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Joseph Ferano 070f23a467 Multiple Knights with y-depth sorting using insertion sort, texture ids
2024-01-05 17:17:39 +07:00
assets
Got generalized animation system working. Sort of.
2023-12-31 16:31:17 +07:00
include
First commit
2023-12-29 00:43:35 +07:00
lib
First commit
2023-12-29 00:43:35 +07:00
.gitignore
WIP: Multiple knights after refactoring data structures and creating loops
2024-01-05 12:10:44 +07:00
dod.c
WIP: Multiple knights after refactoring data structures and creating loops
2024-01-05 12:10:44 +07:00
game_data.h
Multiple Knights with y-depth sorting using insertion sort, texture ids
2024-01-05 17:17:39 +07:00
lib.h
WIP: Multiple knights after refactoring data structures and creating loops
2024-01-05 12:10:44 +07:00
main.c
Multiple Knights with y-depth sorting using insertion sort, texture ids
2024-01-05 17:17:39 +07:00
Makefile
WIP: Multiple knights after refactoring data structures and creating loops
2024-01-05 12:10:44 +07:00
sprites.c
IsAnimationFinished function rather than a bool
2024-01-05 12:42:31 +07:00
sprites.h
IsAnimationFinished function rather than a bool
2024-01-05 12:42:31 +07:00
tinyswords.todo
Unit movement by clicking on the ground, debug stuff
2024-01-01 21:01:46 +07:00
Description
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3.5 MiB
Languages
C 98.2%
Common Lisp 1.6%
Makefile 0.2%
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