
if (gp) *gp = g;
|
|
h = hash(key, flan_map_seed(m), ksize, &xfer) | FLAN_MAP_OCCUPIED;
|
|
pos = (int64_t)(h & (uint64_t)mask);
|
|
for (;;) {
|
|
uint64_t eh = g.hs[pos];
|
|
if (eh == 0) return -1;
|
|
if (dist > flan_map_distance(eh, pos, mask)) return -1;
|
|
if (eh == h
|
|
&& eq(key, flan_cell_at(g.ks, ksize, g.kepc, g.kcell, g.kshift, pos),
|
|
ksize, &xfer))
|
|
return pos;
|
|
pos = (pos + 1) & mask;
|
|
dist++;
|
|
}
|
|
}
|
|
|
|
/* Allocate a block for 2^log2cap slots and zero the hashes. Only the hash run
|
|
* needs zeroing — a key or value slot is never read without its hash saying it
|
|
* is live — so the keys and values are left as the allocator returned them. */
|
|
static int8_t flan_map_alloc(flan_map *m, flan_allocator *a, int64_t log2cap,
|
|
int64_t ksize, int64_t vsize) {
|
|
int64_t cap = (int64_t)1 << log2cap;
|
|
int64_t bytes = flan_map_block_size(ksize, vsize, cap);
|
|
void *p;
|
|
flan_fail_bytes = bytes;
|
|
flan_fail_align = FLAN_MAP_CACHE_LINE;
|
|
flan_fail_id = (int64_t)(intptr_t)a;
|
|
p = a->proc(a, FLAN_ALLOC_ALLOC, NULL, 0, bytes, FLAN_MAP_CACHE_LINE);
|
|
if (!p) return 0;
|
|
m->data = p;
|
|
m->log2cap = log2cap;
|
|
m->len = 0;
|
|
{
|
|
flan_map_geom g;
|
|
flan_map_geometry(m, ksize, vsize, cap, &g);
|
|
memset(g.hs, 0,
|
|
(size_t)flan_cells_bytes((int64_t)sizeof(flan_map_hash), cap));
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* Double the capacity and reinsert. The seed moves with the block, so every
|
|
* hash is recomputed rather than carried over — which is what a fresh seed per
|
|
* block is for. The old block is released only after the last read of it. */
|
|
static int8_t flan_map_grow(flan_map *m, int64_t want, int64_t ksize,
|
|
int64_t vsize, flan_hash_fn hash) {
|
|
flan_allocator *a = flan_map_adopt(m);
|
|
flan_map fresh;
|
|
int64_t log2cap = FLAN_MAP_MIN_LOG2, old_cap = flan_map_cap(m);
|
|
flan_map_geom g;
|
|
int64_t i, moved;
|
|
void *xfer = NULL;
|
|
|
|
/* Smallest power of two whose 75% threshold still holds [want]. */
|
|
while ((((int64_t)1 << log2cap) * FLAN_MAP_LOAD_FACTOR) / 100 < want) {
|
|
if (log2cap >= 40) return 0;
|
|
log2cap++;
|
|
}
|
|
if (log2cap <= m->log2cap && m->data) return 1;
|
|
|
|
fresh.data = NULL; fresh.len = 0; fresh.log2cap = 0;
|
|
fresh.alloc = a; fresh.gen = 0; fresh.epoch = (int64_t)a->epoch;
|
|
if (!flan_map_alloc(&fresh, a, log2cap, ksize, vsize)) return 0;
|
|
|
|
if (m->data) {
|
|
flan_map_geometry(m, ksize, vsize, old_cap, &g);
|
|
moved = m->len;
|
|
for (i = 0; i < old_cap && moved > 0; i++) {
|
|
uint64_t h;
|
|
if (g.hs[i] == 0) continue;
|
|
h = hash(flan_cell_at(g.ks, ksize, g.kepc, g.kcell, g.kshift, i),
|
|
flan_map_seed(&fresh), ksize, &xfer) | FLAN_MAP_OCCUPIED;
|
|
flan_map_place(&fresh, h,
|
|
flan_cell_at(g.ks, ksize, g.kepc, g.kcell, g.kshift, i),
|
|
flan_cell_at(g.vs, vsize, g.vepc, g.vcell, g.vshift, i),
|
|
ksize, vsize);
|
|
fresh.len++;
|
|
moved--;
|
|
}
|
|
if (a->caps & FLAN_CAN_FREE)
|
|
a->proc(a, FLAN_ALLOC_FREE, m->data,
|
|
flan_map_block_size(ksize, vsize, old_cap), 0,
|
|
FLAN_MAP_CACHE_LINE);
|
|
}
|
|
m->data = fresh.data;
|
|
m->log2cap = fresh.log2cap;
|
|
m->len = fresh.len;
|
|
/* Every key and value moved, so any pointer into the old block is stale —
|
|
* the same word, bumped for the same reason, as a Vec's reallocation. */
|
|
m->gen++;
