22 lines
440 B
C#
22 lines
440 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class Spawner : MonoBehaviour
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{
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public static Transform[] TargetTransforms;
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public static Transform[] SeekerTransforms;
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public GameObject SeekerPrefab;
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public GameObject TargetPrefab;
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public int NumSeekers;
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public int NumTargets;
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public Vector2 Bounds;
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public void Start()
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{
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Random.InitState(123);
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}
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}
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