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s-drillart
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25f315e8dc
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a8bf63ffe4 |
No files matched your search
@@ -33,7 +33,9 @@ refinery for the whole account. There is also a leaderboard (Leaderboard section
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reads; `check (balance >= 0)` in the schema is the safety net. Rule violations return a
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`GameError` (shown to the player as a toast); other errors are 500s. Past moons (wells
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empty, nothing unclaimed) are computed (`loadPastMoons`, no column); they still count as
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owned for the moon price and well scale, and can't be sold.
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owned for the moon price and well scale, and can't be sold. The Past tab loads them 10 at a
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time (`loadPastPage`, limit/offset; `page=` in the view URL); handlers load state with
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`loadView` (state, the past page, the resolved view).
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- `views.go`: the `View` (section, moon, well, tab; carried in the URL as
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`/?s=&moon=&well=`), the `Page` view model, formatting helpers.
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- `server.go`: routes and middleware (request log, `nosniff`/`Referrer-Policy` headers, body
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@@ -96,8 +98,10 @@ refinery for the whole account. There is also a leaderboard (Leaderboard section
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and unequip any time, they count from the next stake), store cards and the drill panel
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(`drill=` in the URL, Equipment section, in the aside). Table `attachment`
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(`inventory_item_id` null: unequipped).
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- `advisors.go`, `web/templates/advisors.html`: advisors config (`advisors`), hire and buy
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seat rules, Advisors section. Tables `advisor_hire`, `users.advisor_seats`.
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- `advisors.go`, `web/templates/advisors.html`: advisors config (`advisors`), hire, buy
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seat, seat/unseat/swap/dismiss rules (only seated advisors give a bonus; dismissing
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refunds nothing), Advisors section and the advisor panel (`adv=` in the URL, in the
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aside). Tables `advisor_hire` (`seat`, null: not seated), `users.advisor_seats`.
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- `onboarding.go`: onboarding by progressive reveal, no tutorial text. `users.onboarding`
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holds flags that are only ever added (gates passed, `claimed:<resource>`, `seen:<tab>`,
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`all` for players from before it). New players see only the first moon purchase; deploying
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@@ -140,7 +144,7 @@ refinery for the whole account. There is also a leaderboard (Leaderboard section
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ops at `/utils/liveops` (dashboard from `event_log`, timed events in `live_event` applied
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via `eventMultiplier` in game.go, `announcement`; both shown in the game's `#banner`).
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- `web/css/app.css`: Tailwind input (custom HUD styles); builds to `web/static/css/app.css`.
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- `sql/tables.sql`, `sql/data.sql`: schema for fresh databases. `sql/migrations/` (001–015):
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- `sql/tables.sql`, `sql/data.sql`: schema for fresh databases. `sql/migrations/` (001–016):
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changes for existing ones, applied on every `migrate`, so each must be idempotent.
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- `test-endpoints.restclient`: the up-to-date list of endpoints, in Emacs restclient format.
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+279
-27
@@ -1,9 +1,15 @@
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package main
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// Advisors: people a player hires once, for credits, who boost the whole operation (drill
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// speed, yield, sell prices, refinery speed; bonus.go combines them with drill attachments). Each
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// advisor takes a seat: players start with one and buy more (advisors.seatPrices), like
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// refinery slots. Tables advisor_hire and users.advisor_seats.
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// speed, yield, sell prices, refinery speed; bonus.go combines them with drill attachments).
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// Seats are numbered: players start with one and buy more (advisors.seatPrices), like
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// refinery slots. Hiring needs a free seat and seats the advisor in the lowest one. Only
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// seated advisors give their bonus. A hired advisor can be unseated (kept on the payroll,
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// no bonus), seated again in a free seat, swapped with another (seated or not) or
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// dismissed. Dismissing refunds nothing (the price is a hiring fee, like seats and slots,
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// which aren't refunded either); hiring them again costs the full price. Like attachments,
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// changes count from the next action: running drills keep their bonus.
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// Tables advisor_hire (seat null: not seated) and users.advisor_seats.
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import (
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"context"
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@@ -64,39 +70,199 @@ func lockAdvisors(ctx context.Context, tx pgx.Tx, userID string) (int, error) {
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return seats, err
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}
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// hireAdvisor hires an advisor into a free seat.
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// AdvisorHire is a hired advisor and their seat (0: not seated).
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type AdvisorHire struct {
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Name string
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Seat int
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}
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// lockHires locks the player's row (see lockAdvisors) and reads their hires.
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func lockHires(ctx context.Context, tx pgx.Tx, userID string) (int, []AdvisorHire, error) {
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seats, err := lockAdvisors(ctx, tx, userID)
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if err != nil {
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return 0, nil, err
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}
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rows, err := tx.Query(ctx, `
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select advisor, coalesce(seat, 0) from advisor_hire
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where user_id = $1 order by hired_at, advisor for update`, userID)
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if err != nil {
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return 0, nil, err
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}
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hires, err := pgx.CollectRows(rows, pgx.RowToStructByPos[AdvisorHire])
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return seats, hires, err
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}
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func findHire(hires []AdvisorHire, name string) *AdvisorHire {
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for i := range hires {
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if hires[i].Name == name {
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return &hires[i]
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}
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}
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return nil
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}
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// freeSeat is the lowest empty seat, 0 if every seat is taken.
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func freeSeat(seats int, hires []AdvisorHire) int {
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for n := 1; n <= seats; n++ {
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taken := false
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for _, h := range hires {
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taken = taken || h.Seat == n
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}
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if !taken {
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return n
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}
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}
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return 0
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}
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// hiredOne finds a hired advisor by name, or the error for one who isn't.
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func hiredOne(hires []AdvisorHire, name string) (*AdvisorHire, error) {
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if h := findHire(hires, name); h != nil {
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return h, nil
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}
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if cfg().advisor(name) == nil {
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return nil, gameErr("Unknown advisor")
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}
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return nil, gameErr("%s doesn't work for you", name)
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}
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// setSeat moves a hired advisor to a seat (0: unseated).
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func setSeat(ctx context.Context, tx pgx.Tx, userID, name string, seat int) error {
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_, err := tx.Exec(ctx, "update advisor_hire set seat = nullif($3, 0) where user_id = $1 and advisor = $2",
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userID, name, seat)
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return err
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}
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// hireAdvisor hires an advisor into the lowest free seat.
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func hireAdvisor(ctx context.Context, db *pgxpool.Pool, userID, name string) error {
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a := cfg().advisor(name)
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if a == nil {
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return gameErr("Unknown advisor")
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}
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return inTx(ctx, db, func(tx pgx.Tx) error {
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seats, err := lockAdvisors(ctx, tx, userID)
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seats, hires, err := lockHires(ctx, tx, userID)
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if err != nil {
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return err
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}
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var hired int
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var already bool
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err = tx.QueryRow(ctx, `
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select count(*), coalesce(bool_or(advisor = $2), false) from advisor_hire where user_id = $1`,
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userID, a.Name).Scan(&hired, &already)
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if err != nil {
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return err
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}
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if already {
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||||
if findHire(hires, a.Name) != nil {
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return gameErr("%s already works for you", a.Name)
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}
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if hired >= seats {
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seat := freeSeat(seats, hires)
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if seat == 0 {
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return gameErr("All advisor seats are taken. Buy another seat first")
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}
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if err := debit(ctx, tx, userID, a.Price); err != nil {
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return err
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}
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_, err = tx.Exec(ctx, "insert into advisor_hire(user_id, advisor) values ($1, $2)", userID, a.Name)
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_, err = tx.Exec(ctx, "insert into advisor_hire(user_id, advisor, seat) values ($1, $2, $3)", userID, a.Name, seat)
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if err != nil {
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return err
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}
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return logEvent(ctx, tx, userID, "hire_advisor", map[string]any{"advisor": a.Name, "price": a.Price})
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return logEvent(ctx, tx, userID, "hire_advisor", map[string]any{"advisor": a.Name, "price": a.Price, "seat": seat})
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})
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}
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// seatAdvisor puts a hired advisor in an empty seat (moving them if they sit elsewhere).
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func seatAdvisor(ctx context.Context, db *pgxpool.Pool, userID, name string, seat int) error {
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return inTx(ctx, db, func(tx pgx.Tx) error {
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seats, hires, err := lockHires(ctx, tx, userID)
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if err != nil {
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return err
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}
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h, err := hiredOne(hires, name)
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if err != nil {
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return err
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}
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if seat < 1 || seat > seats {
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return gameErr("No such seat")
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}
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if h.Seat == seat {
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return gameErr("%s already sits there", name)
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}
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for _, o := range hires {
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if o.Seat == seat {
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return gameErr("Seat %d is taken by %s", seat, o.Name)
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}
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}
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if err := setSeat(ctx, tx, userID, name, seat); err != nil {
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return err
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}
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return logEvent(ctx, tx, userID, "seat_advisor", map[string]any{"advisor": name, "seat": seat, "from": h.Seat})
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})
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}
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// unseatAdvisor takes a seated advisor off their seat; they stay hired, without a bonus.
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func unseatAdvisor(ctx context.Context, db *pgxpool.Pool, userID, name string) error {
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return inTx(ctx, db, func(tx pgx.Tx) error {
|
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_, hires, err := lockHires(ctx, tx, userID)
|
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if err != nil {
|
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return err
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}
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h, err := hiredOne(hires, name)
|
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if err != nil {
|
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return err
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}
|
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if h.Seat == 0 {
|
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return gameErr("%s isn't seated", name)
|
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}
|
||||
if err := setSeat(ctx, tx, userID, name, 0); err != nil {
|
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return err
|
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}
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return logEvent(ctx, tx, userID, "unseat_advisor", map[string]any{"advisor": name, "seat": h.Seat})
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})
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}
|
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|
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// swapAdvisors exchanges two hired advisors' seats; one of them may be unseated (the
|
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// other then gives up their seat to them).
|
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func swapAdvisors(ctx context.Context, db *pgxpool.Pool, userID, name, other string) error {
|
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return inTx(ctx, db, func(tx pgx.Tx) error {
|
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_, hires, err := lockHires(ctx, tx, userID)
|
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if err != nil {
|
||||
return err
|
||||
}
|
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a, err := hiredOne(hires, name)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
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b, err := hiredOne(hires, other)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if a.Name == b.Name {
|
||||
return gameErr("Pick two different advisors")
|
||||
}
|
||||
if a.Seat == 0 && b.Seat == 0 {
|
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return gameErr("Neither of them is seated")
|
||||
}
|
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// One at a time: the seats are unique.
|
||||
for _, step := range []struct {
|
||||
name string
|
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seat int
|
||||
}{{a.Name, 0}, {b.Name, a.Seat}, {a.Name, b.Seat}} {
|
||||
if err := setSeat(ctx, tx, userID, step.name, step.seat); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
return logEvent(ctx, tx, userID, "swap_advisors", map[string]any{"advisor": a.Name, "with": b.Name,
|
||||
"seat": b.Seat, "withSeat": a.Seat})
|
||||
})
|
||||
}
|
||||
|
||||
// dismissAdvisor lets a hired advisor go, freeing their seat. Nothing is refunded.
|
||||
func dismissAdvisor(ctx context.Context, db *pgxpool.Pool, userID, name string) error {
|
||||
return inTx(ctx, db, func(tx pgx.Tx) error {
|
||||
_, hires, err := lockHires(ctx, tx, userID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
h, err := hiredOne(hires, name)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if _, err := tx.Exec(ctx, "delete from advisor_hire where user_id = $1 and advisor = $2", userID, name); err != nil {
|
||||
return err
|
||||
}
|
||||
return logEvent(ctx, tx, userID, "dismiss_advisor", map[string]any{"advisor": name, "seat": h.Seat})
|
||||
})
|
||||
}
|
||||
|
||||
@@ -130,42 +296,120 @@ func buyAdvisorSeat(ctx context.Context, db *pgxpool.Pool, userID string) (int,
|
||||
|
||||
type AdvisorsPage struct {
|
||||
Cards []AdvisorCard
|
||||
Seats, Hired int
|
||||
Seats int
|
||||
Hired int // seats filled
|
||||
Benched int // hired, not seated
|
||||
SeatList []SeatSlot
|
||||
Bench []AdvisorCard // hired, not seated
|
||||
FreeSeat int // the lowest empty seat, 0 if none
|
||||
MaxSeats int
|
||||
NextSeat int // number of the next seat to buy
|
||||
NextSeatPrice float64 // 0 at the cap
|
||||
CanBuySeat bool
|
||||
Bonuses []BonusRow // the combined advisor bonus, capped
|
||||
Bonuses []BonusRow // the combined advisor bonus, capped
|
||||
Panel *AdvisorPanel // the selected hired advisor (View.Adv)
|
||||
}
|
||||
|
||||
// SeatSlot is a seat and who sits in it (nil: empty).
|
||||
type SeatSlot struct {
|
||||
N int
|
||||
Advisor *AdvisorCard
|
||||
}
|
||||
|
||||
type AdvisorCard struct {
|
||||
*Advisor
|
||||
Hired bool
|
||||
Seat int // 0: not seated (or not hired)
|
||||
CanAfford bool
|
||||
}
|
||||
|
||||
func (s *State) advisorsPage() *AdvisorsPage {
|
||||
// AdvisorPanel is a hired advisor's details, with what can change: their seat, a swap or
|
||||
// dismissing them.
|
||||
type AdvisorPanel struct {
|
||||
AdvisorCard
|
||||
Moves []SeatSlot // every other seat: move there (empty) or swap with who sits there
|
||||
Swaps []AdvisorCard // seated: the unseated advisors who can take their seat
|
||||
Dismiss string // the dismiss dialog's question
|
||||
}
|
||||
|
||||
func (s *State) advisorsPage(v View) *AdvisorsPage {
|
||||
c := cfg()
|
||||
p := &AdvisorsPage{Seats: s.AdvisorSeats, Hired: len(s.Advisors), MaxSeats: 1 + len(c.Advisors.SeatPrices),
|
||||
p := &AdvisorsPage{Seats: s.AdvisorSeats, MaxSeats: 1 + len(c.Advisors.SeatPrices),
|
||||
NextSeat: s.AdvisorSeats + 1,
|
||||
Bonuses: s.BonusRows()}
|
||||
if n := s.AdvisorSeats - 1; n >= 0 && n < len(c.Advisors.SeatPrices) {
|
||||
p.NextSeatPrice = c.Advisors.SeatPrices[n]
|
||||
p.CanBuySeat = s.Balance >= p.NextSeatPrice
|
||||
}
|
||||
for i := range c.Advisors.Items {
|
||||
a := &c.Advisors.Items[i]
|
||||
card := func(a *Advisor) AdvisorCard {
|
||||
card := AdvisorCard{Advisor: a, CanAfford: s.Balance >= a.Price}
|
||||
for _, h := range s.Advisors {
|
||||
card.Hired = card.Hired || h == a.Name
|
||||
for _, h := range s.Hires {
|
||||
if h.Name == a.Name {
|
||||
card.Hired, card.Seat = true, h.Seat
|
||||
}
|
||||
}
|
||||
p.Cards = append(p.Cards, card)
|
||||
return card
|
||||
}
|
||||
for i := range c.Advisors.Items {
|
||||
p.Cards = append(p.Cards, card(&c.Advisors.Items[i]))
|
||||
}
|
||||
// Hired advisors, also those since removed from the config (no bonus).
