diff --git a/README.md b/README.md index b9e4d90..445db63 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ techniques including matrix transformations to model parent/child local transforms, texture mapping, and basic lighting with shaders. Consider it the humble beginnings of a functional 3D graphics engine. -["FPS Scene"](screenshots/elm-fps.png) +!["FPS Scene"](screenshots/elm-fps.png) ## Update 2023