66 lines
2.2 KiB
Plaintext
66 lines
2.2 KiB
Plaintext
[gd_scene load_steps=5 format=3 uid="uid://dr8vg4b1eh6i"]
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[ext_resource type="PackedScene" uid="uid://bjc6dwxaakqdg" path="res://Scenes/Player.tscn" id="1_ibeo8"]
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[sub_resource type="QuadMesh" id="QuadMesh_n5vip"]
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[sub_resource type="RectangleShape2D" id="RectangleShape2D_s46ls"]
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size = Vector2(500, 20)
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[sub_resource type="QuadMesh" id="QuadMesh_jh5sp"]
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[node name="Node2D" type="Node2D"]
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[node name="Player" parent="." instance=ExtResource("1_ibeo8")]
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position = Vector2(424, 202)
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metadata/_edit_group_ = true
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[node name="StaticBody2D" type="StaticBody2D" parent="."]
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position = Vector2(265, 254)
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[node name="MeshInstance2D" type="MeshInstance2D" parent="StaticBody2D"]
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modulate = Color(0.168627, 0.678431, 0.701961, 1)
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scale = Vector2(500, 20)
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mesh = SubResource("QuadMesh_n5vip")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D"]
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shape = SubResource("RectangleShape2D_s46ls")
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[node name="StaticBody2D4" type="StaticBody2D" parent="."]
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position = Vector2(505, 153)
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scale = Vector2(0.04, 9.08)
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[node name="MeshInstance2D" type="MeshInstance2D" parent="StaticBody2D4"]
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modulate = Color(0.168627, 0.678431, 0.701961, 1)
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scale = Vector2(500, 20)
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mesh = SubResource("QuadMesh_jh5sp")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D4"]
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shape = SubResource("RectangleShape2D_s46ls")
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[node name="StaticBody2D2" type="StaticBody2D" parent="."]
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position = Vector2(331, 217)
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scale = Vector2(0.120002, 1)
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metadata/_edit_group_ = true
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[node name="MeshInstance2D" type="MeshInstance2D" parent="StaticBody2D2"]
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modulate = Color(0.168627, 0.678431, 0.701961, 1)
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scale = Vector2(500, 20)
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mesh = SubResource("QuadMesh_n5vip")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D2"]
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shape = SubResource("RectangleShape2D_s46ls")
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[node name="StaticBody2D3" type="StaticBody2D" parent="."]
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position = Vector2(204, 234)
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scale = Vector2(0.120002, 1)
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metadata/_edit_group_ = true
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[node name="MeshInstance2D" type="MeshInstance2D" parent="StaticBody2D3"]
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modulate = Color(0.168627, 0.678431, 0.701961, 1)
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scale = Vector2(500, 20)
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mesh = SubResource("QuadMesh_n5vip")
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[node name="CollisionShape2D" type="CollisionShape2D" parent="StaticBody2D3"]
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shape = SubResource("RectangleShape2D_s46ls")
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