|
||||
hired := func(name string) AdvisorCard {
|
||||
if a := c.advisor(name); a != nil {
|
||||
return card(a)
|
||||
}
|
||||
return card(&Advisor{Name: name, Title: "Advisor"})
|
||||
}
|
||||
p.SeatList = make([]SeatSlot, s.AdvisorSeats)
|
||||
for i := range p.SeatList {
|
||||
p.SeatList[i].N = i + 1
|
||||
}
|
||||
for _, h := range s.Hires {
|
||||
hc := hired(h.Name)
|
||||
if h.Seat >= 1 && h.Seat <= len(p.SeatList) {
|
||||
p.SeatList[h.Seat-1].Advisor = &hc
|
||||
p.Hired++
|
||||
} else {
|
||||
p.Bench = append(p.Bench, hc)
|
||||
p.Benched++
|
||||
}
|
||||
}
|
||||
for _, slot := range p.SeatList {
|
||||
if slot.Advisor == nil {
|
||||
p.FreeSeat = slot.N
|
||||
break
|
||||
}
|
||||
}
|
||||
if v.Adv != "" && s.hire(v.Adv) != nil {
|
||||
pc := hired(v.Adv)
|
||||
panel := &AdvisorPanel{AdvisorCard: pc, Dismiss: dismissConfirm(pc)}
|
||||
for _, slot := range p.SeatList {
|
||||
if slot.N != pc.Seat {
|
||||
panel.Moves = append(panel.Moves, slot)
|
||||
}
|
||||
}
|
||||
if pc.Seat > 0 {
|
||||
panel.Swaps = p.Bench
|
||||
}
|
||||
p.Panel = panel
|
||||
}
|
||||
return p
|
||||
}
|
||||
|
||||
// hire finds a hired advisor by name.
|
||||
func (s *State) hire(name string) *AdvisorHire { return findHire(s.Hires, name) }
|
||||
|
||||
// dismissConfirm is the question before dismissing an advisor.
|
||||
func dismissConfirm(c AdvisorCard) string {
|
||||
if c.Price > 0 {
|
||||
return fmt.Sprintf("Dismiss %s? The hiring fee isn't refunded: hiring them again costs %s.",
|
||||
c.Name, formatCredits(c.Price))
|
||||
}
|
||||
return fmt.Sprintf("Dismiss %s?", c.Name)
|
||||
}
|
||||
|
||||
// SeatFree reports whether the player has an empty advisor seat.
|
||||
func (p *AdvisorsPage) SeatFree() bool { return p.Hired < p.Seats }
|
||||
func (p *AdvisorsPage) SeatFree() bool { return p.FreeSeat > 0 }
|
||||
|
||||
// SeatConfirm is the question before buying the next seat.
|
||||
func (p *AdvisorsPage) SeatConfirm() string {
|
||||
@@ -184,3 +428,11 @@ func (p *AdvisorsPage) HireWhy(c AdvisorCard, balance float64) string {
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// SeatWhy is why an unseated advisor can't take a seat now, "" if they can.
|
||||
func (p *AdvisorsPage) SeatWhy() string {
|
||||
if p.SeatFree() {
|
||||
return ""
|
||||
}
|
||||
return "All seats taken. Unseat someone or buy another seat"
|
||||
}
|
||||
@@ -40,7 +40,8 @@ type APIState struct {
|
||||
Idle int `json:"idle"` // tools not mining
|
||||
NextEnd *int64 `json:"nextEnd"`
|
||||
Moons []APIMoonListItem `json:"moons"` // active moons
|
||||
Past []APIMoonListItem `json:"past"` // mined-out moons, last finished first
|
||||
Past []APIMoonListItem `json:"past"` // mined-out moons, last finished first: one page (page=)
|
||||
PastPage APIPastPage `json:"pastPage"`
|
||||
Tools []APITool `json:"tools"`
|
||||
Stakes []APIStake `json:"stakes"` // every running or unclaimed drill
|
||||
Moon *APIMoon `json:"moon"` // s=moons with a moon
|
||||
@@ -75,6 +76,17 @@ type APIView struct {
|
||||
Past bool `json:"past"`
|
||||
Pick string `json:"pick"`
|
||||
Drill string `json:"drill"`
|
||||
Page int `json:"page"` // the page of past moons (from 1)
|
||||
Adv string `json:"adv"` // the selected hired advisor (advisors section)
|
||||
Aside bool `json:"aside"` // the web shows the aside (viewport and side panel)
|
||||
}
|
||||
|
||||
// APIPastPage is the page of past moons in past: request others with page=<n>.
|
||||
type APIPastPage struct {
|
||||
Page int `json:"page"` // from 1, most recently finished first
|
||||
Pages int `json:"pages"` // at least 1
|
||||
Total int `json:"total"` // past moons in all
|
||||
PerPage int `json:"perPage"`
|
||||
}
|
||||
|
||||
type APIAmount struct {
|
||||
@@ -131,19 +143,21 @@ type APITool struct {
|
||||
}
|
||||
|
||||
type APIStake struct {
|
||||
ID string `json:"id"`
|
||||
MoonID string `json:"moonId"`
|
||||
WellID string `json:"wellId"` // the first well it mines
|
||||
ToolID string `json:"toolId"`
|
||||
Resource string `json:"resource"`
|
||||
Amount float64 `json:"amount"`
|
||||
Reach int `json:"reach"`
|
||||
Start int64 `json:"start"`
|
||||
End int64 `json:"end"`
|
||||
Secs int `json:"durationSecs"`
|
||||
Ready bool `json:"ready"`
|
||||
Take float64 `json:"take"` // what claiming it would get now
|
||||
Covers []string `json:"covers,omitempty"` // multi-well drills: the wells it mines
|
||||
ID string `json:"id"`
|
||||
MoonID string `json:"moonId"`
|
||||
WellID string `json:"wellId"` // the first well it mines
|
||||
ToolID string `json:"toolId"`
|
||||
Resource string `json:"resource"`
|
||||
Amount float64 `json:"amount"`
|
||||
Reach int `json:"reach"`
|
||||
Start int64 `json:"start"`
|
||||
End int64 `json:"end"`
|
||||
Secs int `json:"durationSecs"`
|
||||
Ready bool `json:"ready"`
|
||||
Take float64 `json:"take"` // what claiming it would get now
|
||||
// The web's words for its reach: "Mines 3 wells", "Strips the whole moon", "" for one.
|
||||
ReachText string `json:"reachText"`
|
||||
Covers []string `json:"covers,omitempty"` // multi-well drills: the wells it mines
|
||||
// Moon detail only (projection, claims oldest first): what it gets in all and from
|
||||
// this well, and whether that is its full amount (ok, short, none).
|
||||
Gets *float64 `json:"gets,omitempty"`
|
||||
@@ -186,6 +200,14 @@ type APIWellRow struct {
|
||||
Remain float64 `json:"remain"`
|
||||
DryAfter int `json:"dryAfter"` // the claim that empties it (0: none)
|
||||
DryAt *int64 `json:"dryAt"`
|
||||
// Shared supply, as the web's well note: over (drills want more than it holds), full
|
||||
// (they'll drain it), statusText the note's lead ("Over-drilled — next claims will come
|
||||
// up short", "Fully committed" or ""), noteText the rest ("47 left · 2 committed · 45
|
||||
// free after", "" with no demand).
|
||||
Over bool `json:"over"`
|
||||
Full bool `json:"full"`
|
||||
StatusText string `json:"statusText"`
|
||||
NoteText string `json:"noteText"`
|
||||
}
|
||||
|
||||
type APIWell struct {
|
||||
@@ -251,6 +273,18 @@ type APIQuote struct {
|
||||
Base float64 `json:"base"`
|
||||
SellAll float64 `json:"sellAll"`
|
||||
Spark []float64 `json:"spark,omitempty"` // s=market: 24h, every 3rd point (15 minutes) and now
|
||||
// The web's texts: up (change >= 0, green ▲), changeText "+1.25%"/"−0.50%"; pressed
|
||||
// (selling pressure lowers the price noticeably), pressureText "−4%"; boosted (a live
|
||||
// event), boostText "×2"; advised (an advisor sell bonus), advisorText "+8%". Each
|
||||
// text is "" when its flag is false.
|
||||
Up bool `json:"up"`
|
||||
ChangeText string `json:"changeText"`
|
||||
Pressed bool `json:"pressed"`
|
||||
PressureText string `json:"pressureText"`
|
||||
Boosted bool `json:"boosted"`
|
||||
BoostText string `json:"boostText"`
|
||||
Advised bool `json:"advised"`
|
||||
AdvisorText string `json:"advisorText"`
|
||||
}
|
||||
|
||||
// APIBanner is a banner line: an announcement or a live event (id matches liveEvents[].id).
|
||||
@@ -297,7 +331,7 @@ func apiGear(gear []*Attachment) []string {
|
||||
func apiStake(st StakeRow, projected bool) APIStake {
|
||||
a := APIStake{ID: st.ID, MoonID: st.MoonID, WellID: st.WellID, ToolID: st.ToolID, Resource: st.Resource,
|
||||
Amount: st.Amount, Reach: max(1, st.Reach), Start: st.Start.UnixMilli(), End: st.End().UnixMilli(),
|
||||
Secs: st.DurationInSecs, Ready: st.Ready, Take: st.Take, Covers: st.Covers}
|
||||
Secs: st.DurationInSecs, Ready: st.Ready, Take: st.Take, Covers: st.Covers, ReachText: st.ReachText()}
|
||||
if projected {
|
||||
gets, here := st.Gets, st.Here
|
||||
a.Gets, a.Here, a.State, a.Fate = &gets, &here, st.State, st.Fate()
|
||||
@@ -336,8 +370,10 @@ func apiMoonList(rows []MoonListRow) []APIMoonListItem {
|
||||
func apiState(p *Page, extra ...*Page) *APIState {
|
||||
s, v := p.S, p.V
|
||||
a := &APIState{UserID: s.UserID, Now: s.Now.UnixMilli(),
|
||||
View: APIView{Section: v.Section, Moon: v.Moon, Well: v.Well, Past: v.Past, Pick: v.Pick, Drill: v.Drill},
|
||||
Credits: s.Balance, Resources: apiAmounts(s.Resources), Refined: []APIAmount{}, MoonPrice: s.MoonPrice(),
|
||||
View: APIView{Section: v.Section, Moon: v.Moon, Well: v.Well, Past: v.Past, Pick: v.Pick, Drill: v.Drill,
|
||||
Page: v.Page, Adv: v.Adv, Aside: p.Scene.Select != nil},
|
||||
PastPage: APIPastPage{Page: s.PastPage, Pages: s.pastPages(), Total: s.PastTotal, PerPage: pastPerPage},
|
||||
Credits: s.Balance, Resources: apiAmounts(s.Resources), Refined: []APIAmount{}, MoonPrice: s.MoonPrice(),
|
||||
Unlocked: map[string]bool{}, Shine: []string{}, Ready: p.Ready, Idle: p.Idle, NextEnd: unixMS(p.NextEnd),
|
||||
Moons: apiMoonList(p.Moons), Past: apiMoonList(p.Past), Tools: []APITool{}, Stakes: []APIStake{},
|
||||
Banner: []APIBanner{}}
|
||||
@@ -387,7 +423,8 @@ func apiState(p *Page, extra ...*Page) *APIState {
|
||||
for _, w := range d.Wells {
|
||||
row := APIWellRow{APIWellSupply: APIWellSupply{ID: w.ID, Resource: w.Resource, Supply: w.Supply},
|
||||
APIDrillGroup: apiGroup(w.DrillGroup), Wide: []string{}, Selected: w.Selected, Redrill: w.Redrill,
|
||||
Demand: w.Demand, Remain: w.Remain, DryAfter: w.DryAfter, DryAt: unixMS(w.DryAt)}
|
||||
Demand: w.Demand, Remain: w.Remain, DryAfter: w.DryAfter, DryAt: unixMS(w.DryAt),
|
||||
Over: w.Over(), Full: w.Full(), StatusText: w.StatusText(), NoteText: w.NoteText()}
|
||||
for _, st := range w.Wide {
|
||||
row.Wide = append(row.Wide, st.ID)
|
||||
}
|
||||
@@ -502,7 +539,17 @@ func apiMarket(trade *MarketPage, full bool) *APIMarket {
|
||||
aq := APIQuote{Item: q.Resource, Refined: q.Refined, Balance: q.Balance,
|
||||
Price: q.Price, Rate: q.Rate, Boost: q.Boost, Advisor: q.Advisor, Pressure: q.Pressure, Factor: q.Factor,
|
||||
Open: q.Open, Change: q.Change, High: q.High, Low: q.Low, Value: q.Value,
|
||||
Symbol: q.Symbol(), Unpressed: q.Unpressed(), Base: q.Base()}
|
||||
Symbol: q.Symbol(), Unpressed: q.Unpressed(), Base: q.Base(),
|
||||
Up: q.Up(), ChangeText: q.ChangeText(), Pressed: q.Pressed(), Boosted: q.Boosted(), Advised: q.Advised()}
|
||||
if aq.Pressed {
|
||||
aq.PressureText = q.PressureText()
|
||||
}
|
||||
if aq.Boosted {
|
||||
aq.BoostText = q.BoostText()
|
||||
}
|
||||
if aq.Advised {
|
||||
aq.AdvisorText = q.AdvisorText()
|
||||
}
|
||||
// A sale is priced at the pressure factor averaged over what it adds (sell in game.go).
|
||||
aq.SellAll = q.Balance * aq.Unpressed * c.MarketPressure.Average(q.Pressure, q.Balance*aq.Base)
|
||||
if full {
|
||||
@@ -600,11 +647,11 @@ func (s *server) apiUser(w http.ResponseWriter, r *http.Request) (userID string,
|
||||
// apiPage loads the player's state and builds the state for a view. get reads the
|
||||
// request's include= and catalog= (see apiStateWith).
|
||||
func (s *server) apiPage(ctx context.Context, userID string, v View, get func(string) string) (*APIState, error) {
|
||||
state, err := loadState(ctx, s.db, userID)
|
||||
state, v, err := loadView(ctx, s.db, userID, v)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
page, err := s.apiPageFor(ctx, state, v.resolve(state))
|
||||
page, err := s.apiPageFor(ctx, state, v)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -736,13 +783,13 @@ func (s *server) handleAPIAction(w http.ResponseWriter, r *http.Request) {
|
||||
created, res.View, res.Message = true, View{}, "New game started"
|
||||
}
|
||||
|
||||
state, err := loadState(ctx, s.db, userID)
|
||||
state, v, err := loadView(ctx, s.db, userID, res.View)
|
||||
if err != nil {
|
||||
apiServerError(w, err)
|
||||
return
|
||||
}
|
||||
toast := res.toast(state)
|
||||
page, err := s.apiPageFor(ctx, state, res.View.resolve(state))
|
||||
page, err := s.apiPageFor(ctx, state, v)
|
||||
if err != nil {
|
||||
apiServerError(w, err)
|
||||
return
|
||||
|
||||
@@ -27,7 +27,9 @@ Banned players get `403`.
|
||||
|
||||
Query params (all optional, same as the web URL): `s` (section: `moons`, `equipment`,
|
||||
`market`, `store`, `refinery`, `advisors`, `leaderboard`, `help`, `new-moon`), `moon`,
|
||||
`well`, `list=past` (show a mined-out moon), `pick` (market: selected quote), `drill`.
|
||||
`well`, `list=past` (show a mined-out moon), `page` (the page of `past`, from 1: 10 past
|
||||
moons a page, most recently finished first; out-of-range pages are clamped), `pick` (market:
|
||||
selected quote), `drill`, `adv` (advisors: the hired advisor whose panel the web shows).
