tenchu/game/libs/cglm/call/mat2x3.h

48 lines
750 B
C

/*
* Copyright (c), Recep Aslantas.
*
* MIT License (MIT), http://opensource.org/licenses/MIT
* Full license can be found in the LICENSE file
*/
#ifndef cglmc_mat2x3_h
#define cglmc_mat2x3_h
#ifdef __cplusplus
extern "C" {
#endif
#include "../cglm.h"
CGLM_EXPORT
void
glmc_mat2x3_copy(mat2x3 mat, mat2x3 dest);
CGLM_EXPORT
void
glmc_mat2x3_zero(mat2x3 mat);
CGLM_EXPORT
void
glmc_mat2x3_make(float * __restrict src, mat2x3 dest);
CGLM_EXPORT
void
glmc_mat2x3_mul(mat2x3 m1, mat3x2 m2, mat2 dest);
CGLM_EXPORT
void
glmc_mat2x3_mulv(mat2x3 m, vec3 v, vec2 dest);
CGLM_EXPORT
void
glmc_mat2x3_transpose(mat2x3 m, mat3x2 dest);
CGLM_EXPORT
void
glmc_mat2x3_scale(mat2x3 m, float s);
#ifdef __cplusplus
}
#endif
#endif /* cglmc_mat2x3_h */