|
|
return 1;
|
|
}
|
|
|
|
int8_t flan_map_init(flan_map *m, flan_allocator *a, int64_t ksize,
|
|
int64_t vsize, const uint8_t *loc, int64_t loclen) {
|
|
if (!a) flan_null_alloc_fail(loc, loclen);
|
|
(void)ksize; (void)vsize;
|
|
m->data = NULL;
|
|
m->len = 0;
|
|
m->log2cap = 0;
|
|
m->gen = 0;
|
|
m->alloc = a;
|
|
m->epoch = (int64_t)a->epoch;
|
|
/* No block until something is put in it: an empty map that is never written
|
|
* costs nothing, which is what makes a (defvar m (Map string i32)) free. */
|
|
return 1;
|
|
}
|
|
|
|
/* The upsert. spec-memory.md: it either inserts or replaces, and returns Unit
|
|
* — there is no Result and no ignorable error code, because a put that put
|
|
* nothing and said nothing is the outcome the StorageExhausted rule exists to
|
|
* make impossible. */
|
|
int8_t flan_map_put(flan_map *m, const void *key, const void *val,
|
|
int64_t ksize, int64_t vsize, flan_hash_fn hash,
|
|
flan_eq_fn eq, const uint8_t *loc, int64_t loclen) {
|
|
int64_t at;
|
|
flan_map_geom g;
|
|
uint64_t h;
|
|
flan_map_check(m, loc, loclen);
|
|
|
|
at = flan_map_find_g(m, key, ksize, vsize, hash, eq, &g);
|
|
if (at >= 0) {
|
|
/* Replace. The key already in the block compares equal to the one handed
|
|
* in, so it is left alone: overwriting it would be a no-op for every
|
|
* bytewise key and a question nobody has asked for the others. */
|
|
if (vsize > 0)
|
|
flan_copy_small(
|
|
flan_cell_at(g.vs, vsize, g.vepc, g.vcell, g.vshift, at), val, vsize);
|
|
return 1;
|
|
}
|
|
|
|
if (!m->data || m->len + 1 > flan_map_threshold(m))
|
|
if (!flan_map_grow(m, m->len + 1, ksize, vsize, hash)) return 0;
|
|
|
|
{
|
|
void *xfer = NULL;
|
|
h = hash(key, flan_map_seed(m), ksize, &xfer) | FLAN_MAP_OCCUPIED;
|
|
}
|
|
flan_map_place(m, h, key, val, ksize, vsize);
|
|
m->len++;
|
|
return 1;
|
|
}
|
|
|
|
/* Lookup. The value is copied out into [out] — the first Map implementation
|
|
* admits copyable keys and values only, so get returns a copy — and the answer
|
|
* is 1/0 for found, which the compiler turns into Some/None. */
|
|
int8_t flan_map_get(flan_map *m, const void *key, void *out, int64_t ksize,
|
|
int64_t vsize, flan_hash_fn hash, flan_eq_fn eq,
|
|
const uint8_t *loc, int64_t loclen) {
|
|
int64_t at;
|
|
flan_map_geom g;
|
|
flan_map_check(m, loc, loclen);
|
|
/* The geometry the probe already built, rather than a second helping of the
|
|
* same arithmetic: it was a fifth of the operation, computed twice. */
|
|
at = flan_map_find_g(m, key, ksize, vsize, hash, eq, &g);
|
|
if (at < 0) return 0;
|
|
if (vsize > 0)
|
|
flan_copy_small(
|
|
out, flan_cell_at(g.vs, vsize, g.vepc, g.vcell, g.vshift, at), vsize);
|
|
return 1;
|
|
}
|
|
|
|
int8_t flan_map_has(flan_map *m, const void *key, int64_t ksize, int64_t vsize,
|
|
flan_hash_fn hash, flan_eq_fn eq, const uint8_t *loc,
|
|
int64_t loclen) {
|
|
flan_map_check(m, loc, loclen);
|
|
return (int8_t)(flan_map_find_g(m, key, ksize, vsize, hash, eq, NULL) >= 0);
|
|
}
|
|
|
|
int64_t flan_map_len(flan_map *m, const uint8_t *loc, int64_t loclen) {
|
|
flan_map_check(m, loc, loclen);
|
|
return m->len;
|
|
}
|
|
|
|
/* Room for [n] entries without reallocating, which means a block whose 75%
|
|
* threshold is at least n. */
|
|
int8_t flan_map_reserve(flan_map *m, int64_t n, int64_t ksize, int64_t vsize,
|
|
