as-slice was a warning, not an operation. The input type already decides which of the two things happens — a Vec can only be borrowed, an array or a string can only be viewed, and no call site picks between them — so the second name expressed no choice a reader could make. And it warned at the moment the view is taken, which is the one moment nothing is wrong; the danger arrives later, at the push. slice now takes a Vec at all three arities and as-slice is gone. (slice v lo) was free, and is the arity the Vec never had: the runtime already reads a hi of -1 as "to the end", so the tail form passes the caller's lo and the same -1 — no slot, no length read, no second evaluation. The merge is entirely in the checker; the Vec path builds the flan_vec_as_slice call it always built and neither backend has a line about any of it. A Vec a call returned is refused at every arity, and not for the array's reason. (slice (mk)) over an array dangles. (slice (make-vec)) does not — the storage outlives the expression — but the header is a temporary, so nothing can ever free the block. The refusal says that and names the let. The name's own refusal sits in ordinary_call after every table, so a program that defines an as-slice still reaches its own. It reads for somebody who has never heard of the old name and writes the call back out, spelling each argument that is a name or a number. The warning moved to where it bites: BUILT.md gains a section beside the Vec table and the push row points at it, spec-memory.md's Borrowing says the same. Investigated and deliberately not built — a diagnostic for a live view at the push. (reserve v 100) then a slice, a push and a read is correct code under the contract the spec chose, so any flag on it is a false positive by the language's own semantics rather than by an approximation. FIX.org has the finding and the syntactic sketch that does not work.
191 lines
8.0 KiB
Plaintext
191 lines
8.0 KiB
Plaintext
;;;; An index out of range is a condition, not the end of the process.
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;;;;
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;;;; Until now a bad index printed its source location and called exit(134).
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;;;; That was defensible when `flan dev` was two processes; it is not now that
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;;;; the compiler runs inside the program, because the trap takes the session
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;;;; with it and the session is the thing the project is built around never
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;;;; having to restart. And the route in is the most ordinary one there is: a
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;;;; grid indexed from a mouse position is out of bounds the first time the
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;;;; pointer leaves the window (docs/PORTING.md, §3).
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;;;;
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;;;; So a failed bounds check signals BoundsError with `error`, the same way a
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;;;; failed allocation signals StorageExhausted, and dies with the old message
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;;;; only if nothing answered. This program is the "something answered" half —
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;;;; the unhandled half is bounds.flan, which still exits 134 with the same
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;;;; text it always did.
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;;;;
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;;;; **No restart is established at the failing index**, and that is the
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;;;; decision worth reading this file for. StorageExhausted offers `retry`
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;;;; because its attempt is repeatable: free something and the allocation
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;;;; succeeds. Nothing a handler can do makes index 7 valid for a length-4
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;;;; array. `use-value` for the index would cost every indexing operation a
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;;;; restart frame and buy a *different element*, silently. What answers a bad
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;;;; index is the restart the program already had — the frame loop's
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;;;; `continue`, which is sand.flan's shape and is what a game wants: abandon
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;;;; this frame, keep the window open.
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;;;;
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;;;; Four things are asserted, and the first two are the ones that matter:
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;;;;
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;;;; 1. The frame is abandoned and the program carries on. `frames` counts
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;;;; the ones that finished and `skipped` the ones that did not.
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;;;; 2. **Defers run.** A trap ran none, which docs/BUILT.md recorded as following
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;;;; from the noreturn-then-unreachable shape rather than as a decision.
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;;;; The shape changed, so the question had to be answered rather than
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;;;; inherited: an *answered* bounds failure leaves through the same
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;;;; unwind path a `return` uses, and therefore runs the function's
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;;;; defers, innermost first. An unanswered one still runs none, because
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;;;; it is still a die inside C.
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;;;; 3. The condition carries the numbers. `low` and `high` are the same
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;;;; index for an `at` and the two ends of the range for a `slice`, which
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;;;; is why there is one condition type and not two.
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;;;; 4. Every route to a bad index signals: reading a fixed array, writing
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;;;; one (a different lowering — place/Pindex, not At), a slice, a Vec
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;;;; element, and a Vec's slice. A Vec's check lives inside the
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;;;; runtime rather than in emitted IR, so those two are plumbed
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;;;; separately and are the ones most likely to be left behind.
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(defonce grid [4 i32])
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;;; Handlers cannot see the locals of the function that established them —
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;;; check.ml refuses a capture by name and says to use a global — so
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;;; everything this program counts lives up here.
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(defonce frames i64)
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(defonce skipped i64)
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(defonce cleaned i64)
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(defonce low i64)
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(defonce high i64)
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(defonce length i64)
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;;; Two frames deep, with a defer on the way, so the transfer has something to
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;;; cross and something to run on its way out.