|
||||
`include` (comma-separated sections, or `all`): section blocks to add besides the one for
|
||||
`s` (see [Sections](#sections)); locked ones are skipped. Invalid or locked values fall back
|
||||
like the web (`state.view` is the resolved view). Opening a revealed section with `s=`
|
||||
@@ -70,8 +72,12 @@ The other sections' actions:
|
||||
| `refine` | `recipe` (refined item name), `qty` or `all=1` | `all` makes as many as possible (`maxQty`) |
|
||||
| `collect` | `job` (job id), or none for every finished batch | |
|
||||
| `buy-slot` | – | refinery slot |
|
||||
| `hire` | `advisor` (name) | needs a free seat |
|
||||
| `hire` | `advisor` (name) | needs a free seat; takes the lowest one (`freeSeat`) |
|
||||
| `buy-seat` | – | advisor seat |
|
||||
| `seat-advisor` | `advisor`, `seat` (from 1) | a hired advisor into an empty seat (moves them if seated) |
|
||||
| `unseat-advisor` | `advisor` | off their seat: stays hired, no bonus |
|
||||
| `swap-advisors` | `advisor`, `with` (names) | exchange seats; one of them may be unseated |
|
||||
| `dismiss-advisor` | `advisor` | frees their seat; nothing is refunded (confirm with `dismiss`) |
|
||||
| `sell-moon` | `sell-moon` (moon id) | `moon.sale.canSell`; view moves to another moon |
|
||||
| `new-game` | – | creates a new player and returns its id and state |
|
||||
|
||||
@@ -98,19 +104,20 @@ session; the web page also reads it once per page load.
|
||||
| key | |
|
||||
|---|---|
|
||||
| `userId`, `now` | |
|
||||
| `view` | `{section, moon, well, past, pick, drill}`, resolved |
|
||||
| `view` | `{section, moon, well, past, page, pick, drill, adv, aside}`, resolved (`page` clamped, `adv` only a hired advisor in `s=advisors`); `aside`: the web shows the aside (viewport and side panel): moon view, new-moon teaser, an open drill or advisor panel |
|
||||
| `credits` | balance |
|
||||
| `resources`, `refined` | `[{name, amount}]` |
|
||||
| `moonPrice` | price of the next moon |
|
||||
| `unlocked` | `{moons, equipment, market, store, refinery, advisors, leaderboard, help, new-moon, claim-all, redrill, redeploy}`: booleans; hide what is false |
|
||||
| `shine` | revealed sections not opened yet |
|
||||
| `ready`, `idle`, `nextEnd` | finished drills (all moons), idle tools, soonest drill end |
|
||||
| `moons`, `past` | `[{id, name, kind, rating?, wells: [{id, resource, supply}], drills, ready, over, selected, createdAt, finished, finishedAt, mined?, finishedOn?}]`; `rating` is `{tier, label, stars, pct, top}` as on the reveal card (`label` e.g. "Great", `top` the web's "top N%"); `finishedOn` the web's date of a past moon ("Oct 18") |
|
||||
| `pastPage` | `{page, pages, total, perPage}`: the page of past moons in `past` (`total` in all); ask for others with `page=` |
|
||||
| `moons`, `past` | `past` is one page (`pastPage`). `[{id, name, kind, rating?, wells: [{id, resource, supply}], drills, ready, over, selected, createdAt, finished, finishedAt, mined?, finishedOn?}]`; `rating` is `{tier, label, stars, pct, top}` as on the reveal card (`label` e.g. "Great", `top` the web's "top N%"); `finishedOn` the web's date of a past moon ("Oct 18") |
|
||||
| `tools` | every tool: `{id, storeItemId, name, code, image, tier, maxTier, reach, cycleSecs, yield, attachments, stakeId?}` (`stakeId` set while mining; `code` e.g. `"PD-1"`; `image` a static URL; `cycleSecs`/`yield` with advisors, its attachments and "all" live events) |
|
||||
| `stakes` | every running or unclaimed drill: `{id, moonId, wellId, toolId, resource, amount, reach, start, end, durationSecs, ready, take, covers?}` |
|
||||
| `moon` | selected moon (`s=moons`): `{id, name, kind, description, rating, finished, finishedOn?, ready, nextEnd, wells, wide}`; each well `{id, resource, supply, drills, ready, readyAmount, nextEnd, cap, label, wide, selected, redrill, demand, remain, dryAfter, dryAt}`; `drills` are stakes with the claim projection `gets`, `here`, `state` (`ok`, `short`, `none`) and `fate`, the web's tooltip line ("Prospector Drone PD-1 T0: +2 of 3, ready"); `label` is the web's compact name of the well's drills ("PD-1 T1", "PD-1 ×3 +1"); `wide` (moon) is the group of multi-well drills (with its own `label`), claimed with `claim-wide`; `sale` is the resale offer (below), once `unlocked.store` |
|
||||
| `stakes` | every running or unclaimed drill: `{id, moonId, wellId, toolId, resource, amount, reach, reachText, start, end, durationSecs, ready, take, covers?}`; `reachText` the web's "Mines 3 wells" / "Strips the whole moon" (`""` for one well) |
|
||||
| `moon` | selected moon (`s=moons`): `{id, name, kind, description, rating, finished, finishedOn?, ready, nextEnd, wells, wide}`; each well `{id, resource, supply, drills, ready, readyAmount, nextEnd, cap, label, wide, selected, redrill, demand, remain, dryAfter, dryAt}`; `drills` are stakes with the claim projection `gets`, `here`, `state` (`ok`, `short`, `none`) and `fate`, the web's tooltip line ("Prospector Drone PD-1 T0: +2 of 3, ready"); `label` is the web's compact name of the well's drills ("PD-1 T1", "PD-1 ×3 +1"); `over` (drills want more than it holds), `full` (they'll drain it), `statusText` the well note's lead ("Over-drilled — next claims will come up short", "Fully committed", `""`) and `noteText` the rest ("47 left · 2 committed · 45 free after", "… · runs dry after 3 claims", `""` without demand); `wide` (moon) is the group of multi-well drills (with its own `label`), claimed with `claim-wide`; `sale` is the resale offer (below), once `unlocked.store` |
|
||||
| `well` | selected well: `{id, resource, rate, idle: [{toolId, storeItemId, name, tier, count, cycleSecs, yield, reach, here, free, short, attachments}], better: {moonId, wellId, resource, free, toolId}?}` |
|
||||
| `market` | once unlocked: `{quotes: [{item, refined, balance, price, rate, boost, advisor, pressure, factor, open, change, high, low, value, symbol, unpressed, base, sellAll, spark?}], selected, total, held, best, worst, chart}`; `price` is what one unit sells for now; `chart` and `spark` only for `s=market` (or `include=market`) |
|
||||
| `market` | once unlocked: `{quotes: [{item, refined, balance, price, rate, boost, advisor, pressure, factor, open, change, high, low, value, symbol, unpressed, base, sellAll, spark?, up, changeText, pressed, pressureText, boosted, boostText, advised, advisorText}], selected, total, held, best, worst, chart}`; `price` is what one unit sells for now; the web's texts: `changeText` "+1.25%"/"−0.50%" (`up`: change ≥ 0), `pressureText` "−4%" shown when `pressed` (recent selling lowers the price), `boostText` "×2" when `boosted` (live event), `advisorText` "+8%" when `advised` (each `""` otherwise); `chart` and `spark` only for `s=market` (or `include=market`) |
|
||||
| `banner` | `[{level, text, left, kind, id, end}]` announcements, then live events: `kind` `announcement` or `event`, `id` the announcement's or live event's id (an event's matches `liveEvents[].id`), `end` when it ends; `left` the web's "3h 20m left" at `now` (events only, else `""`) |
|
||||
| `liveEvents` | active live events: `[{id, name, kind, resource, multiplier, start, end, headline}]`, `kind` `price_multiplier`, `cycle_multiplier` or `yield_multiplier` |
|
||||
| `showNav` | the section tabs show (the web hides them while Moons would be the only one) |
|
||||
@@ -192,14 +199,31 @@ inputs"). `buySlot` is the buy-slot dialog (`null` at the cap), `buySlotWhyText`
|
||||
### advisors (`s=advisors`)
|
||||
|
||||
```
|
||||
{seats, hired, maxSeats, nextSeat, nextSeatPrice, canBuySeat, seatFree, bonuses, buySeat, buySeatWhyText,
|
||||
advisors: [{name, title, image, description, price, effect: {speed, yield, sell, refine}, effectText, hired, canAfford,
|
||||
canHire, why, whyText}]}
|
||||
{seats, hired, benched, maxSeats, nextSeat, nextSeatPrice, canBuySeat, seatFree, freeSeat, seatList: [{n, advisor}],
|
||||
bench, bonuses, buySeat, buySeatWhyText, selected,
|
||||
advisors: [{name, title, image, description, price, effect: {speed, yield, sell, refine}, effectText, hired, seat,
|
||||
canAfford, canHire, why, whyText, canSeat, seatWhy, seatWhyText, dismiss, removed}]}
|
||||
```
|
||||
|
||||
Seats are numbered from 1. Only seated advisors give their bonus (`bonuses`); a hired
|
||||
advisor can be unseated and stays hired. Changes count from the next stake, sale or batch.
|
||||
`hired` is the seats filled, `benched` the advisors hired but not seated, `seatList` every
|
||||
seat with the name of who sits there (`""` empty), `bench` the names of the hired advisors
|
||||
not seated in the web's order (hire order), `freeSeat` the lowest empty seat (0 if
|
||||
none: where `hire` seats a new one). `selected` is the web's open panel (`view.adv`).
|
||||
`buySeat` is the buy-seat dialog (`null` at the cap), `buySeatWhyText` why "+ Seat" is
|
||||
disabled. An advisor's `why`: `hired` ("On your board"), `seats` ("All seats taken. Buy
|
||||
another seat first"), `credits` ("Need ₥X more") or `""`.
|
||||
disabled. An advisor's `why` (hiring): `hired` ("On your board"), `seats` ("All seats
|
||||
taken. Buy another seat first"), `credits` ("Need ₥X more") or `""`. For a hired advisor:
|
||||
`seat` (0: not seated), `dismiss` the dismiss-advisor dialog (`null` if not hired; nothing
|
||||
is refunded, hiring them again costs `price`); unseated ones also `canSeat` (a seat is
|
||||
free: `seat-advisor` with `seat=<freeSeat>`) and `seatWhy` `seats` ("All seats taken.
|
||||
Unseat someone or buy another seat") or `""`. A hired advisor no longer in the config comes
|
||||
last with `removed` (no bonus, no card on the web; it shows in its seat or the bench and can be
|
||||
dismissed).
|
||||
|
||||
The web's panel for a hired advisor (any client may do the same): for every other seat,
|
||||
`seat-advisor` to an empty one or `swap-advisors` with who sits there; when seated, also
|
||||
`swap-advisors` with each unseated advisor and `unseat-advisor`; and `dismiss-advisor`.
|
||||
|
||||
### leaderboard (`s=leaderboard`)
|
||||
|
||||
@@ -221,12 +245,15 @@ balance after buying, `need` the credits missing, `whyText` why the button is di
|
||||
|
||||
```
|
||||
{moonId, name, kind, description, rating, headline, sub,
|
||||
worth, multiple, traits: [string], maxSupply, fullAt, wells: [{id, resource, supply, full}]}
|
||||
worth, multiple, traits: [string], maxSupply, fullAt, wells: [{id, resource, supply, full}],
|
||||
next: {price, canBuy, why, whyText}}
|
||||
```
|
||||
|
||||
`headline`, `sub` and `traits` are the card's verdict text; `worth` its wells at market
|
||||
prices, `multiple` worth / its price; a well bar is `supply / maxSupply`, `full` from
|
||||
`fullAt`.
|
||||
`fullAt`. `next` is the card's "Buy another" button (`buy-moon` again): the next moon's
|
||||
price, `canBuy`, and `why` `locked` (more moons come with the store: the web hides the
|
||||
button), `credits` ("Need ₥X more", the button disabled) or `""`.
|
||||
|
||||
### buyModal (in the `buy-tool` response)
|
||||
|
||||
@@ -257,7 +284,7 @@ is now). Each quote's `spark` is every 3rd point plus the last (the web's sparkl
|
||||
|
||||
## Texts
|
||||
|
||||
Confirm dialogs (`confirm`, `buySlot`, `buySeat`, `newGame`): `{title, text, ok, danger}`,
|
||||
Confirm dialogs (`confirm`, `buySlot`, `buySeat`, `dismiss`, `newGame`): `{title, text, ok, danger}`,
|
||||
the web's title, question, OK button and whether it's destructive, e.g.
|
||||
`{"title": "Sell drill", "text": "Sell this Prospector Drone PD-1 (T0) for ₥750? Its
|
||||
attachments go back to your inventory.", "ok": "Sell for ₥750", "danger": true}`. Texts with
|
||||
@@ -266,11 +293,8 @@ a time in them (`whyText` of a held moon, a banner's `left`) are as of `state.no
|
||||
Not sent (the client words them from the numbers, like the web's templates):
|
||||
- moon list status: "N drills", "Idle", "Tapped out"; "A well here has more drills than
|
||||
supply" (`over`).
|
||||
- well note: "Over-drilled — next claims will come up short", "Fully committed", "X left · Y
|
||||
committed · runs dry after N claims" / "Z free after" (`demand`, `remain`, `dryAfter`).
|
||||
- deploy card: "Only X left after current drills", "Well spoken for: nothing left after
|
||||
current drills" (`well.idle[].short`, `here`, `free`).
|
||||
- market: change ("+1.25%"), pressure ("−12%"), boost ("×2"), advisor ("+10%").
|
||||
- upgrade payback ("pays back in 2h 5m"), "Max tier", empty states ("No idle tools.").
|
||||
|
||||
The web's formats:
|
||||
@@ -317,7 +341,7 @@ Content-Type: application/json
|
||||
"state": {
|
||||
"userId": "29dea5d5-709d-4c55-a269-cd90e4379fe9",
|
||||
"now": 1792391815265,
|
||||
"view": {"section": "moons", "moon": "54daa782-…", "well": "b9d643c4-…", "past": false, "pick": "", "drill": ""},
|
||||
"view": {"section": "moons", "moon": "54daa782-…", "well": "b9d643c4-…", "past": false, "page": 1, "pick": "", "drill": "", "adv": "", "aside": true},
|
||||
"credits": 1644.63,
|
||||
"resources": [{"name": "Azurium", "amount": 0}, {"name": "Nebulance", "amount": 0}],
|
||||
"refined": [],
|
||||
@@ -331,6 +355,7 @@ Content-Type: application/json
|
||||
"drills": 1, "ready": 0, "over": false, "selected": true, "createdAt": 1792391738240,
|
||||
"finished": false, "finishedAt": null}],
|
||||
"past": [],
|
||||
"pastPage": {"page": 1, "pages": 1, "total": 0, "perPage": 10},
|
||||
"tools": [{"id": "0fbfcb4f-…", "storeItemId": 1, "name": "Prospector Drone PD-1", "code": "PD-1",
|
||||
"image": "/static/assets/items/shovel.png", "tier": 0, "maxTier": 5,
|
||||
"reach": 1, "cycleSecs": 4, "yield": 2, "attachments": [], "stakeId": "efc5071d-…"}],
|
||||
@@ -408,12 +433,19 @@ From a live server (long ids and arrays shortened).
|
||||
`s=advisors`, `state.advisors`:
|
||||
|
||||
```json
|
||||
{"seats": 1, "hired": 0, "maxSeats": 4, "nextSeat": 2, "nextSeatPrice": 10000, "canBuySeat": true, "seatFree": true,
|
||||
"bonuses": [],
|
||||
{"seats": 2, "hired": 1, "benched": 1, "maxSeats": 4, "nextSeat": 3, "nextSeatPrice": 40000, "canBuySeat": true,
|
||||
"seatFree": true, "freeSeat": 2, "seatList": [{"n": 1, "advisor": "Ada Voss"}, {"n": 2, "advisor": ""}], "bench": ["Mira Castellanos"],
|
||||
"bonuses": [{"kind": "speed", "mult": 1.1, "capped": false, "label": "Drill speed", "text": "+10%"}], "selected": "",
|
||||
"buySeat": {"title": "New seat", "text": "Add advisor seat 3 for ₥40,000?", "ok": "Buy seat", "danger": false},
|
||||
"buySeatWhyText": "",
|
||||
"advisors": [{"name": "Ada Voss", "title": "Shift Foreman", "image": "/static/assets/advisors/ada-voss.png",
|
||||
"description": "Runs the drill crews in tight shifts. No rig sits idle on her watch.", "price": 8000,
|
||||
"effect": {"speed": 1.1, "yield": 1, "sell": 1, "refine": 1}, "hired": false, "canAfford": true,
|
||||
"canHire": true}, "…"]}
|
||||
"effect": {"speed": 1.1, "yield": 1, "sell": 1, "refine": 1}, "effectText": "+10% drill speed",
|
||||
"hired": true, "seat": 1, "canAfford": true, "canHire": false, "why": "hired", "whyText": "On your board",
|
||||
"canSeat": false, "seatWhy": "", "seatWhyText": "",
|
||||
"dismiss": {"title": "Dismiss advisor", "text": "Dismiss Ada Voss? The hiring fee isn't refunded: hiring them again costs ₥8,000.",
|
||||
"ok": "Dismiss", "danger": true}, "removed": false},
|
||||
{"name": "Mira Castellanos", "…": "…", "hired": true, "seat": 0, "canSeat": true, "seatWhy": ""}, "…"]}
|
||||
```
|
||||
|
||||
`s=leaderboard`: `{"players": 2, "top": [{"rank": 1, "name": "…", "credits": 73579.5, "me": true}, "…"], "you": null, "me": {"rank": 1, "credits": 73579.5}}`
|
||||
@@ -432,7 +464,8 @@ From a live server (long ids and arrays shortened).