flan_hash_fn hash, const uint8_t *loc, int64_t loclen) {
|
|
flan_map_check(m, loc, loclen);
|
|
if (n <= 0) return 1;
|
|
if (m->data && n <= flan_map_threshold(m)) return 1;
|
|
return flan_map_grow(m, n, ksize, vsize, hash);
|
|
}
|
|
|
|
/* spec-memory.md's first release point, and the same rules the Vec's free
|
|
* follows: left zeroed rather than dangling, and an allocator without can-free
|
|
* keeps the block because releasing it is free-all's job. */
|
|
void flan_map_free(flan_map *m, int64_t ksize, int64_t vsize,
|
|
const uint8_t *loc, int64_t loclen) {
|
|
flan_map_check(m, loc, loclen);
|
|
if (m->data && m->alloc && (m->alloc->caps & FLAN_CAN_FREE))
|
|
m->alloc->proc(m->alloc, FLAN_ALLOC_FREE, m->data,
|
|
flan_map_block_size(ksize, vsize, flan_map_cap(m)), 0,
|
|
FLAN_MAP_CACHE_LINE);
|
|
m->data = NULL;
|
|
m->len = 0;
|
|
m->log2cap = 0;
|
|
m->alloc = NULL;
|
|
m->gen++;
|
|
m->epoch = 0;
|
|
}
|
|
|
|
/* A deep, independent copy. It reinserts rather than copying the block: the
|
|
* seed is derived from the block address, so a bytewise copy would be a map
|
|
* whose stored hashes disagree with its own seed and whose every lookup
|
|
* missed. Reinserting is also what makes the copy's layout independent of the
|
|
* original's insertion history. */
|
|
int8_t flan_map_clone(flan_map *dst, flan_map *src, flan_allocator *a,
|
|
int64_t ksize, int64_t vsize, flan_hash_fn hash,
|
|
const uint8_t *loc, int64_t loclen) {
|
|
flan_map_geom g;
|
|
int64_t cap, i, moved;
|
|
void *xfer = NULL;
|
|
flan_map_check(src, loc, loclen);
|
|
if (!flan_map_init(dst, a, ksize, vsize, loc, loclen)) return 0;
|
|
if (!src->data || src->len == 0) return 1;
|
|
if (!flan_map_grow(dst, src->len, ksize, vsize, hash)) return 0;
|
|
|
|
cap = flan_map_cap(src);
|
|
flan_map_geometry(src, ksize, vsize, cap, &g);
|
|
moved = src->len;
|
|
for (i = 0; i < cap && moved > 0; i++) {
|
|
uint64_t h;
|
|
if (g.hs[i] == 0) continue;
|
|
h = hash(flan_cell_at(g.ks, ksize, g.kepc, g.kcell, g.kshift, i),
|
|
flan_map_seed(dst), ksize, &xfer) | FLAN_MAP_OCCUPIED;
|
|
flan_map_place(dst, h, flan_cell_at(g.ks, ksize, g.kepc, g.kcell, g.kshift, i),
|
|
flan_cell_at(g.vs, vsize, g.vepc, g.vcell, g.vshift, i),
|
|
ksize, vsize);
|
|
dst->len++;
|
|
moved--;
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
/* ── The filesystem, and the whole of what it adds to the host ABI ───
|
|
*
|
|
* plan.org names the filesystem as the #1 portability risk — "pack assets, one
|
|
* abstraction, never touch paths" — so the widening here is deliberately three
|
|
* calls and one reader, and the reason each exists is written down:
|
|
*
|
|
* flan_file_size(path, n, &out) how many bytes are there
|
|
* flan_file_read(path, n, buf, cap, &got) fill a buffer the caller owns
|
|
* flan_file_write(path, n, buf, len) write a whole file
|
|
* flan_file_fail_reason() which of the four reasons it was
|
|
*
|
|
* They are POSIX-shaped and know nothing about a Vec: no file handle crosses
|
|
* the boundary, no descriptor is held between calls, and every one takes a
|
|
* path and returns 1/0 the way every allocator entry point already does. The
|
|
* Vec-aware part is flan_slurp below, which is *runtime glue* on this side of
|
|
* the ABI rather than a fourth host call — so a second target implements three
|
|
* functions and inherits the rest.
