Knights with move_to_target movement and mouse selection sprite

This commit is contained in:
Joseph Ferano 2025-10-11 14:57:38 +07:00
commit ca7e43a249
486 changed files with 3105 additions and 0 deletions

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# Defold Protocol Buffer Text Files (https://github.com/github/linguist/issues/5091)
*.animationset linguist-language=JSON5
*.atlas linguist-language=JSON5
*.camera linguist-language=JSON5
*.collection linguist-language=JSON5
*.collectionfactory linguist-language=JSON5
*.collectionproxy linguist-language=JSON5
*.collisionobject linguist-language=JSON5
*.cubemap linguist-language=JSON5
*.display_profiles linguist-language=JSON5
*.factory linguist-language=JSON5
*.font linguist-language=JSON5
*.gamepads linguist-language=JSON5
*.go linguist-language=JSON5
*.gui linguist-language=JSON5
*.input_binding linguist-language=JSON5
*.label linguist-language=JSON5
*.material linguist-language=JSON5
*.mesh linguist-language=JSON5
*.model linguist-language=JSON5
*.particlefx linguist-language=JSON5
*.render linguist-language=JSON5
*.sound linguist-language=JSON5
*.sprite linguist-language=JSON5
*.spinemodel linguist-language=JSON5
*.spinescene linguist-language=JSON5
*.texture_profiles linguist-language=JSON5
*.tilemap linguist-language=JSON5
*.tilesource linguist-language=JSON5
# Defold JSON Files
*.buffer linguist-language=JSON
# Defold GLSL Shaders
*.fp linguist-language=GLSL
*.vp linguist-language=GLSL
# Defold Lua Files
*.editor_script linguist-language=Lua
*.render_script linguist-language=Lua
*.script linguist-language=Lua
*.gui_script linguist-language=Lua
# Images
*.png filter=lfs diff=lfs merge=lfs -text
*.jpg filter=lfs diff=lfs merge=lfs -text
*.jpeg filter=lfs diff=lfs merge=lfs -text
*.tga filter=lfs diff=lfs merge=lfs -text
*.bmp filter=lfs diff=lfs merge=lfs -text
*.psd filter=lfs diff=lfs merge=lfs -text
# Audio
*.wav filter=lfs diff=lfs merge=lfs -text
*.ogg filter=lfs diff=lfs merge=lfs -text
*.mp3 filter=lfs diff=lfs merge=lfs -text
# 3D Models & Animations
*.dae filter=lfs diff=lfs merge=lfs -text
*.fbx filter=lfs diff=lfs merge=lfs -text
*.gltf filter=lfs diff=lfs merge=lfs -text
*.glb filter=lfs diff=lfs merge=lfs -text
# Spine
*.atlas filter=lfs diff=lfs merge=lfs -text
*.json filter=lfs diff=lfs merge=lfs -text # If you have large Spine JSONs
# Archives & Binaries
*.zip filter=lfs diff=lfs merge=lfs -text
*.a filter=lfs diff=lfs merge=lfs -text
# Fonts (large ones)
*.ttf filter=lfs diff=lfs merge=lfs -text
*.otf filter=lfs diff=lfs merge=lfs -text

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/.editor_settings
/.internal
/build
.externalToolBuilders
.DS_Store
Thumbs.db
.lock-wscript
*.pyc
.project
.cproject
builtins

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# Welcome to Defold
This project was created from the "empty" project template.
The settings in ["game.project"](defold://open?path=/game.project) are all the default. A bootstrap empty ["main.collection"](defold://open?path=/main/main.collection) is included.
Check out [the documentation pages](https://defold.com/learn) for examples, tutorials, manuals and API docs.
If you run into trouble, help is available in [our forum](https://forum.defold.com).
Happy Defolding!
---

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