|
||||
"rating": {"tier": "poor", "label": "Poor", "stars": 1, "pct": 12, "top": 88},
|
||||
"headline": "Slim pickings", "sub": "Not much down there. Better luck next time.", "worth": 717, "multiple": 1.79,
|
||||
"traits": [], "maxSupply": 90, "fullAt": 84,
|
||||
"wells": [{"id": "92cf…", "resource": "Azurium", "supply": 37, "full": false}, "…"]}
|
||||
"wells": [{"id": "92cf…", "resource": "Azurium", "supply": 37, "full": false}, "…"],
|
||||
"next": {"price": 550, "canBuy": true, "why": "", "whyText": ""}}
|
||||
```
|
||||
|
||||
`POST /api/act/buy-tool`, `buyModal`:
|
||||
|
||||
+84
-10
@@ -726,16 +726,27 @@ func apiRefinery(p *Page) *APIRefinery {
|
||||
|
||||
type APIAdvisors struct {
|
||||
Seats int `json:"seats"`
|
||||
Hired int `json:"hired"`
|
||||
Hired int `json:"hired"` // seats filled
|
||||
Benched int `json:"benched"` // hired, not seated
|
||||
MaxSeats int `json:"maxSeats"`
|
||||
NextSeat int `json:"nextSeat"`
|
||||
NextSeatPrice float64 `json:"nextSeatPrice"` // 0 at the cap
|
||||
CanBuySeat bool `json:"canBuySeat"`
|
||||
SeatFree bool `json:"seatFree"`
|
||||
FreeSeat int `json:"freeSeat"` // the lowest empty seat, 0 if none
|
||||
SeatList []APISeat `json:"seatList"` // every seat, from 1
|
||||
Bench []string `json:"bench"` // hired, not seated, in the web's order (hire order)
|
||||
Bonuses []APIBonusRow `json:"bonuses"`
|
||||
Advisors []APIAdvisorUp `json:"advisors"`
|
||||
BuySeat *APIConfirm `json:"buySeat"` // before buy-seat; null at the cap
|
||||
BuySeatWhy string `json:"buySeatWhyText"` // why "+ Seat" is disabled, "" if it isn't
|
||||
Selected string `json:"selected"` // the advisor of the web's panel (view.adv), "" if none
|
||||
}
|
||||
|
||||
// APISeat is a seat and who sits in it ("" empty).
|
||||
type APISeat struct {
|
||||
N int `json:"n"`
|
||||
Advisor string `json:"advisor"`
|
||||
}
|
||||
|
||||
type APIAdvisorUp struct {
|
||||
@@ -746,26 +757,48 @@ type APIAdvisorUp struct {
|
||||
Price float64 `json:"price"`
|
||||
Effect APIEffect `json:"effect"`
|
||||
Hired bool `json:"hired"`
|
||||
Seat int `json:"seat"` // hired: their seat, 0 if not seated (no bonus)
|
||||
CanAfford bool `json:"canAfford"`
|
||||
CanHire bool `json:"canHire"` // not hired, a seat free, affordable
|
||||
EffectText string `json:"effectText"`
|
||||
Why string `json:"why"` // hired, seats (none free), credits; "" can hire
|
||||
WhyText string `json:"whyText"`
|
||||
// Hired and not seated: whether seat-advisor can seat them now (in freeSeat);
|
||||
// seatWhy "seats" (none free) or "".
|
||||
CanSeat bool `json:"canSeat"`
|
||||
SeatWhy string `json:"seatWhy"`
|
||||
SeatWhyText string `json:"seatWhyText"`
|
||||
Dismiss *APIConfirm `json:"dismiss"` // hired: the dismiss-advisor dialog; null otherwise
|
||||
Removed bool `json:"removed"` // hired but no longer in the config: no card on the web
|
||||
}
|
||||
|
||||
func apiAdvisors(p *Page) *APIAdvisors {
|
||||
ap := p.Advisors
|
||||
a := &APIAdvisors{Seats: ap.Seats, Hired: ap.Hired, MaxSeats: ap.MaxSeats, NextSeat: ap.NextSeat,
|
||||
NextSeatPrice: ap.NextSeatPrice, CanBuySeat: ap.CanBuySeat, SeatFree: ap.SeatFree(),
|
||||
Bonuses: apiBonusRows(p.S.Bonus()), Advisors: []APIAdvisorUp{}}
|
||||
a := &APIAdvisors{Seats: ap.Seats, Hired: ap.Hired, Benched: ap.Benched, MaxSeats: ap.MaxSeats, NextSeat: ap.NextSeat,
|
||||
NextSeatPrice: ap.NextSeatPrice, CanBuySeat: ap.CanBuySeat, SeatFree: ap.SeatFree(), FreeSeat: ap.FreeSeat,
|
||||
SeatList: []APISeat{}, Bench: []string{}, Bonuses: apiBonusRows(p.S.Bonus()), Advisors: []APIAdvisorUp{}, Selected: p.V.Adv}
|
||||
for _, slot := range ap.SeatList {
|
||||
seat := APISeat{N: slot.N}
|
||||
if slot.Advisor != nil {
|
||||
seat.Advisor = slot.Advisor.Name
|
||||
}
|
||||
a.SeatList = append(a.SeatList, seat)
|
||||
}
|
||||
for _, c := range ap.Bench {
|
||||
a.Bench = append(a.Bench, c.Name)
|
||||
}
|
||||
if ap.NextSeatPrice > 0 {
|
||||
a.BuySeat = &APIConfirm{Title: "New seat", Text: ap.SeatConfirm(), OK: "Buy seat"}
|
||||
a.BuySeatWhy = whyShort(ap.CanBuySeat, p.S.Balance, ap.NextSeatPrice)
|
||||
}
|
||||
for _, c := range ap.Cards {
|
||||
up := APIAdvisorUp{Name: c.Name, Title: c.Title, Image: advisorImages + c.Image,
|
||||
Description: c.Description, Price: c.Price, Effect: effectOf(c.Speed, c.Yield, mult(c.Sell), mult(c.Refine)),
|
||||
Hired: c.Hired, CanAfford: c.CanAfford, CanHire: !c.Hired && c.CanAfford && ap.SeatFree(), EffectText: c.Advisor.Effect()}
|
||||
up := func(c AdvisorCard) APIAdvisorUp {
|
||||
up := APIAdvisorUp{Name: c.Name, Title: c.Title, Description: c.Description, Price: c.Price,
|
||||
Effect: effectOf(c.Speed, c.Yield, mult(c.Sell), mult(c.Refine)),
|
||||
Hired: c.Hired, Seat: c.Seat, CanAfford: c.CanAfford, CanHire: !c.Hired && c.CanAfford && ap.SeatFree(),
|
||||
EffectText: c.Advisor.Effect()}
|
||||
if c.Image != "" {
|
||||
up.Image = advisorImages + c.Image
|
||||
}
|
||||
switch {
|
||||
case c.Hired:
|
||||
up.Why, up.WhyText = "hired", "On your board"
|
||||
@@ -774,11 +807,42 @@ func apiAdvisors(p *Page) *APIAdvisors {
|
||||
case !c.CanAfford:
|
||||
up.Why, up.WhyText = "credits", ap.HireWhy(c, p.S.Balance)
|
||||
}
|
||||
a.Advisors = append(a.Advisors, up)
|
||||
if c.Hired {
|
||||
up.Dismiss = &APIConfirm{Title: "Dismiss advisor", Text: dismissConfirm(c), OK: "Dismiss", Danger: true}
|
||||
if c.Seat == 0 {
|
||||
up.CanSeat = ap.SeatFree()
|
||||
if !up.CanSeat {
|
||||
up.SeatWhy, up.SeatWhyText = "seats", ap.SeatWhy()
|
||||
}
|
||||
}
|
||||
}
|
||||
return up
|
||||
}
|
||||
for _, c := range ap.Cards {
|
||||
a.Advisors = append(a.Advisors, up(c))
|
||||
}
|
||||
// Hired advisors no longer in the config (no bonus) come last.
|
||||
for _, c := range append(seated(ap.SeatList), ap.Bench...) {
|
||||
if cfg().advisor(c.Name) == nil {
|
||||
r := up(c)
|
||||
r.Removed = true
|
||||
a.Advisors = append(a.Advisors, r)
|
||||
}
|
||||
}
|
||||
return a
|
||||
}
|
||||
|
||||
// seated lists the advisors in the seats.
|
||||
func seated(seats []SeatSlot) []AdvisorCard {
|
||||
var out []AdvisorCard
|
||||
for _, slot := range seats {
|
||||
if slot.Advisor != nil {
|
||||
out = append(out, *slot.Advisor)
|
||||
}
|
||||
}
|
||||
return out
|
||||
}
|
||||
|
||||
// ------------------------------------------------------------------ leaderboard, help, new moon
|
||||
|
||||
type APILeaderboard struct {
|
||||
@@ -878,6 +942,15 @@ type APIReveal struct {
|
||||
MaxSupply float64 `json:"maxSupply"` // a full bar
|
||||
FullAt float64 `json:"fullAt"` // wells from here count as full
|
||||
Wells []APIRevealWell `json:"wells"`
|
||||
Next APINextMoon `json:"next"` // "Buy another": buy-moon again
|
||||
}
|
||||
|
||||
// APINextMoon is the reveal card's "Buy another" button.
|
||||
type APINextMoon struct {
|
||||
Price float64 `json:"price"` // the next moon's price
|
||||
CanBuy bool `json:"canBuy"` // affordable and available
|
||||
Why string `json:"why"` // locked (hide the button), credits; "" can buy
|
||||
WhyText string `json:"whyText"`
|
||||
}
|
||||
|
||||
type APIRevealWell struct {
|
||||
@@ -894,7 +967,8 @@ func apiReveal(r *MoonReveal) *APIReveal {
|
||||
a := &APIReveal{MoonID: r.ID, Name: r.Name, Kind: r.Kind, Description: r.Description,
|
||||
Rating: *apiRating(&r.Rating),
|
||||
Headline: r.Headline, Sub: r.Sub, Worth: r.Worth, Multiple: r.Multiple, Traits: []string{}, MaxSupply: r.MaxSupply,
|
||||
FullAt: r.FullAt, Wells: []APIRevealWell{}}
|
||||
FullAt: r.FullAt, Wells: []APIRevealWell{},
|
||||
Next: APINextMoon{Price: r.Next.Price, CanBuy: r.Next.CanBuy, Why: r.Next.Why, WhyText: r.Next.WhyText}}
|
||||
a.Traits = append(a.Traits, r.Traits...)
|
||||
for _, w := range r.Wells {
|
||||
a.Wells = append(a.Wells, APIRevealWell{ID: w.ID, Resource: w.Resource, Supply: w.Supply, Full: w.Supply >= r.FullAt})
|
||||
|
||||
+41
-4
@@ -11,8 +11,10 @@ import (
|
||||
func TestAPI(t *testing.T) {
|
||||
unlocked := newPlayerState()
|
||||
unlocked.Onboarding = []string{"all"}
|
||||
for _, s := range []*State{veteranState(), newPlayerState(), unlocked} {
|
||||
asides := map[bool]bool{}
|
||||
for _, s := range []*State{veteranState(), newPlayerState(), unlocked, fullBoardState()} {
|
||||
for _, v := range testViews(s) {
|
||||
s.pagePastInMemory(v.Page)
|
||||
p := s.page(v.resolve(s))
|
||||
testRanking(p)
|
||||
a := apiState(p)
|
||||
@@ -52,7 +54,8 @@ func TestAPI(t *testing.T) {
|
||||
}
|
||||
if p.Moon != nil {
|
||||
// The reveal card and the buy modal, as an action response maps them.
|
||||
if r := apiReveal(p.moonReveal()); r == nil || len(r.Wells) != len(p.Moon.Wells) || r.Headline == "" {
|
||||
if r := apiReveal(p.moonReveal()); r == nil || len(r.Wells) != len(p.Moon.Wells) || r.Headline == "" ||
|
||||
r.Next.Price != s.MoonPrice() || r.Next.CanBuy != (r.Next.Why == "") || (r.Next.Why == "") != (r.Next.WhyText == "") {
|
||||
t.Errorf("view %+v: reveal %+v", v, r)
|
||||
}
|
||||
}
|
||||
@@ -80,6 +83,13 @@ func TestAPI(t *testing.T) {
|
||||
if _, err := json.Marshal(all); err != nil {
|
||||
t.Fatalf("marshal %+v with every section: %v", v, err)
|
||||
}
|
||||
// The aside: the moon view, the new-moon teaser, an open drill or advisor panel.