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(defn show [name string n i64] ()
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(print name) (print " ") (print n) (println ""))
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(defn read-cell [i i32] i32
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(defer (set cleaned (+ cleaned 1)))
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(at grid i))
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(defn write-cell [i i32] ()
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(defer (set cleaned (+ cleaned 1)))
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(set (at grid i) 99))
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;;; The frame loop's shape: one restart-case around the work, offering
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;;; `continue`, which abandons this frame and nothing else. sand.flan's main
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;;; loop is this.
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(defn read-frame [i i32] ()
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(restart-case
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(do (show "read" (i64 (read-cell i)))
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(set frames (+ frames 1)))
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(continue [] (set skipped (+ skipped 1)))))
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(defn write-frame [i i32] ()
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(restart-case
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(do (write-cell i)
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(show "wrote" (i64 (at grid i)))
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(set frames (+ frames 1)))
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(continue [] (set skipped (+ skipped 1)))))
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(defn slice-frame [s [u8] lo i32 hi i32] ()
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(restart-case
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(do (show "slice" (i64 (len (slice s lo hi))))
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(set frames (+ frames 1)))
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(continue [] (set skipped (+ skipped 1)))))
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;;; The two Vec frames are written inline in main rather than as functions,
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;;; because a (Vec T) is move-only: passing one to a helper would hand
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;;; ownership over and the caller's binding would be dead afterwards. A
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;;; restart-case does not have to be in a different function from the
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;;; handler-bind that answers into it — the transfer is by frame address and
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;;; the frames here are simply both this one.
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(defn main [] i32
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(set (at grid 0) 10)
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(set (at grid 1) 11)
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(set (at grid 2) 12)
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(set (at grid 3) 13)
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(let [s (bytes-view "hello") ; len 5
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v (vec-new i32)]
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(push v 100)
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(push v 200)
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(handler-bind
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[(BoundsError [c]
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;; The numbers are here rather than in a message, for the same reason
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;; StorageExhausted has none: formatting allocates, and this is a path
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;; that must be able to run when allocation is what failed.
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(set low (.low c))
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(set high (.high c))
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(set length (.length c))
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;; Abandon the frame. The transfer crosses read-cell (running its
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;; defer) and lands in the clause of the restart-case two frames out.
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(invoke-restart 'continue))]
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;; In bounds: the frame finishes, the handler never runs, and the defer
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;; runs on the ordinary return path.
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(read-frame 2)
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;; Past the end, then negative. A negative index sign-extends to a huge
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;; unsigned and is caught by the same single comparison, but the number
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;; the condition carries is the signed one.
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(read-frame 7)
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(show "low" low)
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(show "length" length)
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(read-frame -1)
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(show "low" low)
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;; The write path lowers through place/Pindex rather than through At, so
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;; it would be perfectly possible to convert one and not the other.
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(write-frame 1)
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(write-frame 4)
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(show "low" low)
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;; A slice reports both ends, which is the whole reason low and high are
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;; two fields: [2 9) against a length of 5.
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(slice-frame s 1 4)
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(slice-frame s 2 9)
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(show "low" low)
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(show "high" high)
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(show "length" length)
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;; A reversed range, which the lo <= hi test is what catches: without it
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;; this builds a slice of length hi - lo as a huge unsigned.
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(slice-frame s 3 1)
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(show "low" low)
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(show "high" high)
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;; And the Vec pair, whose checks are inside the runtime rather than in
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;; emitted IR — a different code path entirely, and the one most likely
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;; to be left behind by a change made in emit.ml.
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(restart-case
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(do (show "vec" (i64 (at v 1)))
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(set frames (+ frames 1)))
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(continue [] (set skipped (+ skipped 1))))
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(restart-case
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(do (show "vec" (i64 (at v 5)))
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(set frames (+ frames 1)))
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(continue [] (set skipped (+ skipped 1))))
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(show "low" low)
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(show "length" length)
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(restart-case
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(do (show "vec-slice" (i64 (len (slice v 0 2))))
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(set frames (+ frames 1)))
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(continue [] (set skipped (+ skipped 1))))
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(restart-case
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(do (show "vec-slice" (i64 (len (slice v 0 9))))
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(set frames (+ frames 1)))
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(continue [] (set skipped (+ skipped 1))))
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(show "high" high))
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(free v))
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;; Six frames finished, six were abandoned, and every one of the twelve ran
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;; its defer — which is the claim about defer that the old shape could not
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;; make.
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(show "frames" frames)
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(show "skipped" skipped)
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(show "cleaned" cleaned)
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;; The write that did land, and the one that did not: grid[1] is 99 and
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;; nothing else moved.
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(print (at grid 0)) (print " ") (print (at grid 1)) (print " ")
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(print (at grid 2)) (print " ") (print (at grid 3)) (println "")
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0)
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