22 lines
440 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Spawner : MonoBehaviour
{
public static Transform[] TargetTransforms;
public static Transform[] SeekerTransforms;
public GameObject SeekerPrefab;
public GameObject TargetPrefab;
public int NumSeekers;
public int NumTargets;
public Vector2 Bounds;
public void Start()
{
Random.InitState(123);
}
}