diff --git a/starter.py b/starter.py index 1139999..313d9e5 100644 --- a/starter.py +++ b/starter.py @@ -1,5 +1,5 @@ import pyray as RL -from pyray import (Rectangle as Rect) +from pyray import (Rectangle as Rect, Vector2 as Vec2, Vector3 as Vec3, Camera3D) import math import pdb import random @@ -11,29 +11,44 @@ screen_height = 1024 @dataclass class World: + cam: Camera3D + frame_count: int = 0 + +def init() -> World: pass -def init(): +def player_input(w: World): pass -def player_input(): +def update(w: World): pass -def update(): +def draw_3d(w: World): pass -def draw(): - RL.begin_drawing() - RL.clear_background(RL.WHITE) - - RL.end_drawing() +def draw_2d(w: World): + pass RL.init_window(screen_width, screen_height, "Starter"); RL.set_target_fps(60) init() +cam = Camera3D(Vec3(0, 0, 10), RL.vector3_zero(), Vec3(0, 1, 0), 60, 1) +w = World(cam) while not RL.window_should_close(): - player_input() - update() - draw() + player_input(w) + update(w) + + # Drawing + RL.begin_drawing() + RL.clear_background(RL.WHITE) + + RL.begin_mode_3d(w.cam) + draw_3d(w) + RL.end_mode_3d() + + draw_2d(w) + + RL.end_drawing() + w.frame_count += 1