WIP readme to see what it looks like

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# Simple FPS Rendering Engine
## About
The intention of this project is to learn about the intersection of 3 different
topics; graphics, web, and functional programming. It uses Elm with WebGL to
create a basic 3D first-person scene implementing several lower level graphics
techniques including matrix transformations to model parent/child local
transforms, texture mapping, and basic lighting with shaders.
![alt text](screenshots/elm-fps.png "FPS Scene")
## Update 2023
It seems like one of the dependencies for this project, `Zinggi/elm-obj-loader`,
is getting a 404. Therefore this dependency will be included in version control,
so as long as you have Elm 0.18.0 tooling, you should be able to just run `elm
init`.
## Building
This project is Elm 0.18.0, so you need to have that version installed.
To install the binaries manually, use
- [Install Binaries](https://sirfitz.medium.com/install-elm-0-18-0-in-2021-3f64ce298801)
If you want to use `npm`, you can follow this;
- [Install with npm](https://discourse.elm-lang.org/t/downgrade-to-v18/2005/2)
Note that for the `npm`, you will likely need an older version of Node.js, so it
is recommended to use the [Node Version Manager
`npm`](https://github.com/nvm-sh/nvm) for that.
## Running
In order to be able to load the textures and models, the website most be served
by an HTTP server because of browser security, see
[SOP](https://developer.mozilla.org/en-US/docs/Web/Security/Same-origin_policy)
and [CORS](https://developer.mozilla.org/en-US/docs/Glossary/CORS) if curious.
If you have Python 3 installed, simply run `python3 -m http.server`
Then open up Either open up `Scene.html`, or use the command `elm-reactor`, if you want to be
able to modify the source file and compile;
You can walk around the scene with simple FPS controls. Open `scene.html` with
an HTTP server, you can use the following;
## Controls
- Look Around: `Mouse`
- FPS Movement: `WASD`
- Robot Movement: `◀ ▼ ▲ ▶`
- Rotate Robot: `N and M`
- Rotate Robot Arm: `Y and H`
- Rotate Robot Hand: `U and J`

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### FPS Scene * FPS Scene
You can walk around the scene with simple FPS controls. You can walk around the scene with simple FPS controls.
Open `scene.html` with an http server, you can use the following; Open `scene.html` with an http server, you can use the following;
```python3 -m http.server 8000```
python3 -m http.server
Unfortunately, elm-reactor has issues with loading obj files so that's why the Unfortunately, elm-reactor has issues with loading obj files so that's why the
python server is needed. python server is needed.
@ -11,7 +12,7 @@ python server is needed.
![alt text](screenshots/elm-fps.png "FPS Scene") ![alt text](screenshots/elm-fps.png "FPS Scene")
##### Controls * Controls
Mouse - Look Rotation Mouse - Look Rotation
@ -26,7 +27,7 @@ Y and H - Rotate robot arm up and down
U and J - Rotate robot hand up and down U and J - Rotate robot hand up and down
### PQTorusknot * PQTorusknot
Either open up `torus.html`, or use the command `elm-reactor`, if you want to be able to modify the source file and compile; Either open up `torus.html`, or use the command `elm-reactor`, if you want to be able to modify the source file and compile;