|
||||
aside := p.Moon != nil || p.V.Section == "new-moon" || p.Drill != nil ||
|
||||
p.Advisors != nil && p.Advisors.Panel != nil
|
||||
if a.View.Aside != aside || aside != (p.Scene.Select != nil) {
|
||||
t.Errorf("view %+v: aside %v, want %v", p.V, a.View.Aside, aside)
|
||||
}
|
||||
asides[a.View.Aside] = true
|
||||
if a.View.Section != p.V.Section || a.View.Moon != p.V.Moon || a.View.Well != p.V.Well {
|
||||
t.Errorf("view %+v: state has %+v", p.V, a.View)
|
||||
}
|
||||
@@ -94,11 +104,18 @@ func TestAPI(t *testing.T) {
|
||||
if (a.Moon != nil) != (p.Moon != nil) || (a.Well != nil) != (p.Well != nil) {
|
||||
t.Errorf("view %+v: moon or well missing", v)
|
||||
}
|
||||
if pp := a.PastPage; len(a.Past) > pp.PerPage || pp.Page < 1 || pp.Page > pp.Pages || pp.Total != s.PastTotal ||
|
||||
a.View.Page != pp.Page || pp.Page < pp.Pages && len(a.Past) != pp.PerPage {
|
||||
t.Errorf("view %+v: past page %+v with %d moons", v, pp, len(a.Past))
|
||||
}
|
||||
if (a.Market != nil) != s.Unlocked("market") {
|
||||
t.Errorf("view %+v: market is %v, unlocked %v", v, a.Market != nil, s.Unlocked("market"))
|
||||
}
|
||||
}
|
||||
}
|
||||
if !asides[true] || !asides[false] {
|
||||
t.Errorf("views with and without the aside: %v", asides)
|
||||
}
|
||||
a := apiState(newPlayerState().page(View{}.resolve(newPlayerState())))
|
||||
if a.Unlocked["market"] || !a.Unlocked["new-moon"] || a.View.Section != "new-moon" {
|
||||
t.Errorf("new player: unlocked %v, section %q", a.Unlocked, a.View.Section)
|
||||
@@ -140,8 +157,11 @@ func checkAPITexts(t *testing.T, v View, a *APIState) {
|
||||
if len(w.Drills) > 0 && w.Label == "" {
|
||||
fail("well label", w)
|
||||
}
|
||||
if (w.Over || w.Full) != (w.StatusText != "") || (w.Demand > 0) != (w.NoteText != "") {
|
||||
fail("well note", w)
|
||||
}
|
||||
for _, d := range w.Drills {
|
||||
if d.Fate == "" {
|
||||
if d.Fate == "" || (d.Reach > 1) != (d.ReachText != "") {
|
||||
fail("drill fate", d)
|
||||
}
|
||||
}
|
||||
@@ -150,6 +170,13 @@ func checkAPITexts(t *testing.T, v View, a *APIState) {
|
||||
fail("moon sale", sale)
|
||||
}
|
||||
}
|
||||
if a.Market != nil {
|
||||
for _, q := range a.Market.Quotes {
|
||||
if q.ChangeText == "" || q.Pressed != (q.PressureText != "") || q.Boosted != (q.BoostText != "") || q.Advised != (q.AdvisorText != "") {
|
||||
fail("quote texts", q)
|
||||
}
|
||||
}
|
||||
}
|
||||
for _, b := range a.Bonuses {
|
||||
if b.Label == "" || b.Text == "" {
|
||||
fail("bonus", b)
|
||||
@@ -207,6 +234,10 @@ func checkAPITexts(t *testing.T, v View, a *APIState) {
|
||||
if (up.Why != "") != (up.WhyText != "") || up.Why == "" && !up.CanHire {
|
||||
fail("advisor texts", up)
|
||||
}
|
||||
if up.Hired != (up.Dismiss != nil) || up.Dismiss != nil && up.Dismiss.Text == "" ||
|
||||
(up.SeatWhy != "") != (up.SeatWhyText != "") || up.CanSeat && (up.Seat != 0 || ad.FreeSeat == 0) {
|
||||
fail("advisor seat texts", up)
|
||||
}
|
||||
}
|
||||
}
|
||||
if h := a.Help; h != nil && h.NewGame.Text != newGameConfirm {
|
||||
@@ -244,9 +275,15 @@ func checkAPISections(t *testing.T, s *State, v View, a *APIState) {
|
||||
t.Errorf("view %+v: refinery %+v", v, a.Refinery)
|
||||
}
|
||||
case "advisors":
|
||||
if a.Advisors == nil || len(a.Advisors.Advisors) != len(cfg().Advisors.Items) {
|
||||
if a.Advisors == nil || len(a.Advisors.Advisors) < len(cfg().Advisors.Items) || len(a.Advisors.SeatList) != s.AdvisorSeats ||
|
||||
a.Advisors.Hired+a.Advisors.Benched != len(s.Hires) || a.Advisors.Selected != v.Adv || len(a.Advisors.Bench) != a.Advisors.Benched {
|
||||
t.Errorf("view %+v: advisors %+v", v, a.Advisors)
|
||||
}
|
||||
for _, h := range s.Hires {
|
||||
if h.Seat > 0 && a.Advisors.SeatList[h.Seat-1].Advisor != h.Name {
|
||||
t.Errorf("view %+v: seat %d has %q, not %s", v, h.Seat, a.Advisors.SeatList[h.Seat-1].Advisor, h.Name)
|
||||
}
|
||||
}
|
||||
case "leaderboard":
|
||||
if a.Leaderboard == nil || a.Leaderboard.Me == nil || a.Leaderboard.Me.Rank != 12 {
|
||||
t.Errorf("view %+v: leaderboard %+v", v, a.Leaderboard)
|
||||
|
||||
@@ -114,12 +114,12 @@ func (cfg *GameConfig) validateBonuses() error {
|
||||
|
||||
// ------------------------------------------------------------------ in a transaction
|
||||
|
||||
// loadBonus reads the player's advisors and, with a tool id, the tool's attachments, and
|
||||
// loadBonus reads the player's seated advisors and, with a tool id, the tool's attachments, and
|
||||
// combines them. Callers that pass a tool have locked its row; the advisor rows are
|
||||
// share-locked so a hire can't change them halfway through the action.
|
||||
func loadBonus(ctx context.Context, tx pgx.Tx, userID, toolID string) (Bonus, error) {
|
||||
rows, err := tx.Query(ctx, `
|
||||
select advisor from advisor_hire where user_id = $1 order by advisor for share`, userID)
|
||||
select advisor from advisor_hire where user_id = $1 and seat is not null order by advisor for share`, userID)
|
||||
if err != nil {
|
||||
return noBonus, err
|
||||
}
|
||||
@@ -143,20 +143,28 @@ func loadBonus(ctx context.Context, tx pgx.Tx, userID, toolID string) (Bonus, er
|
||||
|
||||
// ------------------------------------------------------------------ state
|
||||
|
||||
// loadBonusState loads the player's attachments, advisors and advisor seats into the state.
|
||||
// loadBonusState loads the player's attachments, advisors (hired, and the seated ones) and
|
||||
// advisor seats into the state.
|
||||
func loadBonusState(ctx context.Context, db querier, s *State) error {
|
||||
err := db.QueryRow(ctx, "select advisor_seats from users where id = $1", s.UserID).Scan(&s.AdvisorSeats)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
rows, err := db.Query(ctx, `
|
||||
select advisor from advisor_hire where user_id = $1 order by hired_at, advisor`, s.UserID)
|
||||
select advisor, coalesce(seat, 0) from advisor_hire where user_id = $1
|
||||
order by seat nulls last, hired_at, advisor`, s.UserID)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if s.Advisors, err = pgx.CollectRows(rows, pgx.RowTo[string]); err != nil {
|
||||
if s.Hires, err = pgx.CollectRows(rows, pgx.RowToStructByPos[AdvisorHire]); err != nil {
|
||||
return err
|
||||
}
|
||||
s.Advisors = nil
|
||||
for _, h := range s.Hires {
|
||||
if h.Seat > 0 {
|
||||
s.Advisors = append(s.Advisors, h.Name)
|
||||
}
|
||||
}
|
||||
rows, err = db.Query(ctx, `
|
||||
select coalesce(inventory_item_id::text, ''), item from attachment
|
||||
where user_id = $1 order by item`, s.UserID)
|
||||
|
||||
@@ -113,6 +113,12 @@ type State struct {
|
||||
Balance float64
|
||||
Resources []ResourceBalance
|
||||
Moons []Moon
|
||||
// Past moons (finished): how many, the page shown (View.Page, from 1) and its moons,
|
||||
// most recently finished first. Only those (and a selected past moon) have FinishedAt
|
||||
// and Mined.
|
||||
PastTotal int
|
||||
PastPage int
|
||||
PastIDs []string
|
||||
Tools []Tool
|
||||
Stakes []Stake
|
||||
Now time.Time
|
||||
@@ -130,10 +136,12 @@ type State struct {
|
||||
Pressure map[string]float64 // the player's selling pressure by item, now (market.go)
|
||||
|
||||
// Bonuses (bonus.go): attachments equipped on each tool and spare ones (by kind),
|
||||
// advisors hired, advisor seats owned.
|
||||
// seated advisors (their bonus counts), every advisor hired with their seat, advisor
|
||||
// seats owned.
|
||||
Fitted map[string][]string
|
||||
Spare map[string]int
|
||||
Advisors []string
|
||||
Hires []AdvisorHire // seated first, by seat
|
||||
AdvisorSeats int
|
||||
|
||||
// Onboarding flags (onboarding.go): which parts of the game are revealed.
|
||||
@@ -410,9 +418,7 @@ func loadState(ctx context.Context, db *pgxpool.Pool, userID string) (*State, er
|
||||
for _, st := range s.Stakes {
|
||||
delete(s.LastWell, st.ToolID)
|
||||
}
|
||||
if err := loadPastMoons(ctx, db, s); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
loadPastMoons(s)
|
||||
if err := loadRefinery(ctx, db, s); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
@@ -434,14 +440,31 @@ func loadState(ctx context.Context, db *pgxpool.Pool, userID string) (*State, er
|
||||
return s, nil
|
||||
}
|
||||
|
||||
// loadPastMoons marks the finished moons and adds what was mined on each. Supply only goes
|
||||
// down and every stake gets claimed, so a finished moon stays finished.
|
||||
func loadPastMoons(ctx context.Context, db *pgxpool.Pool, s *State) error {
|
||||
// loadView loads the player's state for a view (with the page of past moons it shows) and
|
||||
// resolves the view.
|
||||
func loadView(ctx context.Context, db *pgxpool.Pool, userID string, v View) (*State, View, error) {
|
||||
s, err := loadState(ctx, db, userID)
|
||||
if err != nil {
|
||||
return nil, v, err
|
||||
}
|
||||
if err := loadPastPage(ctx, db, s, v.Page, v.Moon); err != nil {
|
||||
return nil, v, err
|
||||
}
|
||||
return s, v.resolve(s), nil
|
||||
}
|
||||
|
||||
// pastPerPage is how many past moons the moon list shows at a time (View.Page).
|
||||
const pastPerPage = 10
|
||||
|
||||
// loadPastMoons marks the finished moons and counts them. Supply only goes down and every
|
||||
// stake gets claimed, so a finished moon stays finished. What was mined on them is loaded
|
||||
// a page at a time (loadPastPage).
|
||||
func loadPastMoons(s *State) {
|
||||
busy := map[string]bool{}
|
||||
for _, st := range s.Stakes {
|
||||
busy[st.MoonID] = true
|
||||
}
|
||||
past := map[string]*Moon{}
|
||||
s.PastTotal = 0
|
||||
for i := range s.Moons {
|
||||
m := &s.Moons[i]
|
||||
m.Finished = len(m.Wells) > 0 && !busy[m.ID]
|
||||
@@ -451,13 +474,51 @@ func loadPastMoons(ctx context.Context, db *pgxpool.Pool, s *State) error {
|
||||
}
|
||||
}
|
||||
if m.Finished {
|
||||
past[m.ID] = m
|
||||
s.PastTotal++
|
||||
}
|
||||
}
|
||||
if len(past) == 0 {
|
||||
}
|
||||
|
||||
// pastPages is how many pages of past moons there are (at least 1).
|
||||
func (s *State) pastPages() int { return max(1, (s.PastTotal+pastPerPage-1)/pastPerPage) }
|
||||
|
||||
// loadPastPage loads one page of past moons, most recently finished first (page 1), and
|
||||
// what was mined on each; also on the selected moon if it's a past one on another page.
|
||||
// The page is clamped to the ones there are.
|
||||
func loadPastPage(ctx context.Context, db *pgxpool.Pool, s *State, page int, selected string) error {
|
||||
s.PastPage = min(max(page, 1), s.pastPages())
|
||||
s.PastIDs = []string{}
|
||||
past := map[string]*Moon{}
|
||||
var ids []string
|
||||
for i := range s.Moons {
|
||||
if s.Moons[i].Finished {
|
||||
past[s.Moons[i].ID] = &s.Moons[i]
|
||||
ids = append(ids, s.Moons[i].ID)
|
||||
}
|
||||
}
|
||||
if len(ids) == 0 {
|
||||
return nil
|
||||
}
|
||||
rows, err := db.Query(ctx, `
|
||||
select ids.id
|
||||
from unnest($1::text[]) ids(id)
|
||||
left join resource_well on resource_well.source_id::text = ids.id
|
||||
left join staking_event on staking_event.well_id = resource_well.id
|
||||
left join claim_event on claim_event.staking_event_id = staking_event.id
|
||||
group by ids.id
|
||||
order by max(claim_event.created_at) desc nulls last, ids.id
|
||||
limit $2 offset $3`, ids, pastPerPage, (s.PastPage-1)*pastPerPage)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
if s.PastIDs, err = pgx.CollectRows(rows, pgx.RowTo[string]); err != nil {
|
||||
return err
|
||||
}
|
||||
load := slices.Clone(s.PastIDs)
|
||||
if past[selected] != nil && !slices.Contains(load, selected) {
|
||||
load = append(load, selected)
|
||||
}
|
||||
rows, err = db.Query(ctx, `
|
||||
select resource_well.source_id, resource.name,
|
||||
sum(coalesce(claim_well.amount, claim_event.claim_amount)), max(claim_event.created_at)
|
||||
from claim_event
|
||||
@@ -465,9 +526,9 @@ func loadPastMoons(ctx context.Context, db *pgxpool.Pool, s *State) error {
|
||||
left join claim_well on claim_well.claim_event_id = claim_event.id
|
||||
join resource_well on resource_well.id = coalesce(claim_well.well_id, staking_event.well_id)
|
||||
join resource on resource.id = resource_well.resource_id
|
||||
where staking_event.user_id = $1
|
||||
where staking_event.user_id = $1 and resource_well.source_id::text = any($2)
|
||||
group by resource_well.source_id, resource.name
|
||||
order by resource.name`, s.UserID)
|
||||
order by resource.name`, s.UserID, load)
|
||||
if err != nil {
|
||||
return err
|
||||
}
|
||||
@@ -486,6 +547,29 @@ func loadPastMoons(ctx context.Context, db *pgxpool.Pool, s *State) error {
|
||||
return err
|
||||
}
|
||||
|
||||
// pagePastInMemory picks a page of past moons by FinishedAt, as loadPastPage does in SQL
|
||||
// (for states built without a database).
|
||||
func (s *State) pagePastInMemory(page int) {
|
||||
s.PastTotal = 0
|
||||
for _, m := range s.Moons {
|
||||
if m.Finished {
|
||||
s.PastTotal++
|
||||
}
|
||||
}
|
||||
s.PastPage = min(max(page, 1), s.pastPages())
|
||||
var past []*Moon
|
||||
for i := range s.Moons {
|
||||
if s.Moons[i].Finished {
|
||||
past = append(past, &s.Moons[i])
|
||||
}
|
||||
}
|
||||
slices.SortStableFunc(past, func(a, b *Moon) int { return b.FinishedAt.Compare(a.FinishedAt) })
|
||||
s.PastIDs = []string{}
|
||||
for _, m := range past[min(len(past), (s.PastPage-1)*pastPerPage):min(len(past), s.PastPage*pastPerPage)] {
|
||||
s.PastIDs = append(s.PastIDs, m.ID)
|
||||
}
|
||||
}
|
||||
|
||||
// moonFinished reports whether a moon has just been mined out: its wells are empty and
|
||||
// nothing on it is left to claim.
|
||||
func moonFinished(ctx context.Context, tx pgx.Tx, moonID string) (bool, error) {
|
||||
|
||||
+2
-1
@@ -141,7 +141,8 @@ var actionGates = map[string]string{
|
||||
"equip": "store", "unequip": "store", "redrill": "market", "new-game": "help",
|
||||
"sell": "market",
|
||||
"refine": "refinery", "collect": "refinery", "buy-slot": "refinery",
|
||||
"hire": "advisors", "buy-seat": "advisors",
|
||||
"hire": "advisors", "buy-seat": "advisors", "seat-advisor": "advisors", "unseat-advisor": "advisors",
|
||||
"swap-advisors": "advisors", "dismiss-advisor": "advisors",
|
||||
"buy-moon": "new-moon",
|
||||
}
|
||||
|
||||
|
||||
@@ -52,6 +52,17 @@ type MoonReveal struct {
|
||||
Traits []string // notable traits and their rarity
|
||||
MaxSupply float64 // the biggest well a moon can have: a full bar
|
||||
FullAt float64 // wells from here count as full
|
||||
Next NextMoon // buying another one right away
|
||||
}
|
||||
|
||||
// NextMoon is the card's "Buy another": the next moon's price and whether the player can
|
||||
// buy it now. Why: "locked" (more moons come with the store, onboarding.go), "credits" or
|
||||
// "".
