19 lines
384 B
GDScript
19 lines
384 B
GDScript
extends CharacterBody2D
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var gravity = 15
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func _physics_process(delta):
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if !is_on_floor():
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velocity.y += 15
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move_and_slide()
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$AnimationPlayer.play('Idle')
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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pass
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