Knights with move_to_target movement and mouse selection sprite
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commit
ca7e43a249
73
.gitattributes
vendored
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73
.gitattributes
vendored
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||||
# Defold Protocol Buffer Text Files (https://github.com/github/linguist/issues/5091)
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||||
*.animationset linguist-language=JSON5
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||||
*.atlas linguist-language=JSON5
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||||
*.camera linguist-language=JSON5
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||||
*.collection linguist-language=JSON5
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||||
*.collectionfactory linguist-language=JSON5
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||||
*.collectionproxy linguist-language=JSON5
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||||
*.collisionobject linguist-language=JSON5
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||||
*.cubemap linguist-language=JSON5
|
||||
*.display_profiles linguist-language=JSON5
|
||||
*.factory linguist-language=JSON5
|
||||
*.font linguist-language=JSON5
|
||||
*.gamepads linguist-language=JSON5
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||||
*.go linguist-language=JSON5
|
||||
*.gui linguist-language=JSON5
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||||
*.input_binding linguist-language=JSON5
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||||
*.label linguist-language=JSON5
|
||||
*.material linguist-language=JSON5
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||||
*.mesh linguist-language=JSON5
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||||
*.model linguist-language=JSON5
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||||
*.particlefx linguist-language=JSON5
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||||
*.render linguist-language=JSON5
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||||
*.sound linguist-language=JSON5
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||||
*.sprite linguist-language=JSON5
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||||
*.spinemodel linguist-language=JSON5
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||||
*.spinescene linguist-language=JSON5
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||||
*.texture_profiles linguist-language=JSON5
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||||
*.tilemap linguist-language=JSON5
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||||
*.tilesource linguist-language=JSON5
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||||
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||||
# Defold JSON Files
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||||
*.buffer linguist-language=JSON
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||||
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||||
# Defold GLSL Shaders
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||||
*.fp linguist-language=GLSL
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||||
*.vp linguist-language=GLSL
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||||
|
||||
# Defold Lua Files
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||||
*.editor_script linguist-language=Lua
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||||
*.render_script linguist-language=Lua
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||||
*.script linguist-language=Lua
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||||
*.gui_script linguist-language=Lua
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||||
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||||
# Images
|
||||
*.png filter=lfs diff=lfs merge=lfs -text
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||||
*.jpg filter=lfs diff=lfs merge=lfs -text
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||||
*.jpeg filter=lfs diff=lfs merge=lfs -text
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||||
*.tga filter=lfs diff=lfs merge=lfs -text
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||||
*.bmp filter=lfs diff=lfs merge=lfs -text
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||||
*.psd filter=lfs diff=lfs merge=lfs -text
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||||
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||||
# Audio
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||||
*.wav filter=lfs diff=lfs merge=lfs -text
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||||
*.ogg filter=lfs diff=lfs merge=lfs -text
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||||
*.mp3 filter=lfs diff=lfs merge=lfs -text
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||||
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||||
# 3D Models & Animations
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||||
*.dae filter=lfs diff=lfs merge=lfs -text
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||||
*.fbx filter=lfs diff=lfs merge=lfs -text
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||||
*.gltf filter=lfs diff=lfs merge=lfs -text
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||||
*.glb filter=lfs diff=lfs merge=lfs -text
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||||
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||||
# Spine
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||||
*.atlas filter=lfs diff=lfs merge=lfs -text
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||||
*.json filter=lfs diff=lfs merge=lfs -text # If you have large Spine JSONs
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||||
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||||
# Archives & Binaries
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||||
*.zip filter=lfs diff=lfs merge=lfs -text
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||||
*.a filter=lfs diff=lfs merge=lfs -text
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||||
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||||
# Fonts (large ones)
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||||
*.ttf filter=lfs diff=lfs merge=lfs -text
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||||
*.otf filter=lfs diff=lfs merge=lfs -text
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||||
11
.gitignore
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11
.gitignore
vendored
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||||
/.editor_settings
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||||
/.internal
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||||
/build
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||||
.externalToolBuilders
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||||
.DS_Store
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||||
Thumbs.db
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||||
.lock-wscript
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||||
*.pyc
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||||
.project
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||||
.cproject
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||||
builtins
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||||
13
README.md
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13
README.md
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||||
# Welcome to Defold
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||||
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||||
This project was created from the "empty" project template.
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||||
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||||
The settings in ["game.project"](defold://open?path=/game.project) are all the default. A bootstrap empty ["main.collection"](defold://open?path=/main/main.collection) is included.
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||||
|
||||
Check out [the documentation pages](https://defold.com/learn) for examples, tutorials, manuals and API docs.
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||||
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||||
If you run into trouble, help is available in [our forum](https://forum.defold.com).
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||||
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||||
Happy Defolding!
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||||
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||||
---
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||||
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assets/Enemy Pack/Panda/Panda_Attack.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda_Guard.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Panda/Panda_Guard.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda_Idle.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Panda/Panda_Idle.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Panda/Panda_Run.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Panda/Panda_Run.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman.aseprite
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman.aseprite
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Attack.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Attack.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Explosion.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Explosion.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Idle.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Idle.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Projectile.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Projectile.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Shaman/Shaman_Run.png
(Stored with Git LFS)
Normal file
BIN
assets/Enemy Pack/Shaman/Shaman_Run.png
(Stored with Git LFS)
Normal file
Binary file not shown.
BIN
assets/Enemy Pack/Skull/Skull.aseprite
Normal file
BIN
assets/Enemy Pack/Skull/Skull.aseprite
Normal file
Binary file not shown.
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Reference in New Issue
Block a user