|
||||
type NextMoon struct {
|
||||
Price float64
|
||||
CanBuy bool
|
||||
Why string
|
||||
WhyText string
|
||||
}
|
||||
|
||||
var countWords = []string{"", "one", "two", "three", "four", "five", "six", "seven", "eight"}
|
||||
@@ -68,7 +79,14 @@ func (p *Page) moonReveal() *MoonReveal {
|
||||
for i, w := range p.Moon.Wells {
|
||||
wells[i] = wellSupply{Resource: w.Resource, Supply: w.Supply}
|
||||
}
|
||||
r := &MoonReveal{MoonDetail: p.Moon}
|
||||
r := &MoonReveal{MoonDetail: p.Moon, Next: NextMoon{Price: p.S.MoonPrice()}}
|
||||
switch {
|
||||
case !p.S.Unlocked("store"):
|
||||
r.Next.Why, r.Next.WhyText = "locked", "Not available yet"
|
||||
case p.S.Balance < r.Next.Price:
|
||||
r.Next.Why, r.Next.WhyText = "credits", shortBy(r.Next.Price-p.S.Balance)
|
||||
}
|
||||
r.Next.CanBuy = r.Next.Why == ""
|
||||
if p.Moon.Rating != nil {
|
||||
r.Rating = *p.Moon.Rating
|
||||
} else {
|
||||
|
||||
@@ -10,6 +10,7 @@ import (
|
||||
"log"
|
||||
"net"
|
||||
"net/http"
|
||||
"net/netip"
|
||||
"os"
|
||||
"regexp"
|
||||
"strconv"
|
||||
@@ -218,21 +219,35 @@ func (l *rateLimiter) allow(r *http.Request) bool {
|
||||
}
|
||||
|
||||
// clientIP is the connection's address, or with TRUST_PROXY=1 the address the proxy saw
|
||||
// (the last X-Forwarded-For entry; earlier ones are client-supplied).
|
||||
// (the last X-Forwarded-For entry; earlier ones are client-supplied), normalised.
|
||||
func clientIP(r *http.Request) string {
|
||||
if os.Getenv("TRUST_PROXY") == "1" {
|
||||
if xff := r.Header.Values("X-Forwarded-For"); len(xff) > 0 {
|
||||
parts := strings.Split(xff[len(xff)-1], ",")
|
||||
if ip := strings.TrimSpace(parts[len(parts)-1]); ip != "" {
|
||||
return ip
|
||||
return normalIP(ip)
|
||||
}
|
||||
}
|
||||
}
|
||||
host, _, err := net.SplitHostPort(r.RemoteAddr)
|
||||
if err != nil {
|
||||
return r.RemoteAddr
|
||||
return normalIP(r.RemoteAddr)
|
||||
}
|
||||
|
||||
// normalIP is an address (with or without a port) as one key per client: IPv4-mapped IPv6
|
||||
// as its IPv4, no zone, and every loopback address (127.0.0.0/8, ::1) as "loopback".
|
||||
// Anything unparsable is kept as it is.
|
||||
func normalIP(s string) string {
|
||||
if host, _, err := net.SplitHostPort(s); err == nil {
|
||||
s = host
|
||||
}
|
||||
return host
|
||||
ip, err := netip.ParseAddr(s)
|
||||
if err != nil {
|
||||
return s
|
||||
}
|
||||
ip = ip.Unmap().WithZone("")
|
||||
if ip.IsLoopback() {
|
||||
return "loopback"
|
||||
}
|
||||
return ip.String()
|
||||
}
|
||||
|
||||
func serverError(w http.ResponseWriter, err error) {
|
||||
@@ -318,12 +333,12 @@ func (s *server) handleIndex(w http.ResponseWriter, r *http.Request) {
|
||||
serverError(w, err)
|
||||
return
|
||||
}
|
||||
state, err := loadState(r.Context(), s.db, userID)
|
||||
state, v, err := loadView(r.Context(), s.db, userID, viewFromForm(r.FormValue))
|
||||
if err != nil {
|
||||
serverError(w, err)
|
||||
return
|
||||
}
|
||||
page := state.page(viewFromForm(r.FormValue).resolve(state))
|
||||
page := state.page(v)
|
||||
if err := s.loadRanking(r.Context(), page); err != nil {
|
||||
serverError(w, err)
|
||||
return
|
||||
@@ -527,6 +542,29 @@ func (s *server) runAction(ctx context.Context, userID, action string, get func(
|
||||
if err = hireAdvisor(ctx, s.db, userID, name); err == nil {
|
||||
message = name + " hired"
|
||||
}
|
||||
case "seat-advisor":
|
||||
// Puts a hired advisor (advisor) in an empty seat (seat, from 1).
|
||||
name := get("advisor")
|
||||
seat, _ := strconv.Atoi(get("seat"))
|
||||
if err = seatAdvisor(ctx, s.db, userID, name, seat); err == nil {
|
||||
message = fmt.Sprintf("%s takes seat %d", name, seat)
|
||||
}
|
||||
case "unseat-advisor":
|
||||
name := get("advisor")
|
||||
if err = unseatAdvisor(ctx, s.db, userID, name); err == nil {
|
||||
message = name + " left their seat"
|
||||
}
|
||||
case "swap-advisors":
|
||||
// Exchanges the seats of two hired advisors (advisor, with).
|
||||
name, other := get("advisor"), get("with")
|
||||
if err = swapAdvisors(ctx, s.db, userID, name, other); err == nil {
|
||||
message = fmt.Sprintf("%s and %s swapped seats", name, other)
|
||||
}
|
||||
case "dismiss-advisor":
|
||||
name := get("advisor")
|
||||
if err = dismissAdvisor(ctx, s.db, userID, name); err == nil {
|
||||
message = name + " dismissed"
|
||||
}
|
||||
case "buy-seat":
|
||||
var n int
|
||||
if n, err = buyAdvisorSeat(ctx, s.db, userID); err == nil {
|
||||
@@ -582,13 +620,13 @@ func (s *server) handleAction(w http.ResponseWriter, r *http.Request, userID str
|
||||
return
|
||||
}
|
||||
|
||||
state, err := loadState(ctx, s.db, userID)
|
||||
state, v, err := loadView(ctx, s.db, userID, res.View)
|
||||
if err != nil {
|
||||
serverError(w, err)
|
||||
return
|
||||
}
|
||||
toast := res.toast(state)
|
||||
page := state.page(res.View.resolve(state))
|
||||
page := state.page(v)
|
||||
if err := s.loadRanking(ctx, page); err != nil {
|
||||
serverError(w, err)
|
||||
return
|
||||
|
||||
@@ -0,0 +1,18 @@
|
||||
-- Advisors sit in numbered seats (advisors.go); seat null is hired but not seated. Hires
|
||||
-- from before take seats 1, 2, ... in hiring order, once: only when the column is added,
|
||||
-- so advisors unseated since stay unseated when this runs again.
|
||||
|
||||
do $$
|
||||
begin
|
||||
if not exists (select 1 from information_schema.columns
|
||||
where table_name = 'advisor_hire' and column_name = 'seat') then
|
||||
alter table advisor_hire add column seat smallint;
|
||||
update advisor_hire set seat = numbered.n
|
||||
from (select user_id, advisor, row_number() over (partition by user_id order by hired_at, advisor) as n
|
||||
from advisor_hire) numbered
|
||||
where advisor_hire.user_id = numbered.user_id and advisor_hire.advisor = numbered.advisor;
|
||||
end if;
|
||||
end
|
||||
$$;
|
||||
|
||||
create unique index if not exists advisor_seat on advisor_hire (user_id, seat) where seat is not null;
|
||||
+4
-1
@@ -237,10 +237,13 @@ create index attachment_user on attachment (user_id);
|
||||
create unique index attachment_once on attachment (inventory_item_id, item)
|
||||
where inventory_item_id is not null;
|
||||
|
||||
-- Advisors hired (advisors.go), by config name.
|
||||
-- Advisors hired (advisors.go), by config name. Seated ones (seat 1..users.advisor_seats)
|
||||
-- give their bonus; seat null: hired but not seated.
|
||||
create table advisor_hire (
|
||||
user_id uuid not null references users(id) on delete cascade,
|
||||
advisor text not null,
|
||||
hired_at timestamp with time zone not null default now(),
|
||||
seat smallint,
|
||||
primary key (user_id, advisor)
|
||||
);
|
||||
create unique index advisor_seat on advisor_hire (user_id, seat) where seat is not null;
|
||||
+48
-3
@@ -32,8 +32,9 @@ func TestTemplates(t *testing.T) {
|
||||
|
||||
unlocked := newPlayerState() // everything open but no moon yet
|
||||
unlocked.Onboarding = []string{"all"}
|
||||
for _, s := range []*State{veteranState(), newPlayerState(), unlocked} {
|
||||
for _, s := range []*State{veteranState(), newPlayerState(), unlocked, fullBoardState()} {
|
||||
for _, v := range testViews(s) {
|
||||
s.pagePastInMemory(v.Page)
|
||||
v = v.resolve(s)
|
||||
p := s.page(v)
|
||||
if v.Section == "leaderboard" {
|
||||
@@ -53,6 +54,7 @@ func TestTemplates(t *testing.T) {
|
||||
render("regions", p)
|
||||
}
|
||||
// The buy modal with no moons or only empty wells.
|
||||
s.pagePastInMemory(1)
|
||||
p := s.page(View{Section: "store"}.resolve(s))
|
||||
p.OOB = true
|
||||
p.Modal = &BuyModal{Item: &s.Config.StoreItems[0], NoMoons: true, AllEmpty: true}
|
||||
@@ -166,6 +168,18 @@ func testViews(s *State) []View {
|
||||
for _, r := range s.Refined {
|
||||
views = append(views, View{Section: "market", Pick: r.Item})
|
||||
}
|
||||
for _, h := range s.Hires {
|
||||
views = append(views, View{Section: "advisors", Adv: h.Name})
|
||||
}
|
||||
// The Past tab, its pages (one past the last: clamped) and a past moon from another page.
|
||||
for page := range 4 {
|
||||
views = append(views, View{Section: "moons", Past: true, Page: page})
|
||||
}
|
||||
for _, m := range s.Moons {
|
||||
if m.Finished {
|
||||
views = append(views, View{Section: "moons", Past: true, Page: 2, Moon: m.ID})
|
||||
}
|
||||
}
|
||||
return views
|
||||
}
|
||||
|
||||
@@ -265,9 +279,40 @@ func veteranState() *State {
|
||||
s.Fitted[s.Tools[0].ID] = []string{c.Attachments.Items[0].Name}
|
||||
s.Spare[c.Attachments.Items[1].Name] = 2
|
||||
}
|
||||
if len(c.Advisors.Items) > 0 {
|
||||
// Advisors: one seated, one hired but not seated, a free seat.
|
||||
if len(c.Advisors.Items) > 1 {
|
||||
s.Hires = []AdvisorHire{{Name: c.Advisors.Items[0].Name, Seat: 1}, {Name: c.Advisors.Items[1].Name}}
|
||||
s.Advisors = []string{c.Advisors.Items[0].Name}
|
||||
s.AdvisorSeats = 1
|
||||
s.AdvisorSeats = 2
|
||||
}
|
||||
// More past moons than fit a page (pastPerPage).
|
||||
for n := range pastPerPage + 3 {
|
||||
s.Moons = append(s.Moons, Moon{ID: testID("p", n), Name: fmt.Sprintf("Past %d", n), Kind: "Old",
|
||||
Wells: []Well{{ID: testID("y", n), Resource: wells[0].Resource}}, CreatedAt: now.Add(-72 * time.Hour),
|
||||
Finished: true, FinishedAt: now.Add(-time.Duration(n+2) * time.Hour),
|
||||
Mined: []ResourceBalance{{Resource: wells[0].Resource, Balance: float64(n)}}})
|
||||
}
|
||||
s.pagePastInMemory(1)
|
||||
return s
|
||||
}
|
||||
|
||||
// fullBoardState is a veteran whose seats are all taken, with advisors waiting for one
|
||||
// (and one no longer in the config).
|
||||
func fullBoardState() *State {
|
||||
c := cfg()
|
||||
s := veteranState()
|
||||
s.UserID = testID("u", 3)
|
||||
s.Hires, s.Advisors = nil, nil
|
||||
s.AdvisorSeats = 1 + len(c.Advisors.SeatPrices)
|
||||
for i, a := range c.Advisors.Items {
|
||||
seat := i + 1
|
||||
if seat > s.AdvisorSeats {
|
||||
seat = 0
|
||||
} else {
|
||||
s.Advisors = append(s.Advisors, a.Name)
|
||||
}
|
||||
s.Hires = append(s.Hires, AdvisorHire{Name: a.Name, Seat: seat})
|
||||
}
|
||||
s.Hires = append(s.Hires, AdvisorHire{Name: "Retired Advisor"})
|
||||
return s
|
||||
}
|
||||
@@ -17,10 +17,17 @@ userId=:user_id
|
||||
# A view: s=moons|equipment|market|store|refinery|advisors|leaderboard|help|new-moon, moon=<id>, well=<id>,
|
||||
# drill=<tool id> (equipment: the tool's attachment panel),
|
||||
# pick=<resource or refined item> (market: the selected quote), list=past (moons: the Past tab,
|
||||
# the only way a mined-out moon shows)
|
||||
# the only way a mined-out moon shows), page=<n> (with list=past: 10 past moons a page, 1 the
|
||||
# most recent), adv=<advisor name> (advisors: a hired advisor's panel)
|
||||
GET :host/?s=store
|
||||
:headers
|
||||
|
||||
GET :host/?list=past&page=2
|
||||
:headers
|
||||
|
||||
GET :host/?s=advisors&adv=Ada+Voss
|
||||
:headers
|
||||
|
||||
# Buy a moon
|
||||
POST :host/act/buy-moon
|
||||
:headers
|
||||
@@ -118,6 +125,26 @@ advisor=Mira+Castellanos
|
||||
POST :host/act/buy-seat
|
||||
:headers
|
||||
|
||||
# Put a hired advisor in an empty seat (seat from 1; moves them if seated elsewhere)
|
||||
POST :host/act/seat-advisor
|
||||
:headers
|
||||
advisor=Mira+Castellanos&seat=2
|
||||
|
||||
# Take a seated advisor off their seat (stays hired, no bonus)
|
||||
POST :host/act/unseat-advisor
|
||||
:headers
|
||||
advisor=Mira+Castellanos
|
||||
|
||||
# Swap two hired advisors' seats (one may be unseated)
|
||||
POST :host/act/swap-advisors
|
||||
:headers
|
||||
advisor=Mira+Castellanos&with=Ada+Voss
|
||||
|
||||
# Dismiss a hired advisor (frees their seat, nothing refunded)
|
||||
POST :host/act/dismiss-advisor
|
||||
:headers
|
||||
advisor=Mira+Castellanos
|
||||
|
||||
# Start over as a new player (sets a new cookie)
|
||||
POST :host/act/new-game
|
||||
:headers
|
||||
@@ -177,7 +204,8 @@ Content-Type: application/json
|
||||
# Other sections' actions (clientSeq is echoed back): buy-tool (id), upgrade (tool),
|
||||
# sell-tool (tool), buy-attachment (item), equip/unequip (item, to), sell-attachment (item),
|
||||
# refine (recipe, qty or all), collect (job or none), buy-slot, hire (advisor), buy-seat,
|
||||
# sell-moon (sell-moon)
|
||||
# seat-advisor (advisor, seat), unseat-advisor (advisor), swap-advisors (advisor, with),
|
||||
# dismiss-advisor (advisor), sell-moon (sell-moon)
|
||||
POST :host/api/act/buy-tool
|
||||
X-MM-User: :user_id
|
||||
Content-Type: application/json
|
||||
@@ -202,6 +230,34 @@ Content-Type: application/json
|
||||
|
||||
{"advisor": "Ada Voss", "s": "advisors"}
|
||||
|
||||
POST :host/api/act/seat-advisor
|
||||
X-MM-User: :user_id
|
||||
Content-Type: application/json
|
||||
|
||||
{"advisor": "Ada Voss", "seat": 2, "s": "advisors"}
|
||||
|
||||
POST :host/api/act/unseat-advisor
|
||||
X-MM-User: :user_id
|
||||
Content-Type: application/json
|
||||
|
||||
{"advisor": "Ada Voss", "s": "advisors"}
|
||||
|
||||
POST :host/api/act/swap-advisors
|
||||
X-MM-User: :user_id
|
||||
Content-Type: application/json
|
||||
|
||||
{"advisor": "Ada Voss", "with": "Mira Castellanos", "s": "advisors"}
|
||||
|
||||
POST :host/api/act/dismiss-advisor
|
||||
X-MM-User: :user_id
|
||||
Content-Type: application/json
|
||||
|
||||
{"advisor": "Ada Voss", "s": "advisors"}
|
||||
|
||||
# Past moons, a page at a time (state.pastPage)
|
||||
GET :host/api/state?list=past&page=2
|
||||
X-MM-User: :user_id
|
||||
|
||||
POST :host/api/act/sell-moon
|
||||
X-MM-User: :user_id
|
||||
Content-Type: application/json
|
||||
|
||||
@@ -138,21 +138,24 @@ func formatCycle(secs int) string {
|
||||
// ------------------------------------------------------------------ view
|
||||
|
||||
// View is what the player is looking at, carried in the URL:
|
||||
// /?s=<section>&moon=<id>&well=<id>&list=past.