|
|
*
|
|
* These do touch paths, which is the widening plan.org warned about and which
|
|
* decision 2 took knowingly. `embed` is the answer that does not: an asset
|
|
* baked in at compile time needs none of this and works identically on both
|
|
* targets. Reach for slurp when the bytes genuinely are not known until the
|
|
* program runs.
|
|
*
|
|
* The reason is a global rather than an out-parameter for the same reason
|
|
* flan_alloc_fail_bytes is: the condition the compiler builds at the failing
|
|
* site is a value struct with fixed numeric fields and no rendered message,
|
|
* and reading one word is the cheapest way to carry the number out. */
|
|
|
|
#include <errno.h>
|
|
|
|
#define FLAN_FILE_OK 0
|
|
#define FLAN_FILE_MISSING 1
|
|
#define FLAN_FILE_DENIED 2
|
|
#define FLAN_FILE_IO 3
|
|
/* Decision 2: writing is desktop-only and *signals* on web. Not a build-time
|
|
* refusal, because Flan has no conditional compilation and "isolate this to
|
|
* desktop" is therefore not expressible in source; and not a silent no-op,
|
|
* because that is how a save file disappears with nothing said. The program
|
|
* gets a condition and decides. This is the language having something Odin
|
|
* does not — Odin's core/os/file_js.odin stubs the whole API to .Unsupported
|
|
* so that importing core:os "panics cleanly". */
|
|
#define FLAN_FILE_UNSUPPORTED 4
|
|
|
|
static int64_t flan_file_fail = FLAN_FILE_OK;
|
|
|
|
int64_t flan_file_fail_reason(void) { return flan_file_fail; }
|
|
|
|
/* A Flan string is ptr+len and never NUL-terminated, so every entry point here
|
|
* makes a terminated copy on its own stack. PATH_MAX is not consulted: a path
|
|
* too long for this buffer is reported as missing rather than truncated and
|
|
* silently opened, which is the failure this exists to avoid. */
|
|
#define FLAN_PATH_MAX 4096
|
|
|
|
static int flan_path_cstr(const uint8_t *p, int64_t n, char *out) {
|
|
if (n < 0 || n >= FLAN_PATH_MAX) return 0;
|
|
if (n > 0) memcpy(out, p, (size_t)n);
|
|
out[n] = '\0';
|
|
/* An embedded NUL would make the C string shorter than the Flan one, so the
|
|
* file opened would not be the file named. Refuse rather than guess. */
|
|
if ((int64_t)strlen(out) != n) return 0;
|
|
return 1;
|
|
}
|
|
|
|
static int64_t flan_errno_reason(void) {
|
|
switch (errno) {
|
|
case ENOENT: case ENOTDIR: return FLAN_FILE_MISSING;
|
|
case EACCES: case EPERM: return FLAN_FILE_DENIED;
|
|
default: return FLAN_FILE_IO;
|
|
}
|
|
}
|
|
|
|
int8_t flan_file_size(const uint8_t *path, int64_t n, int64_t *out) {
|
|
char buf[FLAN_PATH_MAX];
|
|
FILE *f;
|
|
long end;
|
|
*out = 0;
|
|
if (!flan_path_cstr(path, n, buf)) {
|
|
flan_file_fail = FLAN_FILE_MISSING;
|
|
return 0;
|
|
}
|
|
errno = 0;
|
|
f = fopen(buf, "rb");
|
|
if (!f) { flan_file_fail = flan_errno_reason(); return 0; }
|
|
if (fseek(f, 0, SEEK_END) != 0 || (end = ftell(f)) < 0) {
|
|
