#include "include/raylib.h" #include "include/raymath.h" #include #include "lib.h" #define SCREEN_WIDTH 1300 #define SCREEN_HEIGHT 1000 #define TARGET_FPS 60 int main(void) { InitWindow(SCREEN_WIDTH, SCREEN_HEIGHT, "Boids"); SetTargetFPS(TARGET_FPS); while (!WindowShouldClose()) { float dt = GetFrameTime(); // Update BeginDrawing(); { ClearBackground(RAYWHITE); } EndDrawing(); } CloseWindow(); }