|
||||
// /?s=<section>&moon=<id>&well=<id>&list=past&page=<n>.
|
||||
type View struct {
|
||||
Section string // moons, equipment, market, store, refinery, advisors, leaderboard, help, new-moon
|
||||
Moon string
|
||||
Past bool // the player opened the moon list's Past tab: a past moon may be on screen
|
||||
Page int // the page of past moons (1: the most recent), from page=
|
||||
Well string
|
||||
Pick string // the selected resource or refined item (market section)
|
||||
Drill string // the selected tool (equipment section)
|
||||
Adv string // the selected hired advisor (advisors section), from adv=
|
||||
}
|
||||
|
||||
var sections = map[string]bool{"moons": true, "equipment": true, "market": true, "store": true, "help": true, "refinery": true, "advisors": true, "leaderboard": true, "new-moon": true}
|
||||
|
||||
func viewFromForm(get func(string) string) View {
|
||||
page, _ := strconv.Atoi(get("page"))
|
||||
return View{Section: get("s"), Moon: get("moon"), Well: get("well"), Pick: get("pick"),
|
||||
Drill: get("drill"), Past: get("list") == "past"}
|
||||
Drill: get("drill"), Past: get("list") == "past", Page: page, Adv: get("adv")}
|
||||
}
|
||||
|
||||
// resolve fills in defaults and drops ids that don't belong to the player.
|
||||
@@ -170,13 +173,9 @@ func (v View) resolve(s *State) View {
|
||||
if moon != nil && moon.Finished != v.Past {
|
||||
moon = nil
|
||||
}
|
||||
if moon == nil && v.Past {
|
||||
// The Past tab: the last moon finished.
|
||||
for i := range s.Moons {
|
||||
if s.Moons[i].Finished && (moon == nil || s.Moons[i].FinishedAt.After(moon.FinishedAt)) {
|
||||
moon = &s.Moons[i]
|
||||
}
|
||||
}
|
||||
if moon == nil && v.Past && len(s.PastIDs) > 0 {
|
||||
// The Past tab: the last moon finished (on its page).
|
||||
moon = s.moon(s.PastIDs[0])
|
||||
}
|
||||
if moon == nil {
|
||||
v.Past = false
|
||||
@@ -201,6 +200,10 @@ func (v View) resolve(s *State) View {
|
||||
v.Drill = ""
|
||||
}
|
||||
v.Drill = s.idleCopy(v.Drill)
|
||||
if v.Section != "advisors" || s.hire(v.Adv) == nil {
|
||||
v.Adv = ""
|
||||
}
|
||||
v.Page = s.PastPage
|
||||
return v
|
||||
}
|
||||
|
||||
@@ -214,6 +217,9 @@ func (v View) URL() string {
|
||||
}
|
||||
if v.Past && v.Section == "moons" {
|
||||
q.Set("list", "past")
|
||||
if v.Page > 1 {
|
||||
q.Set("page", strconv.Itoa(v.Page))
|
||||
}
|
||||
}
|
||||
if v.Well != "" {
|
||||
q.Set("well", v.Well)
|
||||
@@ -224,6 +230,9 @@ func (v View) URL() string {
|
||||
if v.Drill != "" {
|
||||
q.Set("drill", v.Drill)
|
||||
}
|
||||
if v.Adv != "" {
|
||||
q.Set("adv", v.Adv)
|
||||
}
|
||||
if len(q) == 0 {
|
||||
return "/"
|
||||
}
|
||||
@@ -239,15 +248,20 @@ func (v View) ToMoon(id string) string {
|
||||
return View{Section: "moons", Moon: id}.URL()
|
||||
}
|
||||
|
||||
// ToPastMoon opens a finished moon from the Past tab.
|
||||
// ToPastMoon opens a finished moon from the Past tab (on the current page of it).
|
||||
func (v View) ToPastMoon(id string) string {
|
||||
return View{Section: "moons", Moon: id, Past: true}.URL()
|
||||
return View{Section: "moons", Moon: id, Past: true, Page: v.Page}.URL()
|
||||
}
|
||||
|
||||
func (v View) ToWell(id string) string {
|
||||
return View{Section: "moons", Moon: v.Moon, Well: id}.URL()
|
||||
}
|
||||
|
||||
// ToAdvisor opens a hired advisor's panel in the advisors section.
|
||||
func (v View) ToAdvisor(name string) string {
|
||||
return View{Section: "advisors", Moon: v.Moon, Adv: name}.URL()
|
||||
}
|
||||
|
||||
// ToDrill opens a tool's panel in the equipment section.
|
||||
func (v View) ToDrill(id string) string {
|
||||
return View{Section: "equipment", Moon: v.Moon, Drill: id}.URL()
|
||||
@@ -351,10 +365,28 @@ func (p *Page) ActiveURL() string {
|
||||
}
|
||||
|
||||
func (p *Page) PastURL() string {
|
||||
if len(p.Past) == 0 {
|
||||
if p.S.PastTotal == 0 {
|
||||
return ""
|
||||
}
|
||||
return p.V.ToPastMoon(p.Past[0].ID)
|
||||
return View{Section: "moons", Past: true}.URL()
|
||||
}
|
||||
|
||||
// PastPaging is the Past tab's paging: the page shown, how many there are, and links to
|
||||
// the newer and older pages ("" at either end).
|
||||
type PastPaging struct {
|
||||
Page, Pages, Total int
|
||||
Newer, Older string
|
||||
}
|
||||
|
||||
func (p *Page) PastPaging() PastPaging {
|
||||
pg := PastPaging{Page: p.S.PastPage, Pages: p.S.pastPages(), Total: p.S.PastTotal}
|
||||
if pg.Page > 1 {
|
||||
pg.Newer = View{Section: "moons", Past: true, Page: pg.Page - 1}.URL()
|
||||
}
|
||||
if pg.Page < pg.Pages {
|
||||
pg.Older = View{Section: "moons", Past: true, Page: pg.Page + 1}.URL()
|
||||
}
|
||||
return pg
|
||||
}
|
||||
|
||||
type MoonDetail struct {
|
||||
@@ -742,7 +774,9 @@ func (s *State) page(v View) *Page {
|
||||
row.Pending = endsAttr(pending)
|
||||
p.Ready += row.Ready
|
||||
if m.Finished {
|
||||
p.Past = append(p.Past, row)
|
||||
if slices.Contains(s.PastIDs, m.ID) {
|
||||
p.Past = append(p.Past, row)
|
||||
}
|
||||
} else {
|
||||
p.Moons = append(p.Moons, row)
|
||||
}
|
||||
@@ -752,7 +786,10 @@ func (s *State) page(v View) *Page {
|
||||
}
|
||||
p.Pending = endsAttr(allPending)
|
||||
p.PastView = v.Past
|
||||
sort.SliceStable(p.Past, func(i, j int) bool { return p.Past[i].FinishedAt.After(p.Past[j].FinishedAt) })
|
||||
// In the page's order (most recently finished first).
|
||||
sort.SliceStable(p.Past, func(i, j int) bool {
|
||||
return slices.Index(s.PastIDs, p.Past[i].ID) < slices.Index(s.PastIDs, p.Past[j].ID)
|
||||
})
|
||||
|
||||
switch v.Section {
|
||||
case "moons":
|
||||
@@ -897,7 +934,14 @@ func (s *State) page(v View) *Page {
|
||||
p.Refinery = s.refineryPage()
|
||||
|
||||
case "advisors":
|
||||
p.Advisors = s.advisorsPage()
|
||||
p.Advisors = s.advisorsPage(v)
|
||||
// The advisor panel goes in the side panel, under the current moon.
|
||||
if p.Advisors.Panel != nil {
|
||||
p.Scene.Select = map[string]string{}
|
||||
if v.Moon != "" {
|
||||
p.Scene.Select["moonId"] = v.Moon
|
||||
}
|
||||
}
|
||||
}
|
||||
return p
|
||||
}
|
||||
@@ -1350,6 +1394,31 @@ func (r WellRow) Full() bool {
|
||||
return r.Supply > 0 && (r.Demand > 0 && r.Demand >= r.Supply-1e-9 || r.Remain <= 1e-9 && r.Taken() > 0)
|
||||
}
|
||||
|
||||
// StatusText is the well note's lead (template "well-note"): "Over-drilled — next claims
|
||||
// will come up short", "Fully committed" or "".
|
||||
func (r WellRow) StatusText() string {
|
||||
switch {
|
||||
case r.Over():
|
||||
return "Over-drilled — next claims will come up short"
|
||||
case r.Full():
|
||||
return "Fully committed"
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
// NoteText is the rest of the well note, as the template words it: "47 left · 2 committed ·
|
||||
// 45 free after" or "… · runs dry after 3 claims"; "" when no drill wants anything from it.
|
||||
func (r WellRow) NoteText() string {
|
||||
if r.Demand == 0 {
|
||||
return ""
|
||||
}
|
||||
t := formatMoney(r.Supply) + " left · " + formatMoney(r.Demand) + " committed"
|
||||
if r.DryAfter > 0 {
|
||||
return t + " · runs dry after " + plural(r.DryAfter, "claim")
|
||||
}
|
||||
return t + " · " + formatMoney(r.Remain) + " free after"
|
||||
}
|
||||
|
||||
// BarStack is a wells table row's timer bars (template "drill-stack"): the first drills,
|
||||
// oldest first, and how many it leaves out. Key makes the bars' ids unique on the page
|
||||
// (the morph matches them per drill).
|
||||
|
||||
+82
-1
@@ -1288,6 +1288,74 @@ a.htmx-request::after {
|
||||
.advisor-card .card-buy.ready {
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
/* Advisor seats (who sits where), the hired advisors without a seat, and the advisor
|
||||
panel's portrait. */
|
||||
.adv-seats {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fill, minmax(min(100%, 220px), 1fr));
|
||||
gap: 12px;
|
||||
margin: 16px 0;
|
||||
padding: 0;
|
||||
list-style: none;
|
||||
}
|
||||
|
||||
.adv-seat-in {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 12px;
|
||||
min-height: 76px;
|
||||
padding: 10px 12px;
|
||||
border: 1px solid rgb(var(--ready-rgb) / 0.4);
|
||||
background: var(--panel);
|
||||
color: inherit;
|
||||
text-decoration: none;
|
||||
transition: border-color 0.15s;
|
||||
}
|
||||
|
||||
.adv-seat.is-empty .adv-seat-in {
|
||||
border: 1px dashed var(--edge);
|
||||
background: transparent;
|
||||
}
|
||||
|
||||
a.adv-seat-in:hover,
|
||||
a.adv-seat-in[aria-current] {
|
||||
border-color: rgb(var(--ready-rgb) / 0.9);
|
||||
}
|
||||
|
||||
.adv-seat-in img {
|
||||
width: 54px;
|
||||
height: 54px;
|
||||
object-fit: contain;
|
||||
background: var(--bg);
|
||||
}
|
||||
|
||||
.adv-bench-title {
|
||||
margin-top: 8px;
|
||||
}
|
||||
|
||||
.adv-bench {
|
||||
margin-bottom: 16px;
|
||||
}
|
||||
|
||||
.adv-bench a {
|
||||
color: inherit;
|
||||
text-decoration: none;
|
||||
}
|
||||
|
||||
.adv-portrait {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
height: 140px;
|
||||
margin: 10px 0;
|
||||
background: var(--bg);
|
||||
}
|
||||
|
||||
.adv-portrait img {
|
||||
height: 100%;
|
||||
aspect-ratio: 1;
|
||||
object-fit: contain;
|
||||
}
|
||||
.bonus-chips {
|
||||
display: flex;
|
||||
flex-wrap: wrap;
|
||||
@@ -4570,6 +4638,19 @@ textarea.eco-input {
|
||||
filter: none;
|
||||
}
|
||||
|
||||
.past-paging {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 8px;
|
||||
margin-top: 8px;
|
||||
text-align: center;
|
||||
}
|
||||
|
||||
.past-paging [aria-disabled] {
|
||||
opacity: 0.4;
|
||||
pointer-events: none;
|
||||
}
|
||||
|
||||
.past-moon .total td {
|
||||
color: var(--text);
|
||||
font-weight: 600;
|
||||
@@ -4916,7 +4997,7 @@ textarea.eco-input {
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.reveal-foot .btn {
|
||||
.reveal-foot .btn:first-child {
|
||||
margin-left: auto;
|
||||
}
|
||||
|
||||
|
||||
+5
-1
@@ -168,7 +168,7 @@ function play(kind, toast, prev, at) {
|
||||
});
|
||||
}
|
||||
|
||||
if (["buy-tool", "upgrade", "buy-moon", "buy-attachment", "equip", "hire", "buy-seat"].includes(kind)) {
|
||||
if (["buy-tool", "upgrade", "buy-moon", "buy-attachment", "equip", "hire", "buy-seat", "seat-advisor", "swap-advisors"].includes(kind)) {
|
||||
if (at) burst(at.x, at.y, [CYAN, CYAN_HI], 34);
|
||||
// The page may change under a new moon, so sweep its list entry instead.
|
||||
const moon = kind === "buy-moon" && document.querySelector("#moonlist .moon[aria-current]");
|
||||
@@ -210,6 +210,10 @@ function play(kind, toast, prev, at) {
|
||||
equip: "upgrade",
|
||||
unequip: "toggle",
|
||||
hire: "confirm",
|
||||
"seat-advisor": "upgrade",
|
||||
"unseat-advisor": "toggle",
|
||||
"swap-advisors": "toggle",
|
||||
"dismiss-advisor": "powerdown",
|
||||
"buy-seat": "buy",
|
||||
"buy-slot": "buy",
|
||||
upgrade: "upgrade",
|
||||
|
||||
@@ -120,9 +120,9 @@ window.addEventListener("popstate", () => {
|
||||
// Actions keep the current view: send it along unless the button set its own.
|
||||
document.body.addEventListener("htmx:configRequest", (event) => {
|
||||
if (event.detail.verb !== "post") return;
|
||||
const { s, moon, well, drill, list } = view();
|
||||
const { s, moon, well, drill, list, page, adv } = view();
|
||||
const params = event.detail.parameters;
|
||||
for (const [key, value] of Object.entries({ s, moon, well, drill, list })) {
|
||||
for (const [key, value] of Object.entries({ s, moon, well, drill, list, page, adv })) {
|
||||
// params is a FormData proxy: `in` never sees its keys, a missing one reads undefined.
|
||||
if (params[key] === undefined && value) params[key] = value;
|
||||
}
|
||||
|
||||
+16
-1
@@ -11,7 +11,8 @@
|
||||
// balance down ("mm:revealed").
