/* * Copyright (c), Recep Aslantas. * * MIT License (MIT), http://opensource.org/licenses/MIT * Full license can be found in the LICENSE file */ #ifndef cglm_quat_wasm_h #define cglm_quat_wasm_h #if defined(__wasm__) && defined(__wasm_simd128__) #include "../../common.h" #include "../intrin.h" CGLM_INLINE void glm_quat_mul_wasm(versor p, versor q, versor dest) { /* + (a1 b2 + b1 a2 + c1 d2 − d1 c2)i + (a1 c2 − b1 d2 + c1 a2 + d1 b2)j + (a1 d2 + b1 c2 − c1 b2 + d1 a2)k a1 a2 − b1 b2 − c1 c2 − d1 d2 */ glmm_128 xp, xq, x1, x2, x3, r, x, y, z; xp = glmm_load(p); /* 3 2 1 0 */ xq = glmm_load(q); /* x1 = wasm_f32x4_const(0.f, -0.f, 0.f, -0.f); */ x1 = glmm_float32x4_SIGNMASK_PNPN; /* TODO: _mm_set1_ss() + shuff ? */ r = wasm_f32x4_mul(glmm_splat_w(xp), xq); /* x2 = _mm_unpackhi_ps(x1, x1); */ x2 = wasm_i32x4_shuffle(x1, x1, 2, 6, 3, 7); x3 = glmm_shuff1(x1, 3, 2, 0, 1); x = glmm_splat_x(xp); y = glmm_splat_y(xp); z = glmm_splat_z(xp); x = wasm_v128_xor(x, x1); y = wasm_v128_xor(y, x2); z = wasm_v128_xor(z, x3); x1 = glmm_shuff1(xq, 0, 1, 2, 3); x2 = glmm_shuff1(xq, 1, 0, 3, 2); x3 = glmm_shuff1(xq, 2, 3, 0, 1); r = glmm_fmadd(x, x1, r); r = glmm_fmadd(y, x2, r); r = glmm_fmadd(z, x3, r); glmm_store(dest, r); } #endif #endif /* cglm_quat_wasm_h */