fclose(f);
|
|
flan_file_fail = FLAN_FILE_IO;
|
|
return 0;
|
|
}
|
|
fclose(f);
|
|
*out = (int64_t)end;
|
|
flan_file_fail = FLAN_FILE_OK;
|
|
return 1;
|
|
}
|
|
|
|
/* Reads at most cap bytes and reports how many it got. The file may have
|
|
* changed size since flan_file_size looked, so the count is an output and not
|
|
* an assertion: a short read is a successful read of a shorter file, and a
|
|
* longer file is truncated to the buffer the caller already allocated. */
|
|
int8_t flan_file_read(const uint8_t *path, int64_t n, void *dst, int64_t cap,
|
|
int64_t *got) {
|
|
char buf[FLAN_PATH_MAX];
|
|
FILE *f;
|
|
size_t r;
|
|
*got = 0;
|
|
if (!flan_path_cstr(path, n, buf)) {
|
|
flan_file_fail = FLAN_FILE_MISSING;
|
|
return 0;
|
|
}
|
|
errno = 0;
|
|
f = fopen(buf, "rb");
|
|
if (!f) { flan_file_fail = flan_errno_reason(); return 0; }
|
|
r = cap > 0 ? fread(dst, 1, (size_t)cap, f) : 0;
|
|
if (ferror(f)) { fclose(f); flan_file_fail = FLAN_FILE_IO; return 0; }
|
|
fclose(f);
|
|
*got = (int64_t)r;
|
|
flan_file_fail = FLAN_FILE_OK;
|
|
return 1;
|
|
}
|
|
|
|
int8_t flan_file_write(const uint8_t *path, int64_t n, const void *src,
|
|
int64_t len) {
|
|
#if defined(__EMSCRIPTEN__)
|
|
/* The browser has no filesystem to write to that outlives the page, and
|
|
* MEMFS would be the silent no-op decision 2 rules out by name. So the
|
|
* answer is the condition, every time, with the path still in it so a
|
|
* handler can say which write was refused. */
|
|
(void)path; (void)n; (void)src; (void)len;
|
|
flan_file_fail = FLAN_FILE_UNSUPPORTED;
|
|
return 0;
|
|
#else
|
|
char buf[FLAN_PATH_MAX];
|
|
FILE *f;
|
|
size_t w;
|
|
if (!flan_path_cstr(path, n, buf)) {
|
|
flan_file_fail = FLAN_FILE_MISSING;
|
|
return 0;
|
|
}
|
|
errno = 0;
|
|
f = fopen(buf, "wb");
|
|
if (!f) { flan_file_fail = flan_errno_reason(); return 0; }
|
|
w = len > 0 ? fwrite(src, 1, (size_t)len, f) : 0;
|
|
if (w != (size_t)(len > 0 ? len : 0) || fclose(f) != 0) {
|
|
flan_file_fail = FLAN_FILE_IO;
|
|
return 0;
|
|
}
|
|
flan_file_fail = FLAN_FILE_OK;
|
|
return 1;
|
|
#endif
|
|
}
|
|
|
|
/* Runtime glue, not host ABI: the Vec-aware half of slurp, kept on this side
|
|
* of the boundary so the three calls above stay POSIX-shaped and a second
|
|
* target implements only them.
|
|
*
|
|
* It fills a Vec the *compiler* already initialised to the right capacity —
|
|
* which is what keeps spec-memory.md's rule intact: the allocation went
|
|
* through flan_vec_init under the compiler's alloc_guard, so a failure to
|
|
* allocate is StorageExhausted with retry, and a failure to read is FileError
|
|
* with retry and use-value. Two failures, two conditions, neither swallowing
|
|
* the other. */
|
|
int8_t flan_slurp_into(flan_vec *v, const uint8_t *path, int64_t n) {
|
|
int64_t got = 0;
|
|
if (!flan_file_read(path, n, v->ptr, v->cap, &got)) return 0;
|
|
v->len = got;
|
|
return 1;
|
|
}
|