|
||||
//
|
||||
// A click or key skips ahead: during the charge to the burst, during the card to its end
|
||||
// state; once the card is complete it closes it. With prefers-reduced-motion the moon
|
||||
// state; once the card is complete it closes it. "Buy another" closes it and buys the next
|
||||
// moon (buy-moon), whose response plays a new reveal. With prefers-reduced-motion the moon
|
||||
// swaps in and the card fades.
|
||||
|
||||
import * as sfx from "./sfx.js";
|
||||
@@ -77,6 +78,7 @@ export function playReveal({ scene, seed, settings, source }) {
|
||||
let stage = "charge";
|
||||
let card = null;
|
||||
let cardDone = false;
|
||||
let buyAnother = false;
|
||||
|
||||
// Narrow screens: the viewport sits below the main area; bring it into view (on phones
|
||||
// at the top, the card comes up from the bottom).
|
||||
@@ -325,6 +327,7 @@ export function playReveal({ scene, seed, settings, source }) {
|
||||
);
|
||||
}
|
||||
document.dispatchEvent(new CustomEvent("mm:revealed"));
|
||||
if (buyAnother) htmx.ajax("POST", "/act/buy-moon", { source: document.body, swap: "none" });
|
||||
};
|
||||
sfx.play("close");
|
||||
layer.animate([{ opacity: 1 }, { opacity: 0 }], { duration: quick ? 150 : 420, easing: "ease-in", fill: "forwards" }).onfinish = done;
|
||||
@@ -362,9 +365,19 @@ export function playReveal({ scene, seed, settings, source }) {
|
||||
else close();
|
||||
}
|
||||
|
||||
// "Buy another": once this reveal is gone (the next one replaces the card).
|
||||
function buy(button) {
|
||||
if (!cardDone || button.disabled) return false;
|
||||
buyAnother = true;
|
||||
close();
|
||||
return true;
|
||||
}
|
||||
|
||||
function onPointer(event) {
|
||||
event.preventDefault();
|
||||
if (event.target.closest?.("[data-reveal-close]") && cardDone) return close();
|
||||
const more = event.target.closest?.("[data-reveal-buy]");
|
||||
if (more && buy(more)) return;
|
||||
advance();
|
||||
}
|
||||
function onKey(event) {
|
||||
@@ -372,6 +385,8 @@ export function playReveal({ scene, seed, settings, source }) {
|
||||
event.preventDefault();
|
||||
event.stopPropagation();
|
||||
if (event.key === "Escape" && stage === "card") return close();
|
||||
const more = document.activeElement?.closest?.("[data-reveal-buy]");
|
||||
if (event.key !== "Escape" && more && buy(more)) return;
|
||||
advance();
|
||||
}
|
||||
layer.addEventListener("pointerdown", onPointer);
|
||||
|
||||
@@ -1,11 +1,13 @@
|
||||
{{/* The advisors section (advisors.go): the combined bonus, the seats, and every advisor
|
||||
with a Hire button. */}}
|
||||
{{/* The advisors section (advisors.go): the combined bonus, the seats and who sits in them,
|
||||
the hired advisors without a seat, and every advisor with a Hire button. A hired
|
||||
advisor opens their panel (advisor-panel, in the side panel) to move, swap, unseat or
|
||||
dismiss them. */}}
|
||||
|
||||
{{define "advisors-section"}}{{with .Advisors}}
|
||||
{{define "advisors-section"}}{{$p := .}}{{with .Advisors}}
|
||||
<div class="heading">
|
||||
<div class="grow">
|
||||
<h1>Advisors</h1>
|
||||
<p class="muted measure">Each advisor takes one seat and stays for good.</p>
|
||||
<p class="muted measure">Each seated advisor boosts your whole operation. Click one to move, swap or dismiss them.</p>
|
||||
</div>
|
||||
{{if .NextSeatPrice}}
|
||||
<button class="btn btn-dashed" hx-post="/act/buy-seat"
|
||||
@@ -20,6 +22,36 @@
|
||||
<div class="mk-stat frame"><dt class="cap">Active bonuses</dt><dd>{{with .Bonuses}}{{template "bonus-chips" .}}{{else}}<span class="muted">None yet</span>{{end}}</dd></div>
|
||||
</dl>
|
||||
|
||||
<ol class="adv-seats" aria-label="Advisor seats">
|
||||
{{range .SeatList}}{{$n := .N}}
|
||||
<li id="seat-{{.N}}" class="adv-seat{{if not .Advisor}} is-empty{{end}}">
|
||||
{{with .Advisor}}
|
||||
{{$u := $p.V.ToAdvisor .Name}}
|
||||
<a href="{{$u}}" hx-get="{{$u}}" class="adv-seat-in" {{if eq $p.V.Adv .Name}}aria-current="true"{{end}}>
|
||||
<img src="/static/assets/advisors/{{.Image}}" alt="" onerror="this.style.visibility='hidden'">
|
||||
<span class="grow"><span class="cap num">Seat {{$n}}</span><br><b>{{.Name}}</b><br><span class="muted small num">{{.Effect}}</span></span>
|
||||
</a>
|
||||
{{else}}
|
||||
<span class="adv-seat-in"><span class="grow"><span class="cap num">Seat {{.N}}</span><br><span class="muted">Empty</span></span></span>
|
||||
{{end}}
|
||||
</li>
|
||||
{{end}}
|
||||
</ol>
|
||||
|
||||
{{with .Bench}}
|
||||
<h3 class="cap adv-bench-title">Hired, not seated <span class="muted">· no bonus</span></h3>
|
||||
<div class="adv-bench">
|
||||
{{range .}}
|
||||
{{$u := $p.V.ToAdvisor .Name}}
|
||||
<div class="line">
|
||||
<a class="grow" href="{{$u}}" hx-get="{{$u}}" {{if eq $p.V.Adv .Name}}aria-current="true"{{end}}><b>{{.Name}}</b><br><span class="muted small num">{{.Effect}}</span></a>
|
||||
<button class="btn btn-sm btn-primary" hx-post="/act/seat-advisor" hx-vals="{{vals "advisor" .Name "seat" (print $p.Advisors.FreeSeat)}}"
|
||||
{{with $p.Advisors.SeatWhy}}disabled title="{{.}}"{{end}}>Seat</button>
|
||||
</div>
|
||||
{{end}}
|
||||
</div>
|
||||
{{end}}
|
||||
|
||||
<div class="cards">
|
||||
{{range .Cards}}
|
||||
<article class="card advisor-card {{if .Hired}}is-hired{{end}}">
|
||||
@@ -30,13 +62,69 @@
|
||||
<p class="mod-effect num">{{.Effect}}</p>
|
||||
<p class="card-desc">{{.Description}}</p>
|
||||
{{if .Hired}}
|
||||
<p class="ready card-buy">On your board</p>
|
||||
{{$u := $p.V.ToAdvisor .Name}}
|
||||
<a class="btn card-buy" href="{{$u}}" hx-get="{{$u}}">{{if .Seat}}Seat {{.Seat}}{{else}}Not seated{{end}} · Manage</a>
|
||||
{{else}}
|
||||
<button class="btn btn-primary card-buy" hx-post="/act/hire" hx-vals="{{vals "advisor" .Name}}"
|
||||
{{with $.Advisors.HireWhy . $.S.Balance}}disabled title="{{.}}"{{end}}>Hire · <span class="num">{{cur .Price}}</span></button>
|
||||
{{with $p.Advisors.HireWhy . $p.S.Balance}}disabled title="{{.}}"{{end}}>Hire · <span class="num">{{cur .Price}}</span></button>
|
||||
{{end}}
|
||||
</div>
|
||||
</article>
|
||||
{{end}}
|
||||
</div>
|
||||
{{end}}{{end}}
|
||||
|
||||
{{/* A hired advisor's panel (View.Adv), in the side panel. Called with the Page. */}}
|
||||
{{define "advisor-panel"}}{{$p := .}}{{with .Advisors.Panel}}
|
||||
<h2>{{.Name}}</h2>
|
||||
<p class="cap">{{.Title}}</p>
|
||||
<div class="adv-portrait"><img src="/static/assets/advisors/{{.Image}}" alt="" onerror="this.style.visibility='hidden'"></div>
|
||||
{{with .Effect}}<p class="mod-effect num">{{.}}</p>{{end}}
|
||||
<p class="muted small">{{.Description}}</p>
|
||||
<dl class="facts">
|
||||
<div><dt>Seat</dt><dd class="num">{{if .Seat}}{{.Seat}}{{else}}Not seated{{end}}</dd></div>
|
||||
<div><dt>Bonus</dt><dd>{{if .Seat}}Active{{else}}<span class="muted">Off until seated</span>{{end}}</dd></div>
|
||||
</dl>
|
||||
<p class="muted small">Changes count from your next drill, sale or batch.</p>
|
||||
|
||||
{{$name := .Name}}
|
||||
{{with .Moves}}
|
||||
<h3>{{if $p.Advisors.Panel.Seat}}Move to{{else}}Seat in{{end}}</h3>
|
||||
{{range .}}
|
||||
<div class="line">
|
||||
<span class="cap num">{{.N}}</span>
|
||||
{{with .Advisor}}
|
||||
<span class="grow">{{.Name}}<br><span class="muted small num">{{.Effect}}</span></span>
|
||||
<button class="btn btn-sm" hx-post="/act/swap-advisors" hx-vals="{{vals "advisor" $name "with" .Name}}">{{if $p.Advisors.Panel.Seat}}Swap{{else}}Replace{{end}}</button>
|
||||
{{else}}
|
||||
<span class="grow muted">Empty</span>
|
||||
<button class="btn btn-sm btn-primary" hx-post="/act/seat-advisor" hx-vals="{{vals "advisor" $name "seat" (print .N)}}">{{if $p.Advisors.Panel.Seat}}Move{{else}}Seat{{end}}</button>
|
||||
{{end}}
|
||||
</div>
|
||||
{{end}}
|
||||
{{end}}
|
||||
|
||||
{{if .Seat}}
|
||||
{{with .Swaps}}
|
||||
<h3>Give the seat to</h3>
|
||||
{{range .}}
|
||||
<div class="line">
|
||||
<span class="grow">{{.Name}}<br><span class="muted small num">{{.Effect}}</span></span>
|
||||
<button class="btn btn-sm" hx-post="/act/swap-advisors" hx-vals="{{vals "advisor" $name "with" .Name}}">Swap in</button>
|
||||
</div>
|
||||
{{end}}
|
||||
{{end}}
|
||||
<h3>Unseat</h3>
|
||||
<div class="line">
|
||||
<span class="grow muted small">Frees seat {{.Seat}}. {{.Name}} stays hired, without a bonus, until seated again.</span>
|
||||
<button class="btn btn-sm" hx-post="/act/unseat-advisor" hx-vals="{{vals "advisor" .Name}}">Unseat</button>
|
||||
</div>
|
||||
{{end}}
|
||||
|
||||
<h3>Dismiss</h3>
|
||||
<div class="line">
|
||||
<span class="grow muted small">Lets {{.Name}} go{{if .Seat}} and frees seat {{.Seat}}{{end}}. Nothing is refunded.</span>
|
||||
<button class="btn btn-sm btn-danger" hx-post="/act/dismiss-advisor" hx-vals="{{vals "advisor" .Name}}"
|
||||
hx-confirm="{{.Dismiss}}" data-confirm-title="Dismiss advisor" data-confirm-ok="Dismiss" data-confirm-danger>Dismiss</button>
|
||||
</div>
|
||||
{{end}}{{end}}
|
||||
+13
-2
@@ -28,7 +28,7 @@
|
||||
data-now (the server's clock) lines the countdowns up with the server. */}}
|
||||
{{define "view"}}
|
||||
<div id="view" hidden {{template "oob-replace" .}} data-url="{{.V.URL}}" data-s="{{.V.Section}}"
|
||||
data-moon="{{.V.Moon}}" data-list="{{if .V.Past}}past{{end}}" data-well="{{.V.Well}}" data-drill="{{.V.Drill}}" data-now="{{.S.Now.UnixMilli}}"></div>
|
||||
data-moon="{{.V.Moon}}" data-list="{{if .V.Past}}past{{end}}" data-well="{{.V.Well}}" data-drill="{{.V.Drill}}" data-adv="{{.V.Adv}}" data-page="{{if and .V.Past (gt .V.Page 1)}}{{.V.Page}}{{end}}" data-now="{{.S.Now.UnixMilli}}"></div>
|
||||
{{end}}
|
||||
|
||||
{{define "scene"}}
|
||||
@@ -153,7 +153,7 @@
|
||||
{{$active := .ActiveURL}}
|
||||
<a href="{{$active}}" hx-get="{{$active}}" {{if not .PastView}}aria-current="page"{{end}}>Active <span class="muted num">{{len .Moons}}</span></a>
|
||||
{{with .PastURL}}
|
||||
<a href="{{.}}" hx-get="{{.}}" {{if $.PastView}}aria-current="page"{{end}} data-past-tab>Past <span class="muted num">{{len $.Past}}</span></a>
|
||||
<a href="{{.}}" hx-get="{{.}}" {{if $.PastView}}aria-current="page"{{end}} data-past-tab>Past <span class="muted num">{{$.S.PastTotal}}</span></a>
|
||||
{{else}}
|
||||
<a aria-disabled="true" title="Moons you mine out go here" data-past-tab>Past <span class="muted num">0</span></a>
|
||||
{{end}}
|
||||
@@ -172,6 +172,13 @@
|
||||
<span class="grow"><b>{{.Name}}</b>{{template "rating-chip" .Rating}}<br><span class="muted small num">Mined {{money .TotalMined}}{{with .FinishedOn}} · {{.}}{{end}}</span></span>
|
||||
</a>
|
||||
{{end}}
|
||||
{{with .PastPaging}}{{if gt .Pages 1}}
|
||||
<nav class="past-paging small" aria-label="Past moon pages">
|
||||
{{with .Newer}}<a class="btn btn-sm" href="{{.}}" hx-get="{{.}}" rel="prev">‹ Newer</a>{{else}}<span class="btn btn-sm" aria-disabled="true">‹ Newer</span>{{end}}
|
||||
<span class="muted num grow">{{.Page}} / {{.Pages}}</span>
|
||||
{{with .Older}}<a class="btn btn-sm" href="{{.}}" hx-get="{{.}}" rel="next">Older ›</a>{{else}}<span class="btn btn-sm" aria-disabled="true">Older ›</span>{{end}}
|
||||
</nav>
|
||||
{{end}}{{end}}
|
||||
{{else}}
|
||||
{{range .Moons}}
|
||||
{{$url := $.V.ToMoon .ID}}
|
||||
@@ -585,6 +592,9 @@
|
||||
{{end}}
|
||||
</ul>
|
||||
<div class="reveal-foot">
|
||||
{{with .Next}}{{if ne .Why "locked"}}
|
||||
<button type="button" class="btn" data-reveal-buy {{if not .CanBuy}}disabled title="{{.WhyText}}"{{end}}>Buy another · <span class="num">{{cur .Price}}</span></button>
|
||||
{{end}}{{end}}
|
||||
<button type="button" class="btn btn-primary" data-reveal-close>Start mining</button>
|
||||
</div>
|
||||
</section>
|
||||
@@ -640,6 +650,7 @@
|
||||
{{define "side"}}
|
||||
<section id="side" class="side{{with .Well}}{{if le .Supply 0.0}} depleted{{end}}{{end}}" {{template "oob" .}}>
|
||||
{{with .Drill}}{{template "drill-panel" .}}{{end}}
|
||||
{{with .Advisors}}{{with .Panel}}{{template "advisor-panel" $}}{{end}}{{end}}
|
||||
{{with .Well}}
|
||||
{{$dry := le .Supply 0.0}}
|
||||
<h2>{{template "dot" .Resource}}{{.Resource}} well</h2>
|
||||
|
||||
Reference in new issue
Block a user