tinyswords/boids_game.h

14 lines
315 B
C

#pragma once
struct GameState;
typedef struct GameApi {
struct GameApi *(*init)();
void (*finalize) (struct GameApi *state);
void (*reload) (struct GameApi *state);
void (*unload) (struct GameApi *state);
void (*step) (struct GameApi *state);
} GameApi;
extern const struct GameApi GAME_API;